• 제목/요약/키워드: Real-time Communication

검색결과 4,203건 처리시간 0.034초

MPEG-4 CELP를 이용한 실시간 다자간 통신시스템의 구현 (Implementation of Real Time Multi-User Communication System with MPEG-4 CELP)

  • 김헌중;우광희;차형태
    • 한국음향학회지
    • /
    • 제19권3호
    • /
    • pp.57-62
    • /
    • 2000
  • 본 논문은 6∼24kbit/s의 저비트율의 전송율을 지원하는 MPEG-4 CELP CODEC과 실시간 처리를 위한 효율적인 알고리즘의 최적화를 통한 인터넷 환경에서의 PC-to-PC 실시간 양방향 다자간 동시 통화 시스템을 구현하였다. 현재 구현된 시스템은 MPEG-4 CELP Mode-I을 사용하여 음성신호 압축 비트 열을 생성하고 있으며, Mode-I서 지원하는 비트율 중 18200bps 모드를 사용하고 있다. 이 경우 1프레임 당 처리하는 샘플 데이터 수는 160 샘플이고 현재 데이터 전송을 위한 데이터 package는 5 프레임이 1 package(117 byte)로 구성되어져 있으며, 동시에 4명의 용자가 접속하여 실시간으로 다자간 양방향 통신이 가능하도록 구현되었다. 개발 환경은 Windows 운영체제 하에서 Microsoft Visual C++ 6.0을 사용하였다.

  • PDF

Memory Allocation in Mobile Multitasking Environments with Real-time Constraints

  • Hyokyung, Bahn
    • International Journal of Internet, Broadcasting and Communication
    • /
    • 제15권1호
    • /
    • pp.79-84
    • /
    • 2023
  • Due to the rapid performance improvement of smartphones, multitasking on mobile platforms has become an essential feature. Unlike traditional desktop or server environments, mobile applications are mostly interactive jobs where response time is important, and some applications are classified as real-time jobs with deadlines. When interactive and real-time jobs run concurrently, memory allocation between multitasking applications is a challenging issue as they have different time requirements. In this paper, we study how to allocate memory space when real-time and interactive jobs are simultaneously executed in a smartphone to meet the multitasking requirements between heterogeneous jobs. Specifically, we analyze the memory size required to satisfy the constraints of real-time jobs and present a new model for allocating memory space between heterogeneous multitasking jobs. Trace-driven simulations show that the proposed model provides reasonable performance for interactive jobs while guaranteeing the requirement of real-time jobs.

DOS 환경 로봇제어기용 실시간 운영체계를 위한 멀티태스킹 커널의 설계및 구현 (A design and implementation of DOS-based multitasking Kernel of the real-time operating systems for robot controller)

  • 장호;이기동
    • 제어로봇시스템학회논문지
    • /
    • 제3권4호
    • /
    • pp.373-380
    • /
    • 1997
  • In order to implement the real-time operating systems for robot controller, this paper proposes a systematic method for implementing the real-time kernel under the DOS environment. So far, we designed the robot control software and its own operating system simultaneously. Though robot operating systems have simple structure, it allows the developer to have a surplus time and effort to implement complete robot systems. In addition to this, in most cases of this type, operating systems does not support multitasking function, thus, low level hardware interrupts are used for real-time execution. Subsequently, some kinds of real-time tasks are hard to implement under this environment. Nowadays, the operating systems for robot controller requires multitasking functions, intertask communication and task synchronization mechanism, and rigorous real-time responsiveness. Thus, we propose an effective and low costs real-time systems for robot controller satisfying the various real-time characteristics. The proposed real-time systems are verified through real implementation.

  • PDF

실시간 임베디드 리눅스에서 다양한 주기적 타스크의 실시간 메커니즘 성능 분석 (On Benchmarking of Real-time Mechanisms in Various Periodic Tasks for Real-time Embedded Linux)

  • 고재환;최병욱
    • 로봇학회논문지
    • /
    • 제7권4호
    • /
    • pp.292-298
    • /
    • 2012
  • It is a real-time system that the system correctness depends not only on the correctness of the logical result of the computation but also on the result delivery time. Real-time Operating System (RTOS) is a software that manages the time of a microprocessor to ensure that the most important code runs first so that it is a good building block to design the real-time system. The real-time performance is achieved by using real-time mechanisms through data communication and synchronization of inter-task communication (ITC) between tasks. Therefore, test on the response time of real-time mechanisms is a good measure to predict the performance of real-time systems. This paper aims to analysis the response characteristics of real-time mechanisms in kernel space for real-time embedded Linux: RTAI and Xenomai. The performance evaluations of real-time mechanism depending on the changes of task periods are conducted. Test metrics are jitter of periodic tasks and response time of real-time mechanisms including semaphore, real-time FIFO, Mailbox and Message queue. The periodicity of tasks is relatively consistent for Xenomai but RTAI reveals smaller jitter as an average result. As for real-time mechanisms, semaphore and message transfer mechanism of Xenomai has a superior response to estimate deterministic real-time task execution. But real-time FIFO in RTAI shows faster response. The results are promising to estimate deterministic real-time task execution in implementing real-time systems using real-time embedded Linux.

