• Title/Summary/Keyword: Role Intention

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The Influence of Appropriation and on Performance in Online Game: Focusing on MMORPG (온라임 게임의 전유가 게임 성과에 미치는 영향 : 대규모 다중사용자 온라인 역할수행게임을 중심으로)

  • Lee, Woong-Kyu;Kwon, Jeong-Il
    • Asia pacific journal of information systems
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    • v.16 no.4
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    • pp.103-119
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    • 2006
  • One of the most important reasons for using online game is intrinsic motivation which relates the drive to perform a behavior for perceptions of pleasure and satisfaction from the behavior itself. Therefore, most studies for using online game have been based on theories for intrinsic motivation such as flow. However, such theories have some limitations for explaining social aspects of online games such as Massively Multiplayer Online Role Game (MMORPG), which provides a society for game players by using a virtual space for playing games so called 'persistent world'. Adaptive structuration theory (AST) is one of trying to capture the change of using IT due to social interactions between users and system. In order to explain online game players' behavior considering social interaction, we suggest a research model based on AST. Our model aims to investigate the relationship between appropriation which is determined by faithfulness of appropriation (FOA) and consensus on appropriation (COA) and performance which is represented by the relationship among perceived winning, flow, and intention of reuse. An empirical test of our model for 125 MMORPG users which is analyzed by Partial Least Square method shows very satisfactory and interesting results. While hypotheses suggested in our model are supported, the influence of COA on game performance is shown to be stronger than that of FOA.

A Study on the Changes in the Cartographic Representation of the City of Rome from the Antiquity until the 18th Century (고대에서 18세기까지 지도학의 변천에서 나타나는 도시 로마의 재현에 관한 연구)

  • Kim, Ilhyun
    • Journal of architectural history
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    • v.26 no.3
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    • pp.7-18
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    • 2017
  • This research focuses on the cadastre and cartographic tradition regarding the representation of Rome that had lasted until the middle of 18th Century. Since the early period of Roman Republic until the early 18th Century, map was considered as a effective medium to record the status of urban facts and also a manifestation of changing perception of reality. These facts allow to diagnose social and conventional changes that had occurred in the field of representation techniques and methodologies derived from diverse intention and objective in elaboration of each map. Cartography also has affinity to architectural drawing as many categories of individuals are involved, clients, researchers, craftsmen, publisher and collectors. Fundamental task of documenting the contemporary physical reality was given to the map, however, as architects had practiced through the drawings, cartographers also reconstruct in subjective way specific buildings and urban aspects according to various needs and demands. As such, philology and imagination play important role as two constitute extreme poles in the evolution of the cadastre. Through analysis of paradigmatic examples in the genealogy of cartography of Rome, it was possible to understand the changing episteme that testify the mentality and custom in the field of visual representation.

Development of a Multi-Function Myoelectric Prosthetic Hand with Communicative Hand Gestures (의사표현 손동작이 가능한 다기능 근전 전동의수 개발)

  • Heo, Yoon;Hong, Bum-Ki;Hong, Eyong-Pyo;Park, Se-Hoon;Moon, Mu-Seong
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.12
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    • pp.1248-1255
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    • 2011
  • In daily life, another major role of human hand is a communicative function using hand gestures besides grasp function. Therefore, if amputees can express their intention by the prosthetic hand, they can much actively participate in social activities. Thus, this paper propose myoelectric multi-function prosthetic hand which can express 6 useful hand gestures such as Rock, Scissors, Paper, Indexing, Ok and Thumb-up. It was designed as under-actuated structure to minimize volume and weight of the prosthetic hand. Moreover, in order to effectively control various hand gestures by only two EMG sensors, we propose a control strategy that the signal type are expanded as "Strong" and "Light", and hand gestures are hierarchically classified for the intuitive control. Finally, we prove the validity of the developed prosthetic hand with the experiment.

