• Title/Summary/Keyword: Robot structure

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Locationing of telemanipulator based on task capability

  • Park, Young-Soo;Yoon, Jisup;Cho, Hyung-Suck
    • 제어로봇시스템학회:학술대회논문집
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    • 1995.10a
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    • pp.392-395
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    • 1995
  • This paper presents a time efficient method for determining a sequence of locations of a mobile manipulator that facilitates tracking of continuous path in cluttered environment. Given the task trajectory in the form of octree data structure, the algorithm performs characterization of task space and subsequent multistage optimization process to determine task feasible locations of the robot. Firstly, the collision free portion of the trajectory is determined and classified according to uniqueness domains of the inverse kinematics solutions. Then by implementing the extent of task feasible subspace into an optimization criteria, a multistage optimization problem is formulated to determines the task feasible locations of the mobile manipulator. The effectiveness of the proposed method is shown through a simulation study performed for a 3-d.o.f. manipulator with generic kinematic structure.

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GK-DEVS : Geometric and Kinematic DEVS for Simulation of 3 Dimensional Man-Made Systems (GK-DEVS : 3차원 인간제작 시스템의 시뮬레이션을 위한 형상 기구학 DEVS)

  • 황문호;천상욱;최병규
    • Journal of the Korea Society for Simulation
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    • v.9 no.1
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    • pp.39-54
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    • 2000
  • Presented in this paper is a modeling and simulation methodology for 3 dimensional man-made systems. Based on DEVS(discrete event system specification) formalism[13], we propose GK-DEVS (geometrical and kinematic DEVS) formalism to describe the geometrical and kinematic structure and continuous state dynamics. To represent geometry and kinematics, we add a hierarchical structure to the conventional atomic model. In addition, we employ the "empty event" and its external event function for continuous state changing. In terms of abstract simulation algorithm[13], the simulation method of GK-DEVS, named GK-Simulator, is proposed for combined discrete-continuous simulation. Using GK-DEVS, the simulation of an FMS(flexible manufacturing system) consisting of a luring machine, a 3-axis machine and a RGV-mounted robot has been peformed.en peformed.

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Generation of Trimmed Surfaces in a Surface Modeling System (곡면모델러에서의 트리밍곡면 생성)

  • 전용태;이숙진;최재붕;박세형
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.17 no.6
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    • pp.1372-1380
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    • 1993
  • Surface trimming is an essential function in a surface modeler for representing multi-boundary surfaces, blended surfaces, and surfaces with islands or pockets. A procedure and a data structure for designing trimmed surfaces were developed. For generating a trimmed surface, edges (curves difined on a surface) are generated and trimmed first. Then the trimmed edges are selected sequentially to form a closed loop. The data of supporting surface, surface on which the trimmed surface is defined, and bounding edges are stored and used for the application such as NC programming, robot programming, graphic display, etc.

GENIE : A learning intelligent system engine based on neural adaptation and genetic search (GENIE : 신경망 적응과 유전자 탐색 기반의 학습형 지능 시스템 엔진)

  • 장병탁
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1996.10a
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    • pp.27-34
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    • 1996
  • GENIE is a learning-based engine for building intelligent systems. Learning in GENIE proceeds by incrementally modeling its human or technical environment using a neural network and a genetic algorithm. The neural network is used to represent the knowledge for solving a given task and has the ability to grow its structure. The genetic algorithm provides the neural network with training examples by actively exploring the example space of the problem. Integrated into the training examples by actively exploring the example space of the problem. Integrated into the GENIE system architecture, the genetic algorithm and the neural network build a virtually self-teaching autonomous learning system. This paper describes the structure of GENIE and its learning components. The performance is demonstrated on a robot learning problem. We also discuss the lessons learned from experiments with GENIE and point out further possibilities of effectively hybridizing genetic algorithms with neural networks and other softcomputing techniques.

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Construct OCR on mobile mechanic system for android wireless dynamics and structure stabilization

  • Shih, Bih-Yaw;Chen, Chen-Yuan;Su, Wei-Lun
    • Structural Engineering and Mechanics
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    • v.42 no.5
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    • pp.747-760
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    • 2012
  • In today's online social structure, people with electronic devices or network have been closely related to whether any of the activities, work, school, etc., is related to electronic devices, intelligent robot, and network control. The best mobility and the first rich media of these products as smart phones, smart phones rise rapidly in recent years, high speed processing performance and high free way to install software, deeply loved by many business people. However, not only for smart phone business aspects of the use, but also can engage in education of the teachers or the students are learning a great help. This study construct OCR-assisted learning software written by the JAVA made, and the installation is provided by the Android mobile phone users.

