• Title/Summary/Keyword: SPH simulation

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Procedural Fluid Animation using Mirror Image Method

  • Park, Jin-Ho
    • International Journal of Contents
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    • v.7 no.4
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    • pp.1-5
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    • 2011
  • Physics based fluid animation schemes need large computation cost due to tremendous degree of freedom. Many researchers tried to reduce the cost for solving the large linear system that is involved in grid-based schemes. GPU based algorithms and advanced numerical analysis methods are used to efficiently solve the system. Other groups studied local operation methods such as SPH (Smoothed Particle Hydrodynamics) and LBM (Lattice Boltzmann Method) for enhancing the efficiency. Our method investigates this efficiency problem thoroughly, and suggests novel paradigm in fluid animation field. Rather than physics based simulation, we propose a robust boundary handling technique for procedural fluid animation. Our method can be applied to arbitrary shaped objects and potential fields. Since only local operations are involved in our method, parallel computing can be easily implemented.

Hydrodynamic simulations in the Galactic Center : Tilted HI disk

  • Lee, Joowon;Kim, Sungsoo S.
    • The Bulletin of The Korean Astronomical Society
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    • v.41 no.2
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    • pp.40.3-41
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    • 2016
  • Previous HI survey data have shown that the central HI gas in the Milky Way that resides within ~1.5 kpc of the Galactic Centre (GC) is tilted by ${\sim}15^{\circ}$ with respect to the Galactic plane. Although several models, such as a tilted disk model, have been suggested to interpret the observed morphology of the HI layer, it is still unknown what causes and how it preserves its tilted structure. We study the behavior of a gas disk near the GC using an N-body / SPH code. Our galaxy model includes four components; nuclear bulge, bulge, disk and halo. We construct a HI model whose radius is 1.3 kpc, scale height is 100 pc and mass is $3.6{\times}10^6M_{\odot}$. We also assume that the gas disk is initially tilted $30^{\circ}$ with respect to the Galactic plane. Here we report our simulation results and discuss the evolution of the tilted gas disk.

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Hydrodynamics Simulation of the Off-Axis Cluster Merger Abell 115

  • Lee, Wonki;Kim, Mincheol;Jee, M. James
    • The Bulletin of The Korean Astronomical Society
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    • v.43 no.1
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    • pp.60.3-61
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    • 2018
  • Abell 115 is a renowned cluster merger at z=0.197. It exhibits an asymmetric X-ray distribution with cometary tails and a megaparsec-sized radio relic stretching in the northeastern direction from the core of the northern cluster. Many observations have concluded that this cluster merger has a large impact parameter, but there has been no numerical analysis on the structure of Abell 115. In this study, we simulate Abell 115 with Gadget2 N-body/SPH code to reproduce the X-ray and weak lensing features of Abell 115. We find a new plausible merger scenario of Abell 115, wherein the northern cluster is currently in an outgoing phase. The predicted X-ray emission has a similar morphology to the observed tail of the northern cluster. However, in order to reproduce the observed line-of-sight velocity and projected distance while maintaining the two systems gravitationally bound, the system should possess a large projection angle, which makes the shock look considerably more diffused than the observed radio relic.

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A study of sub-galactic scale structure formation with a cosmological hydro code

  • Shin, Ji-Hye;Kim, Ju-Han;Kim, Sung-Soo S.;Yoon, Suk-Jin
    • The Bulletin of The Korean Astronomical Society
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    • v.36 no.2
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    • pp.57.2-57.2
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    • 2011
  • To study the formation and evolution of sub-galactic scale structures, we have added SPH (Smoothed Particle Hydrodynamics) method into an existing cosmological PMTree code, GOTPM. To follow the evolution of gas particles, we consider heating/cooling processes, star formation, and energy & metal feedback by supernova explosion. We have performed various tests for the new code and found that the results reproduce observed quantities or follow the known analytic solutions. We present a test simulation of isolated disk galaxy with a focus on whether the star formation reproduces the observed features.

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Modelling of concrete structures subjected to shock and blast loading: An overview and some recent studies

  • Lu, Yong
    • Structural Engineering and Mechanics
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    • v.32 no.2
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    • pp.235-249
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    • 2009
  • The response of concrete structures subjected to shock and blast load involves a rapid transient phase, during which material breach may take place. Such an effect could play a crucial role in determining the residual state of the structure and the possible dispersion of the fragments. Modelling of the transient phase response poses various challenges due to the complexities arising from the dynamic behaviour of the materials and the numerical difficulties associated with the evolving material discontinuity and large deformations. Typical modelling approaches include the traditional finite element method in conjunction with an element removal scheme, various meshfree methods such as the SPH, and the mesoscale model. This paper is intended to provide an overview of several alternative approaches and discuss their respective applicability. Representative concrete material models for high pressure and high rate applications are also commented. Several recent application studies are introduced to illustrate the pros and cons of different modelling options.

