• Title/Summary/Keyword: SW 기초 교육

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Analysis on the SW Education Teaching Efficacy of Elementary School Teachers Participating SW Education Basic Training (SW교육 기초 연수를 수강하는 초등학교 교사의 SW교육 교수효능감 분석)

  • Jeon, Yong-Ju
    • Proceedings of The KACE
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    • 2018.01a
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    • pp.169-172
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    • 2018
  • 본 연구는 SW교육 기초연수를 수강하는 SW교육 초급교사의 SW교육 교수효능감을 측정하고, 그 현황을 파악하여 이를 바탕으로 수강자의 SW교육 교수효능감을 신장시킬 수 있는 연수를 기획 및 수행하는 기초자료를 마련하고자 수행되었다. 연구 결과 SW교육 기초연수에 참가한 교사의 SW교육 교수효능감 중에서 교사 자신의 교수능력에 대한 개인적 판단인 개인효능 영역에서 연령, SW교육 경험에 따라 큰 차이가 존재함을 확인할 수 있었다. 따라서 SW교육 기초연수에서 5년 미만의 저경력 또는 20년 이상의 고경력 교사와 SW교육 경험이 전혀 없는 교사의 개인효능을 향상할 수 있는 방법을 고민하고 이를 연수에 반영할 필요가 있다는 시사점을 도출하였다.

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A Study on the Development of Software Education Program Based on Design Thinking for Nonmajors SW Basic Education (비전공자 SW기초 교육을 위한 디자인씽킹 기반의 SW교육 프로그램 개발 사례 연구)

  • Shin, HeeSeong;Suh, EungKyo;Oh, KyungSun;Chung, Haejin;Park, Sohyun
    • Proceedings of The KACE
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    • 2018.08a
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    • pp.125-128
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    • 2018
  • 본 연구는 지능 정보화시대에서 요구하는 역량을 길러내기 위해 소프트웨어 교육 내용을 제안하는 데 그 목적이 있다. 특히 비전공자 대상의 SW 기초교육의 개선점을 제공하고자 한다. 연구 방법은 수도권 소재 D대학교 SW 기초교육의 사례 통해 핵심 역량을 신장하기 위한 디자인씽킹과 소프트웨어 교육을 접목하여 개발한 1단계 SW 기초교육 내용을 알아보았다. 연구 결과는 1단계 SW 기초교육은 SW 교육의 필요성을 인식할 충분한 기회를 제공하도록 한다. 그뿐만 아니라 팀 과제와 팀 활동을 통해 협업의 기회를 제공하고, 의사소통과 창의력이 향상되도록 한다. 본 연구의 시사점은 SW 기초교육에서 SW 교육의 필요성을 체득할 수 있는 활동의 기회를 제공하고, 컴퓨팅 사고뿐 아니라 미래핵심역량의 준비도 함께 되어야 함을 이야기하고 있다. 본 연구는 향후 체계화된 SW 기초교육의 밑거름이 될 것으로 기대한다.

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A Study on the Verification of Computational Thinking Effectiveness of Understanding-Oriented SW Basic Education Program (이해중심 SW기초교육 프로그램의 컴퓨팅사고 효과성 검증 연구)

  • Oh, Kyung-Sun;Kwon, Jung-In
    • Journal of Digital Convergence
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    • v.17 no.10
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    • pp.23-35
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    • 2019
  • In order to cultivate talented people who have problem solving ability due to computational thinking according to the trend of the fourth industrial revolution, each university is actively promoting software education. This study suggests that understanding-oriented SW curriculum is needed for non-majors students to improve computational thinking. In order to achieve the purpose of the study, this study designed the basic education program based on the understanding of the SW with the backward design model. The SW Basic Education Program was applied to 15 weeks of instruction and conducted three surveys. The positive effects of the understanding-oriented SW basic education on the computational thinking efficacy and the computer perception were verified. In addition, it was found that the understanding-oriented computational thinking and programming education are effective when they are linked to one process. It is expected that understanding-based SW based education, which uses the backward design model, can be applied as one of the efficient ways to improve computational thinking in the education field.

