• Title/Summary/Keyword: Real Story

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An Edutainment Mon-E Robot for Young Children (유아용 에듀테인먼트 Mon-E로봇)

  • Kim, Jong-Cheol;Kim, Hyun-Ho
    • The Journal of Korea Robotics Society
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    • v.6 no.2
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    • pp.147-155
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    • 2011
  • This paper presents an edutainment robot for young children. The edutainment robot called 'Mon-e' has developed by the Central R&D Laboratory at KT. The main services of the Mon-E robot are autonomous moving service, object card and story book telling service and videophone service. The RFID technology was introduced for easy interface to young children. The face of Mon-E robot is mounted with an RFID reader. The RFID tag is pasted on story book and object card. If you approach a book or an object card to the face of Mon-E, the Mon-E robot recognizes the identified code and plays its service. In autonomous moving, if the Mon-E robot meets obstacles, it moves back and turns left or right or half rotation. In videophone service, if young children approach an RFID card to the Mon-E, the Mon-E can make a call to the specific number, which is contained in the RFID card. The developed Mon-E robot has tested in real world environment and is evaluated young children and their parents. In the result of evaluation, the feeling of satisfaction was high to main services of Mon-E robot.

JE JU 4.3 and "4.3 Literature" (기술사마당: 문예 - "제주(濟州) 4.3"과 "4.3 文學(문학)"-)

  • Yang, Suh-Yoon
    • Journal of the Korean Professional Engineers Association
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    • v.43 no.5
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    • pp.43-47
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    • 2010
  • The epoch-making event of history called "JE JU 4.3" took place in JE JU beautiful island on liberation political situation in 1948. The cruelties of this event were reported awful life loss over 30,000, cruel slaughter by government, scorched villages in mountain area, silence exaction and disadvantage of implication for long time over 40 years. But, the real features are in still a fog.. Recently, the searching movement has arised owing to democracy atmosphere and literature works with "JE JU4.3" materials were published from 1988 and the government announced official apologies in 2003. The novel "The Sun-set on Halla Mt", one of those works, is accessible to real history due to its time/space back ground and the real name of persons who were related with this event. It is important for readers to consider the difference between real history and fiction story. Because a historical novel should be evaluated by writer's theme rather than history character.

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Feminine Aspirations with the Real World of Men in George Eliot's Middlemarch

  • Shim, Jae-Hwang
    • English Language & Literature Teaching
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    • v.13 no.4
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    • pp.153-165
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    • 2007
  • The story treats each individual's vision as well as social reality that the author intends to describe. The purpose of this article is to search for the conflict between vision and reality, especially in feminist problem that critics have treated on the works of women writers. Though some articles have studied on the issue similar to this article, I try to analyze the narratives in the text that the author herself confesses to us. I think that we can find out clear messages from the individuals who construct the human relationship and build up their personal history through their dialogue or monologue. We can also catch their main problems in the community. I discuss the topic by mentioning the detailed discourses referred to the heroine and other characters in the text. The passages mentioned by the characters in the story may be a confession for the present and future generation that the author tries to confess. From the excerpts of some discourse, I can conclude that though Dorothea has a vision for her ideal, she is a failed feminist, for society is too strong for her as Miller (1990) argues.

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Evaluation of combination rules for multi-story buildings with asymmetric set-backs

  • Aksoylu, M. Gunhan;Durgun, Yavuz;Darilmaz, Kutlu
    • Earthquakes and Structures
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    • v.11 no.1
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    • pp.179-193
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    • 2016
  • The effectiveness of 100/30, 100/40 and SRSS directional combination rules on the response of asymmetric setback buildings is examined. Because of the irregularity in setback buildings, the maximum seismic response would be correlative with the direction of earthquake. To verify the directional combination rules of mode superposition methods, the time history analyses of setback buildings to real earthquake records are carried out. Example analyses have been used to compare the validty and accuracy of SRSS and percentage methods for frame and dual frame-wall systems.

The remarkable story of Portogruaro Civic Tower's probabilistic health monitoring

  • Zonta, Daniele;Pozzi, Matteo
    • Structural Monitoring and Maintenance
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    • v.2 no.4
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    • pp.301-318
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    • 2015
  • This is the story of a bell-tower and its monitoring. The Civic Tower in Portogruaro is a 59 m high masonry bell-tower, originally built in the XIII century, today leaning more than a meter out of plumb. Since 2003, the building inclination has been continuously monitored with an optical inclinometer in an effort to see whether the tilt is still in progress. When the monitoring started, it was thought highly unlikely that the Tower would tilt further. After three years of monitoring and historical investigation, this idea was completely overturned. We show here how the initial view developed to a final awareness via a probabilistic analysis of the information acquired, based on Bayesian logic. We illustrate how the joint use of instrumental monitoring and historical documentation allowed timely recognition of signs of ongoing tilting and accurate calculation not only of the mean inclination trend, but also the credibility of this information.

Development, implementation and verification of a user configurable platform for real-time hybrid simulation

  • Ashasi-Sorkhabi, Ali;Mercan, Oya
    • Smart Structures and Systems
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    • v.14 no.6
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    • pp.1151-1172
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    • 2014
  • This paper presents a user programmable computational/control platform developed to conduct real-time hybrid simulation (RTHS). The architecture of this platform is based on the integration of a real-time controller and a field programmable gate array (FPGA).This not only enables the user to apply user-defined control laws to control the experimental substructures, but also provides ample computational resources to run the integration algorithm and analytical substructure state determination in real-time. In this platform the need for SCRAMNet as the communication device between real-time and servo-control workstations has been eliminated which was a critical component in several former RTHS platforms. The accuracy of the servo-hydraulic actuator displacement control, where the control tasks get executed on the FPGA was verified using single-degree-of-freedom (SDOF) and 2 degrees-of-freedom (2DOF) experimental substructures. Finally, the functionality of the proposed system as a robust and reliable RTHS platform for performance evaluation of structural systems was validated by conducting real-time hybrid simulation of a three story nonlinear structure with SDOF and 2DOF experimental substructures. Also, tracking indicators were employed to assess the accuracy of the results.

