• Title/Summary/Keyword: Real-time Tracking

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Hybrid Inertial and Vision-Based Tracking for VR applications (가상 현실 어플리케이션을 위한 관성과 시각기반 하이브리드 트래킹)

  • Gu, Jae-Pil;An, Sang-Cheol;Kim, Hyeong-Gon;Kim, Ik-Jae;Gu, Yeol-Hoe
    • Proceedings of the KIEE Conference
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    • 2003.11b
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    • pp.103-106
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    • 2003
  • In this paper, we present a hybrid inertial and vision-based tracking system for VR applications. One of the most important aspects of VR (Virtual Reality) is providing a correspondence between the physical and virtual world. As a result, accurate and real-time tracking of an object's position and orientation is a prerequisite for many applications in the Virtual Environments. Pure vision-based tracking has low jitter and high accuracy but cannot guarantee real-time pose recovery under all circumstances. Pure inertial tracking has high update rates and full 6DOF recovery but lacks long-term stability due to sensor noise. In order to overcome the individual drawbacks and to build better tracking system, we introduce the fusion of vision-based and inertial tracking. Sensor fusion makes the proposal tracking system robust, fast, accurate, and low jitter and noise. Hybrid tracking is implemented with Kalman Filter that operates in a predictor-corrector manner. Combining bluetooth serial communication module gives the system a full mobility and makes the system affordable, lightweight energy-efficient. and practical. Full 6DOF recovery and the full mobility of proposal system enable the user to interact with mobile device like PDA and provide the user with natural interface.

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Real-Time Object Tracking and Segmentation Using Adaptive Color Snake Model

  • Seo Kap-Ho;Shin Jin-Ho;Kim Won;Lee Ju-Jang
    • International Journal of Control, Automation, and Systems
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    • v.4 no.2
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    • pp.236-246
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    • 2006
  • Motion tracking and object segmentation are the most fundamental and critical problems in vision tasks such as motion analysis. An active contour model, snake, was developed as a useful segmenting and tracking tool for rigid or non-rigid objects. In this paper, the development of new snake model called 'adaptive color snake model (ACSM)' for segmentation and tracking is introduced. The simple operation makes the algorithm runs in real-time. For robust tracking, the condensation algorithm was adopted to control the parameters of ACSM. The effectiveness of the ACSM is verified by appropriate simulations and experiments.

Reliable Measurement Selection for The Small Target Detection and Tracking in The IR Scanning Images (적외선 주사 영상에서 소형 표적의 탐지 및 추적을 위한 신뢰성 있는 측정치 선택 기법)

  • Yang, Yu-Kyung;Kim, Sung-Ho
    • Journal of the Korea Institute of Military Science and Technology
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    • v.11 no.1
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    • pp.75-84
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    • 2008
  • A new automatic small target detection and tracking algorithm for the real-time IR surveillance system is presented. The automatic target detection and tracking algorithm of the real-time systems, requires low complexity and robust tracking performance in the cluttered environment. Linear-array and parallel-scan IR systems usually suffer from severe scan noise caused by the detector non-uniformity. After the spatial filtering and thresholding, this scan noise still remains as high amplitude clutter which degrades the target detection rate and tracking performance. In this paper, we propose a new feature which consists of area and validity information of a measurement. By adopting this feature to the measurements selection and track confirmation, we can increase the target detection rate and reduce both the track loss rate and false track rate. From the experimental results, we can validate the feasibility of the proposed method in the noisy IR images.

Real Time System Realization for Binocular Eyeball Tracking Screen Cursor

  • Ryu Kwang-Ryol;Chai Duck-Hyun;Sclabassi Robert J.
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2006.05a
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    • pp.841-846
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    • 2006
  • A real time system realization for binocular eyeball tracking cursor on the computer monitor screen is presented in the paper. The processing for searching iris and tracking the cursor are that a facial is acquired by the small CCD camera, convert it into binary image, search for the eye two using the five region mask method in the eye surroundings and the side four points diagonal positioning method is searched the each iris. The tracking cursor is matched by measuring the iris central moving position, The cursor controlling is achieved by comparing two related distances between the iris maximum moving and the cursor moving to calculate the moving stance from gazing position and screen. The experimental result are obtained by examining some adults person on the system.

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A Highly Efficient and Fast Algorithm for Implementing a Real-Time Software GNSS Receiver

  • Im, Sung-Hyuck;Jee, Gyu-In;Kim, Hak-Sun;Cho, Sang-Do;Ko, Sun-Jun
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • v.2
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    • pp.395-398
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    • 2006
  • In this paper, for implementing a real-time software GNSS receiver we propose the highly efficient and fast algorithms such as partial down-conversion, phase rotator, composite I&Q accumulation, Virtual DCO technique, and parallel acquisition using FFT. When the proposed algorithms are used, more 30 tracking channels with 3 tracking arm(early-prompt-late) is operated real-time on Intel 2.8GHz personal computer. Also, the partial down-conversion reduces the FFT size, for parallel acquisition, to 1/8 of conventional FFT-size and the program size includes map is not exceed 1Mbyte. Finally, the proposed real-time software GNSS receiver using the proposed algorithms provides the navigation solution with below 10 meter rms error.

