• Title/Summary/Keyword: SAD (Sum of Absolute Differences)

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Enhanced Binary Block Matching Method for Constrained One-bit Transform based Motion Estimation (개선된 이진 블록 매칭 방법을 사용한 제한된 1비트 변환 알고리듬 기반 움직임 추정)

  • Kim, Hyungdo;Jeong, Jechang
    • Journal of Broadcast Engineering
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    • v.20 no.2
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    • pp.257-264
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    • 2015
  • In this paper, Enhanced binary block matching method for Constrained one-bit transform (C1BT) based motion estimation is proposed. Binary motion estimation exploits the Number of non-matched points (NNMP) as a block matching criterion instead of the Sum of Absolute Differences (SAD) for low complex motion estimation. The motion estimation using SAD could use the smaller block for more accurate motion estimation. In this paper the enhanced binary block matching method using smaller motion estimation block for C1BT is proposed to the more accurate binary matching. Experimental results shows that the proposed algorithm has better Peak Signal to Noise Ration (PSNR) results compared with conventional binary transform algorithms.

An Adaptive Occluded Region Detection and Interpolation for Robust Frame Rate Up-Conversion

  • Kim, Jin-Soo;Kim, Jae-Gon
    • Journal of information and communication convergence engineering
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    • v.9 no.2
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    • pp.201-206
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    • 2011
  • FRUC (Frame Rate Up-Conversion) technique needs an effective frame interpolation algorithm using motion information between adjacent neighboring frames. In order to have good visual qualities in the interpolated frames, it is necessary to develop an effective detection and interpolation algorithms for occluded regions. For this aim, this paper proposes an effective occluded region detection algorithm through the adaptive forward and backward motion searches and also by introducing the minimum value of normalized cross-correlation coefficient (NCCC). That is, the proposed scheme looks for the location with the minimum sum of absolute differences (SAD) and this value is compared to that of the location with the maximum value of NCCC based on the statistics of those relations. And, these results are compared with the size of motion vector and then the proposed algorithm decides whether the given block is the occluded region or not. Furthermore, once the occluded regions are classified, then this paper proposes an adaptive interpolation algorithm for occluded regions, which still exist in the merged frame, by using the neighboring pixel information and the available data in the occluded block. Computer simulations show that the proposed algorithm can effectively classify the occluded region, compared to the conventional SAD-based method and the performance of the proposed interpolation algorithm has better PSNR than the conventional algorithms.

Motion-Based Background Image Extraction for Traffic Environment Analysis (교통 환경 분석을 위한 움직임 기반 배경영상 추출)

  • Oh, Jeong-Su
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.8
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    • pp.1919-1925
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    • 2013
  • This paper proposes a background image extraction algorithm for traffic environment analysis in a school zone. The proposed algorithm solves the problems by level changes and stationary objects to be occurred frequently in traffic environment. For the former, it renews rapidly the background image toward the current frame using a fast Sima-Delta algorithm and for the latter, it excludes the stationary objects from the background image by detecting dynamic regions using a just previous frame and a background image averaged for a long time. The results of experiments show that the proposed algorithm adapts quickly itself to level change well, and reduces about 40~80% of SAD in background region in comparison with the conventional algorithms.

A Wavefront Array Processor Utilizing a Recursion Equation for ME/MC in the frequency Domain (주파수 영역에서의 움직임 예측 및 보상을 위한 재귀 방정식을 이용한 웨이브프런트 어레이 프로세서)

  • Lee, Joo-Heung;Ryu, Chul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.10C
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    • pp.1000-1010
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    • 2006
  • This paper proposes a new architecture for DCT-based motion estimation and compensation. Previous methods do riot take sufficient advantage of the sparseness of 2-D DCT coefficients to reduce execution time. We first derive a recursion equation to perform DCT domain motion estimation more efficiently; we then use it to develop a wavefront array processor (WAP) consisting of processing elements. In addition, we show that the recursion equation enables motion predicted images with different frequency bands, for example, from the images with low frequency components to the images with low and high frequency components. The wavefront way Processor can reconfigure to different motion estimation algorithms, such as logarithmic search and three step search, without architectural modifications. These properties can be effectively used to reduce the energy required for video encoding and decoding. The proposed WAP architecture achieves a significant reduction in computational complexity and processing time. It is also shown that the motion estimation algorithm in the transform domain using SAD (Sum of Absolute Differences) matching criterion maximizes PSNR and the compression ratio for the practical video coding applications when compared to tile motion estimation algorithm in the spatial domain using either SAD or SSD.

