• Title/Summary/Keyword: Routing strategy

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A Study on the Automatic Placement System for Standard Cell (스텐다드 셀의 자동배치 시스템에 관한 연구)

  • Kang, Gil Soon;Kyung, Chong Min;Park, Song Bai
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.23 no.4
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    • pp.557-564
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    • 1986
  • This paper describes a standard cell placement strategy which consists of three kconsecutive steps` initial placement, iterative placement improvement, and string placement. In the initial placement step, cell placement was done by solving the linear ordering problem for a one-dimensional layout of standard cells and then zigzaging the resultant linear order width in the chip plane. The iterative placement improvement step is based on the iterative pairwise interchange using the estimated total routing length as a figure-or -merit. The string placement is used to reorder cells and terminals in each etandard cell row such that channel routing in the adjacent channels is not blocked by cyclic constraints and needs fewer routing tracks. The placement program is coded in PASCAL and kimplemented on a VAX-11/750 computer. Experimental results for several examples are included.

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CBT/Anycast Routing Strategy for The Distribution of MMORPG Traffic (MMORPG 트래픽의 분산을 위한 CBT/Anycast 라우팅 전략)

  • Jurng, Jin-Tae;Lee, Kwang-Jae
    • Journal of Korea Game Society
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    • v.4 no.4
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    • pp.3-9
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    • 2004
  • Expansion of internet and construction of high speed network which require multimedia services like MMORPG are exceeding the infra-structure. In this work, CBT is analyzed by focusing on the multicast routing protoco and the algorithm which is transformable to Anycast scheme from CBT scheme is suggested to adapt game traffic. Anycast routing scheme is suitable to distribute high density traffic. Simulation model was set per a number of group and group member, which enabled to reflect real environments. Performance evaluation of routing based on the characteristics of end-to-end delay of CBT and Anycast was mainly focused, The result showed that Anycast method was improved up 8.7%, 25.5%, 34.0%, 38.6% and 51.8%, 56.6% comparing with PIM-DM and CBT routing when packet site was 128, 512 and 1K byte respectively. From the simulation, CBT/Anycast routing scheme can be presented as a flexible and solid solution for the MMORPG traffic to improve the delay characteristics of game packets.

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Multicast Routing Strategy Based on Game Traffic Overload (게임 트래픽 부하에 따른 멀티캐스트 라우팅 전략)

  • Lee Chang-Jo;Lee Kwang-Jae
    • Journal of Game and Entertainment
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    • v.2 no.1
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    • pp.8-16
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    • 2006
  • The development of multicast communication services in the Internet is expected to lead a stable packet transfer even though On-Line Games generate heavy traffic. The Core Based Tree scheme among many multicast protocols is the most popular and suggested recently. However, CBT exhibits two major deficiencies traffic concentration or poor core placement problem. Thus, measuring the bottleneck link bandwidth along a path is important to understand the performance of multicast. We propose a method in which the core router's state is classified into SS(Steady State), NS(Normal State) and BS(Bottleneck State) according to the estimated link speed rate, and also the changeover of multicast routing scheme for traffic overload. In addition, we introduce Anycast routing tree, an efficient architecture for constructing shard multicast trees.

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Enhanced Hybrid Routing Protocol for Load Balancing in WSN Using Mobile Sink Node

  • Kaur, Rajwinder;Shergi, Gurleen Kaur
    • Industrial Engineering and Management Systems
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    • v.15 no.3
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    • pp.268-277
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    • 2016
  • Load balancing is a significant technique to prolong a network's lifetime in sensor network. This paper introduces a hybrid approach named as Load Distributing Hybrid Routing Protocol (LDHRP) composed with a border node routing protocol (BDRP) and greedy forwarding (GF) strategy which will make the routing effective, especially in mobility scenarios. In an existing solution, because of the high network complexity, the data delivery latency increases. To overcome this limitation, a new approach is proposed in which the source node transmits the data to its respective destination via border nodes or greedily until the complete data is transmitted. In this way, the whole load of a network is evenly distributed among the participating nodes. However, border node is mainly responsible in aggregating data from the source and further forwards it to mobile sink; so there will be fewer chances of energy expenditure in the network. In addition to this, number of hop counts while transmitting the data will be reduced as compared to the existing solutions HRLBP and ZRP. From the simulation results, we conclude that proposed approach outperforms well than existing solutions in terms including end-to-end delay, packet loss rate and so on and thus guarantees enhancement in lifetime.

Design and Fault Tolerant Routing Scheme of Dual Network in Parallel Processing System (병렬처리 시스템에서의 Dual 네트워크의 설계 및 오류허용 라우팅 전략)

  • 최창훈;김성천
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.19 no.6
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    • pp.1169-1181
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    • 1994
  • The Gamma Network contains the redundant path thereby is provides the ability to tolerate the faults occured. However, in case of identical the source and destination number, only a single path exists, therefore there is no way of connecting for the fault situation. In addition, for the dynamic packet routing strategy, it shoed perform backtracking analysis to find the redundant path. In this paper we proposed a new network, Dual Network, to resolve these drawbacks. The Dual Network uses switching elements about the same network size as the Gamma Network except first and last stage, and it is more efficient than the Gamma Network, for it has reduced the switching stage by one. And since is used a destination tag routing scheme for the control algorithm, it has on advantage of becoming of simpler and faster routing control.

