• Title/Summary/Keyword: Real-time vehicle dynamics

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Implicit Numerical Algorithm for Real-time simulation of a Vehicle (차량 실시간 시뮬레이션을 위한 암시적 수치 알고리즘)

  • 박민영;이정근;송창섭;배대성
    • Transactions of the Korean Society of Automotive Engineers
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    • v.6 no.3
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    • pp.143-153
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    • 1998
  • In this reaserch, a program for real time simulation of a vehicle is developed. This program uses relative coordinates to save the computation time and BDF(Backward Difference Formula) to integrate system variables. Numerical tests were performed for J-turn and Lane change steering, respectively. The validity of the program is proved by the ADAMS package. Numerical results showed that the proposed implicit method is more stable in carrying out the numerical integration for vehicle dynamics than the explicit method. Hardware requirements for real time simulation are suggested.

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Analysis and performance evaluation of the parallel typed for a vehicle driving simulator (병렬구조형 차량운전 모사장치의 성능평가 및 분석)

  • 박일경;박경균;김정하;이운성
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.1481-1484
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    • 1997
  • The vehicle driving simulator expects vehicle motion with real-time simulation arise from driver's steering, accelerating, stopping and simulates motion of vehicl with visula, audio and washout algorithm. And it gives a vivid feeling to driver in reality. Vehicle driving simulator with vehicle integration control system is used for analysis of analysis of vehicle controllaility, steering capacity and safety in various pseudo environment alike. basides, it analyzeds vehicle safety factor dirver's reaction and promotes traffic safety without driver's own risks. The main proceduress of development of the vehicle driving simulator are classified by 3 parts. first the motion base system which can be generated by the motion queues, should be developed. Secondly, real-time vehicle software which can afford the vehicle dynamics, might be constructed. The third procedure is the integration of vehicle driing simulator which can be interconnected between visual systems with motion base. In this study, we are to study of the motion base for a vehicle driving simulator design and that of its real time control and using an extra gyro sensor and accelerometers to find a position and an orientatiion of the moving platform except for calculating forward kinematics. To drive the motion base, we use National Instruments corp's Labview software. Furthemore, we use analysis module for the vehicle motionand the washout algorithm module to consummate driving simulator, which can be driven by human in reality, so we are doing experimentally process about various vehicle motion conditon.

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A Study on the Lateral Dynamics of a Train using Equivalent System (등가계를 이용한 열차의 횡방향 거동 연구)

  • 박동일;임진수
    • Proceedings of the KSR Conference
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    • 1998.11a
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    • pp.345-352
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    • 1998
  • The dynamic analysis of a train system has tended to analyze one vehicle or subsystem of that rather than to analyze entire vehicles. But, the speeding and lightening of a train requires more accurate analysis. Thus, the analysis of entire vehicles is required but it spends much time. Therefore, it is needed to find out the new analytic method which is more accurate and efficient. This paper suggests a new method for analyzing a multi-vehicle system more efficiently, using‘mechanical impedance’At first, get the impedance of vehicles which influence the dynamics of the object car, through analyzing the dynamics of a vehicle. ‘Equivalent system’, a simple mechanical system, of which the impedance is similar to that ,is proposed. Then, the equivalent system was applied to a vehicle and it showed that the equivalent system works like a real vehicle system. Finally, we tried non-linear analysis of a vehicle to which the equivalent system is applied.

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HILS(Hardware-In-the-Loop Simulation) Development of a Steering HILS System (전동식 동력 조향 장치 시험을 위한 HILS(Hardware-In-the-Loop Simulation) 시스템 개발)

  • 류제하;노기한;김종협;김희수
    • Transactions of the Korean Society of Automotive Engineers
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    • v.7 no.9
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    • pp.105-111
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    • 1999
  • The paper presents development of a Hardware-In-the-Loop simulation (HILS) system for the purpose of testing performance, stability, and reliability of an electronic power steering system(EPS). In order to realistically test an EPS by the proposed HILS apparatus, a simulated uniaxial dynamic rack force is applied physically to the EPS hardware by a pnumatic actuator. An EPS hardware is composed of steering wheel &column, a rack & pinion mechanism, andas motor-driven power steering system. A command signal for a pneumatic rack-force actuator is generated from the vehicle handling lumped parameter dynamic model 9software) that is simulated in real time by using a very fast digital signal processor. The inputs to the real-time vehicle dynamic simulation model are a constant vehicle forward speed and from wheel steering angles driven through a steering system by a driver. The output from a real-time simulation model is an electric signal that is proportional to the uniaxial rack force. The vehicle handling lumped parameter dynamic model is validated by a fully nonlinear constrained multibody vehicle dynamic model. The HILS system simulation results sow that the proposed HILS system may be used to realistically test the performance stability , and reliability of an electronic power steering system is a repeated way.

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A Study on the Development of a Real Time Simulator for the ESP (Electronic Stability Program) (전자식 차체 자세 제어 장치를 위한 실시간 시뮬레이터 개발에 관한 연구)

  • Kim, Tae Un;Cheon, Seyoung;Yang, Soon Young
    • Journal of Drive and Control
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    • v.16 no.4
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    • pp.48-55
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    • 2019
  • The Electronic Stability Program (ESP), a system that improves vehicle safety, also known as YMC (Yaw Motion Controller) or VDC (Vehicle Dynamics Control), is a system that operates in unstable or sudden driving and braking situations. Developing conditions such as unstable or sudden driving and braking situations in a vehicle are very dangerous unless you are an experienced professional driver. Additionally, many repetitive tests are required to collect reliable data, and there are many variables to consider such as changes in the weather, road surface, and tire condition. To overcome this problem, in this paper, hardware and control software such as the ESP controller, vehicle engine, ABS, and TCS module, composed of three control zones, are modeled using MATLAB/SIMULINK, and the vehicle, climate, and road surface. Various environmental variables such as the driving course were modeled and studied for the real-time ESP real-time simulator that can be repeatedly tested under the same conditions.