Research on the Interior Circumstance Planning of a Fitness Center (휘트니스센터의 실내 환경계획에 관한 연구)

  • 조영연
    • Korean Institute of Interior Design Journal
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    • no.41
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    • pp.155-162
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    • 2003
  • The factors to limit interior circumstance and the expression of the space start In the point how to provide the order in the interior space according to the intention of design. The controlling of the natural and artificial surroundings should be focused by synthesizing and analyzing the condition of circumstance, function, and emotion to provide the comfortable room to a customer in a fitness center. A fitness center aiming at the future requires various function according to it's role depending on the change of the social values. In addition, the fitness center reflecting the various regional culture according to the change of values requires the expansion of the cultural and life space. The characteristics of fitness space like this affects the mental effect of a customer with the color and quality of the materials suitable for the characteristics of grouping, continuity, symbolism, and generation as well as the unification in the total design and the simplicity of maintenance and management. The paper aims to extract factors related to the circumstance plan of the interior and to suggest it's application in the interior design. The design applicable to the circumstance plan of the interior will keep changing according to the social change and the change of the understanding along with the factors. The continuous research on the interior circumstance planning of a fitness center could be approach to develop in a systematic method and the paper will be expected to be a little step toward it.

Importance of micronutrients in bone health of monogastric animals and techniques to improve the bioavailability of micronutrient supplements - A review

  • Upadhaya, Santi Devi;Kim, In Ho
    • Asian-Australasian Journal of Animal Sciences
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    • v.33 no.12
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    • pp.1885-1895
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    • 2020
  • Vitamins and minerals categorized as micronutrients are the essential components of animal feed for maintaining health and improving immunity. Micronutrients are important bioactive molecules and cofactors of enzymes as well. Besides being cofactors for enzymes, some vitamins such as the fat-soluble vitamins, vitamin A and D have been shown to exhibit hormone-like functions. Although they are required in small amount, they play an influential role in the proper functioning of a number of enzymes which are involved in many metabolic, biochemical and physiological processes that contribute to growth, production and health. Micronutrients can potentially have a positive impact on bone health, preventing bone loss and fractures, decreasing bone resorption and increasing bone formation. Thus, micronutrients must be provided to livestock in optimal concentrations and according to requirements that change during the rapid growth and development of the animal and the production cycle. The supply of nutrients to the animal body not only depends on the amount of the nutrient in a food, but also on its bioavailability. The bioavailability of these micronutrients is affected by several factors. Therefore, several technologies such as nanoparticle, encapsulation, and chelation have been developed to improve the bioavailability of micronutrients associated with bone health. The intention of this review is to provide an updated overview of the importance of micronutrients on bone health and methods applied to improve their bioavailability.

Multi-Stress Aging Test Technology for Suspension Polymer Insulator (폴리머 현수애자의 복합가속열화 평가기술)

  • Park, Hoy-Yul;Kang, Dong-Pil;Kim, Ik-Soo;Shin, Young-Jun
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2003.07a
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    • pp.481-484
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    • 2003
  • Recently polymer insulators are being used for outdoor high voltage applications. Polymer insulators have significant advantages over porcelain and glass insulators. With the gradual improvement of their design and material, their reliability has also increased. It is however difficult to establish how they will perform after several years of service. Aging of the insulator weathershed may lead to damages such as excessive chalking and crazing, erosion and tracking which affect the insulator performance. In service insulator are subjected to aging stresses such as humidity, pollution and electrical field which act singly or in combination. There have been numerous accelerated laboratory tests developed with the intention of evaluating suitability of polymeric materials. Some of these are strictly material tests, where as, others evaluate full scale devices. Service experience plays a key role in the utility selection of polymer insulator, but is time consuming, and may not always be available. Hence there is a need for a meaningful and reliable accelerated aging test for polymer insulator. This paper describes multi-stress aging test for reliability of polymer insulator This paper presents the rule of multi-stress aging test and test chamber for polymer insulator in korea electrotechnology research institute.

