• Title/Summary/Keyword: Real time motion control

Search Result 507, Processing Time 0.036 seconds

Real-time Measurement and Compensation of Motion Errors Using Extended Twyman-Green Interferometry (확장 트와이만-그린 간섭계를 이용한 운동 오차의 실시간 측정 및 보상)

  • 오정석;배은덕;김승우
    • Proceedings of the Korean Society of Precision Engineering Conference
    • /
    • 2003.06a
    • /
    • pp.288-291
    • /
    • 2003
  • This paper presents an extended Twyman-Green interferometry that enables simultaneous and real-time measurement of 5-DOF motion errors of the translational moving stage. This method uses a null balancing technique in which two plane mirrors are used as target mirrors to generate an interferometric fringe utilizing the optical principles of Twyman-Green interferometry. Fringe is detected by 2D photodiode array for high-speed measurement. Errors are then independently suppressed by activation of piezoelectric actuators through real-time feedback control while the machine axis is moving. Experimental results demonstrate that a machine axis can be controlled with motion errors about 10 nm in linear displacement, 0.15 arcsec in angular displacement

  • PDF

Real-time Compensation of Motion Errors Using Extended Twyman-Green Interferometry (확장 트와이만-그린 간섭계를 이용한 운동 오차의 실시간 보상)

  • 배은덕;오정석;김승우
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.20 no.10
    • /
    • pp.112-119
    • /
    • 2003
  • This paper presents an extended Twyman-Green interferometry that enables simultaneous and real-time measurement of 5-DOF motion errors of the translational moving stage. This method uses a null balancing technique in which two plane mirrors are used as target mirrors to generate an interferometric fringe utilizing the optical principles of Twyman-Green interferometry. Fringe is detected by 2D photodiode array for high-speed measurement. Errors are then independently suppressed by activation of piezoelectric actuators through real-time feedback control while the machine axis is moving. Experimental results demonstrate that a machine axis can be controlled with motion errors about 10 nm in linear displacement, 0.15 arcsec in angular displacement.

Motion Imitation Learning and Real-time Movement Generation of Humanoid Using Evolutionary Algorithm (진화 알고리즘을 사용한 인간형 로봇의 동작 모방 학습 및 실시간 동작 생성)

  • Park, Ga-Lam;Ra, Syung-Kwon;Kim, Chang-Hwan;Song, Jae-Bok
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.14 no.10
    • /
    • pp.1038-1046
    • /
    • 2008
  • This paper presents a framework to generate human-like movements of a humanoid in real time using the movement primitive database of a human. The framework consists of two processes: 1) the offline motion imitation learning based on an Evolutionary Algorithm and 2) the online motion generation of a humanoid using the database updated bγ the motion imitation teaming. For the offline process, the initial database contains the kinetic characteristics of a human, since it is full of human's captured motions. The database then develops through the proposed framework of motion teaming based on an Evolutionary Algorithm, having the kinetic characteristics of a humanoid in aspect of minimal torque or joint jerk. The humanoid generates human-like movements far a given purpose in real time by linearly interpolating the primitive motions in the developed database. The movement of catching a ball was examined in simulation.

A Study on Humanoid Robot Hand System and Real-Time Grasp Motion Control (인간형 로봇 손 시스템과 실시간 파지 동작 제어에 관한 연구)

  • 임미섭;오상록;손재범;이병주;유범재;홍예선
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.6 no.5
    • /
    • pp.404-414
    • /
    • 2000
  • This paper addresses the development of a 3-fingered humanoid robot hand system and a real-time grasp synthesis of multifingered robot hands to find grasp configurations which satisfy the force closure condition of arbitrary shaped objects. We propose a fast and efficient grasp synthesis algorithm for planar polygonal objects, which yields the contact locations on a given polygonal object to obtain a force closure grasp by the multifingered robot hand. For an optimum grasp and real-time computation, we develop the preference and the hibernation process and assign physical constraints of the humanoid hand to the motion of each finger. The preferences consist of each sublayer reflecting the primitive preference similar to the conditional behaviors of humans for given objectives and their arrangements are adjusted by the heuristics inspired from human's grasping behaviors. The proposed method reduces the computational time significantly at the sacrifice of global optimality, and enables the grasp posture to be changable within two-finger and three-finger grasps. The performance of the presented algorithm is evaluated via simulation studies to obtain the force-closure grasps of polygonal objects with fingertip grasps. The architecture suggested is verified through experimental implementation to our robot hand system by solving the 2- or 3-finger grasp synthesis.

  • PDF

Implementation of Motion Controller Using Network

  • Kim, Min-Kyu;Kim, Hyun-Suk;Yoo, Ho-Sun;Oh, Hak-Seo;Sung, Hak-Kyung
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2001.10a
    • /
    • pp.68.4-68
    • /
    • 2001
  • In the area of factory automation (FA), a lot of researches are being executed about intelligent system using network. Conventional industry controllers are implemented the connection with other controllers by using asynchronous serial communications. These methods of communication have an advantage of easy implementation but have disadvantages of lack of real-time characteristics needed in motion control, slow baud rate too low to exchange required data sufficiently and low integrity because of different communication protocol. Serial real-time communication system (SERCOS) provides international standard communication specifications (IEC 61491) for interfacing between control units and drives from different manufacturers, has real-time ...