Development of Stereolithography system using X-Y robot (X-Y 로봇을 이용한 광조형시스템 개발)

  • 김준안
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.5 no.4
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    • pp.18-25
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    • 1996
  • In this study, we have developed the stereolithography system that supports the development of a products. This paper presents the development of the stereolithography system. The system is composed of hardware, software and control part. The software converts a STL file to NC data and displays the monitoring figure in control part. The hardware part deals with structure of machine. The most important theme in this paper is LG-SLCAM software. This software can generate NC data and scanning condition data from a STL file semiautimatically. On the basis of three diensional shapes, it makes data for support structure from STL file. The effectiveness of using out stereolithography system is confirmed by processes of good development.

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Ball-Handling Control of 14-DOF Pneumatic Dual Manipulator by Position Based Impedance Control

  • Nagata, Masanobu;Ohtomo, Atsushi;Iwai, Zenta;Uchida, Hiroya
    • 제어로봇시스템학회:학술대회논문집
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    • 1998.10a
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    • pp.1-7
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    • 1998
  • Robots utilized in the field of welfare or agriculture should be light in weight and flexible in structure. A pneumatic actuator has properties such that it is more powerful compared with a motor of same weight, and that it is flexible, clean and unexplosive. In this paper we propose a new structure of the pneumatic actuator with two-degree-of-freedom. By using proposed pneumatic actuators, we can easily construct multi-degree-of-freedom pneumatic manipulators. Here we constructed a fourteen-degree-of-freedom pneumatic dual manipulator. The performance of the dual manipulators is confirmed through experiments for ball-handling with impedance control. In the experiments several control schemes, including the decentralized control and the simple adaptive control (SAC), were used. The results show that a flexibility of the pneumatic actuator is appropriate to accomplish the coordinative motion of the right and left arms of the robot.

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Path Tracking Control Using a Wavelet Neural Network for Mobile Robots (웨이블릿 신경 회로망을 이용한 이동 로봇의 경로 추종 제어)

  • Oh, Joon-Seop;Park, Jin-Bae;Choi, Yoon-Ho
    • Proceedings of the KIEE Conference
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    • 2003.07d
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    • pp.2414-2416
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    • 2003
  • In this raper, we present a Wavelet Neural Network(WNN) approach to the solution of the tracking problem for mobile robots that possess complexity, nonlinearity and uncertainty. The neural network is constructed by the wavelet orthogonal decomposition to form a wavelet neural network that can overcome the problems caused by local minima of optimization and various uncertainties. This network structure is helpful to determine the number of the hidden nodes and the initial value of weights with compact structure. In our control method, the control signals are directly obtained by minimizing the difference between the reference track and the pose of a mobile robot that is controlled through a wavelet neural network. The control process is a dynamic on-line process that uses the wavelet neural network trained by the gradient-descent method. Through computer simulations, we demonstrate the effectiveness and feasibility of the proposed control method.

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Image Mosaicking Considering Pairwise Registrability in Structure Inspection with Underwater Robots (수중 로봇을 이용한 구조물 검사에서의 상호 정합도를 고려한 영상 모자이킹)

  • Hong, Seonghun
    • The Journal of Korea Robotics Society
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    • v.16 no.3
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    • pp.238-244
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    • 2021
  • Image mosaicking is a common and useful technique to visualize a global map by stitching a large number of local images obtained from visual surveys in underwater environments. In particular, visual inspection of underwater structures using underwater robots can be a potential application for image mosaicking. Feature-based pairwise image registration is a commonly employed process in most image mosaicking algorithms to estimate visual odometry information between compared images. However, visual features are not always uniformly distributed on the surface of underwater structures, and thus the performance of image registration can vary significantly, which results in unnecessary computations in image matching for poor-conditioned image pairs. This study proposes a pairwise registrability measure to select informative image pairs and to improve the overall computational efficiency of underwater image mosaicking algorithms. The validity and effectiveness of the image mosaicking algorithm considering the pairwise registrability are demonstrated using an experimental dataset obtained with a full-scale ship in a real sea environment.

Friction Reducer with a Multi-Layer Ball Array Structure (복층 볼 배열 구조를 갖는 마찰식 감속기)

  • Gi-Ppeum Kim;Hee-Chan Shin;Jae-Bok Song
    • The Journal of Korea Robotics Society
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    • v.19 no.3
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    • pp.229-235
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    • 2024
  • This research focuses on reducers, vital components in service robots, with a special emphasis on friction reducers designed for use in environments where interaction with humans is essential. For service robots to effectively perform advanced tasks, it is crucial to have reducers that offer high precision, high reduction ratios, and strong resistance to impacts. To meet these requirements, our study introduces a new design methodology and proposes a friction reducer featuring a multi-layer ball array structure. Compared to traditional gearbox-based reducers, the friction reducer developed in this study demonstrates a higher reduction ratio and improved shock absorption. The performance of this newly proposed reducer has been verified through experimental analysis. It was confirmed that by minimizing drive losses, the system has high backdrivability, delivering a torque of 15 Nm. Additionally, it was observed that the system showed an immediate response without backlash to fine input vibrations.