• Title/Summary/Keyword: Real length comparison

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Real-World Physical Length Comparison in Virtual Environments (가상환경에서의 실세계 물리적 길이 비교)

  • Jung, Chul-Hee;Im, Chang-Hyuck;Lee, Min-Geun;Lee, Myeong-Won
    • Journal of the Korea Computer Graphics Society
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    • v.13 no.3
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    • pp.19-24
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    • 2007
  • In this paper, we describe a method of defining an object's real length in order to compare objects' lengths precisely using all real length units in the real world. The browser in our study represents an object's length by referencing to the physical length property defined at modeling when it displays the object. Since objects' lengths are appropriately scaled according to these units, objects can be precisely and visually compared in sire using real world length units. The concept of defining the real length unit is extended to the X3D specification. The units are ranged from $10^{-24}(yotta)\;to\;10^{24}(yocto)$. In addition, we explain the method for processing LOD (Levels Of Detail) and for applying the property of LOLD (Levels of Length Detail) when objects with different LOLD are read into the browser.

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Realization of Forward Real-time Decoder using Sliding-Window with decoding length of 6 (복호길이 6인 Sliding-Window를 적용한 순방향 실시간 복호기 구현)

  • Park Ji woong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.4C
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    • pp.185-190
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    • 2005
  • In IS-95 and IMT-2000 systems using variable code rates and constraint lengths, this paper limits code rate 1/2 and constraint length 3 and realizes forward real-time decoder using Sliding-Window with decoding length 6 and PVSL(Prototype Vector Selecting Logic), LVQ(Learning Vector Quantization) in Neural Network. In comparison condition to theoretically constrained AWGN channel environment at $S/(N_{0}/2)=1$ I verified the superiority of forward real-time decoder through hard-decision and soft-decision comparison between Viterbi decoder and forward real-time decoder such as BER and Secure Communication and H/W Structure.

A Study on Comparing Evaluation of External Appearance between Real and 3D Simulation of Flared Skirt Focused on Flare Volume and Length

  • Cha, Sujoung
    • Journal of Fashion Business
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    • v.18 no.6
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    • pp.38-56
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    • 2014
  • This study compared the flared skirts on 3D simulation and in real to show diverse forms in women's clothing depending on the body's gait and motion. By finding the problems, we suggested the possible methods for utilizing the 3D simulation in the clothing industry. First, the 3D simulation of flared skirts showed similar forms of appearance according to the flare length and volume. However, virtually formed drape shape was even in size and spacing, whereas it was not even in real. Second, according to the results of appearance test on the length and flare volume at $90^{\circ}$ and $180^{\circ}$, both real and 3D simulation skirts were evaluated to have outstanding appearances regardless of the skirt length. However, as the flares volume increased, the skirts with longer length were evaluated to have superior appearances compared to the skirts of shorter length. Third, it showed higher resemblance between the real and virtual simulation, when the skirt had less flare and as the skirt length shortened. However, it showed greater difference between the real and virtual simulation when flare volume and length increased. The length and volume of the skirt and the physical properties of the material are predicted to be different between the real and virtual simulation. However, they usually are similar in forms, so it is believed possible to use for predicting the design's silhouette or the feel when it is worn. This method can be applied on internet shopping malls, which can possibly reduce unnecessary time and expenses.

Comparison of the Node Method and the Pipeline Method for the Analysis of Water Distribution Systems (배수관망해석(配水管網解析)에 있어서 절점유출법(節点流出法)과 관로유출법(管路流出法)의 비교(比較))

  • Lee, Sang Mok;Lyu, Jong Hyun;Hyun, In Hwan
    • Journal of Korean Society of Water and Wastewater
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    • v.10 no.4
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    • pp.85-93
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    • 1996
  • This study is to make a comparison between the node method and the pipeline method for the analysis of the water distribution systems. For these purposes, the two methods were applied to a pipeline system in series, an artificial distribution network and a real distribution network. The results are as follows. 1. The difference between the results of the two methods was increased with the increase of the hydraulic gradient and the length between two adjacent nodes. 2. When all pipe lengths between two adjacent nodes were larger than 200~300m and have the steep hydraulic gradient, it was found that the results of the two methods showed high differences. 3. The difference between the results of the two methods were negligible in the case of the real distribution system in which only 12% whole pipelines were longer than 30m and the longest pipe length was 850m.

