• Title/Summary/Keyword: Requirements Architecture

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A Quantitative Approach to Requirements Analysis for Architectures Modeling (아키텍처 모델링을 위한 요구사항 정량화 기법)

  • Kim Jintae;Yang Wonseok;Jang Changhae;Park Sooyong
    • Journal of KIISE:Software and Applications
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    • v.33 no.1
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    • pp.58-68
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    • 2006
  • Requirements are very important to model software architecture. Requirements are divided into functional and quality requirements. Functional requirements are pinpointed subsystems and components. Quality requirements affect the structure of architecture. Thus requirements are essential to understand clearly in order to design software architecture. This paper focuses on a quantitative approach to requirements analysis for modeling architectures. In our proposal, functional requirements are quantified through calculating each priority of components. Quality requirements are quantified through calculating the correlation degree between components and quality attributes. The proposed method is implemented by DRAMA (Domain Requirements Analysis for Modeling Architectures), which fully supports our approach and are developed in Java environments. Our proposal is validated to apply some industrial examples.

A Study on the Intelligent Railway Operation Information Architecture (지능형 철도운영 정보체계 구축 연구)

  • Kim, Young-Hoon;Hong, Soon-Heum
    • Proceedings of the KSR Conference
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    • 2006.11b
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    • pp.1562-1566
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    • 2006
  • The intelligent railway operation information architecture is to provide the railway passengers with the intermodal transportation information service. The purpose of the information architecture is to suggest the information service architecture of the intermodal transportation structurally. First, the architect procedure is to analysis the user requirements and according to these requirements, is to make the description of service requirements. Then secondly, it decides the service items and based of these items, it is to construction of service architecture. Finally, service package provide an accessible, deployment oriented perspective to intelligent railway operation information architecture

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Development of the Operational Architecture of Korean Navy Fighting Ships with CEC System (한국해군의 CEC체계 탑재함정 운용아키텍처 개발)

  • Kwon, Yong-Soo;Kong, Bang-Pyo
    • Journal of the Korean Society of Systems Engineering
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    • v.2 no.1
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    • pp.5-10
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    • 2006
  • This paper describes an operational concept of ships with CEC system. An operational architecture is derived using systems engineering approach. From consideration of operational environments and stakeholders, the operational concept scenarios are established and its requirements are derived. The operational requirements based operational architecture is presented using a computer aided systems engineering tool.

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On the Construction of Requirements DB to Improve the Work Environment of Locomotive Cabs (철도차량 운전실의 작업환경 개선을 위한 요구사항 DB 구축에 관한 연구)

  • Sim, Sang-Hyun;Lee, Jae-Chon;Park, Chan-Woo
    • Journal of the Korea Safety Management & Science
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    • v.13 no.4
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    • pp.71-79
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    • 2011
  • The work environment of locomotive cabs has long been an important issue in the design of railload systems since it is quite critical in terms of system's operational safety. It is getting more attention as the running speed of the trains goes up these days. To this end, this paper describes how to systematically construct a DB for the requirements set in the course of the improvement process for the aforementioned cab work environment. As a solution approach, we have adopted the requirement architecture concept to cover the whole activities required to do such as in requirements generation, DB construction, change management, and traceability management. Specifically, based on the requirement architecture framework a requirement process to collect requirements for improvement is discussed, and the guide lines are suggested for verification and validation of the developed requirements. In addition, a base schema and requirements templates are developed, which will be used in generating requirements and constructing a DB. Finally, it is demonstrated how the requirements DB for locomotive cabs can be constructed using a computer-aided tool in an integrated fashion.

A Study on the Facility Requirements of Healthcare Facilities for the Aged in Korea (노인의료복지시설의 시설기준에 관한 연구)

  • Yu, Young-Min;Yang, Nae-Won
    • Journal of The Korea Institute of Healthcare Architecture
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    • v.5 no.8
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    • pp.55-62
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    • 1999
  • Recently the facility requirements and regulations of healthcare facilities for the aged were changed, but the justification of requirements have not been identified. The facility requirements are so important to plan and design the facility. So this paper aims to identify the problems, and to compare & analyse the facility requirements.

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Requirements Management Framework for Design Management and Information Characteristics (건설 발주자 설계 요건관리 체계화를 위한 개념적 틀 및 정보특성)

  • Jeong, Yeheun;Lee, Yunsub;Jung, Youngsoo
    • Korean Journal of Construction Engineering and Management
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    • v.21 no.6
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    • pp.3-15
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    • 2020
  • For a successful construction project, the requirements of the client should be clearly defined and this should be reflected in the project based on the expertise of each project participant throughout the entire life-cycle. Therefore, it is necessary to establish the concept of Requirements Management to systematize and manage project requirements in terms of information management. This study aims to comprehensively define the concept of requirements management in the architecture industry and to provide a methodological basis for efficiently managing design requirements information by suggesting category of requirements information type and information analysis criteria. In addition, based on the case study, the requirements information was analyzed to propose a systemization methods of requirements management for PMO' design management and information management.

