• 제목/요약/키워드: Real clothing

검색결과 365건 처리시간 0.024초

스커트 3D 모델의 기하학적 생성 방법 (A Geometrical Generation Method of the Skirt 3D Models)

  • 최우혁;최창석;김효숙;강인애
    • 한국의류학회지
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    • 제27권7호
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    • pp.770-777
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    • 2003
  • This paper proposes a geometrical method for generating and draping the skirt 3D models. The method constructs a 3D basic skirt model using a truncated elliptical cone and generates the various skirt 3D models by controlling the elliptical cone. The B-Spline approximates the 3D drapes which change variously according to the angles and the textiles of the skirts. The mapping sources consist of the textile textures and the skirt 2D model. The 2D models are obtained by mapping the 3D skirt models to the 2D plane. The mapping sources allow us to map the textiles to the 3D skirts. We make the real skirts for the 6 kinds of angles and textiles. and investigate the data of their drape appearances. The investigated data are applied to the virtual skirts. Appearances of the virtual skirts are similar to those of the real.

남자대학생들의 신체치수와 이상적 신체치수와의 관계연구 (A Study on the Relationship between Actual and Ideal Body Size of Male University Students)

  • 최인려;방혜경
    • 한국의상디자인학회지
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    • 제4권2호
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    • pp.173-180
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    • 2002
  • As time goes by, men think that their apparence which may be evaluated by someone is a very important thing. The objective of this study is to compare and analyze the data of ideal and real body size which are obtained from male university students. Also, in order to find the difference of view of point between men and women, some data are obtained from female university students. The data are collected from the five typical parts on body such as height, weight, circumferences of chest, waist, and buttock. The samples for this study are randomly chosen from the universities in Seoul and Kangnung during three months (2001. 10~2001. 12). Many researches have reported that there is a strong relationship between cloth and appearance. So far, there are many researches on the body size of females but it is not same for males. The result of this study will play an important role not only for clothing marketing but also for clothing design of men.

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A Study on Fashion Illustration Reflecting the Minimalism

  • Lyu, Chun-Wha;Cho, Kyu-Hwa
    • 패션비즈니스
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    • 제8권6호
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    • pp.15-24
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    • 2004
  • This study is to propose the minimalism, which swept the modern society of the 20th century, in fashion illustration with an asymmetric composition adding the globalized oriental taste in the 21th century. To do this, this study reviews various literatures and real materials reflecting the minimalism in art, architecture and fashion, defines aesthetic characteristics of the minimalism in each area, then based on the results, creates a basic unit of a fashion illustration and finally bring 6 works of the unit together to an integral fashion illustration while adding several oriental features.

유행의상과 예술의상의 조형적 특성 비교-미래주의 예술의상을 중심으로- (The Comparison of formative Characteristics Clothing in Fashion and Art to Wear.-focused on Art to Wear of Futurism in 1910~1930)

  • 양취경
    • 복식
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    • 제38권
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    • pp.51-72
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    • 1998
  • Futurists objected the existent style, that is the conventional fashion, and took part in these disciplines of fashion to make clothes the instruments being able to represent the individuality. Giacomo Balla and fortunato Depero, pain-ters who in 1915 were to work with Diaghilev's company, were the first to see clothing as a dynamic interfaced between th body and the atmosphere, between physical gestures and the urban context, which could be translated into encounters between forms and colours, volumes and architecture. For them, clothing began to exist as an object and an event, something to be removed from a mainly static conception and made mobile, active. The interaction between movement and clothing was based on the relativity of perception : the appearance and disappearance of the body produced points without dimension or duration which served, as Balla wrote in the Futurist Mnaifesto of Men's Clothing to“renew incessantly the enjoyment and impetuous movement of the body”. The historical achievement in the effort for the reformation of Futurist, Art to Wear. First, for Futurist, clothing is removed from a static conception and focused on dynamics. Second, Balla used asymmetry in men's clothing. Moreover he supposed dynamic men's clothes by using optical intersection. Third, the after image of Chronophotograph represented rapidity. This rhythmic expression is the fore-runner in Optical and Kinetic Art of Visual Art. Fourth, Futurist emphasized flexibility in fashion. They aimed to create‘Clothing Machines’whose parts would interact to aceelerate the real and virtual, inner and outer movement of the human being. Fifth, the variety and short life of cutting skills and colors are focused and‘Fast Substance’in fashion is admitted by Futurists. Futurist concern with clothing was not lim-ited its appearance in terms of cut and colour. What important was also the way it appeared and disappeared according to fashion. It was a“fast substance”, able to reflect rapid, sudden changes of social and aesthetic taste. To reach to the aim of internationalization, Gesamtkunstwerk in our Art to Wear, it is extremely meaningful to examine art fashion which is created under the conception of Gesamtkunstwerk production of avang garde artist in the early 20th century and look at formative conscious of truth, goodess and beauty synthetically which they faced on their works of art.

