• 제목/요약/키워드: Reducing Computational Complexity

검색결과 162건 처리시간 0.022초

Enhanced Hybrid XOR-based Artificial Bee Colony Using PSO Algorithm for Energy Efficient Binary Optimization

  • Baguda, Yakubu S.
    • International Journal of Computer Science & Network Security
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    • 제21권11호
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    • pp.312-320
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    • 2021
  • Increase in computational cost and exhaustive search can lead to more complexity and computational energy. Thus, there is need for effective and efficient scheme to reduce the complexity to achieve optimal energy utilization. This will improve the energy efficiency and enhance the proficiency in terms of the resources needed to achieve convergence. This paper primarily focuses on the development of hybrid swarm intelligence scheme for reducing the computational complexity in binary optimization. In order to reduce the complexity, both artificial bee colony (ABC) and particle swarm optimization (PSO) have been employed to effectively minimize the exhaustive search and increase convergence. First, a new approach using ABC and PSO has been proposed and developed to solve the binary optimization problem. Second, the scout for good quality food sources is accomplished through the deployment of PSO in order to optimally search and explore the best source. Extensive experimental simulations conducted have demonstrate that the proposed scheme outperforms the ABC approaches for reducing complexity and energy consumption in terms of convergence, search and error minimization performance measures.

A Hybrid Method on Video Mixing for Multimedia Videoconference

  • Liu, Xin-Gang;Yoo, Kook-Yeol
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2005년도 춘계학술발표대회
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    • pp.221-224
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    • 2005
  • In this paper, we propose a fast video mixing method for reducing the computational complexity in the MCU (Multipoint Control Unit) used in the video conferencing. The conventional mixing method is based on the pixeldomain transcoder, of which computational complexity is linearly increased as the number of participants is increased. Basically the method requires N decoders and one huge encoder to mix the bitstreams from the N participants. To reduce the computational complexity, we propose a hybrid mixing method based on the bitstreamdomain and pixel-domain transcoding methods. The proposed method reduces the computational complexity about 45% at the improved quality, compared with the conventional mixing method based on the pixel-domain transcoders.

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Complexity-Reduced Algorithms for LDPC Decoder for DVB-S2 Systems

  • Choi, Eun-A;Jung, Ji-Won;Kim, Nae-Soo;Oh, Deock-Gil
    • ETRI Journal
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    • 제27권5호
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    • pp.639-642
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    • 2005
  • This paper proposes two kinds of complexity-reduced algorithms for a low density parity check (LDPC) decoder. First, sequential decoding using a partial group is proposed. It has the same hardware complexity and requires a fewer number of iterations with little performance loss. The amount of performance loss can be determined by the designer, based on a tradeoff with the desired reduction in complexity. Second, an early detection method for reducing the computational complexity is proposed. Using a confidence criterion, some bit nodes and check node edges are detected early on during decoding. Once the edges are detected, no further iteration is required; thus early detection reduces the computational complexity.

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계산량 감소를 위한 적응 C-GSC 알고리듬 (Adaptive C-GSC Algorithm for Reducing the Computational Complexity)

  • 문성훈;한동석이규만조명제
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 1998년도 추계종합학술대회 논문집
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    • pp.1187-1190
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    • 1998
  • In this paper we propose a new efficient generalized sidelobe canceller(GSC) algorithm, using the efficient frequency domain LMS algorithm, which has much less weights to update. We only update part of all the weights according to magnitude of each frequency bin. So, the new proposed GSC algorithm, which is called censored GSC(C-GSC), can greatly reduce the computational complexity.

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A fast running FIR Filter structure reducing computational complexity

  • Lee, Jae-Kyun;Lee, Chae-Wook
    • 한국정보기술응용학회:학술대회논문집
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    • 한국정보기술응용학회 2005년도 6th 2005 International Conference on Computers, Communications and System
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    • pp.45-48
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    • 2005
  • In this paper, we propose a new fast running FIR filter structure that improves the convergence speed of adaptive signal processing and reduces the computational complexity. The proposed filter is applied to wavelet based adaptive algorithm. Actually we compared the performance of the proposed algorithm with other algorithm using computer simulation of adaptive noise canceler based on synthesis speech. As the result, We know the proposed algorithm is prefer than the existent algorithm.

