• 제목/요약/키워드: Real-time Model

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Geo/D/1/1 모형에서의 실시간 원격 추정값의 오차 분석 (Analysis of Real-time Error for Geo/D/1/1 Model)

  • Yutae, Lee
    • 한국정보통신학회논문지
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    • 제27권1호
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    • pp.135-138
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    • 2023
  • In this paper, we study real-time error in the context of monitoring a binary information source through a delay system. To derive the average real-time error, we model the delay system as a discrete time Geo/D/1/1 queueing model. Using a discrete time three-dimensional Markov chain with finite state space, we analyze the queueing model. We also perform some numerical analysis on various system parameters: state transition probabilities of binary information source; transmission times; and transmission frequencies. When the state changes of the information source are positively correlated and negatively correlated, we investigate the relationship between transmission time and transmission frequency.

비정상 시변 신호 인식기의 실시간 구현 및 근피로도 측정에의 응용 (Real Time Implementittion of Time Varying Nonstationary Signal Identifier and Its Application to Muscle Fatigue Monitoring)

  • 이진;이영석;김성환
    • 대한의용생체공학회:의공학회지
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    • 제16권3호
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    • pp.317-324
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    • 1995
  • A need exists for the accurate identification of time series models having time varying parameters, as is important in the case of real time identification of nonstationary EMG signal. Thls paper describes real time identification and muscle fatigue monitoring method of nonstationary EMG signal. The method is composed of the efficient identifier which estimates the autoregressive parameters of nonstationary EMG signal model, and its real time implementation by using T805 parallel processing computer. The method is verified through experiment with real EMG signals which are obtained from surface electrode. As a result, the proposed method provides a new approach for real time Implementation of muscle fatigue monitoring and the execution time is 0.894ms/sample for 1024Hz EMG signal.

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Squall: 실시간 이벤트와 마이크로-배치의 동시 처리 지원을 위한 TMO 모델 기반의 실시간 빅데이터 처리 프레임워크 (Squall: A Real-time Big Data Processing Framework based on TMO Model for Real-time Events and Micro-batch Processing)

  • 손재기;김정국
    • 정보과학회 논문지
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    • 제44권1호
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    • pp.84-94
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    • 2017
  • 최근 다양하고 방대한 양의 데이터를 처리하기 위해 빅데이터의 특성인 5V(Volume, Variety, Velocity, Veracity, Value) 중에서도 속도(Velocity)의 중요성이 강조되면서 대량의 데이터를 빠르고 정확하게 처리하는 기술인 실시간 스트림 처리(Real-time Stream processing)를 위해 많은 연구가 진행되고 있다. 본 논문에서는 실시간 빅데이터 처리를 위해 대표적인 실시간 객체 모델인 TMO(Time-triggered Message-triggered Object) 개념을 도입한 Squall 프레임워크를 제시하고, 단일 노드에서 동작하는 Squall 프레임워크와 그 동작들에 대해 기술한다. TMO는 작업을 수행할 때, 특정 조건에 대해 실시간으로 처리하는 비주기적인 처리방법과 일정 시간 간격동안 주기적인 처리를 지원하는 객체 모델이다. 따라서 Squall 프레임워크는 실시간 빅데이터의 실시간 이벤트 스트림 및 마이크로-배치 처리를 동시에 지원하고, 기존 아파치 스톰과 스파크 스트리밍 대비 상대적으로 우수한 성능을 제공한다. 하지만 Squall은 대부분의 프레임워크에서 제공되는 다중 노드에서의 실시간 분산처리를 위한 추가적인 개발이 필요하다. 결론적으로, TMO 모델의 장점은 실시간 빅데이터 처리시 기존 아파치의 스톰이나 스파크 스트리밍의 단점들을 극복할 수 있다. 이러한 TMO 모델은 실시간 빅데이터 처리에 있어 유용한 모델로서의 가능성을 가지고 있다.

