• 제목/요약/키워드: Real Time Digital Simulation

검색결과 361건 처리시간 0.027초

Multiprocessor를 이용한 연속 동특성계의 실시간 시뮬레이션에 관한 연구 (A Study on the Real Time Simulation of Continuous Dynamic System Using a Multiprocessor)

  • 곽병철;양해원
    • 대한전자공학회논문지
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    • 제24권4호
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    • pp.559-567
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    • 1987
  • In this paper, the real time simulation of continuous dynamic system was performed by general integration algorithms using multiprocessor. For the stable simulation, the relation between stability of integration method and integration step-size was investigated from the stability graph. As a typical illustration, the real-time digital simulation and the real-time hard-ware-in-the-loop simulation of flight control system were performed and reviewed. Moreover through the real-time simulation, the design verification and performace test of flight control system could be evaluated. The computer used for simulation is AD10, which is a very high-speed special-purpose computer designed specifically for a time-critical simulation of large and complex models of dynamic systems. The simulation validity is demonstrated by comparing hardware simulation results with software simulation results.

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Transient Stability Analysis using Large-Scale Real Time Digital Simulator

  • Yoon, Yong-Beum;Kim, Tae-Kyun;Won, Jong-Ryul;Shin, Jeong-Hoon;Kim, Yong-Hak;Cha, Seung-Tae;Choo, Jin-Boo
    • KIEE International Transactions on Power Engineering
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    • 제11A권4호
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    • pp.33-38
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    • 2001
  • The KEPS(KEPCO's Enhanced Power system Simulator) Real Time Digital Simulator(RTDS) is the largest real time power system simulator ever built. A power system which includes 320 (3-phase) buses and 90 generators has been modeled and run in real time. Since such large-scale systems were involved, it was not practical to validate them using non-real time electro-magnetic transient programs such as EMTDC™ or EMTP. Instead, the results of the real time electromagnetic transient simulation were validated by comparing to transient stability simulations run using PTI's PSS/E™ program. The comparison of results from the two programs is very good in almost all cases. However, as expected, some differences did exist and were investigated. The differences in the results were primarily traced to the fact that the electromagnetic transient solution algorithm provides more detail solutions and therefore greater accuracy than the transient stability algorithm. After finding very good comparison of results between RTDS Simulator and PSS/E, and after investigating the discrepancies found, KEPCO gained the necessary confidence to use the large-scale real time simulator to analyze and develop their power system.

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고온초전도 선의 전력 응용을 위한 실시간 시뮬레이션 기법 개발 (Development of a real-time simulation method for the power application of the HTS tape)

  • 김재호;박대진;강진주;조전욱;심기덕;박민원;유인근
    • 한국전기전자재료학회:학술대회논문집
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    • 한국전기전자재료학회 2006년도 하계학술대회 논문집 Vol.7
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    • pp.89-90
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    • 2006
  • In this paper, the authors propose the RTDS (Real Time Digital Simulator) simulation method which puts a real HTS (High Temperature Superconducting) tape into the simulated voltage feedback system of HTS tape. To perform the RTDS based simulation, the voltage feedback system of HTS tape with hardware is designed and connected to the RTDS. This simulation method is the world first in order to obtain much better for installation of HTS power cable into a utility network.

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Digital Human Simulation을 이용한 근골격계질환 예방에 관한 연구 -조선업을 대상으로- (A Study for Prevention of Musculoskeletal Disorders Using Digital Human Simulation in the Shipbuilding Industry)

  • 장성록
    • 한국안전학회지
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    • 제22권3호
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    • pp.81-87
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    • 2007
  • In this study digital human models of ship construction tasks using modeling & simulation were constructed and human models' activities through human activity analysis were evaluated. Human Factors experts analyzed the actual workers' tasks using the same technique used in human activity analysis at the same time. The main objective of this study is to check a possibility of applying digital human modeling technique to ship construction tasks that are mostly non-standardized(not uniformed) whereas most applications of digital human modeling technique have been applied to standardized tasks. We evaluated postures of both real workers and digital humans by RULA. It turned out that the final scores of RULA evaluation on real workers are the same as the RULA scores for digital humans. However, there were differences of RULA detail scores between real workers and digital humans in the several processes related with the wrist twist and deviations. Those differences are considered to be resulted from the error in the on-site measuring worker's body dimension which could be reduced by accurate tools to correct data for body dimension and digital real drawings for facilities. The results showed possibility of application of digital human modeling and ergonomic analysis on informal work operations as well as formal operations in the shipbuilding industry.

디지털공간의 현실공간의 '생성(becoming)'에 미치는 영향에 관한 연구 (A Study on the Influence of Digital Space on 'Becoming' Real Space)

  • 윤재은
    • 한국실내디자인학회논문집
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    • 제16권5호
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    • pp.126-133
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    • 2007
  • This study is intended to set the concept of becoming meaning of digital space through digital technology and to study the influence of digital space on becoming of real space through derived keyword. The results of this study are summarized as follows. First, the digital concept is created in the process that the virtual space is changed into the real space with a priority given to form, space and time. Digital expression concept and image concept the structural becoming, and idea concept and creative concept creates the time becoming. Second, the concept of digital becoming exposes a physical visibility through the digital's virtual image, and non-space spatiality through the space simulation. It also continuously reveals a consecutive time and non-consecutive time through a statable progress, incremental progress, and dynamic progress. Third, as the influence of digital on becoming of real space, the digital visibly not only expresses the new and difficult becoming problem through conceptual virtuality, but also can review the real space's space concept with virtuality in the digital non-area. Digital's durability expresses the new space's existence by physically combining with the existing space through the virtual form creation.

