• 제목/요약/키워드: Real-time scheduling algorithm

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실시간 시스템에서 성능 향상 기법 (Enhanced Technique for Performance in Real Time Systems)

  • 김명준
    • 한국IT서비스학회지
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    • 제16권3호
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    • pp.103-111
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    • 2017
  • The real time scheduling is a key research area in high performance computing and has been a source of challenging problems. A periodic task is an infinite sequence of task instance where each job of a task comes in a regular period. The RMS (Rate Monotonic Scheduling) algorithm has the advantage of a strong theoretical foundation and holds out the promise of reducing the need for exhaustive testing of the scheduling. Many real-time systems built in the past based their scheduling on the Cyclic Executive Model because it produces predictable schedules which facilitate exhaustive testing. In this work we propose hybrid scheduling method which combines features of both of these scheduling algorithms. The original rate monotonic scheduling algorithm didn't consider the uniform sampling tasks in the real time systems. We have enumerated some issues when the RMS is applied to our hybrid scheduling method. We found the scheduling bound for the hard real-time systems which include the uniform sampling tasks. The suggested hybrid scheduling algorithm turns out to have some advantages from the point of view of the real time system designer, and is particularly useful in the context of large critical systems. Our algorithm can be useful for real time system designer who must guarantee the hard real time tasks.

CAN기반 실시간 시스템을 위한 확장된 EDS 알고리즘 개발 (Development of an Extended EDS(Earliest Deadline Scheduling) Algorithm for the CAN-Based Real-Time System)

  • 이병훈;김홍열;김대원
    • 대한전기학회논문지:시스템및제어부문D
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    • 제51권7호
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    • pp.294-301
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    • 2002
  • A new dynamic scheduling algorithm is proposed for CAN-based real-time system in this paper. The proposed algorithm is extended from an existing EDS(Earliest Deadline Scheduling) approach having a solution to the priority inversion. Using the proposed algorithm, the available bandwidth of network media can be checked dynamically, and consequently arbitration delay causing the miss of deadline can be avoided. Also, non-real time messages can be processed with their bandwidth allocation. Full network utilization and real-time transmission feasibility can be achieved through the algorithm. To evaluate the performance of algorithm, two simulation tests are performed. The first one is transmission data measurement per minute for periodic messages and the second one is feasibility in the system with both periodic messages and non-real time message.

시간-자원 트레이드오프 프로젝트 스케줄링 문제 해결을 위한 시뮬레이티드 어닐링 기반 휴리스틱 알고리즘 개발 (Development of a Heuristic Algorithm Based on Simulated Annealing for Time-Resource Tradeoffs in Project Scheduling Problems)

  • 김건아;서윤호
    • 한국정보시스템학회지:정보시스템연구
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    • 제28권4호
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    • pp.175-197
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    • 2019
  • Purpose This study develops a heuristic algorithm to solve the time-resource tradeoffs in project scheduling problems with a real basis. Design/methodology/approach Resource constrained project scheduling problem with time-resource tradeoff is well-known as one of the NP-hard problems. Previous researchers have proposed heuristic that minimize Makespan of project scheduling by deriving optimal combinations from finite combinations of time and resource. We studied to solve project scheduling problems by deriving optimal values from infinite combinations. Findings We developed heuristic algorithm named Push Algorithm that derives optimal combinations from infinite combinations of time and resources. Developed heuristic algorithm based on simulated annealing shows better improved results than genetic algorithm and further research suggestion was discussed as a project scheduling problem with multiple resources of real numbers.

