• Title/Summary/Keyword: Robot Implementation

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Implementation of Home Service Robot System consisting of Object Oriented Slave Robots (객체 지향적 슬레이브 로봇들로 구성된 홈서비스 로봇 시스템의 구현)

  • Ko, Chang-Gun;Ko, Dae-Gun;Kwan, Hye-Jin;Park, Jung-Il;Lee, Suk-Gyu
    • Proceedings of the KIEE Conference
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    • 2007.04a
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    • pp.337-339
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    • 2007
  • This paper proposes a new paradigm for cooperation of multi-robot system for home service. For localization of each robot. the master robot collects information of location of each robot based on communication of RFID tag on the floor and RFID reader attached on the bottom of the robot. The Master robot communicates with slave robots via wireless LAN to check the motion of robots and command to them based on the information from slave robots. The operator may send command to slave robots based on the HRI(Human-Robot Interaction) screened on masted robot using information from slave robots. The cooperation of multiple robots will enhance the performance comparing with single robot.

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Implementation of Tele-Robot System for Remote Home-Management (원격 가정 관리용 텔레로봇 시스템 구현)

  • 윤창배;김형석;채희성
    • Proceedings of the IEEK Conference
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    • 2003.07c
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    • pp.2779-2782
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    • 2003
  • A tole-robot system for remote home-management has been developed. The tele-robot system is composed of a mobile robot system, server-computers and client-computers. The robot system is equipped with wireless camera and wireless controller so that the robot system captures the image remotely User makes the robot control command referring to the image feedback through internet. With such tole-robot system, the user can monitor and watch the inside of home by remotely maneuvering the mobile robot. The user can also save the received image of suspected scene on the client computer. Utilizing such function of tele-robot system, remote home-management and possible crime avoidance could be achieved.

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Implementation of Active Humanoid Robot Soccer System Using Global Vision (글로벌 비젼을 이용한 자동제어 휴머노이드 축구시스템 설계)

  • Ku, Ja-Yl
    • 전자공학회논문지 IE
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    • v.45 no.2
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    • pp.28-33
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    • 2008
  • The paper is represented active robot soccer system using humanoid. many robot we implement the control method of several robot and the algorithm of robot soccer system. the position and direction of the robot is recognized quickly using color tag on the shoulder of robot and special personal computer. Humanoid robot soccer system in this paper develops better in existent wheel-driven soccer robot. Forward, through a lot of studies, self-moving soccer game like human with humanoid is possible.

Development of Boxing Robot System for Mechatronics Education (메카트로닉스 교육을 위한 복싱 로봇 시스템의 개발)

  • Jeon, Poong-Woo;Jang, Pyung-Soo;Joo, Byung-Kyu;Cho, Ki-Ho;Jung, Seul
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.330-330
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    • 2000
  • In this paper, as an entertainment robot the implementation of boxing robot system is presented for mechatronics education. In order for students to learn robot as a mechatronics system, boxing robot is a good model. The boxing robot consists of three parts: two link arms for punching, controller for actuating wheeled mobile robot, infrared rays sensors for the detection of he other robot and ring. The strategic algorithm for playing boxing is presented as wel as simple game rules.

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Implementation of Remote Control System of Robot using Web Browser (웹 브라우져를 이용한 원거리 로봇 조작 시스템 구현)

  • 선상준;이동옥;심귀보
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2000.05a
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    • pp.288-291
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    • 2000
  • In this paper we implement a robot system consisted of mobile tole robot to be controlled by client through web browser Newly Internet is connected to all network of the whole world. If client uses the network like this, client can control direction of a robot that is selected in free place. In this study, system is embodied in using robot that can move freely in plan place and cod camera that can grab robot image. System transmit image data of cod camera to java server that is placed in web server of internet that is used by client. Java server display incoming data in home page using java applet. Then web browser offer robot image to client and client send remote control signal to robot. Control signal is transmitted to robot by java server and robot receiving signal moves toward direction wanted by client.

