• 제목/요약/키워드: Real Environment

검색결과 6,882건 처리시간 0.029초

실해역 환경을 고려한 선박의 최적항해계획 알고리즘 연구 (A Study on Ship Path Planning Algorithm based on Real-time Ocean Environment)

  • 김동준;설현주;김진주
    • 한국군사과학기술학회지
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    • 제19권2호
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    • pp.252-260
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    • 2016
  • Unlike terrestrial transportation, marine transportation should consider environment factors in order to optimize path planning. This is because, ship's path planning is greatly influenced by real-time ocean environment-sea currents, wave and wind. Therefore, in this study, we suggest a ship path planning algorithm based on real-time ocean environment using not only $A^*$ algorithm but also path smoothing method. Moreover, in order to improve objective function value, we also consider ship's moving distance based on ship's location and real-time ocean environment data on grid map. The efficiency of the suggested algorithm is proved by comparing with $A^*$ algorithm only. This algorithm can be used as a reasonable automatics control system algorithm for unmaned ship.

현실과 가상현실에서 시야각이 자기중심적 거리지각에 미치는 영향 (Effect of Field of View on Egocentric Distance Perception in Real and Virtual Environment)

  • 진승재;김신우;이형철
    • 감성과학
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    • 제24권4호
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    • pp.17-28
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    • 2021
  • 본 연구의 목적은 현실, 가상현실에서 시야각 수준을 세분화하여 지각된 거리에 미치는 영향을 규명하는 것이다. 본 연구는 가상현실조건 제시에 현실조건 환경을 모방한 복제품을 사용하여 두 관찰조건을 동등하게 구성하였다. 시야각 조작을 위해 현실조건에서 시야각을 제한하는 안경을 사용하였고, 가상현실조건에서 HMD를 통해 현실과 동등한 방법으로 시야각을 제한함으로써 두 관찰조건에서 시야각 수준을 동일하게 조작하였다. 실험에 참여한 성인 18명은 현실, 가상현실 각 관찰조건에서 머리 움직임을 제한한 후 조건에 따라 상이한 제한된 시야로 대상을 관찰하였다. 이후 참가자들은 정신적으로 대상까지 걷는데 소요된 시간을 측정하는 상상보행 측정방법을 통해 지각된 거리를 보고하였다. 대상은 3 m, 4 m, 5 m 거리에 제시되었으며 각 거리수준마다 3회 반복측정 하였다. 측정한 시간 측정치는 거리로 환산하여 분석에 사용하였다. 실험 결과, 가상현실조건의 거리추정치는 현실조건보다 작았다. 또한 시야각 수준이 감소함에 따라 거리추정치가 감소하였다. 현실조건에서 거리추정치는 시야각 수준에 따라 달라지지 않았다. 그러나 가상현실조건에서 거리추정치는 시야각 수준이 감소함에 따라 감소하는 경향을 보였다. 논의에서 본 실험결과와 시사점, 한계점 및 추후 연구 방향에 대해 제시하였다.

K-City 가상주행환경 고도화를 통한 자율주행시스템 검증 환경 구축 (Development of Autonomous Driving System Verification Environment through Advancement of K-City Virtual Driving Environment)

  • 이빈희;허관회;이장우;김남우;윤종민;조성우
    • 자동차안전학회지
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    • 제15권1호
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    • pp.16-26
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    • 2023
  • Recently, the importance of simulation in a virtual driving environment as well as real road-based tests for autonomous vehicle testing is increasing. Real road tests are being actively conducted at K-City, an autonomous driving test bed located at the Korea Automobile Safety Test & Research Institute of the Transportation Safety Authority. In addition, the need to advance the K-City virtual driving environment and build a virtual environment similar to the autonomous driving system test environment in real road tests is increasing. In this study, for K-City of Korea Automobile Safety Test & Research Institute, using detailed drawings and actual field data, K-City virtual driving environment was advanced, and similarity verification was verified through comparative analysis with actual K-City.