  • PDF

Development of a Real Time System for The Vertical Mobile Robot (수직면 부착이동 로봇을 위한 실시간 시스템 구현)

  • Lee, Sang-Hoey;Yang, Suk-Won;Kim, Won-Bae;Park, Ju-Yi;Kim, Soo-Ho
    • Proceedings of the KIEE Conference
    • /
    • 2006.07d
    • /
    • pp.1991-1992
    • /
    • 2006
  • this paper is described the Vortical Mobile Robot problem which can be generated a lot of error like gravity, mobile error between main control system of robot and application program and solution which is installed RTX( Real Time Extension ) Kernel to Embedded XP of main control board because it needs to guarantee real time between the main control board of robot and the motion drive board and to develop the remote operation system for real time robot control also in case The Vertical Mobile Robot that needs fast and stable motile control so it is proposed a guaranteed real time system

  • PDF

LRF-Based Servo System for a Manipulator Grasping Moving Cylinders (움직이는 원통형 물체를 잡는 매니퓰레이터를 위한 레이저 거리계 기반의 서보시스템)

  • Cheon, Hong-Seok;Kim, Byung-Kook
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.14 no.3
    • /
    • pp.263-272
    • /
    • 2008
  • We implemented a real-time servo system for a manipulator based on Laser Range Finder (LRF). and established algorithms for grasping a moving cylinder. We devised a manipulator mechanism and driving hardware based on a system board equipped with Xscale Processor with real-time operating system RTAI on Linux. The manipulator motor driver is connected to the system board via CAN communication link, and LRF is connected via RS-232C. We implemented real-time software including CAN device driver, RS-232C device driver, manipulator trajectory generator, and LRF control software. A typical application experiment for grasping a cylinder with circle motion demonstrated our system's real-time performance.

Implementation of a real-time neural controller for robotic manipulator using TMS 320C3x chip (TMS320C3x 칩을 이용한 로보트 매뉴퓰레이터의 실시간 신경 제어기 실현)

  • 김용태;한성현
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 1996.10b
    • /
    • pp.65-68
    • /
    • 1996
  • Robotic manipulators have become increasingly important in the field of flexible automation. High speed and high-precision trajectory tracking are indispensable capabilities for their versatile application. The need to meet demanding control requirement in increasingly complex dynamical control systems under significant uncertainties, leads toward design of intelligent manipulation robots. This paper presents a new approach to the design of neural control system using digital signal processors in order to improve the precision and robustness. The TMS32OC31 is used in implementing real time neural control to provide an enhanced motion control for robotic manipulators. In this control scheme, the networks introduced are neural nets with dynamic neurons, whose dynamics are distributed over all the, network nodes. The nets are trained by the distributed dynamic back propagation algorithm. The proposed neural network control scheme is simple in structure, fast in computation, and suitable for implementation of real-time, control. Performance of the neural controller is illustrated by simulation and experimental results for a SCARA robot.

  • PDF

Real-Time Generation of Humanoid Motion with the Motion-Embedded COG Jacobian

  • Kim, Do-Ik;Choi, Young-Jin;Oh, Yong-Hwan;You, Bum-Jae
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2005.06a
    • /
    • pp.2148-2153
    • /
    • 2005
  • For a legged robot such as a humanoid, balancing its body during a given motion is natural but the most important problem. Recently, a motion given to a humanoid is more and more complicated, and thus the balancing problem becomes much more critical. This paper suggests a real-time motion generation algorithm that guarantees a humanoid to be balanced during the motion. A desired motion of each arm and/or leg is planned by the conventional motion planning method without considering the balancing problem. In order to balance a humanoid, all the given motions are embedded into the COG Jacobian. The COG Jacobian is modified to include the desired motions and, in consequence, dimension of the COG Jacobian is drastically reduced. With the motion-embedded COG Jacobian, balancing and performing a task is completed simultaneously, without changing any other parameters related to the control or planning. Validity and efficiency of the proposed motion-embedded COG Jacobian is simulated in the paper.

  • PDF

Real-Time Analysis of Occupant Motion for Vehicle Simulator

  • Oh, Kwang-Seok;Son, Kwon;Kim, Kwang-Hoon;Oh, Sang-Min;Choi, Kyung-Hyun
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2001.10a
    • /
    • pp.129.2-129
    • /
    • 2001
  • Visual effects are important cues for providing occupant s with virtual reality in a vehicle simulator which imitates real driving. The viewpoint of an occupant is sensitively dependent upon the occupant´s posture, therefore, the total body motion must be considered in a graphic simulator. A real time simulation is required for the dynamic analysis of complex human body motion. This study attempts to apply a neural network to the motion analysis in various driving situations. A full car of medium-sized vehicles was selected and modeled, and then analyzed using ADAMS in such driving conditions as bump-pass and acceleration. A multibody system analysis software, MADYMO, was used in the motion analysis of an adult male dummy in the seated position. Position data of the head were collected as inputs to the viewpoint movement. Based on these data, a back- propagation neural network was ...

  • PDF