엣지 클라우드 시스템 기반 버스 정보 시스템의 지연시간 분석연구 (A Study on the Latency Analysis of Bus Information System Based on Edge Cloud System)

  • 서승호;고대식
    • Journal of Platform Technology
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    • 제11권3호
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    • pp.3-11
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    • 2023
  • 실시간 관제 시스템은 IoT, 이동통신과 같은 기반 기술의 발달과 공장관리, 차량 운행 체크 등 실시간성이 중요시되는 서비스가 증가함에 따라 급격히 성장하고 있다. 이 시스템의 시간적 민감성을 높이기 위해 다양한 솔루션이 제시되어 왔으나, 현재 대부분의 실시간 관제 시스템은 관제소 등에 위치한 로컬 서버와 다수의 클라이언트로 구성되어 있고, 이들은 다양한 단계를 거쳐 관제 시스템이 위치한 로컬 서버로 전송되고, 그 대응 역시 동일한 단계를 거쳐 진행되는 등 기존 네트워크 및 시스템의 구조적 한계가 있다. 본 논문에서는 실시간 관제 시스템 중 하나인 버스 정보 시스템이 정보를 수집한 시점에서 사용자에게 해당 정보를 제공하기까지 소모되는 시간을 줄일 수 있는 엣지 컴퓨팅 기반 실시간 관제 모델을 제안하였다. 기존 모델과 엣지 컴퓨팅 모델을 시뮬레이션 한 결과, 엣지 컴퓨팅 모델은 사용자에게 데이터를 전송하기 위한 코스트가 기존 모델에 비해 최소 10% 에서 최대 80%까지 감소함을 확인하였다.

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Memory Allocation in Mobile Multitasking Environments with Real-time Constraints

  • Hyokyung, Bahn
    • International Journal of Internet, Broadcasting and Communication
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    • 제15권1호
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    • pp.79-84
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    • 2023
  • Due to the rapid performance improvement of smartphones, multitasking on mobile platforms has become an essential feature. Unlike traditional desktop or server environments, mobile applications are mostly interactive jobs where response time is important, and some applications are classified as real-time jobs with deadlines. When interactive and real-time jobs run concurrently, memory allocation between multitasking applications is a challenging issue as they have different time requirements. In this paper, we study how to allocate memory space when real-time and interactive jobs are simultaneously executed in a smartphone to meet the multitasking requirements between heterogeneous jobs. Specifically, we analyze the memory size required to satisfy the constraints of real-time jobs and present a new model for allocating memory space between heterogeneous multitasking jobs. Trace-driven simulations show that the proposed model provides reasonable performance for interactive jobs while guaranteeing the requirement of real-time jobs.

A Dual Modeling Method for a Real-Time Palpation Simulator

  • Kim, Sang-Youn;Park, Se-Kil;Park, Jin-Ah
    • Journal of Information Processing Systems
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    • 제8권1호
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    • pp.55-66
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    • 2012
  • This paper presents a dual modeling method that simulates the graphic and haptic behavior of a volumetric deformable object and conveys the behavior to a human operator. Although conventional modeling methods (a mass-spring model and a finite element method) are suitable for the real-time computation of an object's deformation, it is not easy to compute the haptic behavior of a volumetric deformable object with the conventional modeling method in real-time (within a 1kHz) due to a computational burden. Previously, we proposed a fast volume haptic rendering method based on the S-chain model that can compute the deformation of a volumetric non-rigid object and its haptic feedback in real-time. When the S-chain model represents the object, the haptic feeling is realistic, whereas the graphical results of the deformed shape look linear. In order to improve the graphic and haptic behavior at the same time, we propose a dual modeling framework in which a volumetric haptic model and a surface graphical model coexist. In order to inspect the graphic and haptic behavior of objects represented by the proposed dual model, experiments are conducted with volumetric objects consisting of about 20,000 nodes at a haptic update rate of 1000Hz and a graphic update rate of 30Hz. We also conduct human factor studies to show that the haptic and graphic behavior from our model is realistic. Our experiments verify that our model provides a realistic haptic and graphic feeling to users in real-time.