가변적인 통신지연시간을 갖는 원격 작업 환경을 위한 실시간 햅틱 렌더링 (Real-Time Haptic Rendering for Tele-operation with Varying Communication Time Delay)

  • 이경노;정성엽
    • 동력기계공학회지
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    • 제13권2호
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    • pp.71-82
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    • 2009
  • This paper presents a real-time haptic rendering method for a realistic force feedback in a remote environment with varying communication time-delay. The remote environment is assumed as a virtual environment based on a computer graphics, for example, on-line shopping mall, internet game and cyber-education. The properties of a virtual object such as stiffness and viscosity are assumed to be unknown because they are changed according to the contact position and/or a penetrated depth into the object. The DARMAX model based output estimator is proposed to trace the correct impedance of the virtual object in real-time. The output estimator is developed on the input-output relationship. It can trace the varying impedance in real-time by virtue of P-matrix resetting algorithm. And the estimator can trace the correct impedance by using a white noise that prevents the biased input-output information. Realistic output forces are generated in real-time, by using the inputs and the estimated impedance, even though the communication time delay and the impedance of the virtual object are unknown and changed. The generated forces trace the analytical forces computed from the virtual model of the remote environment. Performance is demonstrated by experiments with a 1-dof haptic device and a spring-damper-based virtual model.

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건설 차량 실시간 그래픽 주행 시뮬레이터 (A Real-Time Graphic Driving Simulator of the Construction Vehicle)

  • 손권;최경현;유창훈
    • 한국정밀공학회지
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    • 제16권7호
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    • pp.109-118
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    • 1999
  • A graphic software is one of the most important components of the vehicle simulator. To increase a visual reality of the simulator, the graphic software should require several technologies such as three-dimensional graphics, graphic modeling of the vehicle and the environment, drivers biomechanical models, and real-time data processing. This study presents a real time graphic driving simulator of a construction vehicle. The graphic simulator contains the three models of the construction vehicle, the human, and the environment, and employes a neural network approach to decrease an on-line dynamic computation. An excavator model is represented using an object-oriented paradigm and contains the detailed information about a real-size vehicle. The human model is introduced for objective visual evaluations of the developed excavator model. Since the environment model plays an important role in a real-time simulator, a block-based approach is implemented and a text format is utilized for easier construction of environment. The simulation results are illustrated in order to demonstrate the applicability of developed models and the neural network approach.

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A Study on the Security Technology of Real-time Biometric Data in IoT Environment

  • Shin, Yoon-Hwan
    • 한국컴퓨터정보학회논문지
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    • 제21권1호
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    • pp.85-90
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    • 2016
  • In this paper, the biometric data is transmitted in real time from the IoT environment is runoff, forgery, alteration, prevention of the factors that can be generated from a denial-of-service in advance, and the security strategy for the biometric data to protect the biometric data secure from security threats offer. The convenience of living in our surroundings to life with the development of ubiquitous computing and smart devices are available in real-time. And is also increasing interest in the IOT. IOT environment is giving the convenience of life. However, security threats to privacy also are exposed for 24 hours. This paper examines the security threats to biological data to be transmitted in real time from IOT environment. The technology for such security requirements and security technology according to the analysis of the threat. And with respect to the biometric data transmitted in real time on the IoT environment proposes a security strategy to ensure the stability against security threats and described with respect to its efficiency.

Study on Web Services Middleware for Real-Time Monitoring in the IoT Environment

  • Shin, Seung-Hyeok
    • 한국컴퓨터정보학회논문지
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    • 제20권9호
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    • pp.97-104
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    • 2015
  • Recently, the need for real-time systems which are providing various types of information that occur in large quantities in IoT environment is increasing. In this paper, we propose a middleware system which can monitor in real time on a web environment. The proposed system is designed to be integrated by using communication functions provided by a network operating system and external sensors. The proposed system is compared with an existing system and analysed by the server performance testing tool.