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A Ubiquitous Robot System (유비쿼터스 로봇 시스템)

  • 김종환;유지환;이강희;유범상
    • Journal of the Korean Society for Precision Engineering
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    • v.21 no.7
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    • pp.7-14
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    • 2004
  • In an upcoming ubiquitous era, humankind will live in a ubiquitous space, where everything is connected through communication network. In this ubiquitous space, a ubiquitous robot, which can be used by anyone for any service through any device and any network at anytime and anywhere in a u-space, is expected to be required to serve seamless and context-aware services to humankind. In this paper, we introduce the ubiquitous robot, and define three components of the ubiquitous robot. The first one is "SoBot" which can be connected through the network in anywhere with environment recognition function and communication ability with human. The second one is "EmBot" which is embedded into environments and mobile robots and has localization and certification function with sensor fusion. The last one is "Mobile Robot" which serves overall physical services. This paper also introduces KAIST ITRC-Intelligent Robot Research Center that pursues the implementation of the ubiquitous robot.

Nonlinear Adaptive Controller for Robot Manipulator (로봇의 비선형 적응제어기 개발에 관한 연구)

  • 박태욱
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1996.04a
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    • pp.419-423
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    • 1996
  • These days, industrial robots are required to have high speed and high precision in doing various tasks. Recently, the adaptive control algorithms for those nonlinear robots have been developed. With spatial vector space, these adaptive algorithms including recursive implementation are simply described. Without sensing joint acceleration and computing the inversion of inertia matrix, these algorithms which include P.D. terms and feedforward terms have global tracking convergence. In this paper, the feasibility of the proposed control method is illustrated by applying to 2 DOF SCARA robot in DSP(Digital Signal Processing).

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Implementation of Real Reality Robot Game for Environment of Ubiquitous Concept (유비쿼터스 개념 환경하에서 실제 현실 로봇 게임 구현)

  • Joo, Byung-Kyu;Jeon, Poongwu;Jung, Seul
    • Journal of Institute of Control, Robotics and Systems
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    • v.11 no.12
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    • pp.977-983
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    • 2005
  • In this paper, novel ubiquitous concept of real reality robot game controlled by a mobile server robot is proposed. Real reality robot game means that two real robots controlled by humans/computers through the internet are playing a boxing game. The mobile server robot captures playing images of the boxing game and sends them to GUI on the screen of human operators' PC. The human operator can login to the boxing game from any computer in any place if he/she is permitted. Remote control of a boxing robot by a motion capture system through network is implemented. Successful motion control of a boxing robot remotely controlled by a motion capture system through network can be achieved. In addition, real boxing games between a human and a computer are demonstrated.

Design and Implementation of Web-based Software Engineering Tool for Robot (웹 기반 로봇 소프트웨어 공학 도구 설계 및 구현)

  • Hong, Chang-Ho;Park, Hong-Seong
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.9
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    • pp.908-915
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    • 2011
  • As the requirement of user for robot functionality, the function and interface for controlling the robot system is more sophisticated and complicated. Accordingly development process of robot is more complicated and it takes much longer time to develop a robot system. Software development using project management tool is more important in software engineering because of the complexity of software, especially robot system. This paper proposes SEED (Software Engineering Equipment for Development), which is a web-based and integrated software engineering tool to provide independent tools for robot software development. SEED includes the document management tool, the software configuration management tool, the software testing tool on developing robot software and provide a functionality of collaborated and remote development due to WEB-based operations.

Adaptive Robust Control for Robot Manipulator with the Uncertain Bound Estimation and Implementation (불확실성의 경계를 추정하는 로봇 매니퓰레이터의 적응견실제어기 설계 및 실험)

  • 한명철;하인철
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.4
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    • pp.312-316
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    • 2004
  • In this paper, it is presented an adaptive robust control system to implement real-time control of a robot manipulator. There are Quantitative or qualitative differences between a real robot manipulator and a robot modeling. In order to compensate these differences, uncertain factors are added to a robot modeling. The uncertain factors come from imperfect knowledge of system parameters, payload change, friction, external disturbance, etc. Also, uncertainty is often nonlinear and time-varying. In the proceeding work, we proposed a class of robust control of a robot manipulator and provided the stability analysis. In the work, we propose a class of adaptive robust control of robot manipulator with bound estimation. Through experiments, the proposed adaptive robust control scheme is proved to be an efficient control technique for real-time control of a robot system using DSP.