Exploratory study on the model of the software educational effectiveness for non-major undergraduate students (대학 소프트웨어 기초교육 효과성 모형 탐색)

  • Hong, Seongyoun;Seo, Jooyoung;Goo, Eunhee;Shin, Seunghun;Oh, Hayoung;Lee, Taekkyeun
    • Journal of The Korean Association of Information Education
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    • v.23 no.5
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    • pp.427-440
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    • 2019
  • Software courses required for all students regardless of their major in many universities. SW educational effectiveness model needs to be developed to enable effective communication among students, professors, and SW educators, and to identify the responsibilities of SW educators. SW educational effectiveness model based on literature review is composed of computational thinking, SW literacy, SW awareness, and SW attitude. Computational thinking, focused on analysis and design of problem solving processes, consists of decomposition, pattern recognition, abstraction, and algorithms. SW literacy involves viewing social development based on SW beyond information literacy in the digital age. The SW awareness and attitude were organized by considering the collegiate contexts. The SW educational effectiveness model will be used as the basis for diagnosis tools as further studies.

A Case Study of Educational Effectiveness by Software Subjects for Humanities College Students

  • Seo, Joo-Young;Shin, Seung-Hun
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.9
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    • pp.267-277
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    • 2022
  • Recently, the topics of SW liberal-arts education are diversifying, from 'Computational Thinking(CT)' to 'Programming, Data Analysis and Artificial Intelligence(AI)' in universities. We expect that the diversification of SW liberal-arts subjects does not just mean that the learning contents are different, but also differentiates the educational goals and educational effects of each subject. In this paper, we conducted a case study to analyze the educational effect according to the educational goals of two SW liberal-arts subjects, CT and Data Analysis Fundamentals(DA), for humanities college students. We confirmed that the educational effect of 'CT Efficacy' increased significantly in accordance with the common educational goal of 'Improving CT-based SW convergence competency' in both subjects. However, we also analyzed the difference in the educational effects of 'CT(the goal of basic SW education)' and 'DA(the goal of major-friendly SW education)', which have different subject goals. 'CT' mainly showed an educational effect on how to solve general daily problems, and 'DA' showed confidence in how to solve major problems along with general problems.

A Study on the development of elementary school SW·AI educational contents linked to the curriculum(camp type) (교육과정과 연계된 초등학교 캠프형 SW·AI교육 콘텐츠 개발에 관한 연구)

  • Pyun, YoungShin;Han, JungSoo
    • Journal of Internet of Things and Convergence
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    • v.8 no.6
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    • pp.49-54
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    • 2022
  • Rapid changes in modern society after the COVID-19 have highlighted artificial intelligence talent as a major influencing factor in determining national competitiveness. Accordingly, the Ministry of Education planned a large-scale SW·AI camp education project to develop the digital capabilities of 4th to 6th grade elementary school students and middle and high school students who are in a vacuum in artificial intelligence education. Therefore, this study aims to develop a camp-type SW·AI education program for students in grades 4-6 of elementary school so that students in grades 4-6 of elementary school can acquire basic knowledge in artificial intelligence. For this, the meaning of SW·AI education in elementary school is defined and SW·AI contents to be dealt with in elementary school are: understanding of SW AI, 'principle and application of SW AI', and 'social impact of SW AI' was set. In addition, an attempt was made to link the set elements of elementary school SW AI education and learning with related subjects and units of textbooks currently used in elementary schools. As for the program used for education, entry, a software coding learning tool based on block coding, is designed to strengthen software programming basic competency, and all programs are designed to be operated centered on experience and experience-oriented participants in consideration of the developmental characteristics of elementary school students. In order for SW·AI education to be organized and operated as a member of the regular curriculum, it is suggested that research based on the analysis of regular curriculum contents and in-depth analysis of SW·AI education contents is necessary.

