• Title/Summary/Keyword: RTSP

Search Result 72, Processing Time 0.029 seconds

Implementation of a RTSP-based MPEG4 Streaming System (RTSP에 기반한 MPEG-4 스트리밍 시스템 구현)

  • 이상현;박병준;차호정
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2001.10c
    • /
    • pp.301-303
    • /
    • 2001
  • 본 논문은 RTSP에 기반한 MPEG-4 스트리밍 시스템의 구현에 대해 기술한다. 구현된 스트리밍 서버는 하나의 클라이언트 세션에서 다수의 미디어 스트림을 전송할 수 있다. 스트리밍 를라이언트는 MPEG-4 전송계층인 DMIF를 RISP로 대체하여 구현하였고 기존의 파일 재생시 뿐만 아니라 스트리밍시에도 MPEG-4의 특징인 사용자 상호작용 기능을 가능하게 한다.

  • PDF

Design and Implementation of Pay-Per-View in RTP/RTSP Streaming Server and Client (RTP/RTSP 스트리밍 서버와 클라이언트에서의 Pay-Per-View 설계 및 구현)

  • Kwon, Sun-Nam;Joo, Han-Kyu
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2003.05c
    • /
    • pp.2229-2232
    • /
    • 2003
  • 인터넷이 활성화되면서 다양한 서비스가 제공되어지고 있다. 그 가운데 하나가 MOD(Multimedia on Demand) 서비스이다. MOD는 다양한 프로그램을 사용자가 원하는 시점에 볼 수 있도록 한다. MOD 서비스를 유료화 할 경우 시청한 양만큼 요금을 지불하는 pay-per-view 방법을 생각할 수 있다. 본 논문에서는 RTP(Realtime Tansport Protocol)/RTSP(Real Time Streaming Protocol)를 이용한 스트리밍 서버와 클라이언트를 구현하고 여기에 PPV(Pay-Per-View)를 적용해 본다.

  • PDF

Performance Evaluation Technique of the RTSP based Streaming Server (RTSP기반 스트리밍 서버의 성능 측정 기술)

  • Lee YongJu;Min OkGee;Kim HagYoung;Kim MyungJoon
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2005.07a
    • /
    • pp.799-801
    • /
    • 2005
  • There have been many streaming servers that provide a large number of contents for a user's preference. General purpose streaming sewer makes use of a RTSP protocol for streaming controls such as message passing with client players. To date, there has been minimal research regarding streaming server's performance test tools. For measuring streaming server's performance, performance evaluation technique is needed and also achieved by RTSP based controls, a server's performance result and its miscellaneous test tools such the PseudoPlayer for pumping data to a specified port and the PseudoMonitor for gathering information. In this paper, We implement a test toolkit for evaluating a streaming server's performance and show the case of its application

  • PDF

Enhanced distributed streaming system based on RTP/RTSP in resurgent ability (RTP/RTSP 기반 재생기능이 향상된 분산 스트리밍 시스템)

  • Lee, Joo-Yoen;Kim, Jung-Hak;Jung, Jae-Il
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2005.05a
    • /
    • pp.213-216
    • /
    • 2005
  • In this paper, we propose the redirect streaming service model to enhance resurgent ability. The system consists of a redirect server, local streaming servers and clients. A redirect server searches the best streaming server. And streaming servers starts a requested service or resumes it when in a trouble. RTSP/RTP is one of the effective solutions to improve QOS in VOD, however a service can be broken off by an overloaded server or network especially in live. We designed and implemented not only a distributed streaming system that solves the broken-off service to enhance a resurgent system, but also DSSP, distributed streaming service protocol, which is adopted to implement this model. Those will improve the performance of streaming service using RTP/RTSP and be contributed to a real time streaming research to solve a service trouble.

  • PDF

The implementation of RTSP System using MPEG-4 for Mobile Multimedia Streaming Service (모바일 멀티미디어 스트리밍 서비스를 위한 MPEG-4 기반의 RTSP 시스템 개발)

  • 이상은;전영균;박현우;윤태수
    • Proceedings of the Korea Multimedia Society Conference
    • /
    • 2004.05a
    • /
    • pp.314-317
    • /
    • 2004
  • 본 논문에서는 모바일 디바이스에 실시간 영상을 스트리밍 서비스를 하기 위한MPEG-4 기반의 RTSP(Real Time Streaming Protocol) 시스템 구현 사례를 소개한다. 낮은 비트율을 요구하는 모바일디바이스에 실시간 멀티미디어 서비스를 하기 위해서는 영상은 작은 단위로 압축하는 기술, 이것을 실시간으로 전송할 수 있는 서버, 그리고 수신된 영상을 플레이 할 수 있는 클라이언트 기술이 필요하다. 본 논문에서는 가변적인 망에 영상을 적응적으로 전송하기 위한 압축 방식인 MPEG-4 FGS(Fine-Grained Scalable)와 실시간 전송을 위해 RTSP를 이용해서 서버와 WinCE 기반의 클라이언트를 개발하였다. 이러한 모바일 스트리밍 기술은 향후 화상 전화 및 홈 보안 서비스에 활용 될 것으로 예상한다.

  • PDF

Establishment of RTSP-based construction site remote management system (RTSP기반 건설현장 원격관리 시스템 구축)

  • Woo Yun-Hee;Yun, Hyo-Woon;Yoo, Moo-Young
    • Proceedings of the Korean Institute of Building Construction Conference
    • /
    • 2023.11a
    • /
    • pp.165-166
    • /
    • 2023
  • Construction inspection and monitoring are key activities in construction projects. Automation of inspection tasks improves the limitations and inefficiencies of manual construction inspections, enabling systematic and consistent construction inspections. In this paper, an RTSP (Real-Time Streaming Protocol) system is used to remotely manage and supervise the construction site without having to visit the construction site by deploying a robot on site on behalf of four construction stakeholders (owner, supervisor, constructor, and designer). I would like to propose. The proposed system can contribute to identifying and monitoring the process process and work results at the construction site in real time.