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시공간 상관성을 이용한 적응적 움직임 추정 (Adaptive motion estimation based on spatio-temporal correlations)

  • 김동욱;김진태;최종수
    • 한국통신학회논문지
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    • 제21권5호
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    • pp.1109-1122
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    • 1996
  • Generally, moving images contain the various components in motions, which reange from a static object and background to a fast moving object. To extract the accurate motion parameters, we must consider the various motions. That requires a wide search egion in motion estimation. The wide search, however, causes a high computational complexity. If we have a few knowledge about the motion direction and magnitude before motion estimation, we can determine the search location and search window size using the already-known information about the motion. In this paper, we present a local adaptive motion estimation approach that predicts a block motion based on spatio-temporal neighborhood blocks and adaptively defines the search location and search window size. This paper presents a technique for reducing computational complexity, while having high accuracy in motion estimation. The proposed algorithm is introduced the forward and backward projection techniques. The search windeo size for a block is adaptively determined by previous motion vectors and prediction errors. Simulations show significant improvements in the qualities of the motion compensated images and in the reduction of the computational complexity.

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Effect of Potential Model Pruning on Official-Sized Board in Monte-Carlo GO

  • Oshima-So, Makoto
    • International Journal of Computer Science & Network Security
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    • 제21권6호
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    • pp.54-60
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    • 2021
  • Monte-Carlo GO is a computer GO program that is sufficiently competent without using knowledge expressions of IGO. Although it is computationally intensive, the computational complexity can be reduced by properly pruning the IGO game tree. Here, I achieve this by using a potential model based on the knowledge expressions of IGO. The potential model treats GO stones as potentials. A specific potential distribution on the GO board results from a unique arrangement of stones on the board. Pruning using the potential model categorizes legal moves into effective and ineffective moves in accordance with the potential threshold. Here, certain pruning strategies based on potentials and potential gradients are experimentally evaluated. For different-sized boards, including an official-sized board, the effects of pruning strategies are evaluated in terms of their robustness. I successfully demonstrate pruning using a potential model to reduce the computational complexity of GO as well as the robustness of this effect across different-sized boards.

AN ECHO CANCELLATION ALGORITHM FOR REDUCING THE HARDWARE COMPLEXITIES AND ANALYSIS ON ITS CONVERGENCE CHARACTERISTICS

  • LEE HAENG-WOO
    • Journal of applied mathematics & informatics
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    • 제20권1_2호
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    • pp.637-645
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    • 2006
  • An adaptive algorithm for reducing the hardware complexity is presented. This paper proposes a simplified LMS algorithm for the adaptive system and analyzes its convergence characteristics mathematically. An objective of the proposed algorithm is to reduce the hardware complexity. In order to test the performances, it is applied to the echo canceller, and a program is described. The results from simulations show that the echo canceller adopting the proposed algorithm achieves almost the same performances as one adopting the NLMS algorithm. If an echo canceller is implemented with this algorithm, its computation quantities are reduced to the half as many as the one that is implemented with the LMS algorithm, without so much degradation of performances.

DVB-S2 시스템을 위한 저복잡도 LDPC 복호 알고리즘 (Low Computational Complexity LDPC Decoding Algorithms for DVB-S2 Systems)

  • 정지원
    • 한국전자파학회논문지
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    • 제16권10호
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    • pp.965-972
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    • 2005
  • 본 연구에서는 DTV, HDTV 서비스를 동시에 제공하는 차세대 위성 방송시스템의 표준안인 DVB-S2에서 채널 부호화 알고리즘으로 채택한 LDPC 부호의 복호 알고리즘에 대해 연구를 하였다. 샤논의 한계에 근접하기 위해서는 큰 블록 사이즈의 LDPC 부호어 길이와 많은 반복 횟수를 요구한다. 이는 많은 계산량을 요구하며, 그리고 이에 따른 전력 소비량(power consumption)을 야기시키므로 본 논문에서는 세 가지 형태의 low complexity LDPC 복호 알고리즘을 제시한다. 첫째로 큰 블록 사이즈와 많은 반복 회수는 많은 계산량과 power 소모량을 요구하므로 성능 손실 없이 반복 횟수를 줄일 수 있는 SUBSET 방법을 이용한 복호 알고리즘, 둘째로 early stop 알고리즘에 대해 연구하였고, 셋째로 비트 노드 계산과 체크 노드 계산시 일정한 신뢰도 값보다 크면 다음 반복시 계산을 하지 않는 early detection 알고리즘에 대해 연구하였다.

A COMPLEXITY-REDUCED INTERPOLATION ALGORITHM FOR SOFT-DECISION DECODING OF REED-SOLOMON CODES

  • Lee, Kwankyu
    • Journal of applied mathematics & informatics
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    • 제31권5_6호
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    • pp.785-794
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    • 2013
  • Soon after Lee and O'Sullivan proposed a new interpolation algorithm for algebraic soft-decision decoding of Reed-Solomon codes, there have been some attempts to apply a coordinate transformation technique to the new algorithm, with a remarkable complexity reducing effect. In this paper, a conceptually simple way of applying the transformation technique to the interpolation algorithm is proposed.