• Title/Summary/Keyword: S3D

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Development of Java/VRML-based 3D GIS's Framework and Its Prototype Model (Java/VRML기반 3차원 GIS의 기본 구조와 프로토타입 모델 개발)

  • Kim, Kyong-Ho;Lee, Ki-Won;Lee, Jong-Hun
    • Journal of Korean Society for Geospatial Information Science
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    • v.6 no.1 s.11
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    • pp.11-17
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    • 1998
  • Recently, 3D GIS based on 3D geo-processing methodology and Internet environment are emerging issues in GIS fields. To design and implement 3D GIS, the strategic linkage of Java and VRML is first regarded: 3D feature format definition in the passion of conventional GIS including aspatial attributes, 3B feature indexing, 3D analytical operators such as selection, buffering, and Near, Metric operation such as distance measurement and statistical description, and 3D visualization. In 3D feature format definition, the following aspects are implemented: spatial information for 3D primitives extended from 2D primitives, multimedia data, object texture or color of VRML specification. DXF-format GIS layers with additional attributes are converted to 3D feature format and imported into this system. While, 3D analytical operators are realized in the form of 3D buffering with respect to user-defined point, line, polygon, and 3D objects, and 3D Near functions; furthermore, 'Lantern operator' is newly introduced in this 3D GIS. Because this system is implemented by Java applet, any client with Java-enable browser including VRML browser plug-in can utilize the new style of 3D GIS function in the virtual space. Conclusively, we present prototype of WWW-based 3D GIS, and this approach will be contribute to development of core modules on the stage of concept establishment and of real application model in future.

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Chromosome Studies on Several Wild Sepcies of Drosophilidae (야생 초파리 수종의 염색체에 관한 연구)

  • 강영선;김영진;방규환
    • The Korean Journal of Zoology
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    • v.7 no.2
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    • pp.13-18
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    • 1964
  • The chromosomes of thirteen wild forms of Drosophila obtained from Kwangnung in Kyunggi Province, Korea were investigated with the ganglion cells of both male and female larvae using the aceto-lactic orcein squashed method. The male chromosome patterns of the species observed in the present study are summarized as follows:

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MORITA EQUIVALENCE FOR HOMOGENEOUS C*-ALGEBRAS OVER LOWER DIMENSIONAL SPHERES

  • Park, Chun-Gil
    • Journal of the Chungcheong Mathematical Society
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    • v.19 no.2
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    • pp.111-121
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    • 2006
  • All d-homogeneous $C^*$-algebras $T^d$ over $\prod^{s_4}S^4{\times}\prod^{s_2}S^2{\times}\prod^{s_3}S^3{\times}\prod^{s_1}S^1$ are constructed. It is shown that $T^d$ are strongly Morita equivalent to $C(\prod^{s_4}S^4{\times}\prod^{s_2}S^2{\times}\prod^{s_3}S^3{\times}\prod^{s_1}S^1)$.

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Simulating Inflow to Busa Estuary Reservoir Considered Outflows from Boryeong Dam (보령호 방류량을 고려한 부사호 유입량 모의)