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체성분 측정용 스마트 의류 개발의 가능성 탐색 (An Exploratory Study on the Development of a Healthcare Smart Clothing for Measurement of Body Composition)

  • 문희성;조현승;박선형;이주현;차기철;신선영;정효일
    • 감성과학
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    • 제10권3호
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    • pp.383-391
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    • 2007
  • 본 연구에서는 체성분 측정용 스마트 의류의 프로토타입을 개발하고 평가함으로써 헬스케어 의류로써의 개발 가능성을 탐색하고자 하였다. 직물 전극을 사용하여 개발된 두 가지 타입의 실험의복을 피험자에게 착용하도록 한 후 자세의 변화 및 1차 착용, 탈의 후 2차 착용에 따른 체성분을 측정한 결과, 동일 자세 내에서와 탈의 후 재착용 시에도 비교적 일관성 있는 측정치를 얻을 수 있었으며, 동일 자세에서는 의복 유형 및 반복 착용에 관계 없이 비교적 일관된 임피던스 측정치를 얻을 수 있었다. 또한 착용자의 신체 부위별 측정도 가능한 것으로 분석되어 향후 본 연구를 바탕으로 체성분 측정용 스마트 의류 개발이 가능할 것이라 판단된다.

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디지털 클로딩에 의한 웨딩드레스 디자인 개발 (A Development of Wedding Dress Design by Digital Clothing)

  • 이서윤;조규화;김지영
    • 패션비즈니스
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    • 제18권2호
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    • pp.166-182
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    • 2014
  • The purpose of this study is to develop a wedding dress design using digital clothing program to produce an actual dress. The level of actualization of the wedding dress design through digital clothing was evaluated by comparing the shape, ornament details, material, and tone. Also, the direction of improvement was sought by apprehending the limitations for the future of wedding dress design created by digital clothing. In order to evaluate the level of actualization on major design techniques of wedding dress, design planning of 4 dresses was performed based on the major images of wedding dresses. Virtual dress was created using DC Suite program and an actual wedding dress was produced using the pattern created in the process of virtual dress designing. The wedding dress designed by digital clothing was superior in silhouette or expression of pleats, but they rather lacked in expressing corsage, 3-dimensional objects, sheen material or double material. However, by supplementing a few functions, digital clothing can be effectively utilized in wedding dress design with the convenience and speed of digital operation. The digital clothing performs rapid production in the design development stage, modifies simply and confirms in real time and is highly effective, Therefore, if a program designed for wedding dress is developed, its effectiveness will be improved to maximize the customer satisfaction, and it will significantly reduce the time and cost which will make a great contribution to the wedding industry.

Automatic Pattern Setting System Reacting to Customer Design

  • Yuan, Ying;Huh, Jun-Ho
    • Journal of Information Processing Systems
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    • 제15권6호
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    • pp.1277-1295
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    • 2019
  • With its technical development, digital printing is being universally introduced to the mass production of clothing factories. At the same time, many fashion platforms have been made for customers' participation using digital printing, and a tool is provided in platforms for customers to make designs. However, there is no sufficient solution in the production stage for automatically converting a customer's design into a file before printing other than designating a square area for the pattern designed by the customer. That is, if 30 different designs come in from customers for one shirt, designers have to do the work of reproducing the design on the clothing pattern in the same location and in the same angle, and this work requires a great deal of manpower. Therefore, it is necessary to develop a technology which can let the customer make the design and, at the same time, reflect it in the clothing pattern. This is defined in relation to the existing clothing pattern with digital printing. This study yields a clothing pattern for digital printing which reflects a customer's design in real time by matching the diagram area where a customer designs on a given clothing model and the area where a standard pattern reflects the customer's actual design information. Designers can substitute the complex mapping operation of programmers with a simple area-matching operation. As there is no limit to clothing designs, the variousfashion design creations of designers and the diverse customizing demands of customers can be satisfied at low cost with high efficiency. This is not restricted to T-shirts or eco-bags but can be applied to all woven wear, including men's, women's, and children's clothing, except knitwear.

