• 제목/요약/키워드: Robot interface design

검색결과 107건 처리시간 0.029초

소형 휴머노이드(SERO-VI) 로봇 설계 및 구현 (Design and Realization of a Small Humanoid Robot)

  • 이보희;전재민;김기우;박성철;오준영
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2005년도 학술대회 논문집 정보 및 제어부문
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    • pp.255-257
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    • 2005
  • This paper deals with the design and the realization of a small humanoid robot, which is called SERO_VI. The design concept and the mechanical structure including kinematics for the robot are presented. The humanoid robot consisted of 25 DOF with legs 12 DOF, arms 8 DOF, waists 3 DOF and heads 2 DOF for the purpose of vision system. The controller structure was also suggested such as modular joint actuators, DSP interface and their communication method. Simple experiment was done and its validness was investigated in order to verify the kinematic result.

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윈도우즈 95환경에서 3D Visual 로봇 교시 모드 구현 (The 3D visual robot teaching mode design on the windows 95)

  • 탁정률;이종수
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1996년도 한국자동제어학술회의논문집(국내학술편); 포항공과대학교, 포항; 24-26 Oct. 1996
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    • pp.407-409
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    • 1996
  • The Direct Arm(DDA) is a SCARA typed direct drive manipulator with three degree of freedom(DOF) using the direct motor of the NSK company. In the paper, we propose a convenient interface for the SCARA-type robot which is practical to use. The proposed Visual Robot Teaching Mode using 3D graphics replaces the current teaching box. And besides this graphical teaching software can be implemented on the PC which is company used as a robot controller. This program was developed for the Windows 95 OS.

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로봇모션에 따른 감성음 설정 (The Sound Effects Set of the Robot Motions)

  • 정재욱
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 2008년도 추계학술대회
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    • pp.98-101
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    • 2008
  • The goal of this paper is to select and analyze the sound for robot which can help and serve the big retail market, as the part of research for design foundation development of Human Robot Interface. The sounds which are related with activity, such as thanks, reject, agony,absurdity, gladness, approval, were selected among targeted sounds with 2 step SD method. The result for using Quantitative analysis model-3 with psychological similar degree of selected sound was argued with 'the brightness of sound' and 'violent of sound'.

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Comprehensive architecture for intelligent adaptive interface in the field of single-human multiple-robot interaction

  • Ilbeygi, Mahdi;Kangavari, Mohammad Reza
    • ETRI Journal
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    • 제40권4호
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    • pp.483-498
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    • 2018
  • Nowadays, with progresses in robotic science, the design and implementation of a mechanism for human-robot interaction with a low workload is inevitable. One notable challenge in this field is the interaction between a single human and a group of robots. Therefore, we propose a new comprehensive framework for single-human multiple-robot remote interaction that can form an efficient intelligent adaptive interaction (IAI). Our interaction system can thoroughly adapt itself to changes in interaction context and user states. Some advantages of our devised IAI framework are lower workload, higher level of situation awareness, and efficient interaction. In this paper, we introduce a new IAI architecture as our comprehensive mechanism. In order to practically examine the architecture, we implemented our proposed IAI to control a group of unmanned aerial vehicles (UAVs) under different scenarios. The results show that our devised IAI framework can effectively reduce human workload and the level of situation awareness, and concurrently foster the mission completion percentage of the UAVs.

자동교시기능을 갖는 산업용 로봇의 3차원 오프라인 시뮬레이터 개발 (Development of Off-line Simulator for Industrial Robots with Auto-teaching)

  • 정동연;한성현
    • 한국정밀공학회지
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    • 제20권12호
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    • pp.80-88
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    • 2003
  • We propose a new technique to design an unmaned integrating control system based-on Windows XP version off-Line Programming System which can simulate a dynamic model of robot manipulator in three dimensions graphics space in this paper. The robot with 4 and 6 axes modeled SM5 and AM1 respectively were adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed off-line program. The interface between users and the off$.$line programming system in the Windows XP's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by silicon Graphics, Inc. were utilized for three dimensions graphics.

캡스톤 디자인을 통한 3D Depth 센서 기반 HRI 시스템의 위치추정 알고리즘 연구 (A Study of Localization Algorithm of HRI System based on 3D Depth Sensor through Capstone Design)

  • 이동명
    • 공학교육연구
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    • 제19권6호
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    • pp.49-56
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    • 2016
  • The Human Robot Interface (HRI) based on 3D depth sensor on the docent robot is developed and the localization algorithm based on extended Kalman Filter (EKFLA) are proposed through the capstone design by graduate students in this paper. In addition to this, the performance of the proposed EKFLA is also analyzed. The developed HRI system consists of the route generation and localization algorithm, the user behavior pattern awareness algorithm, the map data generation and building algorithm, the obstacle detection and avoidance algorithm on the robot control modules that control the entire behaviors of the robot. It is confirmed that the improvement ratio of the localization error in EKFLA on the scenarios 1-3 is increased compared with the localization algorithm based on Kalman Filter (KFLA) as 21.96%, 25.81% and 15.03%, respectively.

