• Title/Summary/Keyword: Real time transport

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A Study on the Background Image Updating Algorithm for Detecting Fast Moving Objects (고속 객체 탐지를 위한 배경화면 갱신 알고리즘에 관한 연구)

  • Park, Jong-beom
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.15 no.4
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    • pp.153-160
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    • 2016
  • A developed skill of an intelligent CCTV is also advancing by using its Image Acquisition Device. The most important part in the field of detecting comparatively fast moving objects is to effectively reduce the loads on updating the background image in order to achieve real-time update. However, the ability of the current general-purpose computer extracting the texture as characteristics has limits in application mostly due to the loads on processes. In this thesis, an algorithm for real-time updating the background image in an applied area such as detecting the fast moving objects like a driving car in a video of at least 30 frames per second is suggested and the performance is analyzed by a test of extracting object region from real input image.

Real-Time Traffic Information Provision Using Individual Probe and Five-Minute Aggregated Data (개별차량 및 5분 집계 프로브 자료를 이용한 실시간 교통정보 제공)

  • Jang, Jinhwan
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.18 no.1
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    • pp.56-73
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    • 2019
  • Probe-based systems have been gaining popularity in advanced traveler information systems. However, the high possibility of providing inaccurate travel-time information due to the inherent time-lag phenomenon is still an important issue to be resolved. To mitigate the time-lag problem, different prediction techniques have been applied, but the techniques are generally regarded as less effective for travel times with high variability. For this reason, current 5-min aggregated data have been commonly used for real-time travel-time provision on highways with high travel-time fluctuation. However, the 5-min aggregation interval itself can further increase the time-lags in the real-time travel-time information equivalent to 5 minutes. In this study, a new scheme that uses both individual probe and 5-min aggregated travel times is suggested to provide reliable real-time travel-time information. The scheme utilizes individual probe data under congested conditions and 5-min aggregated data under uncongested conditions, respectively. As a result of an evaluation with field data, the proposed scheme showed the best performance, with a maximum reduction in travel-time error of 18%.

Congestion Control of a Priority-Ordered Buffer for Video Streaming Services (영상 스트리밍 서비스를 위한 우선순위 버퍼 혼잡제어 알고리즘)

  • Kim, Seung-Hun;Choi, Jae-Won;Choi, Seung-Sik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.4B
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    • pp.227-233
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    • 2007
  • According to the recent development of network technology, the demands of users are diversified and the needs of multimedia traffic are increasing. In general, UDP(User Datagram Protocol) traffic is used to transport multimedia data, which satisfied the real-time and isochronous characteristics. UDP traffic competes with TCP traffic and incur the network congestion. However, TCP traffic performs network congestion control but does not consider the receiver's status. Thus, it is not appropriate in case of streaming services. In this paper, we solve a fairness problems and proposed a network algorithm based on RTP/RTCP(Real-time Transport Protocol/Realtime Transport Control Protocol) in view of receiver status. The POBA(Priority Ordered Buffer Algorithm), which applies priorities in the receiver's buffer and networks, shows that it provides the appropriate environment for streaming services in view of packet loss ratio and buffer utilization of receiver's buffer compared with the previous method.

Metaheuristics of the Rail Crane Scheduling Problem (철송 크레인 일정계획 문제에 대한 메타 휴리스틱)

  • Kim, Kwang-Tae;Kim, Kyung-Min
    • IE interfaces
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    • v.24 no.4
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    • pp.281-294
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    • 2011
  • This paper considers the rail crane scheduling problem which is defined as determining the sequence of loading/unloading container on/from a freight train. The objective is to minimize the weighted sum of the range of order completion time and makespan. The range of order completion time implies the difference between the maximum of completion time and minimum of start time of each customer order consisting of jobs. Makespan refers to the time when all the jobs are completed. In a rail freight terminal, logistics firms as a customer wish to reduce the range of their order completion time. To develop a methodology for the crane scheduling, we formulate the problem as a mixed integer program and develop three metaheuristics, namely, genetic algorithm, simulated annealing, and tabu search. To validate the effectiveness of heuristic algorithms, computational experiments are done based on a set of real life data. Results of the experiments show that heuristic algorithms give good solutions for small-size and large-size problems in terms of solution quality and computation time.

The Implementation of DSP-Based Real-Time Video Transmission System using In-Vehicle Multimedia Network (차량 내 멀티미디어 네트워크를 이용한 DSP 기반 실시간 영상 전송 시스템의 구현)

  • Jeon, Young-Joon;Kim, Jin-II
    • Journal of the Institute of Convergence Signal Processing
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    • v.14 no.1
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    • pp.62-69
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    • 2013
  • This paper proposes real-time video transmission system by the car-mounted cameras based on MOST Network. Existing vehicles transmit videos by connecting the car-mounted cameras in the form of analog. However, the increase in the number of car-mounted cameras leads to development of the network to connect the cameras. In this paper, DSP is applied to process MPEG 2 encoding/decoding for real-time video transmission in a short period of time. MediaLB is employed to transfer data stream between DSP and MOST network controller. During this procedure, DSP cannot transport data stream directly from MediaLB. Therefore, FPGA is used to deliver data stream transmitting MediaLB to DSP. MediaLB is designed to streamline hardware/software application development for MOST Network and to support all MOST Network data transportation methods. As seen in this paper, the test results verify that real-time video transmission using proposed system operates in a normal matter.

