• Title/Summary/Keyword: Real Time Image Processing

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A Study on Adaptive Skin Extraction using a Gradient Map and Saturation Features (경사도 맵과 채도 특징을 이용한 적응적 피부영역 검출에 관한 연구)

  • Hwang, Dae-Dong;Lee, Keun-Soo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.7
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    • pp.4508-4515
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    • 2014
  • Real-time body detection has been researched actively. On the other hand, the detection rate of color distorted images is low because most existing detection methods use static skin color model. Therefore, this paper proposes a new method for detecting the skin color region using a gradient map and saturation features. The basic procedure of the proposed method sequentially consists of creating a gradient map, extracting a gradient feature of skin regions, noise removal using the saturation features of skin, creating a cluster for extraction regions, detecting skin regions using cluster information, and verifying the results. This method uses features other than the color to strengthen skin detection not affected by light, race, age, individual features, etc. The results of the detection rate showed that the proposed method is 10% or more higher than the traditional methods.

Application Technique of Geospatial Information for Pre-Environment Survey in Construction Site (건설현장 사전 환경조사를 위한 공간정보의 적용기법)

  • Yeon, Sang-Ho
    • Journal of the Korean Association of Geographic Information Studies
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    • v.17 no.1
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    • pp.119-128
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    • 2014
  • The environmental survey in advance in the construction works is very important for planning and designing as well as the service of field survey before carrying out construction. The topographical application of spatial information coupled with USN is the very economical method for the survey and research every processing stage of construction field in advance. Therefore the execution of very important role for environmental planning and fundamental designing of construction reduces the unnecessary trial and error through the environmental survey in advance. In this research the environment of existent construction field is transformed to that of digital spatial information by fusing the sensor network with wireless technique on the base of spatial position. In addition, the sink sensor cumulates the environmental data measured from each USN sensor using small wireless environmental sensors installed at the construction site and changes of various environmental data at the present constructing site are able to be monitored at 3-D topographical space in real time by using the method for transmitting the image of PC output based on TinyOS.

Implementation and verification of H.264 / AVC Intra Predictor for mobile environment (모바일 환경에서의 H.264 / AVC를 위한 인트라 예측기의 구현 및 검증)

  • Yun, Cheol-Hwan;Jeong, Yong-Jin
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.44 no.12
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    • pp.93-101
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    • 2007
  • Small area and low power implementation are important requirements for various multimedia processing hardware, especially for mobile environment. This paper presents a hardware architecture of H.264/AVC Intra Prediction module aiming on small area and low power. A single arithmetic unit was shared and processed sequentially for all mode decisions and computations to predict an image frame. As a result, we could get smaller area and smaller memory size compared to other existing implementations. The proposed architecture was verified using the Altera Excalibur device, and the implemented hardware has been described in Verilog-HDL and synthesized on Samsung STD130 0.18um CMOS Standard Cell Library using Synopsys Design Compiler. The synthesis result was about 11.9K logic gates and 1078 byte internal SRAM and the maximum operating frequency was 107Mhz. It consumes 879,617 clocks to process one QCIF frame, which means it can process 121.5 QCIF$(176\times144)$ frames per second, therefore it shows that it can be used for real time H.264/AVC encoding of various multimedia applications.

A Simulation of 3-D Navigation System of the Helicopter based on TRN Using Matlab

  • Kim, Eui-Hong;Lee, Hong-Ro
    • Spatial Information Research
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    • v.15 no.4
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    • pp.363-370
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    • 2007
  • This study has been carried for the development of the basic algorithm of helicopter navigation system based on TRN (Terrain Referenced Navigation) with information input from the GPS. The helicopter determines flight path due to Origination-Destination analysis on the Cartesian coordinate system of 3-D DTM. This system shows 3-D mesh map and the O-D flight path profile for the pilot's acknowledgement of the terrain, at first. The system builds TCF (terrain clearance floor) far the buffer zone upon the surface of ground relief to avid the ground collision. If the helicopter enters to the buffer zone during navigation, the real-time warning message which commands to raise the body pops up using Matlab menu. While departing or landing, control of the height of the body is possible. At present, the information (x, y, z coordinates) from the GPS is assumed to be input into the system every 92.8 m of horizontal distance while navigating along flight path. DTM of 3" interval has been adopted from that which was provided by ChumSungDae Co., Ltd..

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A Feature Point Tracking Method By Using Template Matching and Buffer (템플릿 매칭과 버퍼를 이용한 특징점 추적 방법)

  • Cho, Jeong-Hyun;Ahn, Cheol-Woong;Jun, Jae-Hyun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.4
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    • pp.173-179
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    • 2014
  • Today, a surgery for cataract of Korean society frequently come to operation. A method for treating cataracts have been developed in various ways. Widely used method is a method to use the artificial lens and replace it with the existing lens. The surgery can be inserted exactly according to the angle and points that are calculated in advance in the intraocular lens insertion is important. However, The lens insertion point can delete or blur the display due to such factors as foreign material coming out of the eye during surgery. Therefore, The lens insertion point needs a method of tracking the image processing by receiving the camera images in real time display method. In this paper, we propose a feature point tracking method by using template matching and buffer. a simulation results show that our ideas can track a feature point of the intraocular lens insertion.