  • Noh, Jae-Kyoung;Lee, Jae-Nam
    • Proceedings of the Korea Water Resources Association Conference
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    • 2012.05a
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    • pp.368-368
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    • 2012
  • 부사호는 당초 유역면적이 $288km^2$로 이 중에서 상류 유역에 건설된 보령댐 유역면적 $163.6km^2$(57%)가 제외됨에 따라 부사호로 유입량이 급격히 줄어들어 약간의 가뭄에도 수질악화가 반복되고 있다. 부사호의 합리적인 용수 수급 관리를 위해 정확한 부사호 유입량의 추정은 절실하다. 부사호 유입량은 보령호 방류량과 부사호 지류 유역 유입량으로 구성되며, 보령호 방류량은 소수력 발전용수, 관개용수, 하천유지용수, 홍수조절 방류량, 월류량으로 구성된다. 부사호 지류 유역으로부터 자연유량에서 하천에서 취수한 공업용수를 공급하고, 웅천읍의 생활용수 $1,164m^3$/일로부터 회귀수가 유입되고, 보령댐 수혜답 1039.5 ha에 관개용수를 공급하고 회귀수가 유입되고, 부사호에서 양수하여 공급한 부사 유역 수혜답 1,141 ha의 회귀수가 유입되고, 6개 저수지 수혜답 396.5 ha의 회귀수가 유입되는 등 지류 유입량의 구성은 매우 복잡하다. 하천에서 취수하여 공급하는 공업용수는 서해화력 5천 $m^3$/일, 보령화력 15천 $m^3$/일로 구성된다. ONE (One parameter New Exponential) 모형을 근간으로 유입량 모형을 구성하였고, 보령댐 자료로 매개변수를 결정하여, 1966~2011년의 부사호 일 유입량을 모의한 결과를 요약하면 다음과 같다. 첫째, 유역면적 $124.4km^2$인 부사호의 지류 유입량과 보령댐 방류량을 고려한 부사호 유입량 자료로부터 유황을 분석한 결과는 연평균하여 풍수량은 2.1 mm/d, $3.083m^3/s$, 평수량은 0.89mm/d, $1.280m^3/s$, 저수량은 0.48 mm/d, $0.695m^3/s$, 갈수량은 0.30 mm/d, $0.428m^3/s$였으며, 연 유입량은 127.23백만 $m^3$에 이르렀다. 둘째, 유역면적 $288km^2$인 보령호 유역의 포함한 부사호의 자연 유입량 자료로부터 즉 보령댐이 없는 경우 유황을 분석한 결과는 연평균하여 풍수량은 1.4 mm/d, $4.599m^3/s$, 평수량은 0.51 mm/d, $1.689m^3/s$, 저수량은 0.20 mm/d, $0.664m^3/s$, 갈수량은 0.06 mm/d, $0.204m^3/s$, 연 유입량은 197.00백만 $m^3$에 이르렀다. 셋째, 보령호가 있는 경우와 없는 경우 유황을 비교하면 있는 경우에서 부사호의 유입량은 고수위의 유량은 감소하고, 저수위의 유량은 증가하는 전형적 상류에 위치한 댐의 저류효과 영향을 여실히 나타내고 있었다. 넷째, 한국하천 유황곡선식에 의한 유역면적 $288km^2$인 부사호 유입량의 풍수량은 1.29 mm/d, $4.292m^3/s$, 평수량은 0.59 mm/d, $1.964m^3/s$, 저수량은 0.33 mm/d, $1.093m^3/s$, 갈수량은 0.13mm/d, $0.424m^3$이르렀다. 결론하면, 보령댐이 있는 경우 연 유입량은 70백만 $m^3$ 감소하였으나, 평갈수기 유입량은 증가하였다.

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CAE Solid Element Mesh Generation from 3D Laser Scanned Surface Point Coordinates

  • Jarng S.S.;Yang H.J.;Lee J.H.
    • Korean Journal of Computational Design and Engineering
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    • v.10 no.3
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    • pp.162-167
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    • 2005
  • A 3D solid element mesh generation algorithm was newly developed. 3D surface points of global rectangular coordinates were supplied by a 3D laser scanner. The algorithm is strait forward and simple but it generates hexahedral solid elements. Then, the surface rectangular elements were generated from the solid elements. The key of the algorithm is elimination of unnecessary elements and 3D boundary surface fitting using given 3D surface point data.