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A comparison of fit and appearance between real torso length sloper with 3D virtual torso length sloper (토르소 원형의 실제착의와 3D 가상착의의 외관 유사도 평가에 관한 연구)

  • Kim, Youngsook;Yin, Siya;Song, Hwa Kyung
    • The Research Journal of the Costume Culture
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    • v.22 no.6
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    • pp.911-929
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    • 2014
  • This study is designed to analyze the similarity of fit and appearance between 3D virtual torso length sloper with real torso length sloper according to three 3D virtual clothing simulation programs (Optitex, CLO 3D, i-Designer), three body types (A, N, H) and fit status. We selected three representative body type models of females aged 20~30 and got their direct body measurements. Using these body measurements, we developed three 3D avatar body models and made three torso length fitted sloper with long sleeves. Thirty expert fit judges consisting of technical designers and graduate students assessed the similarity of fit and appearance between 3D virtual clothing and real clothing by observing images classified into front, back and side scene. We conducted ANOVA and post-hoc analyses to compare fit and appearance between real clothing and virtual clothing depending on three program. The results showed that CLO 3D represented fit and silhouette most similarly among the programs, especially girths, width and length. i-Designer tended to be relatively good to represent stress fold amount and silhouette. Optitex was assessed relatively better in expressing ease amounts in torso girths and armscye girths, but relatively worse for width, length, stress fold amount and silhouette.

Computational Complexity Comparison of Second-Order Volterrra Filtering Algorithms

  • Im, Sungin
    • The Journal of the Acoustical Society of Korea
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    • v.16 no.2E
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    • pp.38-46
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    • 1997
  • The objective of the paper is to compare the computational complexity of five algorithms for computing time-domain second-order Volterra filter outputs in terms of number of real multiplication and addition operations required for implementation. This study shows that if the filter memory length is greater that or equal to 16, the fast algorithm using the overlap-save method and the frequency-domain symmetry properties of the quadratic coefficients is the most efficient among the algorithms investigated in this paper, When the filter memory length is less than 16, the algorithm using the time-domain symmetry properties is better than any other algorithm.

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Comparison of code provisions on lap splices

  • Canbay, Erdem
    • Structural Engineering and Mechanics
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    • v.27 no.1
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    • pp.63-75
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    • 2007
  • The code provisions on lap splices are critically assessed in the light of 203 beams without transverse reinforcement and 278 beams with transverse reinforcement. For comparison, the provisions given in the ACI 318, Eurocode 2, and TS 500 Codes are considered. The ACI Committee 408 recommended provision and a new proposal are also taken into account throughout the assessment. The comparison with real beam tests where the splice region was subjected to constant moment indicates that current provisions in the Codes do not agree acceptably with test results. The steel stress prediction graphs calculated by means of the Code provisions show high scatter and remain unsafe especially for test data without transverse reinforcement. Both the recent recommended provision by ACI Committee 408 and a new design expression proposed by the author have much less scatter with fewer unsafe predictions. The simplified design provision proposed by ACI Committee 408 does not yield similar results to that of the advanced design provision proposed by the same committee and therefore it could conveniently be replaced with the simpler equation proposed by the author.