Constrained One-Bit Transform using Extension of Matching error criterion (정합 오차 기준을 확장한 제한된 1비트 변환 알고리즘)

  • Lee, Sang-Gu;Yun, Jang-Hyeok;Jeong, Je-Chang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2013.06a
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    • pp.267-269
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    • 2013
  • 본 논문은 제한된 1비트 변환 (Constrained One-Bit Transform : C1BT) 알고리즘의 정합 오차 기준의 동적 범위를 확장하는 알고리즘을 제안하였다. C1BT는 정합 오차 기준으로 SAD (Sum of Absolute Differences)를 사용하지 않고 CNNMP (Constrained Number of Non-Matching Points)를 사용하여 하드웨어 구현을 용이하게 하고 속도를 대폭 향상시켰다. 이는 기존의 움직임 예측 방법인 전역 탐색 알고리즘 (Full Search Algorithm: FSA)과 비교하여 연산량을 크게 줄였으나 움직임 예측의 정확도를 현저히 감소시켰다. 이 점을 개선하기 위해 이 논문에서는 C1BT의 정합 오차 기준을 확장하여 움직임 예측의 정확도를 높이는 알고리즘을 제안하였다. 기존의 C1BT와 제안하는 알고리즘을 비교한 결과에서 제안하는 알고리즘이 기존의 C1BT에 비해 움직임 예측의 정확도의 기준인 PSNR 측면에서 더 우수한 성능을 보였다.

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An Efficient Intra$16{\times}16$ & Intra$4{\times}4$ Mode Selection Scheme in H.264/AVC Encoder (H.264|AVC 부호화에서의 Intra$16{\times}16$과 Intra$4{\times}4$간 효율적인 모드 선택 기법)

  • Kim, Jong-Ho;Kim, Mun-Churl;Hahm, Sang-Jin;Cho, In-joon;Park, Chang-Seob
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.799-800
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    • 2008
  • An efficient intra mode selection algorithm is proposed to reduce the computational complexity of inter frames for the H.264|AVC video encoding system. We propose an adaptive thresholding algorithm based on distribution characteristics of the sum of the absolute differences (SAD) of the best inter mode. Through comparative analysis, the proposed algorithm shows better speed up ratio with a negligible quality loss.

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Two-Bit Transform Algorithm using Adaptive Search Range (적응적 탐색 범위를 이용한 2비트 변환 알고리즘)

  • Lee, Sang-Gu;Kim, Yong-Hoon;Jeong, Je-Chang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.11a
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    • pp.129-131
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    • 2012
  • 본 논문은 2비트 변환 (two-bit transform : 2BT) 알고리즘의 탐색 범위를 적응적으로 조정하는 알고리즘을 제안하였다. 2BT는 정합 오차 기준으로 SAD (sum of absolute differences)를 사용하지 않고 Number of Non-Matching Points (NNMP)를 사용하여 속도를 향상시키고, 하드웨어 구현을 용이하게 했다. 그러나 움직임 예측 시 기존의 방법인 전역 탐색 (FS : Full Search) 알고리즘을 사용하여 방대한 연산량을 요구한다. 이 점을 개선하기 위해 이 논문에서는 2BT의 탐색 범위를 매 블록마다 적응적으로 조정하면서 알고리즘의 계산량을 줄이고 속도를 향상시키는 알고리즘을 제안하였다. 기존의 2BT와 제안하는 알고리즘을 비교한 실험결과는 PSNR이 거의 동일하나 복잡도 측면에서 제안하는 알고리즘이 훨씬 우수한 성능을 보여준다.

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A hardware architecture based on the NCC algorithm for fast disparity estimation in 3D shape measurement systems (고밀도 3D 형상 계측 시스템에서의 고속 시차 추정을 위한 NCC 알고리즘 기반 하드웨어 구조)

