• Title/Summary/Keyword: Real-Time Simulator

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A Development of Real-time Monitoring Techniques for Synchronous Electric Generator Systems (동기 발전기 시스템의 실시간 모니터링 기술 개발)

  • Cho, Hyun Cheol
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.66 no.4
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    • pp.182-187
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    • 2017
  • Synchronous generators have been significantly applied in large-scale power plants and its monitoring systems are additionally established to sequentially observe states and outputs. We develop a computer based monitoring device for three-phase synchronous power generators in this paper. First, a test-bed of such generator system is created and then a interface board is constructed to transfer electric signals including the output voltage and the current from generators into a computer system via a data acquisition device. Its RMS(root-mean-square) values are continuously shown on a screen of computer systems and its time-histories graphs are additionally illustrated under a graphic user interface(GUI) mode. Lastly, we carry out real-time experiments using the generator system with the monitoring device to demonstrate its reliability and superiority by comparing results of a generic power analyzer which is well-used in measuring various power systems practically.

A study on advanced PV operation algorithm to improve the PV Power-Hardware-In-Loop Simulator (PV PHIL-시뮬레이터의 성능 개선을 위한 최적의 운영제어 알고리즘 연구)

  • Kim, Dae-Jin;Kim, Byungki;Ko, Hee-Sang;Jang, Moon-Seok;Ryu, Kyung-Sang
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.9
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    • pp.444-453
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    • 2017
  • This paper proposes an operational algorithm for a Photovoltaic Power-Hardware-In-Loop Simulator that is designed to improve the control algorithm and reliability of the PV Inverter. There was an instability problem in the PV PHILS with the conventional algorithm when it was connected tothe PV inverter. Initially, a real-time based computing unit with mathematical modeling of the PV array is implemented and a DC amplifier and an isolated device for DC power measurement are integrated. Several experiments were performed based on theabove concept undercertain conditions, which showed that the proposed algorithm is more effective for the PV characteristic test and grid evaluation test than the conventional method.

Colonoscopy Training Simulator

  • Yi, S.Y.;Woo, H.S.;Kwon, J.Y.;Joo, J.K.;Lee, D.Y.
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.57-61
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    • 2005
  • This paper presents a new colonoscopy training simulator that includes a specialized haptic device and graphics algorithms to transfer haptic sensation through a long and flexible tube, and manage large number of polygons. The developed haptic device makes the colonoscope tube move along the two guiding rods in the translational direction. The torque of the roll motion is transferred by a timing belt and pulleys. A special guide is developed, which allows the force and torque from the motors to be transmitted to the user without loss. The haptic device is evaluated by physicians. One of the important skills of the colonoscopy, jiggling is incorporated for the first time by the developed sensor mechanism using photo-sensors. A colonoscope handle that shares the look, feel, and functions with the actual colonoscope, is developed with the necessary electronics inside. The number of polygons is reduced by an edge-collapse algorithm for real-time simulation. The algorithms to import CT data, to segment the colon image, to extract centerline of the colon, and to construct the colon surface, are integrated into a Colon Modeling Kit system that performs all these processes in real-time.

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A Study of Real-Time Implementation of Dolby AC-3 Decoder in a DVD System (DVD 시스템에 있어서 DOLBY AC-3 디코더의 실시간 구현에 관한 연구)

  • Lee, Won-Woo;Kim, Sung-Ho;Jang, Sung-Chul;Lee, Hee-Soo;Heo, Jae-Hun
    • The Journal of the Acoustical Society of Korea
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    • v.15 no.2
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    • pp.12-20
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    • 1996
  • A real-time Dolby AC-3 decoder has been implemented using a 20-bit fixed point general purpose DSP chip. It is shown that AC-3 decoder of this paper has same performance as decoder of C-simulator on PC. And also, it is applied to DVD player. Especially, in this paper, we proved that it has shorter latency time than that of previous AC-3 decoder.

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Comparison a Forest Fire Spread variation according to weather condition change (기후조건 변화에 따른 산불확산 변화 비교)

  • Lee, Si-Young;Park, Houng-Sek
    • Proceedings of the Korea Institute of Fire Science and Engineering Conference
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    • 2008.11a
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    • pp.490-494
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    • 2008
  • We simulated a forest fire which was occurred in Yangyang area on 2005 and compared a results between two different weather conditions(real weather condition and mean weather condition since 1968) using FARSITE, which is a forest fire spread simulator for preventing and predicting fire in USDA. And, we researched a problem in the transition for introducing, so we serve the basic method for prevention and attacking fire. In the result, severe weather condition on 2005 effected a forest fire behavior. The rate of spread under real weather condition was about 4 times faster than mean weather condition. Damaged area was about 10 time than mean weather condition. Therefore, Climate change will make a more sever fire season. As we will encounter to need for accurate prediction in near future, it will be necessary to predict a forest fire linked with future wether and fuel condition.