Analytic Model for Optimal Checkpoints in Mobile Real-time Systems

  • Lim, Sung-Hwa;Lee, Byoung-Hoon;Kim, Jai-Hoon
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권8호
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    • pp.3689-3700
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    • 2016
  • It is not practically feasible to apply hardware-based fault-tolerant schemes, such as hardware replication, in mobile devices. Therefore, software-based fault-tolerance techniques, such as checkpoint and rollback schemes, are required. In checkpoint and rollback schemes, the optimal checkpoint interval should be applied to obtain the best performance. Most previous studies focused on minimizing the expected execution time or response time for completing a given task. Currently, most mobile applications run in real-time environments. Therefore, it is extremely essential for mobile devices to employ optimal checkpoint intervals as determined by the real-time constraints of tasks. In this study, we tackle the problem of determining the optimal inter-checkpoint interval of checkpoint and rollback schemes to maximize the deadline meet ratio in real-time systems and to build a probabilistic cost model. From this cost model, we can numerically find the optimal checkpoint interval using mathematical tools. The performance of the proposed solution is evaluated using analytical estimates.

A Forwarding Scheme for (m,k)-firm Streams Based on Local Decision in Wireless Sensor Networks

  • Li, Bijun;Kim, Ki-Il
    • Journal of information and communication convergence engineering
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    • 제9권6호
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    • pp.775-779
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    • 2011
  • As the technology of multimedia sensor networks is desired in large numbers of applications nowadays, real-time service becomes one of the most important research challenges. Even though lots of related works have been conducted to meet this requirement in several ways, the specific traffic model for real-time has not been taken yet. Thus, it causes lack of adaptability of those approaches in real deployment. To solve this problem, in this paper, we model the application via (m,k)-firm streams which have weakly hard real-time property. And then, a novel forwarding scheme based on modified DBP (Distance-Based Priority) is proposed by considering local-DBP and stream DBP together. Local-DBP can contribute to identify the detailed causes of unsatisfied quality, that is, network congestion or wireless link failure. Simulation results reveal that (m,k)-firm is a good traffic model for multimedia sensor networks and the proposed scheme can contribute to guarantee real-time requirement well.

Real-time hybrid testing using model-based delay compensation

  • Carrion, Juan E.;Spencer, B.F. Jr.
    • Smart Structures and Systems
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    • 제4권6호
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    • pp.809-828
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    • 2008
  • Real-time hybrid testing is an attractive method to evaluate the response of structures under earthquake loads. The method is a variation of the pseudodynamic testing technique in which the experiment is executed in real time, thus allowing investigation of structural systems with time-dependent components. Real-time hybrid testing is challenging because it requires performance of all calculations, application of displacements, and acquisition of measured forces, within a very small increment of time. Furthermore, unless appropriate compensation for time delays and actuator time lag is implemented, stability problems are likely to occur during the experiment. This paper presents an approach for real-time hybrid testing in which time delay/lag compensation is implemented using model-based response prediction. The efficacy of the proposed strategy is verified by conducting substructure real-time hybrid testing of a steel frame under earthquake loads. For the initial set of experiments, a specimen with linear-elastic behavior is used. Experimental results agree well with the analytical solution and show that the proposed approach and testing system are capable of achieving a time-scale expansion factor of one (i.e., real time). Additionally, the proposed method allows accurate testing of structures with larger frequencies than when using conventional time delay compensation methods, thus extending the capabilities of the real-time hybrid testing technique. The method is then used to test a structure with a rate-dependent energy dissipation device, a magnetorheological damper. Results show good agreement with the predicted responses, demonstrating the effectiveness of the method to test rate-dependent components.

실시간 침입 탐지를 위한 에이전트 모델의 설계 (A Design of Agent Model for Real-time Intrusion Detection)

  • 이문구;전문석
    • 한국정보처리학회논문지
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    • 제6권11호
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    • pp.3001-3010
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    • 1999
  • The most of intrusion detection methods do not detect intrusion on real-time because it takes a long time to analyze an auditing data for intrusions. To solve the problem, we are studying a real-time intrusion detection. Therefore, this paper proposes an agent model using multi warning level for real-time intrusion detection. It applies to distributed environment using an extensibility and communication mechanism among agents, supports a portability, an extensibility and a confidentiality of IDS.

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