  • Bae, Kyeong-Ryeol;Kwon, Soon;Lee, Yong-Hwan;Lee, Jong-Hun;Moon, Byung-In
    • Journal of Sensor Science and Technology
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    • v.19 no.2
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    • pp.99-111
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    • 2010
  • This paper proposes an efficient hardware architecture to estimate disparities between 2D images for generating 3D depth images in a stereo vision system. Stereo matching methods are classified into global and local methods. The local matching method uses the cost functions based on pixel windows such as SAD(sum of absolute difference), SSD(sum of squared difference) and NCC(normalized cross correlation). The NCC-based cost function is less susceptible to differences in noise and lighting condition between left and right images than the subtraction-based functions such as SAD and SSD, and for this reason, the NCC is preferred to the other functions. However, software-based implementations are not adequate for the NCC-based real-time stereo matching, due to its numerous complex operations. Therefore, we propose a fast pipelined hardware architecture suitable for real-time operations of the NCC function. By adopting a block-based box-filtering scheme to perform NCC operations in parallel, the proposed architecture improves processing speed compared with the previous researches. In this architecture, it takes almost the same number of cycles to process all the pixels, irrespective of the window size. Also, the simulation results show that its disparity estimation has low error rate.

Adaptive Distance Selection Algorithm Using Constrained One-Bit Transform in Macroblock Unit (매크로블록 단위로 거리값을 선택해주는 제한된 1비트 변환 알고리듬)

  • Kim, Jaehun;Kim, Ilseung;Ng, Teck Sheng;Jeong, Jechang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2011.11a
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    • pp.225-228
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    • 2011
  • 동영상을 고효율로 압축할 수 있는 중요한 기술 중의 하나가 움직임 추정 기술이다. 움직임 추정 기술에서 가장 널리 사용되는 탐색 방식과 정합오차를 판단하는 기준은 각각 전역 탐색(FS: Full Search)알고리듬과 Sum of Absolute Differences(SAD)이다. 하지만, FS와 SAD를 사용한 움직임 추정기술은 인코더 전체 계산량의 50%이상을 차지하게 된다. 무선 통신 및 인터넷 환경에서 사용되는 응용프로그램에 대해서는 많은 계산량이 실시간 전송을 어렵게 만든다. 이러한 이유로, 동영상 압축 기술에서 계산량을 줄이는 방법이 중요하게 되었다. 그 결과로, SAD대신 다른 정합 오차 기준을 사용하여 움직임 추정기술의 계산량을 줄이는 알고리듬들이 제안되었다. 본 논문에서는 계산량을 줄이면서 하드웨어 구현 시 많은 이점을 가진 1비트 변환 (One-bit Transform, 1BT)알고리듬과 1비트 변환의 성능을 향상시킨 제한된 1비트 변환(Constrained one-bit transform, C-1BT)을 소개하고 C-1BT방법에 있어서 기존 방식의 빠른 인코딩속도를 유지하면서 PSNR을 증가시키는 알고리듬을 제안한다. 제안하는 알고리듬에서는 기존 C-1BT에서 고정해서 사용한 파라미터 D값을 대신에 현재블록과 동일한 위치에 있는 참조영역의 블록과 그 주변블록의 움직임벡터 정보를 이용해서 블록의 움직임 정도를 판단하고, 블록단위로 D값을 적응적으로 결정한다. 실험결과는 제안하는 알고리듬이 기존의 알고리듬과 비교하여 평균 0.11dB PSNR 증가를 보여 준다.

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A Prediction Cost based Complexity Reduction Method for Bi-Prediction in High Efficiency Video Coding (HEVC) (HEVC의 양-예측을 위한 예측 비용 기반의 복잡도 감소 기법)

  • Kim, Jong-Ho;Lee, Ha-Hyun;Jun, Dong-San;Cho, Suk-Hee;Choi, Jin-Soo
    • Journal of Broadcast Engineering
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    • v.17 no.5
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    • pp.781-788
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    • 2012
  • In HEVC, the fast search method is used for reducing the complexity of the motion prediction procedure. It is consisted of the sub-sampled SAD which reduce the complexity of Sum of Absolute Differences(SAD) calculation and the simplified bi-prediction method which reduce the iterations of the uni-prediction for the bi-prediction. The computational complexity is largely decreased by the fast search method but the coding gain is also decreased. In this paper, the simplified bi-prediction is extended to compensate the performance loss and the prediction cost based complexity reduction methods are also proposed to reduce the complexity burden by the extended bi-prediction method. A prediction cost based complexity reduction method is consisted of early termination method for the extended bi-prediction and the bi-prediction skipping method. Compare with HM 6.0 references S/W, the average 0.42% of BD-bitrate is decreased by both the extended bi-prediction method and the prediction cost based complexity reduction methods with negligible increasement of the complexity.