< 디지털 스토리텔링 기법을 활용한 TV 영상 제작 시뮬레이션에 관한 연구 > (< VR Simulation for TV Production Using Digital Storytelling >)

  • 김미연;최진원;장용준
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2006년도 학술대회 2부
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    • pp.518-523
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    • 2006
  • As digital broadcasting process and information compressing technologies developed, digital technologies have been used extensively in many visual media such as movies and TV programs, and it is required to develop a new process for 3 dimensional digital programs. The study attempts to develop a new digital video-producing process through pre-simulation using a digital storytelling method, in order to increase the quality of broadcasting, reducing the producing time and improve efficiency. This system, supposed to be used to produce actual broadcasting, includes all tools needed for broadcasting in the program, so users can select an appropriate set among the pre-made library, which saves time for making sets. Also, it offers a storyboard making function by perfectly representing the functions of a virtual camera, and enables users to make the better storyboard, checking the real time movies. In addition, it recognizes objects though avatars, organizes the appropriate set for these avatars to act, and embodies a variety of avatar movements through which it reaffirms the camera's position and organization, minimizing errors and saving time and budget.

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소프트웨어 디자인 패턴을 적용한 실시간 분산 시뮬레이션을 위한 데이터 전달처리 시스템 설계 (Data Transmission Processing System Design for Real-Time Distributed Simulation by Using Software Design Patterns)

  • 석진원;유인태
    • 디지털콘텐츠학회 논문지
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    • 제10권4호
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    • pp.649-657
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    • 2009
  • 일반적으로 초고속 네트워크에서 실행되는 분산 시스템의 데이터 전달처리 효율은 시스템 구조 및 데이터의 전달처리 시스템에 의존한다. 분산 환경을 이용한 실시간 분산 시뮬레이션 시스템은 데이터전달처리의 실시간성과 시스템의 신뢰성 보장을 위하여 데이터 전달처리 시스템에 의하여 요구된 성능을 만족하고자 하였다. 그러나 실시간 시뮬레이션 시스템에 적용된 클라이언트/서버 기반의 데이터 전달처리 시스템은 시스템의 안정성 및 시스템의 변경에 따른 확장성과 유지보수성 확보가 어려웠다. 따라서 기존의 데이터 전달처리 시스템의 문제점을 해결하기 위하여 새로운 데이터 전달처리 시스템이 필요하다. 본 논문에서는 기존의 실시간 시뮬레이션 시스템을 분석하여 시스템 개선방향을 제시하고, 시스템 확장성, 상호운용성, 재사용성 및 유지보수성을 위하여 소프트웨어 디자인 패턴을 적용한 새로운 실시간 데이터 전달처리 시스템을 제안한다.

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Modeling and Control of a Doubly-Fed Induction Generator (DFIG) Wind Power Generation System for Real-time Simulations

  • Byeon, Gil-Sung;Park, In-Kwon;Jang, Gil-Soo
    • Journal of Electrical Engineering and Technology
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    • 제5권1호
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    • pp.61-69
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    • 2010
  • This paper presents a study of a DFIG wind power generation system for real-time simulations. For real-time simulations, the Real-Time Digital Simulator (RTDS) and its user friendly interface simulation software RSCAD are used. A 2.2MW grid-connected variable speed DFIG wind power generation system is modeled and analyzed in this study. The stator-flux oriented vector control scheme is applied to the stator/rotor side converter control, and the back-to-back PWM converters are implemented for the decoupled control. The real-wind speed signal extracted by an anemometer is used for a realistic, reliable and accurate simulation analysis. Block diagrams, a mathematical presentation of the DFIG and a control scheme of the stator/rotor-side are introduced. Real-time simulation cases are carried out and analyzed for the validity of this work.

고온초전도선을 이용한 초전도전력케이블의 실시간 시뮬레이션 알고리즘 개발 (Development of a Real-Time Simulation Algorithm of HTS Power Cable using HTS Wire)

  • 김재호;박민원;조전욱;심기덕;유인근
    • 한국초전도ㆍ저온공학회논문지
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    • 제8권3호
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    • pp.54-58
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    • 2006
  • In this paper, authors developed a real-time simulation algorithm for the power device application of HTS(High Temperature Superconducting) wire by using Real Time Digital Simulator(RTDS). At present, in order to extend the power capacity of some area where has a serious problem of power quality. especially metropolitan complex city, there are so many problems such as right of way for power line routes. space for downtown substations. and the environmental protection, etc. HTS technology can be useful to overcome this problem. Recently, according to the advanced HTS technology, the power application is being researched well. Simulation is required for safety before installation of HTS power cable, a fabrication model used at the power system simulation. This paper describes a real time digital simulation method for the application of HTS wire to power device. For the simulation analysis, test sample of HTS wire was actually manufactured. And the transient phenomenon of the HTS wire was analysed in the simulated utility power grid. This simulation method is the world first trial in order to obtain much better information for installation of HTS power device into a utility network.

RTDS를 이용한 Digital 거리계전기의 동특성 시험에 관한 연구 (Dynamic Characteristics of Digital Distance Relay Scheme Using Real Time Digital Simulator(RTDS))

  • 정창호;김일동;김영한;김석일
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1996년도 추계학술대회 논문집 학회본부
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    • pp.109-111
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    • 1996
  • This paper describes real time dynamic tests on the digital distance relay using new digital test system including RTDS(Real Time Digital Simulator) in KEPRI. The RTDS is developed by the Manitoba HVDC Reserch Centre and consists of specialized hardware and software which allows transients simulation of electrical power systems in real time. From high impedance fault test, it is known that the characteritics of distance reach is influenced by load flow. A detailed discussion of relay test using the RTDS simulator, high impedance faults and test results are included in the paper.

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