An Analysis of Pre-service Teachers' Pedagogical Content Knowledge about Story Problem for Division of Fractions (분수 나눗셈 스토리 문제 만들기에 관한 예비교사 지식 조사 연구)

  • Noh, Jihwa;Ko, Ho Kyoung;Huh, Nan
    • Education of Primary School Mathematics
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    • v.19 no.1
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    • pp.19-30
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    • 2016
  • This study examined pre-service teachers' pedagogical content knowledge of fraction division in a context where they were asked to write a story problem for a symbolic expression illustrating a whole number divided by a proper fraction. Problem-posing is an important instructional strategy with the potential to create meaningful contexts for learning mathematical concepts, especially when real-world applications are intended. In this study, story problems written by 135 elementary pre-service teachers were analyzed with respect to mathematical correctness. error types, and division models. Patterns and tendencies in elementary pre-service teachers' knowledge of fraction division were identified. Implicaitons for teaching and teacher education are discussed.

Health assessment of RC building subjected to ambient excitation : Strategy and application

  • Mehboob, Saqib;Khan, Qaiser Uz Zaman;Ahmad, Sohaib;Anwar, Syed M.
    • Earthquakes and Structures
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    • v.22 no.2
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    • pp.185-201
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    • 2022
  • Structural Health Monitoring (SHM) is used to provide reliable information about the structure's integrity in near realtime following extreme incidents such as earthquakes, considering the inevitable aging and degradation that occurs in operating environments. This paper experimentally investigates an integrated wireless sensor network (Wi-SN) based monitoring technique for damage detection in concrete structures. An effective SHM technique can be used to detect potential structural damage based on post-earthquake data. Two novel methods are proposed for damage detection in reinforced concrete (RC) building structures including: (i) Jerk Energy Method (JEM), which is based on time-domain analysis, and (ii) Modal Contributing Parameter (MCP), which is based on frequency-domain analysis. Wireless accelerometer sensors are installed at each story level to monitor the dynamic responses from the building structure. Prior knowledge of the initial state (immediately after construction) of the structure is not required in these methods. Proposed methods only use responses recorded during ambient vibration state (i.e., operational state) to estimate the damage index. Herein, the experimental studies serve as an illustration of the procedures. In particular, (i) a 3-story shear-type steel frame model is analyzed for several damage scenarios and (ii) 2-story RC scaled down (at 1/6th) building models, simulated and verified under experimental tests on a shaking table. As a result, in addition to the usual benefits like system adaptability, and cost-effectiveness, the proposed sensing system does not require a cluster of sensors. The spatial information in the real-time recorded data is used in global damage identification stage of SHM. Whereas in next stage of SHM, the damage is detected at the story level. Experimental results also show the efficiency and superior performance of the proposed measuring techniques.

Cinematic Representation based on Triple Mimesis of Paul Ricoeur (폴 리쾨르의 미메시스 이론으로 본 영화적 재현방식 고찰)

  • Kim, Soo-Ryun
    • The Journal of the Korea Contents Association
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    • v.12 no.8
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    • pp.146-156
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    • 2012
  • Film was invented by human's desire to copy the real world, starting in the late 19th century. Since the birth of cinema, It was given mission to replay of the real world. On the other hand, cinema was regarded as a fictitious art form. Although the invention of film brought about experience of replaying of the real world it has been reproduced reality with creative story. And it also has been represent reality with sense of reality. Cinema's way of reproduction implied conflicting concept of mimesis. Triple Mimesis of Paul Ricoeur was an idea expanded into an analytical concept from that simple concept of mimesis. The purpose of this study was to examine the prefiguration of shown behavior in Columbine High School massacre based on Triple Mimesis of Paul Ricoeur. It also was to examine a form of representation on cinema which is 'Elephant' and studied how the form of representation on Elephant could interpret by audience. It could be define the relationship between reality and reproduction through this esthetic study. This paper attempted to build the method communication between the originator and audience with a whole analytic process of time and story on the cinematic representation.

Interactive Storytelling Materialized with Real-Time Edited Videos - A proposal of a volume branch structure - (실시간 편집 영상으로 구현하는 인터랙티브 스토리텔링 - 볼륨 브렌치 구조 제안 -)

  • Kwon, Dong-Hyun
    • Journal of Digital Convergence
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    • v.18 no.9
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    • pp.391-402
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    • 2020
  • In today's era of media convergence, users can watch a drama by choosing a story like a game or enjoy a game directed like a movie. These two media material interactive storytelling, and there have been discussions about them for many years. The purposes of this study are to propose a new branch structure for interactive storytelling and find a new perspective for the method of proceeding with a branch structure. The main research targeted a game that materialized interactive storytelling best. Based on the findings, the study proposed a volume branch structure including a plot border and adjuster concept for interactive storytelling to keep the story narrative and help the users feel interactions freely. This structure can be materialized only with real-time edited videos in the game media and will be possible in the application cases of a physical engine that continues to develop and artificial intelligence that has not been introduced in games actively.