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Design of 6-DOF Attitude Controller of the UAV Simulator's Hovering Model

  • Keh, Joong-Eup;Lee, Mal-Young;Kim, Byeong-Il;Chang, Yu-Shin;Lee, Man-Hyung
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.969-974
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    • 2004
  • For a maneuvering unmanned autonomous helicopter, it is necessary to design a proper controller of each flight mode. In this paper, overall helicopter dynamics is derived and hovering model is linearized and transformed into a state equation form. However, since it is difficult to obtain parameters of stability derivatives in the state equation directly, a linear control model is derived by time-domain parametric system identification method with real flight data of the model helicopter. Then, two different controllers - a linear feedback controller with proportional gains and a robust controller - are designed and their performance is compared. Both proposed controllers show outstanding results by computer simulation. These validated controllers can be used to autonomous flight controller of a real unmanned model helicopter.

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Dynamic Culling Scheme Based on Altitude for Real-Time Rendering System (고도에 따른 렌더링 시스템을 위한 동적 컬링 방안)

  • Lee, Chungjae;Kang, Seokyoon;Kim, Ki Il
    • IEMEK Journal of Embedded Systems and Applications
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    • v.10 no.2
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    • pp.73-79
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    • 2015
  • Dynamic culling scheme is usually implemented to handle overhead caused by rendering the massive large-scale terrain data in flight simulator. However, existing culling scheme without considering altitude is not suitable for flight simulator due to additional computational overhead. To solve this problem, in this paper, we propose hybrid approach by applying two dynamic culling schemes depending on altitude. In addition, we remove unnessary computational overhead by creating different z-map resolution when aircraft changes its altitude. The proposed scheme is implemented with open graphic library and tested with real terrain data. Through the experimental results, we can recognize the improved rendering speed about 8 to 73 percents as compared to existing scheme.

Development of Simulation Environment for Autonomous Driving Algorithm Validation based on ROS (ROS 기반 자율주행 알고리즘 성능 검증을 위한 시뮬레이션 환경 개발)

  • Kwak, Jisub;Yi, Kyongsu
    • Journal of Auto-vehicle Safety Association
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    • v.14 no.1
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    • pp.20-25
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    • 2022
  • This paper presents a development of simulation environment for validation of autonomous driving (AD) algorithm based on Robot Operating System (ROS). ROS is one of the commonly-used frameworks utilized to control autonomous vehicles. For the evaluation of AD algorithm, a 3D autonomous driving simulator has been developed based on LGSVL. Two additional sensors are implemented in the simulation vehicle. First, Lidar sensor is mounted on the ego vehicle for real-time driving environment perception. Second, GPS sensor is equipped to estimate ego vehicle's position. With the vehicle sensor configuration in the simulation, the AD algorithm can predict the local environment and determine control commands with motion planning. The simulation environment has been evaluated with lane changing and keeping scenarios. The simulation results show that the proposed 3D simulator can successfully imitate the operation of a real-world vehicle.

Model Based Design and Validation of Control Systems using Real-time Operating System (실시간 운영체제를 적용한 제어시스템의 모델기반 설계 및 검증)

  • Youn, Jea-Myoung;Ma, Joo-Young;SunWoo, Myoung-Ho;Lee, Woo-Taik
    • Transactions of the Korean Society of Automotive Engineers
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    • v.16 no.2
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    • pp.8-17
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    • 2008
  • This paper presents the Matlab/Simulink-based software-in-the-loop simulation(SILS) environment which is the co-simulator for temporal and functional simulations of control systems. The temporal behavior of a control system is strongly dependent on the implemented software and hardware such as the real-time operating system, the target CPU, and the communication protocol. The proposed SILS abstracts the system with tasks, task executions, real-time schedulers, and real-time networks close to the implementation. Methods to realize these components in graphical block representations are investigated with Matlab/Simulink, which is most commonly used tool for designing and simulating control algorithms in control engineering. In order to achieve a seamless development from SILS to rapid control prototyping (RCP), the SILS block-set is designed to support automatic code generation without tool changes and block modifications.

Fast Convolution Method Using Real-time Masking Effects in Sound Reverberator (잔향 생성기에서 실시간 마스킹 효과를 이용한 고속 컨벌루션 방법)

  • Shin, Min-Cheol;Wang, Se-Myung
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.18 no.2
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    • pp.231-237
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    • 2008
  • With the advent of sound field simulator, many sound fields have been reproduced by obtaining the impulse responses of specific acoustic spaces like famous concert hall, opera house. This sound field reproduction has been done by the linear convolution operation between the sound input signal and the impulse response of certain acoustic space. However, the conventional finite impulse response based linear convolution operation always makes real-time implementation of sound field generator impossible due to the large amount of computational burden. This paper introduces the fast convolution method using perceptual redundancy in the processed signals, input audio signal and room impulse response. Temporal and spectral real-time masking blocks are implemented in the proposed convolution structure. It reduces the computational burden of convolution methods for real-time implementation of a sound field generator. The conventional convolutions are compared with the proposed one in views of computational burden and sound quality. In the proposed method, a considerable reduction in the computational burden was realized with acceptable changes in sound quality.