A Study on the Improvement of Comfortable Living Environment by Using real-time Sensors

  • KIM, Chang-Mo;KIM, Ik-Soo;SHIN, Deok-Young;LEE, Hee-Sun;KWON, Seung-Mi;SHIN, Jin-Ho;SHIN, YongSeung
    • 웰빙융합연구
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    • 제5권4호
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    • pp.19-31
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    • 2022
  • Purpose: This study was conducted to identify indoor air quality in various living spaces using sensors that can measure noise, vibration, fine dust, and odor in real time and to propose optimal indoor air quality maintenance management using Internet of Things(IoT). Research design, data and methodology: Using real-time sensors to monitor physical factors and environmental air pollutants that affect the comfort of the residential environment, Noise, Vibration, Atmospheric Pressure, Blue Light, Formaldehyde, Hydrogen Sulfide, Illumination, Temperature, Ozone, PM10, Aldehyde, Amine, LVOCs and TVOCs were measured. It were measured every 1 seconds from 4 offices and 4 stores on a small scale from November 2018 to January 2019. Results: The difference between illuminance and blue light for each measuring point was found to depend on lighting time, and the ratio of blue light in total illumination was 0.358 ~ 0.393. Formaldehyde and hydrogen sulphide were found to be higher than those that temporarily attract people in an indoor office space that is constantly active, requiring office air ventilation. The noise was found to be 50dB higher than the office WHO recommendation noise level of 35 ~ 40dB. The most important factors for indoor environmental quality were temperature> humidity> illumination> blue light in turn. Conclusions: Various factors that determine the comfort of indoor living space can be measured with real-time sensors. Further, it is judged that the use of IoT can help maintain indoor air quality comfortably.

엔테로바이러스 검출을 위한 real-time nucleic acid sequence-based amplification (NASBA), reverse transcription-PCR (RT-PCR) 및 바이러스 배양법의 비교 (Comparison of the Real-Time Nucleic Acid Sequence-Based Amplification (NASBA) Assay, Reverse Transcription-PCR (RT-PCR) and Virus Isolation for the Detection of Enterovirus RNA.)

  • 나영란;조현철;이영숙;빈재훈;최홍식;민상기
    • 생명과학회지
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    • 제18권3호
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    • pp.374-380
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    • 2008
  • 본 연구는 무균성수막염 의심환자의 다양한 검체로부터 enterovirus의 진단을 위하여 real-time NASBA, 2 step RT-PCR 시험과 세포배양 시험을 각각 실시하여 각 시험법의 검출율, 특이도, 사용자 편리성, 시험소요 시간, 교차오염의 가능성 등을 비교 검토하였다. 비교시험 결과 전체 292건의 검체로부터 real-time NASBA에서 145건, 세포배양에서 101건, 2 step RT-PCR에서 86건이 양성으로 나타나 real-time NASBA가 가장 검출율이 높은 시험법임을 알 수 있었다. Enterovirus 외의 무균성수막염 원인바이러스에 대한 특이도 비교 시험결과 2 step RT-PCR 시험에서 rhinovirus 10건 중 1건이 위양성 반응을 나타내어 다른 시험법에 비해 특이도가 떨어지는 것으로 나타났다. Real-time NASBA는 하나의 튜브에서 증폭과 검출이 동시에 일어나 다른 시험과 비교하여 교차오염의 가능성이 낮으며 또한 시험 소요시간이 5시간 정도로 세포배양(5-14일 소요) 및 2 step RT-PCR(9시간소요) 에 비하여 신속하게 진단할 수 있어 일선병원이나 실험실에서 enterovirus를 검출을 위하여 적용할 수 있을 것으로 사료된다.

An method for building 2D virtual environment for a remote controlled mobile robot

  • Kim, Woo-Kyoung;Hyun, Woong-Keun;Park, Jea-Yong;Yoon, In-Mo;Jung, Y.K.
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.1430-1434
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    • 2004
  • Recently, Virtual reality parts is applied in various fields of industry. In this paper we developed basic components for virtual robot control system interfaced with real environment. For this, a real robot with virtual interface module is developed and virtual robot of similar image with real robot is created by putting on 3D graphic texture to the real robot. To build an unknown environment to be linked with virtual environment, we proposed a hough transformation based algorithm. Our proposed algorithm consists of navigation module by using fuzzy engine and map building module. Experiments using a developed robot illustrate the method.

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