Mechanism Development and Heading Control of Catamaran-type Sail Drone

  • Man, Dong-Woo;Kim, Hyun-Sik
    • Journal of Ocean Engineering and Technology
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    • v.35 no.5
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    • pp.360-368
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    • 2021
  • The need for energy harvesting in marine environments is gradually increasing owing to the energy limitation of marine robots. To address this problem, a catamaran-type sail drone (CSD), which can harvest marine energies such as wind and solar, was proposed in a previous study. However, it was designed and manufactured without considering the stability, optimal hull-form, and maintenance. To resolve these problems, a CSD with two keels, a performance estimator, V-shape hulls, and modularized components is proposed and its mechanism is developed in this study. To verify the performance of the CSD, the performance estimation using smoothed-particle hydrodynamics (SPH) and the heading control using fuzzy logic controller (FLC) are performed. Simulation results show the attitude stability of the CSD and the experimental results show the straight path of the CSD according to wind conditions. Therefore, the CSD has potential applications as an energy harvesting system.

Particle-Based Framework for Efficiently Representation of the Physical Properties of Paint in Virtual Environment (가상환경에서 물감의 물리적 특성을 효율적으로 표현하는 입자 기반 프레임워크)

  • HyeongJun Yoo;Jong-Hyun Kim
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.01a
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    • pp.385-387
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    • 2023
  • 본 논문에서는 물감의 유체성, 확산성, 흡착성, 흡수성 및 응고성과 같은 물감의 물리적 특성을 활용하여 사실적인 페인트 시뮬레이션할 수 있는 입자 기반 프레임워크를 제안한다. 현실에서는 물감이 흐르고, 확산하는 것뿐만 아니라 흡착하거나 시간에 지남에 따라 응고되는 현상을 쉽게 관찰할 수 있다. 본 논문에서는 이런 현상을 사실적으로 표현하기 위하여 SPH(Smoothed-particle hydrodynamics) 방식을 시뮬레이션 하였으며 Isotropic kernel이 아닌 Anisotropic kernel을 사용하여 확산 과정을 표현하는 방식을 소개한다. 우리의 방법은 Fick's law를 바탕으로 물질 전달 방식을 이용한 확산 과정을 표현하였으며, 시간이 지남에 따라 굳어가는 응고성, 그리고 Van der waals 힘을 기반으로 한 흡착 과정을 동시적으로 표현하여 사실적인 페인트를 구현하였다.

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Simulation of Explosion Using the Ideal Viscoelastic Object Yield Condition (이상적인 점탄성체 항복 조건을 이용한 폭발 시뮬레이션)

  • Sung, Su-Kyung;Kim, Gyeong-Su;Shin, Byeong-Seok
    • Journal of Korea Game Society
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    • v.14 no.6
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    • pp.49-58
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    • 2014
  • In particle-based fluid simulation, the yield stress is required for the deformation of the viscoelastic material like gel. von Mises's yield condition has been proposed to implement deformation of viscoelastic objects, but did not express the explosion. Furthermore, von Mises's yield condition is hard to approximate. We propose an ideal yield condition for viscoelastic object that reference from Tresca's yield condition. Unlike conventional particle-based simulation approximate the external power by the deformed length of the object, this paper is approximate the external power by area of the object. We check up that explosion was realistic when a viscoelastic object is compressed under the ideal yield condition.

Analysis of Crash Load in Crash Impact Test for Fuel Tank of Rotorcraft (항공기용 연료탱크 Phase I 충돌충격시험 충격하중 분석)

  • Kim, Hyun-gi;Kim, Sung Chan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.6
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    • pp.3736-3741
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    • 2015
  • Crash impact test is conducted to verify the crashworthiness of fuel tank. Success of the crash impact test means the improvement of survivability of crews by preventing post-crash fire. But, there is a big risk of failure due to huge external load in the crash impact test. The failure of crash impact test can result in serious delay of a entire rotorcraft development because of the design complement and re-production of the test specimens requiring a long-term preparation. Thus, the numerical simulations of the crash impact test has been required at the early design stage to minimize the possibility of trial-and-error in the real test. Present study conducts on the numerical simulation of phase I crash impact test using SPH supported by crash simulation software, LS-DYNA. Test condition of MIL-DTL-27422 is reflected on analysis and material data is acquired by specimen test of fuel cell material. As a result, the crash load on the skin material, overlap area and metal fitting is estimated to confirm the possibility of acquisition of the design load for the determination of the overlap area and adhesive strength.

Particle Motion Interpolation Method for Mitigating the Occurrence of Unnatural Wave Breaking in Fluid Simulation (유체 시뮬레이션에서 부자연스러운 쇄파의 발생을 완화하기 위한 파티클 움직임 보간 방법)

  • Sung, Su-Kyung;Lee, Eun-Seok;Shin, Byeong-Seok
    • Journal of Korea Game Society
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    • v.14 no.3
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    • pp.55-62
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    • 2014
  • In particle-based fluid simulation, applying sudden power to particle raise unnatural flow when wave is breaking. To solve this problem, we have used an linear interpolation technique that interpolate between fluid particle by subdividing the time interval in the previous work. Acceleration vector of the particle with increased pressure in boundary could change smoothly. However, particle looks like flow with viscosity because the number of the minimum samples to interpolate increases. We propose an weighted-interpolation technique to represent the realistic movement of fluid. it is accumulating that has added and assigned different weights to the previous acceleration vector and current one repeatedly. weighted-interpolation technique using less minium samples to flow than linear interpolation, so it can solve the problem which particle looks like flow with viscosity.