• 제목/요약/키워드: Representative Frame

검색결과 185건 처리시간 0.025초

3단계 과정의 장면 전환검출 (Scene Change Detection with 3-Step Process)

  • 신성윤;이양원
    • 한국컴퓨터정보학회논문지
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    • 제13권6호
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    • pp.147-154
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    • 2008
  • 본 논문에서는 우선 $X^2$ 히스토그램과 컬러 히스토그램을 합성한 방법과 정규화를 통하여 프레임 간 차이값을 계산한다. 다음으로 거리에 대한 클러스터링과 k-mean 군집화를 이용하여 클러스터의 대표 프레임을 결정한다. 마지막으로 우도비를 이용하여 그룹의 대표 프레임을 결정한다. 제안한 방법은 차이값 계산, 클리스터링과 군집화, 대표 프레임 추출의 3단계 과정을 수행하므로 다른 방법보다 검출이 뛰어나다는 것을 실험을 통해 알 수 있다.

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A new approach for content-based video retrieval

  • Kim, Nac-Woo;Lee, Byung-Tak;Koh, Jai-Sang;Song, Ho-Young
    • International Journal of Contents
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    • 제4권2호
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    • pp.24-28
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    • 2008
  • In this paper, we propose a new approach for content-based video retrieval using non-parametric based motion classification in the shot-based video indexing structure. Our system proposed in this paper has supported the real-time video retrieval using spatio-temporal feature comparison by measuring the similarity between visual features and between motion features, respectively, after extracting representative frame and non-parametric motion information from shot-based video clips segmented by scene change detection method. The extraction of non-parametric based motion features, after the normalized motion vectors are created from an MPEG-compressed stream, is effectively fulfilled by discretizing each normalized motion vector into various angle bins, and by considering the mean, variance, and direction of motion vectors in these bins. To obtain visual feature in representative frame, we use the edge-based spatial descriptor. Experimental results show that our approach is superior to conventional methods with regard to the performance for video indexing and retrieval.

비디오에서의 대표 프레임을 이용한 편집기법 (Edit Method Using Representative Frame on Video)

  • 유현수;이지현
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 1999년도 추계종합학술대회
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    • pp.420-423
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    • 1999
  • 본 논문에서는 비디오를 사용자가 쉽고 빠른 편집과 검색을 통하여 효율적으로 정보를 습득 할 수 있는 방법을 제안한다. 본 논문에서 제안하는 방법은 기존의 장면변환 검출 기법을 통해 추출된 후보 대표프레임들 중에서 사용자의 판단에 의해 대표프레임을 설정, 장면을 분할한 뒤 사용자 편의를 위해 시각적인 색인화를 통해 사용-자가 임의대로 각각의 장면들을 논리적으로 병합, 분리 가능하게 하여 편집할 수 있도록 한다.

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Shot Group and Representative Shot Frame Detection using Similarity-based Clustering

  • Lee, Gye-Sung
    • 한국컴퓨터정보학회논문지
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    • 제21권9호
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    • pp.37-43
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    • 2016
  • This paper introduces a method for video shot group detection needed for efficient management and summary of video. The proposed method detects shots based on low-level visual properties and performs temporal and spatial clustering based on visual similarity of neighboring shots. Shot groups created from temporal clustering are further clustered into small groups with respect to visual similarity. A set of representative shot frames are selected from each cluster of the smaller groups representing a scene. Shots excluded from temporal clustering are also clustered into groups from which representative shot frames are selected. A number of video clips are collected and applied to the method for accuracy of shot group detection. We achieved 91% of accuracy of the method for shot group detection. The number of representative shot frames is reduced to 1/3 of the total shot frames. The experiment also shows the inverse relationship between accuracy and compression rate.

Efficient Tracking of a Moving Object Using Representative Blocks Algorithm

  • Choi, Sung-Yug;Hur, Hwa-Ra;Lee, Jang-Myung
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.678-681
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    • 2004
  • In this paper, efficient tracking of a moving object using optimal representative blocks is implemented by a mobile robot with a pan-tilt camera. The key idea comes from the fact that when the image size of moving object is shrunk in an image frame according to the distance between the camera of mobile robot and the moving object, the tracking performance of a moving object can be improved by changing the size of representative blocks according to the object image size. Motion estimation using Edge Detection(ED) and Block-Matching Algorithm(BMA) is often used in the case of moving object tracking by vision sensors. However these methods often miss the real-time vision data since these schemes suffer from the heavy computational load. In this paper, the optimal representative block that can reduce a lot of data to be computed, is defined and optimized by changing the size of representative block according to the size of object in the image frame to improve the tracking performance. The proposed algorithm is verified experimentally by using a two degree-of-freedom active camera mounted on a mobile robot.

