• Title/Summary/Keyword: SW융합

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The Development and Application of a Teaching and Learning Model Based on Flipped Learning for Convergence Software Education in Elementary Schools (초등 융합SW교육을 위한 플립 러닝 기반 교수-­학습 모형 개발 및 적용)

  • Lee, Miwha;Ham, Sungbong
    • Journal of The Korean Association of Information Education
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    • v.22 no.2
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    • pp.213-222
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    • 2018
  • The purpose of this study was to develop a convergence software teaching and learning model based on flipped learning through multidisciplinary integration of the subject matter curriculum and content elements of software education so as to facilitate students' self-directed learning utilizing computers and smart devices and to apply the model to the elementary classroom and examine the effects on students' EPL interest and achievement levels. The teaching and learning model consists of four stages: content convergence, problem presentation, creative idea design, and product sharing. The results of the analyses indicated that students' EPL interest was enhanced and achievement levels were increased. The implications of the results of the study and expected effects were discussed.

A study on ontology design for NCS "Application SW Engineering" supporting intelligent knowledge management and search reasoning (NCS "응용SW엔지니어링" 직무의 지식 관리 및 검색추론 지원을 위한 온톨로지 설계 연구)

  • Jin, Youngl-Goun;Lee, Won-Goo
    • Journal of the Korea Convergence Society
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    • v.8 no.9
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    • pp.17-23
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    • 2017
  • The National Competency Standards (NCS) is a standard that allows korea to efficiently organize the training of national talents by systematically classifying the knowledge, skills, and attitudes necessary for the job of industry groups. Ontology is a discipline that allows the abstract information in the human concept to be expressed in a form that enables computing to be done. There is a need to formalize the knowledge management by converting the NCS system currently stored in the simple DB into an ontology. This study design and implement NCS ontology for the task of "Application SW Engineering" among vast NCS jobs, enabling intelligent knowledge management and inference search of the job. In addition, it provides consistency with the formalization specification of the learning contents structure of the competency unit elements of the job, and provides the basis for extension to the whole NCS job ontology.

Exploring the Effect of SW Programming Curriculum and Content Development Model for Non-majors College Students : focusing on Visual Representation of SW Solutions (비전공자 SW 프로그래밍 교육과정 및 콘텐츠 개발 모형의 효과성 탐색: SW 해결안의 시각적 표현을 중심으로)

  • Lee, Minjeong
    • Journal of Digital Contents Society
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    • v.18 no.7
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    • pp.1313-1321
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    • 2017
  • In the future society where ICT-based digital convergence creates new value, collaborative skills among experts in various fields and SW based problem solving ability is more emphasized. Non-SW specialists are required to have SW based communication skills to effectively collaborate with SW experts to solve their problems. Therefore, SW programming curriculum for non-major college students should be different from the existing programming education for SW-majors aiming at a high level of coding ability. It is also known that diagram-based visual representation is helpful for productive communication and collaboration. In this study, we defined the SW education objectives for the non-majors as cultivating the visual programming ability for SW based problem solving. In order to accomplish this, we explored SW programming curriculum and content development model for non-majors focusing on visual representation of SW solutions. The results of this paper will help to provide appropriate SW learning model for non-majors and to cultivate practical SW capabilities.

A Study on Helmet Behavior Inducing SW Design for Personal Mobility Accident Prevention (펄스널 모빌리티 사고예방을 위한 헬멧 행동유도성 SW 설계에 관한 연구)

  • Lee, Yeona-Ah;Jeong, Yu-Jin;Ha, Ji-Hye;Lee, Soo-Yeon;Yoo, Dong-Young
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.05a
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    • pp.301-304
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    • 2022
  • 최근 개인형 이동장치의 사용이 증가하며 이와 관련된 안전문제가 제기 되었다. 그 중 높은 비중을 차지하는 헬멧 미착용에 대해 사용자들에게 헬멧의 거부감을 감소시키고 착용을 장려할 수 있는 서비스를 개발하여 실제 착용률을 증가시키고 사고시 위험 정도를 감소시킬 수 있는 애플리케이션을 설계하였다.

A Study on Promotion for Progress of SW Industry in company with Regional Economy (SW산업의 지역동반 성장을 위한 육성방안에 관한 연구)