Vision-based Obstacle Detection using Geometric Analysis (기하학적 해석을 이용한 비전 기반의 장애물 검출)

  • Lee Jong-Shill;Lee Eung-Hyuk;Kim In-Young;Kim Sun-I.
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.43 no.3 s.309
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    • pp.8-15
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    • 2006
  • Obstacle detection is an important task for many mobile robot applications. The methods using stereo vision and optical flow are computationally expensive. Therefore, this paper presents a vision-based obstacle detection method using only two view images. The method uses a single passive camera and odometry, performs in real-time. The proposed method is an obstacle detection method using 3D reconstruction from taro views. Processing begins with feature extraction for each input image using Dr. Lowe's SIFT(Scale Invariant Feature Transform) and establish the correspondence of features across input images. Using extrinsic camera rotation and translation matrix which is provided by odometry, we could calculate the 3D position of these corresponding points by triangulation. The results of triangulation are partial 3D reconstruction for obstacles. The proposed method has been tested successfully on an indoor mobile robot and is able to detect obstacles at 75msec.

Design and Implementation of a Smart Home Cloud Control System Using Bridge based on IoT (IoT 기반의 브리지를 이용한 스마트 홈 클라우드 제어 시스템 설계 및 구현)

  • Hao, Xu;Kim, Chul-Won
    • The Journal of the Korea institute of electronic communication sciences
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    • v.12 no.5
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    • pp.865-872
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    • 2017
  • Recently, in response to the Internet age, the demand for hardware devices has been increasing, centering on the rapidly growing smart home field, due to the growth and management of sensor and control technology, mobile application, network traffic, big data management and cloud computing. In order to maintain the sustainable development of the hardware system, it is necessary to update the system, and the hardware device is absolutely necessary in real time processing of complex data (voice, image, etc.) as well as data collection. In this paper, we propose a method to simplify the control and communication method by integrating the hardware devices in two operating systems in a unified structure to solve the simultaneous control and communication method of hardware under different operating systems. The performance evaluation results of the proposed integrated hardware and the cloud control system connected to the cloud server are described and the main directions to be studied in the field of internet smart home are described.

Robust Skin Area Detection Method in Color Distorted Images (색 왜곡 영상에서의 강건한 피부영역 탐지 방법)

  • Hwang, Daedong;Lee, Keunsoo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.7
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    • pp.350-356
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    • 2017
  • With increasing attention to real-time body detection, active research is being conducted on human body detection based on skin color. Despite this, most existing skin detection methods utilize static skin color models and have detection rates in images, in which colors are distorted. This study proposed a method of detecting the skin region using a fuzzy classification of the gradient map, saturation, and Cb and Cr in the YCbCr space. The proposed method, first, creates a gradient map, followed by a saturation map, CbCR map, fuzzy classification, and skin region binarization in that order. The focus of this method is to rigorously detect human skin regardless of the lighting, race, age, and individual differences, using features other than color. On the other hand,the borders between these features and non-skin regions are unclear. To solve this problem, the membership functions were defined by analyzing the relationship between the gradient, saturation, and color features and generate 108 fuzzy rules. The detection accuracy of the proposed method was 86.35%, which is 2~5% better than the conventional method.

3D View Controlling by Using Eye Gaze Tracking in First Person Shooting Game (1 인칭 슈팅 게임에서 눈동자 시선 추적에 의한 3차원 화면 조정)

  • Lee, Eui-Chul;Cho, Yong-Joo;Park, Kang-Ryoung
    • Journal of Korea Multimedia Society
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    • v.8 no.10
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    • pp.1293-1305
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    • 2005
  • In this paper, we propose the method of manipulating the gaze direction of 3D FPS game's character by using eye gaze detection from the successive images captured by USB camera, which is attached beneath HMD. The proposed method is composed of 3 parts. In the first fart, we detect user's pupil center by real-time image processing algorithm from the successive input images. In the second part of calibration, the geometric relationship is determined between the monitor gazing position and the detected eye position gazing at the monitor position. In the last fart, the final gaze position on the HMB monitor is tracked and the 3D view in game is control]ed by the gaze position based on the calibration information. Experimental results show that our method can be used for the handicapped game player who cannot use his (or her) hand. Also, it can increase the interest and immersion by synchronizing the gaze direction of game player and that of game character.

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Motion Plane Estimation for Real-Time Hand Motion Recognition (실시간 손동작 인식을 위한 동작 평면 추정)

  • Jeong, Seung-Dae;Jang, Kyung-Ho;Jung, Soon-Ki
    • The KIPS Transactions:PartB
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    • v.16B no.5
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    • pp.347-358
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    • 2009
  • In this thesis, we develop a vision based hand motion recognition system using a camera with two rotational motors. Existing systems were implemented using a range camera or multiple cameras and have a limited working area. In contrast, we use an uncalibrated camera and get more wide working area by pan-tilt motion. Given an image sequence provided by the pan-tilt camera, color and pattern information are integrated into a tracking system in order to find the 2D position and direction of the hand. With these pose information, we estimate 3D motion plane on which the gesture motion trajectory from approximately forms. The 3D trajectory of the moving finger tip is projected into the motion plane, so that the resolving power of the linear gesture patterns is enhanced. We have tested the proposed approach in terms of the accuracy of trace angle and the dimension of the working volume.