A Modified Dynamic Weighted Round Robin Cell Scheduling Algorithm

  • Kwak, Ji-Young;Nam, Ji-Seung;Kim, Do-Hyun
    • ETRI Journal
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    • 제24권5호
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    • pp.360-372
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    • 2002
  • In this paper, we propose the modified dynamic weighted round robin (MDWRR) cell scheduling algorithm, which guarantees the delay property of real-time traffic and also efficiently transmits non-real-time traffic. The proposed scheduling algorithm is a variation of the dynamic weighted round robin (DWRR) algorithm and guarantees the delay property of real-time traffic by adding a cell transmission procedure based on delay priority. It also uses a threshold to prevent the cell loss of non-real-time traffic that is due to the cell transmission procedure based on delay priority. Though the MDWRR scheduling algorithm may be more complex than the conventional DWRR scheme, considering delay priority minimizes cell delay and decreases the required size of the temporary buffer. The results of our performance study show that the proposed scheduling algorithm has better performance than the conventional DWRR scheme because of the delay guarantee of real-time traffic.

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위상 정렬과 여유 시간 기반 주기 및 실시간 비주기 태스크 스케줄링 알고리즘 (Periodic and Real-Time Aperiodic Task Scheduling Algorithm based on Topological Sort and Residual Time)

  • 김시완;박홍성
    • 제어로봇시스템학회논문지
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    • 제18권4호
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    • pp.302-307
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    • 2012
  • Real-time systems perform periodic tasks and real-time aperiodic tasks such as alarm processing. Especially the periodic tasks included in control systems such as robots have precedence relationships among them. This paper proposes a new scheduling algorithm based on topological sort and residual time. The precedence relationships among periodic tasks are translated to the priorities of the tasks using topological sort algorithm. During the execution of the system the proposed scheduling algorithm decides on whether or not a newly arrived real-time aperiodic task is accepted based on residual time whenever the aperiodic task such as alarm is arrived. The proposed algorithm is validated using examples.

실시간 시스템에서 태스크 이용율을 이용한 스케줄링 가능성 검사 (Schedulability Test using task utilization in Real-Time system)

  • 임경현;서재현;박경우
    • 인터넷정보학회논문지
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    • 제6권2호
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    • pp.25-35
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    • 2005
  • 실시간 스케줄링 알고리즘에서는 비율단조(RM) 스케줄링 알고리즘과 마감시한(EDF) 스케줄링 알고리즘이 가장 일반적으로 사용되고 있다. 이러한 알고리즘에서는 태스크 집합의 전체 이용율 값을 가지고 수행 가능성을 판별하였다. 그러나 임의의 태스크에서 이용율 값이 초과되면 개별 태스크의 한계성을 전혀 예측할 수 없는 문제점이 있었다. 본 논문에서 제안한 알고리즘은 이용율 값이 초과한 태스크를 예측하고, 개별 태스크의 이용율 값을 기반으로 스케줄링 가능성 여부를 판단하는 방법을 제시하였다. 또한, 실시간 시스템에서 스케줄링 가능성 검사의 한계성을 시뮬레이션을 통해 예측하고 결과를 분석하였다.

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실시간 패킷 스케줄링을 위한 수락 제어 알고리즘 (Admission Control Algorithm for Real-Time Packet Scheduling)

  • 류연승;조세형;원유집
    • 한국멀티미디어학회논문지
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    • 제7권9호
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    • pp.1273-1281
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    • 2004
  • 실시간 트래픽 전송에서 종단간 지연시간 한도를 보장하기 위한 방법으로 EDF 알고리즘을 이용한 실시간 패킷 스케줄링에 대한 많은 연구들이 있어왔다. 그러나, EDF기반 패킷 스케줄러는 비실시간 트래픽이 존재하는 경우 실시간 트래픽의 실시간 요구조건을 보장할 수 없게 된다. 본 논문에서 EDF 알고리즘을 사용하는 실시간 패킷 스케줄러에서 비실시간 트래픽을 고려하는 패킷 스케줄러 기법과 수락 제어 알고리즘을 연구하였다. 제안하는 수락 제어 알고리즘은 유사 다항 시간(pseudo-polynomial time)의 시간 복잡도를 가지지만 실험을 통해 적은 수행 시간 부담으로 사용할 수 있음을 보였다.