Efficiency of a Symbolic Computation Method for the Real Time Simulation (실시간 시뮬레이션을 위한 기호연산기법의 유용성 검증에 관한 연구)

  • Choe, Dae-Han;Yu, Wan-Seok
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.24 no.7 s.178
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    • pp.1878-1884
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    • 2000
  • In multibody dynamic analysis, one of the most important problems is to reduce computation times for real time simulation. In this paper, a symbolic computation method is implemented and tested for each dynamic analysis step. Applying symbolic formulations to the vehicle dynamics program AutoDyn7, the effectiveness of the symbolic computation method is verified.

Real-Time Estimation of Yaw Moment of Inertia of a Travelling Heavy Duty Truck (주행하는 대형 트럭의 요관성모멘트 실시간 추정)

  • Lee, Seung-Yong;Nakano, Kimihiko;Kim, Se-Kwang
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.41 no.3
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    • pp.205-211
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    • 2017
  • To achieve an advanced control of automobiles, it is necessary to acquire the values of the parameters of a vehicle in real time to conduct precise vehicle control practices such as automatic platooning control. Vehicle control is especially required in controlling trucks, as the mass and inertia change widely according to the loading conditions. Thereafter, we propose to estimate the yaw moment of inertia of the truck in real-time during travelling, by applying the dual Kalman filter algorithm, which estimates the state variables and values of the parameters simultaneously in real-time. The simulation results show that the proposed method is effective for the estimation, which uses commercial software for simulating and analyzing the vehicle dynamics.

A Study on the Vehicle Dynamic Characteristics Considering Powertrain and Brake Systems (동력전달계와 제동계를 고려한 차량의 운동 특성에 관한 연구)

  • Bae, Sang-Woo;Lee, Chi-Bum;Yun, Jung-Rak;Lee, Jang-Moo;Tak, Tae-Oh
    • Proceedings of the KSME Conference
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    • 2000.04a
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    • pp.684-689
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    • 2000
  • In this paper, the equations of motion about vehicle, powertrain and brake system were derived. The vehicle has eight degrees of freedom with nonlinear tire model and the powertrain has two degrees of freedom containing engine, torque converter and four speed automatic transmission. The brake system has two states about front and rear brake line pressures. The transient tire model with first order time lag is also subjoined for low speed or stop-and-go simulation. The modeling was derived considering two points - the fidelity and the simplicity. The simulation using this model is similar with real vehicle dynamic behavior and the model is made as simple as possible far fast simulation. It is validated that the derived vehicle model can be applicable to the real time simulation.

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Efficient Solving Methods Exploiting Sparsity of Matrix in Real-Time Multibody Dynamic Simulation with Relative Coordinate Formulation

  • Choi, Gyoojae;Yoo, Yungmyun;Im, Jongsoon
    • Journal of Mechanical Science and Technology
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    • v.15 no.8
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    • pp.1090-1096
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    • 2001
  • In this paper, new methods for efficiently solving linear acceleration equations of multibody dynamic simulation exploiting sparsity for real-time simulation are presented. The coefficient matrix of the equations tends to have a large number of zero entries according to the relative joint coordinate numbering. By adequate joint coordinate numbering, the matrix has minimum off-diagonal terms and a block pattern of non-zero entries and can be solved efficiently. The proposed methods, using sparse Cholesky method and recursive block mass matrix method, take advantages of both the special structure and the sparsity of the coefficient matrix to reduce computation time. The first method solves the η$\times$η sparse coefficient matrix for the accelerations, where η denotes the number of relative coordinates. In the second method, for vehicle dynamic simulation, simple manipulations bring the original problem of dimension η$\times$η to an equivalent problem of dimension 6$\times$6 to be solved for the accelerations of a vehicle chassis. For vehicle dynamic simulation, the proposed solution methods are proved to be more efficient than the classical approaches using reduced Lagrangian multiplier method. With the methods computation time for real-time vehicle dynamic simulation can be reduced up to 14 per cent compared to the classical approach.

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Development of A Haptic Steering System for a Low Cost Vehicle Simulator using Proving Ground Test Data (주행 시험 데이터를 이용한 저가형 차량시물레이터의 조향감 재현 장치 구현)

  • Kim, Sung-Soo;Jeong, Sang-Yoon;Lee, Chang-Ho
    • Transactions of the Korean Society of Automotive Engineers
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    • v.13 no.2
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    • pp.37-43
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    • 2005
  • A haptic steering system which reflects steering reaction torque has been developed for a fixed base vehicle simulator. The haptic steering system consists of a steering effort sensor, MR-clutch, AC servo motor and controller. In order to generate realistic steering torque feel to driver and at the same time to meet real-time simulation requirement, 3D torque map is constructed by experimental data and torque generation algorithm using the torque map has been also developed. 3D torque map is constructed using curve fitting and interpolation of the measured values of the steering angle, velocity and steering torque from actual slalom test on the proving ground. In order to carry out performance test of the developed haptic steering system, a fixed based vehicle simulator is constructed by integrating real time vehicle dynamics module, VR-video/audio module, and the haptic steering system. Steering torque and steering angle curves have been obtained from virtual testing in the vehicle simulator and performance of the haptic steering system has been evaluated.