실시간 운영체제를 이용한 로봇제어기 소프트웨어의 구현 및 성능 분석 (An implementation and performance analysis for robot control software under real-time operating systems)

  • 손승우;이기동
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1996년도 한국자동제어학술회의논문집(국내학술편); 포항공과대학교, 포항; 24-26 Oct. 1996
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    • pp.375-378
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    • 1996
  • Robot control software is a hard real-time system that must output the planned trajectory points within an explicit short time period. In this paper, we present a design and implementation method for robot control software using commercial real-time operating systems, RTKemel 4.5. Therefore, various robot motions, efficient user interface, and system failure check are easily implemented by using multitasking function, intertask communication mechanism, and real-time runtime libraries of RTKernel. The performance analysis of commercial real-time operating system for robot control is presented based on Timed Petri net(TPN) and we can use these results to design an optimal system.

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조류 퇴치 시스템의 설계 및 구현 (Design and Implementation of Bird Repellent System)

  • 홍형길;조용준;우성용;송수환;오장석;윤해룡;김대희
    • 한국기계가공학회지
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    • 제18권8호
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    • pp.104-109
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    • 2019
  • Damage caused by wild animals such as pheasants and magpies is a problem in rural areas. A bird repellent system based on sensing and repelling farm pest animals and birds is proposed herein. This system is equipped with a bird model part on a supporting platform and comprises a sound source generator, a system control user interface, and a sensor in the center. The sensor is composed of an illuminance sensor and a PIR sensor. The illuminance sensor distinguishes between day and night, whereas the PIR sensor detects birds or wild animals and outputs them from the sound generator. The entire system can be managed easily by the user interface and system control.

컴패니언 로봇의 멀티 모달 대화 인터랙션에서의 감정 표현 디자인 연구 (Design of the emotion expression in multimodal conversation interaction of companion robot)

  • 이슬비;유승헌
    • 디자인융복합연구
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    • 제16권6호
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    • pp.137-152
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    • 2017
  • 본 연구는 실버세대를 위한 컴패니언 로봇의 인터랙션 경험 디자인을 위해 사용자 태스크- 로봇 기능 적합도 매핑에 기반한 로봇 유형 분석과 멀티모달 대화 인터랙션에서의 로봇 감정표현 연구를 수행하였다. 노인의 니즈 분석을 위해 노인과 자원 봉사자를 대상으로 FGI, 에스노그래피를 진행하였으며 로봇 지원 기능과 엑추에이터 매칭을 통해 로봇 기능 조합 유형에 대한 분석을 하였다. 도출된 4가지 유형의 로봇 중 표정 기반 대화형 로봇 유형으로 프로토타이핑을 하였으며 에크만의 얼굴 움직임 부호화 시스템(Facial Action Coding System: FACS)을 기반으로 6가지 기본 감정에 대한 표정을 시각화하였다. 사용자 실험에서는 로봇이 전달하는 정보의 정서코드에 맞게 로봇의 표정이 변화할 때와 로봇이 인터랙션 사이클을 자발적으로 시작할 때 사용자의 인지와 정서에 미치는 영향을 이야기 회상 검사(Story Recall Test: STR)와 표정 감정 분석 소프트웨어 Emotion API로 검증하였다. 실험 결과, 정보의 정서코드에 맞는 로봇의 표정 변화 그룹이 회상 검사에서 상대적으로 높은 기억 회상률을 보였다. 한편 피험자의 표정 분석에서는 로봇의 감정 표현과 자발적인 인터랙션 시작이 피험자들에게 정서적으로 긍정적 영향을 주고 선호되는 것을 확인하였다.

확장된 페트리네트를 이용한 차량형 군사로봇의 운용자 성능 및 통신장애 영향분석 (Analysis of the Human Performance and Communication Effects on the Operator Tasks of Military Robot Vehicles by Using Extended Petri Nets)

  • 최상영;양지현
    • 한국CDE학회논문집
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    • 제22권2호
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    • pp.162-171
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    • 2017
  • Unmanned military vehicles (UMVs) are most commonly characterized as dealing with dull, dirty, and dangerous tasks with automation. Although most of the UMVs are designed to a high degree of autonomy, the human operator will still intervene in the robot's operation, and teleoperate them to achieve his or her mission. Thus, operator capacity, together with robot autonomy and user interface, is one of the most important design factors in the research and development of the UMVs. Further, communication may affect the operator task performance. In this paper, we analyze the operator performance and the communication effects on the operator performance by using the extended Petri nets, called OTSim nets. The OTSim nets was designed by the authors, being extended using pure Petri nets.