분산네트워크시스템에서 TMO를 이용한 실시간 통신 시뮬레이션 구현 (The Implementation of Real Time Communication Simulation using TMO in Distributed Network systems)

  • 김광준;서종주;강기웅;윤찬호
    • 한국정보통신학회논문지
    • /
    • 제11권5호
    • /
    • pp.897-905
    • /
    • 2007
  • 본 논문에서는 TMO 실시간 객체 모델을 이용하여 실시간 통신 메시지 서비스를 효과적으로 지원하기 위해 새로운 프레임워크 및 동기화 메카니즘을 나타내었다. 또한 분산된 네트워크 시스템에서 TMO 구조를 이용하여 DHS(Distributed High-Precision Simulation) 응용 환경 에 적용함으로서 실시간 메시지 서 비스를 보장하였다. 분산된 다중 노드 시스템에서 TMO의 시간 구동 및 메시지 구동 구조는 실시간 통신 서비스 능력을 적시에 보장하기 위한 설계자의 노력을 충분히 줄일 수 있었으며, 제안된 프레임워크는 분산된 객체 구성요소들 사이의 데드라인 시간을 보다 쉽게 보장하기 위해 일관된 구조 및 구성을 제공하였다. 프로그래머의 데드라인 설계 시간을 처음 객체부터 적용하여 보장함으로서 형성될 수 있다. TMO 객체 모델을 기반으로 한 실시간 시뮬레이션에서 몇 가지의 TMO 구조의 장점을 가지고 있으며, TMO 객체 모델은 요구 명세서와 설계 사이의 강력한 연관성을 가지고 있다.

Design of Real-Time Monitoring System for Recycling Agricultural Resourcing Based on USN

  • Ji, Geun-Seok;Min, Byoung-Won;Oh, Yong-Sun;Mishima, Nobuo
    • International Journal of Contents
    • /
    • 제9권4호
    • /
    • pp.22-29
    • /
    • 2013
  • In this paper, we propose a integrated real-time monitoring system for recycling agriculture resourcing based on USN. We design and implement the monitoring system so that we can integrate the quality control of farmyard and liquid manures, barn environment monitoring, and positioning information control into a total management system performing recycling of excrement and manure. Selection of sensors and sensor-node construction and requirements, structure of wire/wireless communication networks, and design of monitoring program are also presented. As a result of operating our system, we can get over various drawbacks of conventional separated system and promote the proper circulation of excrement up to the farmyard. We confirm that these advanced effects arise from the effective management of the total system integrating quality control of farmyard/liquid manure, barn/farmhouse information, and vehicle moving monitoring information etc. Moreover, this monitoring system is able to exchange real-time information throughout communication networks so that we can construct a convenient information environment for agricultural community by converging IT technology with farm and stockbreeding industries. Finally we present some results of processing using our monitoring system. Sensing data and their graphs are processed in real-time, positioning information on the v-world map offers various moving paths of vehicles, and statistical analysis shows all the procedure from excrement occurrence to recycling and resourcing.

Development of Realtime EtherCAT Master Library Using INtime

  • Moon, Yong-Seon;Trong, Tuan Anh Vo;Ko, Nak-Yong;Seo, Dong-Jin;Lim, Seung-Woo
    • International Journal of Fuzzy Logic and Intelligent Systems
    • /
    • 제9권2호
    • /
    • pp.94-98
    • /
    • 2009
  • This paper proposes an architecture of a real-time EtherCAT master library called RtEML. The controls EtherCAT slaves under EtherCAT protocol in real-time. It provides a simple programming interface which is useful in developing robot application in C/C++ or C#. To achieve deterministic, hard real-time control in Microsoft Windows environment without additional hardware, INtime is used. Since INtime is designed specifically to take advantage of the powerful capabilities of the x86 processor architecture, the proposed RtEML achieves microseconds of real-time performance.

실시간 열차 정보 시스템에서의 차량간 광통신의 설계와 해석 (Design and Analysis of Communication Network in a Real-time Train Information System)

  • 권오상
    • 대한전기학회:학술대회논문집
    • /
    • 대한전기학회 1995년도 추계학술대회 논문집 학회본부
    • /
    • pp.534-538
    • /
    • 1995
  • In this paper, a realization of a real-time train information system(TIS) is discussed. The requirements of TIS which satisfy real-time constraints are analyzed in view of data transfer. For efficient data communication in TIS, a new network system is suggested and its real-time characteristics are analyzed and compared with the standard network system. A local unit is designed based on VMEbus system.

  • PDF

원자력 발전소 디지털 제어 시스템을 위한 네트워크의 실시간 특성 해석 (Real-Time Characteristic Analysis of a DCS Communication Network for Nuclear Power Plants)

  • 이성우;김석곤;송성일
    • 대한전기학회:학술대회논문집
    • /
    • 대한전기학회 2003년도 학술회의 논문집 정보 및 제어부문 B
    • /
    • pp.797-801
    • /
    • 2003
  • In this paper, a real-time communication method using a PICNET-NP (Plant Instrumentation and Control Network for Nuclear Power plant) is proposed with an analysis of the control network requirements of DCS (Distributed Control System) in nuclear power plants. The method satisfies deadline in case of worst data traffics by considering aperiodic and periodic real-time data and others.

  • PDF

Closed-loop Feedback Control for Enhancing QoS in Real-time communication Networks

  • Kim, Hyung-Seok;Kwon, Wook-Hyun
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 제어로봇시스템학회 2001년도 ICCAS
    • /
    • pp.40.1-40
    • /
    • 2001
  • In this paper, control theoretic approaches are proposed to guarantee QoS (Quality of Series) such as packet delay and packet loss of real-time traffic in high-speed communication network. Characteristics of variable rate real-time traÆc in communication networks are described. The mathematical model describing networks including source and destination nodes are suggested. By a traffic control mechanism, it is shown that worst-case end-to-end transfer delay of traffic can be controlled and packet loss can be prevented. The simulation shows results of delay control and buer level control to raise QoS in realtime traffic.

  • PDF