An Efficient 3D Measurement Method that Improves the Fringe Projection Profilometry (Fringe Projection Profilometry를 개선한 효율적인 3D 측정 기법)

  • Kim, Ho-Joong;Cho, Tai-Hoon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.10
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    • pp.1973-1979
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    • 2016
  • As technologies evolve, diverse 3D measurement techniques using cameras and pattern projectors have been developed continuously. In 3D measurement, high accuracy, fast speed, and easy implementation are very important factors. Recently, 3D measurement using multi-frequency fringe patterns for absolute phase computation has been widely used in the fringe projection profilometry. This paper proposes an improved method to compute the object's absolute phase using the reference plane's absolute phase and phase difference between the object and the reference plane. This method finds the object's absolute phase by adding the difference between the reference plane's wrapped phase and the object's wrapped phase to the reference plane's absolute phase already obtained in the calibration stage. Through this method, there is no need to obtain multi-frequency fringe patterns about new object for the absolute phase computation. Instead, we only need the object's phase difference relative to the reference planes's phase in the measurement stage.

3D Visualization using Face Position and Direction Tracking (얼굴 위치와 방향 추적을 이용한 3차원 시각화)

  • Kim, Min-Ha;Kim, Ji-Hyun;Kim, Cheol-Ki;Cha, Eui-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.173-175
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    • 2011
  • In this paper, we present an user interface which can show some 3D objects at various angles using tracked 3d head position and orientation. In implemented user interface, First, when user's head moves left/right (X-Axis) and up/down(Y-Axis), displayed objects are moved towards user's eyes using 3d head position. Second, when user's head rotate upon an X-Axis(pitch) or an Y-Axis(yaw), displayed objects are rotated by the same value as user's. The results of experiment from a variety of user's position and orientation show good accuracy and reactivity for 3d visualization.

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Expression of Surrealism in Chris Landreth's 3D Short, the end (크리스 랜드레스의 3D 단편 애니메이션 the end에 나타난 초현실주의 표현)

  • Kim, Chee-Hoon
    • The Journal of the Korea Contents Association
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    • v.7 no.10
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    • pp.105-114
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    • 2007
  • The purpose of this study is to investigate how to express Surrealism techniques in Chris Landreth who is very famous for 3D short such as Ryan. The case works are focused on 'the end', Chris Landreth's early work. He set up situation of the absurd and describes human being's alienation in animation. A phase of social life is not only revealed with vivid colors and his own surrealism techniques but communication capacity of 3D animation is also shown. Digital Technology, reproducing impossible images is not all about 3D animation. As well as this, it is not far away the way of creating arts. 3D animation will be shown the new possibilities with extension and harmony of all kinds of arts expression.

Recognizing the Direction of Action using Generalized 4D Features (일반화된 4차원 특징을 이용한 행동 방향 인식)

  • Kim, Sun-Jung;Kim, Soo-Wan;Choi, Jin-Young
    • Journal of the Korean Institute of Intelligent Systems
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    • v.24 no.5
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    • pp.518-528
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    • 2014
  • In this paper, we propose a method to recognize the action direction of human by developing 4D space-time (4D-ST, [x,y,z,t]) features. For this, we propose 4D space-time interest points (4D-STIPs, [x,y,z,t]) which are extracted using 3D space (3D-S, [x,y,z]) volumes reconstructed from images of a finite number of different views. Since the proposed features are constructed using volumetric information, the features for arbitrary 2D space (2D-S, [x,y]) viewpoint can be generated by projecting the 3D-S volumes and 4D-STIPs on corresponding image planes in training step. We can recognize the directions of actors in the test video since our training sets, which are projections of 3D-S volumes and 4D-STIPs to various image planes, contain the direction information. The process for recognizing action direction is divided into two steps, firstly we recognize the class of actions and then recognize the action direction using direction information. For the action and direction of action recognition, with the projected 3D-S volumes and 4D-STIPs we construct motion history images (MHIs) and non-motion history images (NMHIs) which encode the moving and non-moving parts of an action respectively. For the action recognition, features are trained by support vector data description (SVDD) according to the action class and recognized by support vector domain density description (SVDDD). For the action direction recognition after recognizing actions, each actions are trained using SVDD according to the direction class and then recognized by SVDDD. In experiments, we train the models using 3D-S volumes from INRIA Xmas Motion Acquisition Sequences (IXMAS) dataset and recognize action direction by constructing a new SNU dataset made for evaluating the action direction recognition.