의복을 활용한 열중증 예방 대책에 관한 연구 동향 조사: 일본의 실용 지향적 연구를 중심으로 (Research trends on prevention of heat stroke using clothing: Focusing on practical research in Japan)

  • 손수영
    • Human Ecology Research
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    • 제56권5호
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    • pp.473-491
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    • 2018
  • This study identifies Japanese study content on heat stroke prevention measures using clothes, provides basic data for quantitative wearing assessment studies, presents a developmental direction for those, and helps invigorate further research. Studies were collected concerning clothing-based heat stroke measures in order to analyze the following factors: current status of heat stroke by industry and working environment, heat stroke and body cooling method, clothing microclimate and air circulation in a hot environment, hot environments and wearable sensors, and heat stress reduction and skin exposure. The current WBGT standard does not consider the diversity of wearing clothes according to the working environment. Therefore, it is preferable to add a correction value in consideration of design, materials, and ventilation to prevent heat strokes. For the heat stroke and body cooling method, wearing water-perfused clothing is effective to reduce heat stress and maintain exercise ability. Changing the material and design of clothing or wearing air-conditioned clothing can improve ventilation and the clothing microclimate. However, further evaluation is needed on the effectiveness of air-conditioned clothing as a heat stroke prevention product. The measurement method using a wearable sensor can provide real-time data on the body response due to working in a hot environment. Therefore, it is an effective alarm for heat stroke. Skin exposure area and heat dissipation efficiency should be considered to prevent heat stroke. Reducing the covering area by exposing the head, neck, and limbs, and wearing breathable material can prevent heat stroke from increased body temperature.

중국 단령명칭에 관한 연구 (A study on the name of Dan-Ryong in China)

  • 문광희
    • 한국의류학회지
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    • 제11권1호
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    • pp.87-96
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    • 1987
  • Dan-Ryong is the traditional clothing that was worn the entire of oriental nations, and it was spreaded from Sun-Bi tribe to China about A.D. 4C. The first, the name of Dan-Ryong was translated with 25-Sa and Ancient-History Book. Among the name of Dan-Ryong, the follows were different between the name and shape. Jang-Bok was the colored Dan-Ryong, So-Bok was the unfigured black Dan-Ryong and removed Hyung-Bae, Ea-Mun-Pho was the Dan-Ryong of embroidered figure poetry, and Ja-Sam was the real short and tight Dan-Ryong. The second, some problems were given by translated Dan-Ryong's name. The results of the problems were as follows; 1. Dan-Ryong was oriented from Won-Wi. 2. At Su-Dynasty, there was going to the persuit of Han-Dynasty Courtesy, but they liked useful custom. Therefore Dan-Ryong was worn in daily life among the population. 3. At Dang-Dynasty, Ho-Bok was devided with three meanings. The first was Go-Sub, the second was Dan-Ryong of Buk-Jo about A.D. 3$\~$5 C and the last meaning was the clothing of Uighur, Turkey, Persia and etc. about A.D. 7 C. 4. The name of neck-line shape was started at Song and the majority arised about A.D. 12 C. and Dan-Ryong was only arised at Myong-Dynasty. 5. Gok-Ryong, except Song-Sa and Sam-Je-He-Bo, was different from Dan-Ryong and it was shape of neck-line inside of Jik-Ryong.

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직물 미세구조의 3차원 표면 및 솔리드 형성 방법 (A Novel Method for 3D Surface and Solid Construction Analysis of Fabric Microstructure)

  • 이예진;이병철
    • 한국생활과학회지
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    • 제21권3호
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    • pp.539-550
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    • 2012
  • In-depth knowledge of fabric microstructure is essential for understanding clothing comfort since it plays a significant role in heat and mass transfer between the human body and clothing. In this study, a novel method was employed for investigating 3D surfaces and solid construction characteristics of specific fabrics by using a reverse engineering technique. The surface construction data were obtained by a confocal laser scanning microscope and then manipulated by a 3D analysis program. Triangle mesh was used for connecting each 3D point, with clouds and fabric surface characteristics created by rendering techniques. For generating a 3D solid model, determinants of radius of curvature was used. According to the proposed method, actual surface expression of the real fabric was achieved successfully. The results from this methodology can be applied to the detailed analysis of clothing comfort that is highly influenced by the microstructure of the fabric.