A Study on the Overload Prevention Effect of Construction Waste Collection and Transportation Vehicles Using On-Board Truck Scale (자중계를 활용한 건설폐기물 수집·운반 차량의 과적 예방효과 연구)

  • Kim, Jong-Woo;Jung, Young-Woo
    • Journal of the Korean Recycled Construction Resources Institute
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    • v.8 no.4
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    • pp.444-449
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    • 2020
  • In this study, On-Board Truck Scale was installed on the construction waste collection / transportation vehicles to monitor the weight of the waste at all stages from generation to final treatment. It was performed as a case study of a construction waste control technology that can efficiently manage the total generating and recycling amount using real-time weight/location information obtained by the On-Board Truck Scale device. As a result of the study, it was confirmed that the total amount of construction waste can be monitored in real time, and a plan for efficient logistics transportation can be derived through the analysis of operation patterns by managing the real-time transport volume, transport distance, and transport time of the construction waste collection / transportation vehicles. It was confirmed that overloading can be prevented in advance by controlling the loading also.

An MPEG-4 Compliant Interactive Multimedia Streaming Platform Using Overlay Networks

  • Kim, Hyun-Cheol;Patrikakis, Charalampos Z.;Minogiannis, Nikos;Karamolegkos, Pantelis N.;Lambiris, Alex;Kim, Kyu-Heon
    • ETRI Journal
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    • v.28 no.4
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    • pp.411-424
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    • 2006
  • This paper presents a multimedia streaming platform for efficiently transmitting MPEG-4 content over IP networks. The platform includes an MPEG-4 compliant streaming server and client, supporting object-based representation of multimedia scenes, interactivity, and advanced encoding profiles defined by the ISO standard. For scalability purposes, we employ an application-layer multicast scheme for media transmission using overlay networks. The overlay network, governed by the central entity of the network distribution manager, is dynamically deployed according to a set of pre-defined criteria. The overlay network supports both broadcast delivery and video-on-demand content. The multimedia streaming platform is standards-compliant and utilizes widespread multimedia protocols such as MPEG-4, real-time transport protocol, real-time transport control protocol, and real-time streaming protocol. The design of the overlay network was architected with the goal of transparency to both the streaming server and the client. As a result, many commercial implementations that use industry-standard protocols can be plugged into the architecture relatively painlessly and can enjoy the benefits of the platform.

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Implementation of Streaming Service Using the Real-Time Rate Control Scheme (실시간 전송률 조절 기법을 이용한 스트리밍 서비스의 구현)

  • Lee Heesang;Lee Sunhun;Lee Jungmin;Choi Woongchul;Rhee Seung Hyong;Chung Kwangsue
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.07a
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    • pp.361-363
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    • 2005
  • 최근 컴퓨터 기술의 발전과 더불어 급속하게 발전하는 네트워크 기술이 실생활에 보급되고 네트워크를 통한 멀티미디어 데이터의 교환이나 전송과 같은 서비스들이 활성화 되면서 멀티미디어 데이터가 점점 대용량화 다양화되고 있다. 기존의 멀티미디어 서비스는 정해진 서버로부터 미리 데이터를 받아서 보는 다운로드 서비스가 대부분이었고 스트리밍 서비스라 할지라도 사용자의 기호나 원하는 요구사항에는 미치지 못 하였다. 지금까지 스트리밍 데이터를 전송 하는 프로토콜로 주로 UDP(User Datagram Protocol)를 사용하였다. 하지만 UDP는 혼잡제어를 하지 않으며 현재 인터넷의 주요 트래픽인 TCP(Transmission Control Protocol) 트래픽은 혼잡제어를 한다. 그래서 UDP에 의한 스트리밍 서비스는 TCP 트래픽의 전송률을 저하시키며 더 나아가 네트워크의 전체의 성능을 저하시키는 요인이 될 수 있다. 본 논문에서는 IETF(Internet Engineering Task Force)에서 제정한 실시간 스트리밍 데이터 서비스를 위한 표준인 RTP(Real-Time Transport Protocol)/RTCP(Real-Time Transport Control Protocol)를 적용하여 RTCP의 정보를 가지고 현재 네트워크 상태를 판단하고 스트리밍 서비스를 할 때 데이터의 전송률은 TCP 친화적인 전송률로 조절하는 스트리밍 서비스를 구현하였다.

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