• Title/Summary/Keyword: Robot modeler

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A New Concept of Manipulator Modeling

  • Roh, Ho-Sik;Kim, Jin-Oh
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2546-2550
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    • 2003
  • We propose a new method of robot manipulator modeling. Different from existing modelers, our modeler provides a convenient robot modeling configured from modules from module library or module modeling. In addition, a way of using D-H parameters to configure a robot is proposed. These additional functions of robot modeling can be a powerful and flexible tool for various needs of robot modeling. We show an example of modeling with our approach.

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A study on Batch-processing in Performing Design-changes of Robot-links using Parametric Method (파라메트릭 기법을 사용한 로봇링크 설계변경의 일괄처리 적용연구)

  • Park Tae Won;Moon Ha Kyung;Jung Il Ho;Seo Jong Hwi;Kim Hyuk;Choi Yong Won;Choi Jae Rak
    • Journal of the Korea Society for Simulation
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    • v.14 no.1
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    • pp.43-53
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    • 2005
  • We developed the module of the software that robot designers can perform their work faster and more easily. The parametric modeler is founded on the virtual robot design program. The virtual robot design program is the powerful software which may be used to solve various problems of robot kinematics and dynamics. The parametric modeler in the software we developed is that all the positions of joints and links are changed automatically when the designer changes one joint or one link in the robot system. Without parametric method, robot-designers must change all the positions of connected joints and links. It might become time-consuming. However, it is very efficient for designers to use the method of batch-processing in performing design-changes of robot-links using the parametric modeler.

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A world model based off-line robot programming system

  • Ko, J.H.;Park, J.H.;Chung, M.J.
    • 제어로봇시스템학회:학술대회논문집
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    • 1989.10a
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    • pp.589-594
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    • 1989
  • In this paper, a programming system for robot-based manufacturing cell which can control and simulate manufacturing devices as well as robots in workcell is proposed and developed. The system is based on world model, and modem textual and object-level robot programming language and interactive graphic world modeler are used to construct and exploit world model. Graphic simulation is used as an efficient and easy to use debugging or verifying tool for user written robot programs. Machine dependency is minimized by adopting the hierarchical control structure and by assuming all the workcell components as virtual ones.

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Generation of Trimmed Surfaces in a Surface Modeling System (곡면모델러에서의 트리밍곡면 생성)

  • 전용태;이숙진;최재붕;박세형
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.17 no.6
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    • pp.1372-1380
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    • 1993
  • Surface trimming is an essential function in a surface modeler for representing multi-boundary surfaces, blended surfaces, and surfaces with islands or pockets. A procedure and a data structure for designing trimmed surfaces were developed. For generating a trimmed surface, edges (curves difined on a surface) are generated and trimmed first. Then the trimmed edges are selected sequentially to form a closed loop. The data of supporting surface, surface on which the trimmed surface is defined, and bounding edges are stored and used for the application such as NC programming, robot programming, graphic display, etc.

A Navigation Algorithm using Locomotion Interface with Two 6-DOF Robotic Manipulators (ICCAS 2005)

  • Yoon, Jung-Won;Ryu, Je-Ha
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.2211-2216
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    • 2005
  • This paper describes a novel navigation algorithm using a locomotion interface with two 6-DOF parallel robotic manipulators. The suggested novel navigation system can induce user's real walking and generate realistic visual feedback during navigation, using robotic manipulators. For realistic visual feedback, the virtual environment is designed with three components; 3D object modeler for buildings and terrains, scene manager and communication manager component. The walking velocity of the user is directly translated to VR actions for navigation. Finally, the functions of the RPC interface are utilized for each interaction mode. The suggested navigation system can allow a user to explore into various virtual terrains with real walking and realistic visual feedback.

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