Adaptive Packet Scheduling Scheme to Support Real-time Traffic in WLAN Mesh Networks

  • Zhu, Rongb;Qin, Yingying;Lai, Chin-Feng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.9
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    • pp.1492-1512
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    • 2011
  • Due to multiple hops, mobility and time-varying channel, supporting delay sensitive real-time traffic in wireless local area network-based (WLAN) mesh networks is a challenging task. In particular for real-time traffic subject to medium access control (MAC) layer control overhead, such as preamble, carrier sense waiting time and the random backoff period, the performance of real-time flows will be degraded greatly. In order to support real-time traffic, an efficient adaptive packet scheduling (APS) scheme is proposed, which aims to improve the system performance by guaranteeing inter-class, intra-class service differentiation and adaptively adjusting the packet length. APS classifies incoming packets by the IEEE 802.11e access class and then queued into a suitable buffer queue. APS employs strict priority service discipline for resource allocation among different service classes to achieve inter-class fairness. By estimating the received signal to interference plus noise ratio (SINR) per bit and current link condition, APS is able to calculate the optimized packet length with bi-dimensional markov MAC model to improve system performance. To achieve the fairness of intra-class, APS also takes maximum tolerable packet delay, transmission requests, and average allocation transmission into consideration to allocate transmission opportunity to the corresponding traffic. Detailed simulation results and comparison with IEEE 802.11e enhanced distributed channel access (EDCA) scheme show that the proposed APS scheme is able to effectively provide inter-class and intra-class differentiate services and improve QoS for real-time traffic in terms of throughput, end-to-end delay, packet loss rate and fairness.

Design and Implementation of a Lightweight On-Device AI-Based Real-time Fault Diagnosis System using Continual Learning (연속학습을 활용한 경량 온-디바이스 AI 기반 실시간 기계 결함 진단 시스템 설계 및 구현)

  • Youngjun Kim;Taewan Kim;Suhyun Kim;Seongjae Lee;Taehyoun Kim
    • IEMEK Journal of Embedded Systems and Applications
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    • v.19 no.3
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    • pp.151-158
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    • 2024
  • Although on-device artificial intelligence (AI) has gained attention to diagnosing machine faults in real time, most previous studies did not consider the model retraining and redeployment processes that must be performed in real-world industrial environments. Our study addresses this challenge by proposing an on-device AI-based real-time machine fault diagnosis system that utilizes continual learning. Our proposed system includes a lightweight convolutional neural network (CNN) model, a continual learning algorithm, and a real-time monitoring service. First, we developed a lightweight 1D CNN model to reduce the cost of model deployment and enable real-time inference on the target edge device with limited computing resources. We then compared the performance of five continual learning algorithms with three public bearing fault datasets and selected the most effective algorithm for our system. Finally, we implemented a real-time monitoring service using an open-source data visualization framework. In the performance comparison results between continual learning algorithms, we found that the replay-based algorithms outperformed the regularization-based algorithms, and the experience replay (ER) algorithm had the best diagnostic accuracy. We further tuned the number and length of data samples used for a memory buffer of the ER algorithm to maximize its performance. We confirmed that the performance of the ER algorithm becomes higher when a longer data length is used. Consequently, the proposed system showed an accuracy of 98.7%, while only 16.5% of the previous data was stored in memory buffer. Our lightweight CNN model was also able to diagnose a fault type of one data sample within 3.76 ms on the Raspberry Pi 4B device.

Performance Comparison of VRS and FKP Network RTK User According to Baseline Length (기선 거리에 따른 VRS와 FKP 방식의 Network RTK 사용자 성능 비교)

  • Lim, Cheolsoon;Park, Byungwoon
    • Journal of Advanced Navigation Technology
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    • v.24 no.6
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    • pp.540-548
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    • 2020
  • In this paper, the performances of virtual reference station (VRS) and flächen korrektur parameter (FKP) based Network real time kinematics (RTK) according to baseline length were compared and analyzed. We applied the VRS and FKP corrections for each baseline length obtained from National Geographic Information Institute Network RTK services to an FKP-supported commercial receiver and analyzed the RTK results in the range and position domains. In the case of VRS, RTK performance was degraded due to the spatial error, which increase in proportion of the baseline length. On the other hand, FKP compensates for spatial errors by using the gradients of dispersive and non-dispersive errors, so it showed stable RTK performance compared to VRS even if the baseline length increases up to 130 km. However, in the case of long baseline of 150 km or more, integer ambiguities were incorrectly fixed due to the decrease in the performance of the FKP corrections.