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Evaluating Information Technology Systems Using Consumer Surveys: The Role of Personal Product Knowledge

  • Byun, Sookeun
    • The Journal of Asian Finance, Economics and Business
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    • v.5 no.4
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    • pp.117-125
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    • 2018
  • As various types of information technology systems are becoming more pervasive than ever, many studies have evaluated the systems from the user perspective. Some of them have used surveys to measure consumers' cognitive responses to the target technology. However, this method may cause problems if the survey participants do not have a useful frame of reference for evaluating an unfamiliar system. To examine this issue, the current study empirically tested the effect of personal product knowledge on the predictability of a behavioral model, such as Technology Acceptance Model. A series of measurement invariance tests as well as multi-group comparison tests were conducted for rigorous examination of the data. Our analysis showed that the variance of attitude that is explained by the two believes (perceived usefulness and ease of use) was relatively small when the survey respondents had lower amount of product knowledge. Moreover, the group had weaker causal relationship between attitude and intention to use the technology, hindering the predictability of the research model. The results indicated that respondents should have a certain amount of knowledge of the target system in order to form accurate beliefs and behavioral decisions. The findings of this study provide important implications on sampling strategies for researchers with new technology.

Design of Markov Decision Process Based Dialogue Manager (마르코프 의사결정 과정에 기반한 대화 관리자 설계)

  • Choi, Joon-Ki;Eun, Ji-Hyun;Chang, Du-Seong;Kim, Hyun-Jeong;Koo, Myong-Wan
    • Proceedings of the KSPS conference
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    • 2006.11a
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    • pp.14-18
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    • 2006
  • The role of dialogue manager is to select proper actions based on observed environment and inferred user intention. This paper presents stochastic model for dialogue manager based on Markov decision process. To build a mixed initiative dialogue manager, we used accumulated user utterance, previous act of dialogue manager, and domain dependent knowledge as the input to the MDP. We also used dialogue corpus to train the automatically optimized policy of MDP with reinforcement learning algorithm. The states which have unique and intuitive actions were removed from the design of MDP by using the domain knowledge. The design of dialogue manager included the usage of natural language understanding and response generator to build short message based remote control of home networked appliances.

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Electromagnetically Excited Audible Noise in Electrical Machines

  • Hameyer, Kay;Henrotte, Francois;Delaere, Koen
    • Journal of KSNVE
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    • v.13 no.2
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    • pp.109-118
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    • 2003
  • With the rising utilisation of electrical machines to increase the output-Power of the device several problems occur. Next to probable additional losses and other parasitic effects, aspects concerning the audible noise radiated by the device are of particular interest. This contribution is intended to give an overview to the problematic of the analysis of vibrations and audible noise radiated by electrical machines. It is not the intention of the authors to set off a scientific firework with various complicated equations in this contribution. The paper should rather give an insight in a complicated technical matter and should help to understand the mechanism of vibration and parasitic noise generation in electrical machines. Rotating machines, such as the induction motor as well as non-rotating electrical machines, such as inductors or transformers are studied. The origin of vibrations leading to noise radiations is studied and discussed to illustrate the way in which the analysis of the governing effects can be performed. Magnetically generated radial pullout force waves in rotating electrical machines are the main cause of the excited audible noise, whereas magnetostriction plays an important role in transformers.

Social Cues, E-Social Ambience, and Emotions in Web-Based Fashion Retailing: A Case of U.S. Shoppers

  • Lee, Eun-Jung
    • Journal of the Korean Society of Clothing and Textiles
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    • v.36 no.12
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    • pp.1318-1329
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    • 2012
  • In-store atmospherics involve quantified physical and social aspects; however, the social quality of a web-based retailing context has largely been under-examined. This study addressed some antecedents and consequences of social ambience in virtual shopping (or e-social ambience) within a web-based U.S. retailing fashion context. This study explored the role of social cues as a viable antecedent to e-social ambience and emotions as its consequence. A conceptual framework was built postulating the effect of social cue for web content, on e-social ambience, emotions, and e-shopping enjoyment. The experimental results (n=488) on a fictitious retail T-shirt website confirmed the positive correlation among the variables; in addition, the level of social cues included within the web content significantly increased the level of customer-perceived e-social ambience of the website and subsequent positive on-site emotions. On-site emotions positively influence purchase intentions. The results expand the current understanding of e-store management by providing novel insight relevant to fashion companies that wish to provide customers with a quality website shopping experience.