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Efficient Tracking of a Moving Object using Optimal Representative Blocks

  • Kim, Wan-Cheol;Hwang, Cheol-Ho;Lee, Jang-Myung
    • International Journal of Control, Automation, and Systems
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    • 제1권4호
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    • pp.495-502
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    • 2003
  • This paper focuses on the implementation of an efficient tracking method of a moving object using optimal representative blocks by way of a pan-tilt camera. The key idea is derived from the fact that when the image size of a moving object is shrunk in an image frame according to the distance between the mobile robot camera and the object in motion, the tracking performance of a moving object can be improved by reducing the size of representative blocks according to the object image size. Motion estimations using Edge Detection (ED) and Block-Matching Algorithm (BMA) are regularly employed to track objects by vision sensors. However, these methods often neglect the real-time vision data since these schemes suffer from heavy computational load. In this paper, a representative block able to significantly reduce the amount of data to be computed, is defined and optimized by changing the size of representative blocks according to the size of the object in the image frame in order to improve tracking performance. The proposed algorithm is verified experimentally by using a two degree-of- freedom active camera mounted on a mobile robot.

개선된 비디오 장면 유사도 검출 알고리즘 (Improved Similarity Detection Algorithm of the Video Scene)

  • 유주원;김종원;최종욱;배경율
    • 한국콘텐츠학회논문지
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    • 제9권2호
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    • pp.43-50
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    • 2009
  • 본 연구에서는 고유의 비디오 프레임의 특징 데이터를 추출하고 추출된 특징 데이터를 1차 신호로 생성하여 유사한 비디오 프레임 데이터를 검출하는 방법에 관하여 연구하였다. 비디오 간의 유사도 검출을 위하여 유사한 프레임간의 경계를 얻어낸 후 경계 범위 내에서 대표 프레임을 얻어낸다. 생성된 대표 프레임으로부터 blurring 된 프레임을 생성하고, DOG 값을 이용하여 특징 데이터를 추출한다. 이렇게 생성된 특징 데이터를 1차원 신호로 나열하고 콘텐츠 간 유사도를 비교한다. 실험 결과 잡음 첨가, 회전 변환, 크기 변환, 프레임 절삭, 프레임 제거 공격에 대해서도 유사도 수치 0.9 이상의 매우 강인한 특성을 나타냈다.

샷 기여도와 왜곡률을 고려한 키 프레임 추출 알고리즘 (Key Frame Extraction using Shot Coverage and Distortion)

  • 이중용;문영식
    • 전자공학회논문지CI
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    • 제40권3호
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    • pp.137-143
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    • 2003
  • Key frame extraction has been recognized as one of tile important research issues in video information retrieval. Although progress has been made in key frame extraction, the existing approaches do not evaluate the importance of extracted frame Quantitatively, and Dey are computationally expensive or ineffective. In this Paper, we introduce a new 미해rithm for key frame extraction using shot coverage and distortion. The algorithm finds significant key frames from candidate key frames. When selecting the candidate frames, the coverage rate to the total frames from each frame is computed by using the difference between the adjacent frames in tile shot. The frames within 10$\%$ from the top are selected as the candidates. Then, by comfuting the distortion rate of the candidates against all frames, pick the frames which arc most representative are selected. The performance of the proposed algorithm has been verified by a statistical test. Experiments show that more than 13-50$\%$ improvement has been obtained by the proposed algorithm compared to the existing methods.

A simplified evaluation method of skeleton curve for RC frame with URM infill

  • Jin, Kiwoong;Choi, Ho
    • Earthquakes and Structures
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    • 제13권3호
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    • pp.309-322
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    • 2017
  • In this paper, a simplified evaluation method of the skeleton curve for reinforced concrete (RC) frame with unreinforced masonry (URM) infill is proposed in a practical form, based on the previous studies. The backbone curve for RC boundary frame was modeled by a tri-linear envelope with cracking and yielding points. On the other hand, that of URM infill was modeled by representative characteristic points of cracking, maximum, and residual strength; also, the interaction effect between RC boundary frame and the infill was taken into account. The overall force-displacement envelopes by the sum of RC boundary frame and URM infill, where the backbone curves of the infill from other studies were also considered, were then compared with the previous experimental results. The simplified estimation results from this study were found to almost approximate the overall experimental results with conservative evaluations, and they showed much better agreement than the cases employing the infill envelopes from other studies.

움직임벡터에 의한 가변블럭영역화를 이용한 영역기반 동영상 부호화 (Segmented Video Coding Using Variable Block-Size Segmentation by Motion Vectors)

  • 이기헌;김준식;박래홍;이상욱;최종수
    • 전자공학회논문지B
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    • 제31B권4호
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    • pp.62-76
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    • 1994
  • In this paper, a segmentation-based coding technique as applied to video sequences is proposed. A proposed method separates an image into contour and texture parts, then the visually-sensitive contour part is represented by chain codes and the visually-insensitive texture part is reconstructed by a representative motion vector of a region and mean of the segmented frame difference. It uses a change detector to find moving areas and adopts variable blocks to represent different motions correctly. For better quality of reconstructed images, the displaced frame difference between the original image and the motion compensated image reconstructed by the representative motion vector is segmented. Computer simulation with several video sequences shows that the proposed method gives better performance than the conventional ones in terms of the peak signal to noise ratio(PSNR) and compression ration.

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