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CooRP: A Cooperative Routing Protocol in Mobile Ad-hoc Wireless Sensor Networks (CooRP: 모바일 Ad-hoc 무선 센서 네트워크에서 협력 라우팅 프로토콜)

  • An, Beong-Ku;Lee, Joo-Sang;Kim, Nam-Soo
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.6
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    • pp.25-34
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    • 2011
  • In this paper, In this paper, we propose a Cooperative Routing Protocol (CooRP) for supporting network convergence and transmission services efficiently in mobile ad-hoc wireless sensor networks with Rayleigh fading environments. The main contributions and features of this paper are as follows. First, the routing routes are decided on route stability based on entropy concepts using mobility of nodes within the direction guided line region to increase the operational lifetime of routes as well as reduce control overhead for route construction. Second, a cooperative data transmission strategy based on the constructed stable routing route is used to increase packet delivery ratio with advanced SNR. Third, a theoretical analysis for cooperative data transmission of the proposed CooRP with outage probability is presented. The performance evaluation of the proposed CooRP is performed via simulation using OPNET and analysis. The results of performance evaluation show that the proposed CooRP by using stable routing routes and cooperative transmission can increase packet delivery ratio efficiently.

A DTN Routing Protocol for Communications in Post-Disaster Scorched Earth Situations (재난 후 초토화 상황에서 통신을 위한 DTN 라우팅 프로토콜)

  • Yoo, Dae-Hun;Choi, Woong-Chul
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.6
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    • pp.81-92
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    • 2014
  • In this paper, we propose an efficient dynamic workload balancing strategy which improves the performance of high-performance computing system. The key idea of this dynamic workload balancing strategy is to minimize execution time of each job and to maximize the system throughput by effectively using system resource such as CPU, memory. Also, this strategy dynamically allocates job by considering demanded memory size of executing job and workload status of each node. If an overload node occurs due to allocated job, the proposed scheme migrates job, executing in overload nodes, to another free nodes and reduces the waiting time and execution time of job by balancing workload of each node. Through simulation, we show that the proposed dynamic workload balancing strategy based on CPU, memory improves the performance of high-performance computing system compared to previous strategies.

The Threshold Based Cluster Head Replacement Strategy in Sensor Network Environment (센서 네트워크 환경의 임계값 기반 클러스터 헤드 지연 교체 전략)

  • Kook, Joong-Jin;Ahn, Jae-Hoon;Hong, Ji-Man
    • Journal of Internet Computing and Services
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    • v.10 no.3
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    • pp.61-69
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    • 2009
  • Most existing clustering protocols have been aimed to provide balancing the residual energy of each node and maximizing life-time of wireless sensor networks. In this paper, we present the threshold based cluster head replacement strategy for clustering protocols in wireless sensor networks. This protocol minimizes the number of cluster head selection by preventing the cluster head replacement up to the threshold of residual energy. Reducing the amount of head selection and replacement cost, the life-time of the entire networks can be extended compared with the existing clustering protocols. Our simulation results show that our protocol outperformed than LEACH in terms of balancing energy consumption and network life-time.

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A New Cross-Layer QoS-Provisioning Architecture in Wireless Multimedia Sensor Networks

  • Sohn, Kyungho;Kim, Young Yong;Saxena, Navrati
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.12
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    • pp.5286-5306
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    • 2016
  • Emerging applications in automation, medical imaging, traffic monitoring and surveillance need real-time data transmission over Wireless Sensor Networks (WSNs). Guaranteeing Quality of Service (QoS) for real-time traffic over WSNs creates new challenges. Rapid penetration of smart devices, standardization of Machine Type Communications (MTC) in next generation 5G wireless networks have added new dimensions in these challenges. In order to satisfy such precise QoS constraints, in this paper, we propose a new cross-layer QoS-provisioning strategy in Wireless Multimedia Sensor Networks (WMSNs). The network layer performs statistical estimation of sensory QoS parameters. Identifying QoS-routing problem with multiple objectives as NP-complete, it discovers near-optimal QoS-routes by using evolutionary genetic algorithms. Subsequently, the Medium Access Control (MAC) layer classifies the packets, automatically adapts the contention window, based on QoS requirements and transmits the data by using routing information obtained by the network layer. Performance analysis is carried out to get an estimate of the overall system. Through the simulation results, it is manifested that the proposed strategy is able to achieve better throughput and significant lower delay, at the expense of negligible energy consumption, in comparison to existing WMSN QoS protocols.

Stability-based On-demand Multi-path Distance Vector Protocol for Edge Internet of Things

  • Dongzhi Cao;Peng Liang;Tongjuan Wu;Shiqiang Zhang;Zhenhu Ning
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.17 no.10
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    • pp.2658-2681
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    • 2023
  • In edge computing scenarios, IoT end devices play a crucial role in relaying and forwarding data to significantly improve IoT network performance. However, traditional routing mechanisms are not applicable to this scenario due to differences in network size and environment. Therefore, it becomes crucial to establish an effective and reliable data transmission path to ensure secure communication between devices. In this paper, we propose a trusted path selection strategy that comprehensively considers multiple attributes, such as link stability and edge cooperation, and selects a stable and secure data transmission path based on the link life cycle, energy level, trust level, and authentication status. In addition, we propose the Stability-based On-demand Multipath Distance Vector (STAOMDV) protocol based on the Ad hoc AOMDV protocol. The STAOMDV protocol implements the collection and updating of link stability attributes during the route discovery and maintenance process. By integrating the STAOMDV protocol with the proposed path selection strategy, a dependable and efficient routing mechanism is established for IoT networks in edge computing scenarios. Simulation results validate that the proposed STAOMDV model achieves a balance in network energy consumption and extends the overall network lifespan.