A Study on the Analysis of Quality Attributes on the Software Architecture for Development of a Navigation System Platform of Autonomous Ships

  • Ahn, Young-Joong;Lee, Yun-Sok
    • Journal of Navigation and Port Research
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    • v.43 no.6
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    • pp.353-360
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    • 2019
  • Technology-driven development of a new system makes it difficult for users and stakeholders to identify or intervene in the development process, resulting in systems with unnecessary functions and poor quality services. Applying the software architecture design process to the initial design of the navigation system platform of autonomous ships enables the development of a system that reflects the required functions and service quality of the stakeholders. The design, which includes all of the subsystems that make up an autonomous ship platform, is close to an enterprise architecture. Thus, we strived to design a navigation system platform suitable for the design range of the software architecture. This study analyzed the definition of functional requirements, and quality attributes by applying the software architecture design procedure. This study was conducted to identify the characteristics of the navigation system and platform needs, and the stakeholders were identified. To derive the functional requirements and constraints of the platform, a quality attributes workshop was held engaging stakeholders, and the results of the analysis of functional requirements and quality attributes were listed. Based on the results of this study, the architect can establish the evidence and technical solutions that are integral for the architecture development, and will facilitate the creation of quality attribute scenarios.

Bandwidth Requirement and Priority-based Synchronization Methods in Hybrid Client-Server Architecture for Mobile Multiplayer Games (모바일 멀티플레이어 게임을 위한 하이브리드 클라이언트-서버 구조의 대역폭 요건과 우선순위 기반 동기화 기법)

  • Kim, Jinhwan
    • Journal of Korea Multimedia Society
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    • v.17 no.4
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    • pp.526-534
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    • 2014
  • Most of the multiplayer games available online are based on a client-server architecture because this architecture gives better administration control to the game providers than peer-to-peer architecture. In this architecture, the server is responsible for all the communication between the connected clients. The weakness of this architecture is its bandwidth requirement and scalability. Peer-to-peer architectures have then been proposed to solve these issues. In this paper, we propose a hybrid client-server architecture in which the game state is partially shared by the mobile terminal to achieve consistency among different players. Like a peer-to-peer architecture, this architecture uses client-side capacities to reduce bandwidth requirements for the server and improves consistency in wireless networks. Client events have different timeliness and consistency requirements according to their nature in the game world. These requirements lead to tasks with different priorities on CPU processing. In the proposed architecture, either the server or the client applies consistency mechanism according to the priority level. Simulation experiments show that the bandwidth of the server in this architecture is smaller than that of the client-server architecture. As a result, the server in the proposed architecture can accommodate more clients with enhancing the scalability.

A Business Operating System Architecture based on Semantic Web and Web Service (시맨틱 웹과 웹 서비스 기반의 비즈니스운영체계 아키텍처)

  • Choe, Mi-Yeong;Bang, Chan-Seok;Gwon, Jeong-Min;Choe, In-Jun
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2005.05a
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    • pp.429-435
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    • 2005
  • True process collaboration can be accomplished through seamless integration of business processes and enterprise knowledge. Therefore, it is natural that the concept of Business Operating System (BOS), proposed by Delphi Group in 1994, is currently considered as a next evolutionary step for Business Process Management System (BPMS). Literature reports very little work, however, especially, on a comprehensive architecture of the system. This paper proposes an architecture of BOS with the following definition: ' BOS is an intelligent activity supporting system that provides a comprehensive and personalized work environment to each knowledge-intensive worker. ' To propose an architecture of BOS, the paper first identifies and classifies functional requirements for Business Operating System. Then, it proposes a data model and an architecture of the system to satisfy the functional requirements. The proposed architecture focuses on two essential technical requirements. First, the system should provide an effective means to integrate data and processes and to standardize distributed component systems. Secondly, the system should also be intelligent enough to assist workers to perform their knowledge-intensive work. The paper shows how these requirements can be achieved by using Semantic Web and Web Service.

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Modeling Traceability Between Software Product Line Requirements and Architecture (소프트웨어 제품 라인의 요구사항과 아키텍처 간 추적성 모델링)

  • Eom, Seokhwan;Kang, Sungwon;Kim, Jingyu;Lee, Seonah
    • KIPS Transactions on Software and Data Engineering
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    • v.4 no.11
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    • pp.487-498
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    • 2015
  • Traceability enables software developers to trace up the changes occurring in software artifacts. In software product line, traceability is more complex than traceability in a single product as commonality and variability should be considered. Modeling traceability between features and requirements has been proposed in the past. However, traceability between requirements and architecture has more factors to consider, including many-to-many mappings and hierarchical structure of architectures. This paper proposes a method of systematically constructing platform traceability between platform requirements and platform architecture. This paper also shows the efficacy of the proposed mechanism through case studies.