A Study on the Activation Plan for Early Childhood SW·AI Education Based on Actual Condition Survey of Kindergarten SW·AI Education (유치원 SW·AI 교육 실태조사를 기초로 한 유아 SW·AI 교육 활성화 방안에 관한 연구)

  • Pyun, Youngshin
    • Journal of Internet of Things and Convergence
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    • v.8 no.6
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    • pp.93-97
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    • 2022
  • The purpose of this study is to suggest implications for early childhood SW·AI education considering the characteristics of early childhood education through a survey on SW·AI education in kindergartens. For this study, data were collected from 194 kindergartens through convenience sampling. The data was analyzed using frequency distribution, and it was found that 44% of kindergartens are conducting SW·AI education. 22% are conducting SW·AI education in the form of regular curriculum, and 70% are conducting SW·AI education in the form of special activities after school. SW·AI education was found to be conducted mainly by external instructors (97%) in the classroom (80%). For SW·AI education, block coding-based programs developed by companies such as Naver and the Clova were used, and all of these programs used programs and teaching aids in a package format, including teaching aids and materials developed by companies. 56% answered that they are not currently conducting SW/AI education, and lack of awareness on SW·AI education and lack of human/environmental infrastructure were the main factors. In order to realize SW·AI education considering the characteristics of early childhood education based on this survey, First, SW·AI education programs should be developed to develop play-centered computational thinking skills. Second, systematic teacher education at the national level should be conducted. Finally, the establishment of a department dedicated to early childhood SW·AI consisting of early childhood education experts and SW·AI education experts and financial support at the national level should be provided.

A Study of SW Education for Non-Majors in Sungkyun SW Education iNstitution(SSEN) (성균SW교육원의 비전공자 SW기초교육에 대한 고찰)

  • Lee, Seunghyun;Kim, Jaehyoun
    • Proceedings of The KACE
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    • 2017.08a
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    • pp.107-109
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    • 2017
  • 다가올 미래 사회와 4차 산업혁명 시대에는 창의성(Creation)과 융합(Convergence)을 기반으로 다양한 분야에서의 문제해결력이 요구되며, 컴퓨팅 사고력(CT, Computational Thinking)은 문제 해결을 위한 필수 사고로 인식되고 있다. 이러한 시대적 흐름에 발맞춰, 성균SW교육원(SSEN)에서는 다른 전공을 가진 학생에게도 컴퓨팅 사고력 중심의 SW기초교육을 실시하고 있다. 본 논문에서는 성균SW교육원에서 시행하는 비전공자를 위한 컴퓨팅사고력 중심의 SW기초교육 체계에 대해 소개하고, 비전공자 SW교육에 대해 앞으로 나아갈 방향을 제시한다.

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Analysis of SW basic education contents for non-majors (비전공자를 위한 SW기초교육 콘텐츠 분석)

  • Lee, Seunghyun;Kim, Jaehyoun
    • Proceedings of The KACE
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    • 2018.08a
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    • pp.121-124
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    • 2018
  • 본 논문에서는 비전공자 대상의 학습자 눈높이에서 흥미와 재미를 유발하고, 실제 비전공자의 컴퓨팅사고력(Computational Thinking)을 향상시키는데 콘텐츠에 따라 학생의 관심도가 달라질 수 있다는 분석결과를 보여준다. 기존의 SW교육 시스템(EPL: Education Programming Language)의 단점인 실행 중심의 SW교육 시스템에서 벗어나 실제 생활에서의 기초적인 컴퓨팅 사고 관련 예제로서 모델별 단계적 접근을 시도하면서, 실제 생활 속 컴퓨팅 사고력 기반의 문제해결력을 높일 수 있도록 피드백 방식이 비전공자 SW교육에 끼치는 영향력을 확인하였다.

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Exploring the direction of granular basic-software education considering the major of college students (대학생의 전공계열을 고려한 세분화된 기초SW교육 방향 탐색)

  • Kim, Wanseop
    • Journal of The Korean Association of Information Education
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    • v.23 no.4
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    • pp.329-341
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    • 2019
  • Computer education in universities has been expanded and specialized from ICT-based education in recent years to software education such as computational thinking and programming. Especially, as the 4th Industrial Revolution is emphasized in all fields of society, software education, which is its core, is being applied as an essential liberal arts course in universities. In the case of basic SW education for all students, it is necessary to provide differentiated education that is suitable for students because their special characteristics are different. In this study, we conducted a basic SW course for general liberal arts at A-university in Seoul and analyzed the survey data from 4,927 students for about 3 years, and classified the major series and searched the appropriate education method for each subdivided group. Through the analysis, we were able to find characteristic groups such as business and commerce, art and sports major. Finally, six groups for basic-SW education are presented. Educational directions such as programming language and level of difficulty setting suitable for differentiated education are presented for each group.