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Study on the Real-Time Moving Object Tracking using Fuzzy Controller (퍼지 제어기를 이용한 실시간 이동 물체 추적에 관한 연구)

  • Kim Gwan-Hyung;Kang Sung-In;Lee Jae-Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.1
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    • pp.191-196
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    • 2006
  • This paper presents the moving object tracking method using vision system. In order to track object in real time, the image of moving object have to be located the origin of the image coordinate axes. Accordingly, Fuzzy Control System is investigated for tracking the moving object, which control the camera module with Pan/Tilt mechanism. Hereafter, so the this system is applied to mobile robot, we design and implement image processing board for vision system. Also fuzzy controller is implemented to the StrongArm board. Finally, the proposed fuzzy controller is useful for the real-time moving object tracking system by experiment.

A Study on the Visual Attention of Game Broadcast Real-time Review Using Eye Tracking: Focusing on Mobile Platform (아이트래킹을 활용한 개인 게임방송 실시간 댓글의 시각적 주의에 관한 연구: 모바일 플랫폼을 중심으로)

  • Yin, Shuo-Han;Wang, Jin-Nan;Hwang, Mi-Kyung;Lee, Sang-Ho
    • Journal of Digital Convergence
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    • v.20 no.5
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    • pp.733-739
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    • 2022
  • The study investigated the users' functional requirement, degree of acceptance and preference of game broadcast real-time review .Secondly it comparatively analyzed the types and locations of game broadcast real-time review through eye tracking tech. The results show that users have high functional requirements and high acceptance for game broadcast real-time review but their preference has no significant correlation with the feature. Among the types of game broadcast real-time review the type with translucent text bubble took the highest visual attention. The above shows that the users' visual behavior has the tendency of special style. The visual attention analysis results of different types and locations of game broadcast real-time review in the study can play a guiding role in the interface design of real-time review feature in the future.

Mapping of Real-Time 3D object movement

  • Tengis, Tserendondog;Batmunkh, Amar
    • International Journal of Internet, Broadcasting and Communication
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    • v.7 no.2
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    • pp.1-8
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    • 2015
  • Tracking of an object in 3D space performed in real-time is a significant task in different domains from autonomous robots to smart vehicles. In traditional methods, specific data acquisition equipments such as radars, lasers etc, are used. Contemporary computer technology development accelerates image processing, and it results in three-dimensional stereo vision to be used for localizing and object tracking in space. This paper describes a system for tracking three dimensional motion of an object using color information in real time. We create stereo images using pair of a simple web camera, raw data of an object positions are collected under realistic noisy conditions. The system has been tested using OpenCV and Matlab and the results of the experiments are presented here.

Implementation of Real-Time Software GPS Receiver and Performance Analysis (실시간 소프트웨어 GPS 수신기 구현 및 성능 분석)

  • Kwag, Heui-Sam;Ko, Sun-Jun;Won, Jong-Hoon;Lee, Ja-Sung
    • Proceedings of the KIEE Conference
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    • 2004.07d
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    • pp.2350-2352
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    • 2004
  • This paper presents the implementation-tation of the real-time software GPS Receiver based on FFT and FLL assisted PLL tracking algorithm. The FFT(fast fourier transform) based GPS si-gnal acquisition scheme provides a fast TTFF(time to first fix) performance. The tracking based on FLL assisted PLL enables tracking of GPS signal in a high dynamic environment. The designed software GPS receiver uses the indexing method for generating replica carrier to reduce computation load. The performance of the implemented GPS receiver is evaluated using high-dynamic simulated data from a simulator and real static data.

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Real-time Face Tracking Method using Improved CamShift (향상된 캠쉬프트를 사용한 실시간 얼굴추적 방법)

  • Lee, Jun-Hwan;Yoo, Jisang
    • Journal of Broadcast Engineering
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    • v.21 no.6
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    • pp.861-877
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    • 2016
  • This paper first discusses the disadvantages of the existing CamShift Algorithm for real time face tracking, and then proposes a new Camshift Algorithm that performs better than the existing algorithm. The existing CamShift Algorithm shows unstable tracking when tracing similar colors in the background of objects. This drawback of the existing CamShift is resolved by using Kinect’s pixel-by-pixel depth information and the Skin Detection algorithm to extract candidate skin regions based on HSV color space. Additionally, even when the tracking object is not found, or when occlusion occurs, the feature point-based matching algorithm makes it robust to occlusion. By applying the improved CamShift algorithm to face tracking, the proposed real-time face tracking algorithm can be applied to various fields. The results from the experiment prove that the proposed algorithm is superior in tracking performance to that of existing TLD tracking algorithm, and offers faster processing speed. Also, while the proposed algorithm has a slower processing speed than CamShift, it overcomes all the existing shortfalls of the existing CamShift.