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FlashEDF: An EDF-style Scheduling Scheme for Serving Real-time I/O Requests in Flash Storage

  • Lim, Seong-Chae
    • International Journal of Internet, Broadcasting and Communication
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    • 제10권3호
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    • pp.26-34
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    • 2018
  • In this paper, we propose a scheduling scheme that can efficiently serve I/O requests having deadlines in flash storage. The I/O requests with deadlines, namely, real-time requests, are assumed to be issued for streaming services of continuous media. Since a Web-based streaming server commonly supports downloads of HTMLs or images, we also aim to quickly process non-real-time I/O requests, together with real-time ones. For this purpose, we adopt the well-known rate-reservation EDF (RR-EDF) algorithm for determining scheduling priorities among mixed I/O requests. In fact, for the use of an EDF-style algorithm, overhead of task's switching should be low and predictable, as with its application of CPU scheduling. In other words, the EDF algorithm is inherently unsuitable for scheduling I/O requests in HDD storage because of highly varying latency times of HDD. Unlike HDD, time for reading a block in flash storage is almost uniform with respect to its physical location. This is because flash storage has no mechanical component, differently from HDD. By capitalizing on this uniform block read time, we compute bandwidth utilization rates of real-time requests from streams. Then, the RR-EDF algorithm is applied for determining how much storage bandwidth can be assigned to non-real-time requests, while meeting deadlines of real-time requests. From this, we can improve the service times of non-real-time requests, which are issued for downloads of static files. Because the proposed scheme can expand flexibly the scheduling periods of streams, it can provide a full usage of slack times, thereby improving the overall throughput of flash storage significantly.

자동차 전장용 실시간 태스크 스케줄링 알고리즘 (Real-Time Task Scheduling Algorithm for Automotive Electronic System)

  • 권규호;이정욱;김기석;김재영;김주만
    • 대한임베디드공학회논문지
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    • 제5권2호
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    • pp.103-110
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    • 2010
  • Due to the increasing amount of electronic control system in a vehicle, the automotive software is increasingly sophisticated and complicated. Therefore it may be faced a time critical problem caused by its complexity. In order to solve such problems, the automotive electronic system can use a real-time scheduling mechanism based on predictability. We first consider the standard specification of the AUTOSAR OS and uC/OS-II such as its scheduling theory with time determinism. In this paper, we propose the scheduling algorithm to be conformable to a conformance class of OSEK/VDX specification. Algorithm analysis shows that our scheduling algorithm outperforms an existing Trampoline OS by intuition.

An On-line Algorithm to Search Minimum Total Error for Imprecise Real-time Tasks with 0/1 Constraint

  • Song Gi-Hyeon
    • 한국멀티미디어학회논문지
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    • 제8권12호
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    • pp.1589-1596
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    • 2005
  • The imprecise real-time system provides flexibility in scheduling time-critical tasks. Most scheduling problems of satisfying both 0/1 constraint and timing constraints, while the total error is minimized, are NP complete when the optional tasks have arbitrary processing times. Liu suggested a reasonable strategy of scheduling tasks with the 0/1 constraint on uniprocessors for minimizing the total error. Song et al suggested a reasonable strategy of scheduling tasks with the 0/1 constraint on multiprocessors for minimizing the total error. But, these algorithms are all off-line algorithms. On the other hand, in the case of on line scheduling, Shih and Liu proposed the NORA algorithm which can find a schedule with the minimum total error for a task system consisting solely of on-line tasks that are ready upon arrival. But, for the task system with 0/1 constraint, it has not been known whether the NORA algorithm can be optimal or not in the sense that it guarantees all mandatory tasks are completed by their deadlines and the total error is minimized. So, this paper suggests an optimal algorithm to search minimum total error for the imprecise on-line real-time task system with 0/1 constraint. Furthermore, the proposed algorithm has the same complexity, O(N log N), as the NORA algorithm, where N is the number of tasks.

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