  • Jang, Jung-Hwan;Lee, Doo-Yong;Zhang, Jing-Lun;Jho, Yong-Chul;Lee, Chang-Ho
    • Proceedings of the Safety Management and Science Conference
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    • 2012.11a
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    • pp.337-342
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    • 2012
  • 국내 SW산업육성을 위해 SW융합을 통한 신시장 창출 SW산업의 글로벌 경쟁력 확보를 위한 체계적이고 전략적인 지원의 필요에 따라 본 연구에서는 국내 SW산업육성을 위한 성장유도 방향과 지원 사업분야를 도출하여 SW산업 지역동반 성장을 위한 신규 정책과제 도출에 활용하고자 하였다. 이를 위해 국내의 SW분야 지원 정책과 사업 현황을 조사, 분석하고 지원사업의 취약점을 분석하였다. 조사 및 분석을 통해 SW산업 육성을 위한 네 가지 측면의 성장 유도 방향과 10가지 지원 사업 분야를 도출하였으며 도출된 성장 유도방향 등에 대한 중요도 평가를 AHP 분석을 통해 실시하였다. 분석 결과 국가 SW정책의 상대적 중요도 평가 결과에서는 '지속적 추진체계확보'를 가장 중요한 것으로 평가되었고 10가지 사업분야에 대한 중요도 평가 결과에서는 '제품, 기술 개발 지원사업'이 가장 중요한 것으로 평가 되었으며 네 가지 성장유도방향의 중요도 평가결과에서는 '기술경쟁력 확보' 측면의 유도 방향이 가장 중요한 것으로 평가 되었다.

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A Development of the Software Education Curriculum Model for Elementary Students (초등학생을 위한 SW 교육과정 표준 모델 개발)

  • Jeong, Youngsik;Kim, Kapsu;Jeong, Inkee;Kim, Hyunbae;Kim, Chul;Yu, Jeongsu;Kim, Chongwoo;Hong, Myunghui
    • Journal of The Korean Association of Information Education
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    • v.19 no.4
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    • pp.467-480
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    • 2015
  • According to the 2015 Revised Curriculum, elementary school students will study software education for only 17 hours. Under these guidelines, it is impossible for student to achieve the objectives of software education. Therefore, we developed the software education curriculum model for elementary schools. After analyzing international and domestic trend in software education curricula, we developed a framework for software education that is divided into three parts: software, computer systems, and fusion activity. Each part has seven, color-coded levels that resemble a rainbow. This allows students to move to the next level after completing the achievement goals of the previous level, regardless of their grade. We expect that this model will be used in the future to develop textbooks, teaching materials, and tools for software education.

Feasibility Exploration of Virtual Reality Programming for SW Intensive Education in Elementary and Middle School (초·중학교 SW 심화교육을 위한 가상현실 프로그래밍 도입 가능성 탐색)

  • Ahn, Sung Hun
    • Journal of Creative Information Culture
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    • v.3 no.1
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    • pp.29-36
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    • 2017
  • The Ministry of Education announced plans to introduce SW education to elementary and secondary schools in the 2015 curriculum. However, if we examine major foreign countries where SW education strongly implemented it is found that they stress not only coding education but also real life SW education. Especially they emphasized convergence with other different fields. Therefore, it can be concluded SW education in Korea should be differentiated based on levels of students. For the common basic curriculum, it is needed basic concepts and thinking skills of SW development, but for the enriched curriculum, it should be emphasized SW development education that can be applied to real life experiences and other difference fields as well. Therefore, it is necessary to plan SW intensive education to develop programs for the enriched program. In this study, I explored how virtual reality programming education can be applied to the level of elementary and secondary school students as an enrichment program.

A Study of SW Education for Non-Majors in Sungkyun SW Education iNstitution(SSEN) (성균SW교육원의 비전공자 SW기초교육에 대한 고찰)

  • Lee, Seunghyun;Kim, Jaehyoun
    • Proceedings of The KACE
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    • 2017.08a
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    • pp.107-109
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    • 2017
  • 다가올 미래 사회와 4차 산업혁명 시대에는 창의성(Creation)과 융합(Convergence)을 기반으로 다양한 분야에서의 문제해결력이 요구되며, 컴퓨팅 사고력(CT, Computational Thinking)은 문제 해결을 위한 필수 사고로 인식되고 있다. 이러한 시대적 흐름에 발맞춰, 성균SW교육원(SSEN)에서는 다른 전공을 가진 학생에게도 컴퓨팅 사고력 중심의 SW기초교육을 실시하고 있다. 본 논문에서는 성균SW교육원에서 시행하는 비전공자를 위한 컴퓨팅사고력 중심의 SW기초교육 체계에 대해 소개하고, 비전공자 SW교육에 대해 앞으로 나아갈 방향을 제시한다.

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Case Study of Developing Functionally Correct Controllers using Formal Method (정형 기법을 이용하여 기능적으로 정확한 컨트롤러 개발 사례)

  • Kim, Taekyun;Kwon, Gihwon;Cho, Jiman;Jung, Dokyun;Lee, Sangeun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.11a
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    • pp.1535-1538
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    • 2012
  • 항공, 자동차, 로봇 등 안전-필수 분야에서 IT 융합 기술이 널리 사용되고 있다. 이들 분야에서 사용되는 IT 핵심 요소 중의 하나가 컨트롤러이다. 컨트롤러의 오 동작은 안전과 매우 밀접하기 때문에, 개발된 컨트롤러의 기능이 정확하다는 것을 입증해야 한다. 본 논문에서는 정형 기법을 이용하여 기능적으로 정확한 컨트롤러 개발 사례를 보인다.