  • PDF

A Study of Performance Analysis on Effective Multiple Buffering and Packetizing Method of Multimedia Data for User-Demand Oriented RTSP Based Transmissions Between the PoC Box and a Terminal (PoC Box 단말의 RTSP 운용을 위한 사용자 요구 중심의 효율적인 다중 수신 버퍼링 기법 및 패킷화 방법에 대한 성능 분석에 관한 연구)

  • Bang, Ji-Woong;Kim, Dae-Won
    • Journal of Korea Multimedia Society
    • /
    • v.14 no.1
    • /
    • pp.54-75
    • /
    • 2011
  • PoC(Push-to-talk Over Cellular) is an integrated technology of group voice calls, video calls and internet based multimedia services. If a PoC user can not participate in the PoC session for various reasons such as an emergency situation, lack of battery capacity, then the user can use the PoC Box which has a similar functionality to the MM Box in the MMS(Multimedia Messaging Service). The RTSP(Real-Time Streaming Protocol) method is recommended to be used when there is a transmission session between the PoC box and a terminal. Since the existing VOD service uses a wired network, the packet size of RTSP-based VOD service is huge, however, the PoC service has wireless communication environments which have general characteristics to be used in RTSP method. Packet loss in a wired communication environments is relatively less than that in wireless communication environment, therefore, a buffering latency occurs in PoC service due to a play-out delay which means an asynchronous play of audio & video contents. Those problems make a user to be difficult to find the information they want when the media contents are played-out. In this paper, the following techniques and methods were proposed and their performance and superiority were verified through testing: cross-over dual reception buffering technique, advance partition multi-reception buffering technique, and on-demand multi-reception buffering technique, which are designed for effective picking up of information in media content being transmitted in short amount of time using RTSP when a user searches for media, as well as for reduction in playback delay; and same-priority packetization transmission method and priority-based packetization transmission method, which are media data packetization methods for transmission. From the simulation of functional evaluation, we could find that the proposed multiple receiving buffering and packetizing methods are superior, with respect to the media retrieval inclination, to the existing single receiving buffering method by 6-9 points from the viewpoint of effectiveness and excellence. Among them, especially, on-demand multiple receiving buffering technology with same-priority packetization transmission method is able to manage the media search inclination promptly to the requests of users by showing superiority of 3-24 points above compared to other combination methods. In addition, users could find the information they want much quickly since large amount of informations are received in a focused media retrieval period within a short time.

A Proxy based QoS Provisioning Mechanism for Streaming Service in Wireless Networks (무선이동통신망에서 스트리밍 서비스를 위한 프락시 기반Qos 보장 방안)

  • Kim Yong-Sul;Hong Jung-Pyo;Kim Hwa-Sung;Yoo Ji-Sang;Kim Dong-Wook
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.31 no.7B
    • /
    • pp.608-618
    • /
    • 2006
  • The increasing popularity of multimedia streaming services introduces new challenges in content distribution. Especially, it is important to provide the QoS guarantees as they are increasingly expected to support the multimedia applications. The service providers can improve the performance of multimedia streaming by caching the initial segment (prefix) of the popular streams at proxies near the requesting clients. The proxy can initiate transmission to the client while requesting the remainder of the stream from the server. In this paper, in order to apply the prefix caching service based on IETF's RTSP environment to the wireless networks, we propose the effective RTSP handling scheme that can adapt to the radio situation in wireless network and reduce the cutting phenomenon. Also, we propose the traffic based caching algorithm (TSLRU) to improve the performance of caching proxy. TSLRU classifies the traffic into three types, and improve the performance of caching proxy by reflecting the several elements such as traffic types, recency, frequency, object size when performing the replacement decision. In simulation, TSLRU and RTSP handling scheme performs better than the existing schemes in terms of byte hit rate, hit rate, startup latency, and throughput.

Real-time Smoke Detection Based on Colour Information, Morphological and Dynamic Features of the Smoke (연기의 색 정보, 형태학적 및 동적 특징 기반의 실시간 연기 검출)

  • Kim, Hyun-Tae;Park, Jang-Sik
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.10 no.1
    • /
    • pp.21-26
    • /
    • 2015
  • In this paper, we propose a system which can detect the smoke in real time from the high-quality IP camera. For real-time processing, open directly the RTSP streams transmitted from the IP camera using the library FFmpeg as opening a video file. To recognize smoke, color information and morphological characteristics of smoke, as well as the dynamic characteristics of the smoke also considered for candidate regions. To combine the characteristics of the various smoke effectively, the Adaboost algorithm, was used as the boosting algorithm finally. Through the experiments with input videos from IP camera, the proposed algorithms were useful to detect smokes.

Real-time Flame Detection Using Colour and Dynamic Features of Flame Based on FFmpeg (화염의 색상 및 동적 특성을 이용한 FFmpeg 기반 실시간 화염 검출)

  • Kim, Hyun-Tae
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.9 no.9
    • /
    • pp.977-982
    • /
    • 2014
  • In this paper, we propose a system which can detect the flame in real time from the high-quality IP camera. First, open directly the RTSP streams transmitted from the IP camera using the library FFmpeg as opening a video file. The second thing is to extract the background images from video signal using Gaussian mixture model. Then the foreground images are obtained through subtracting operation between the input image and the background image. Separated foreground image through a mathematical morphology operation are considered as candidate area. By analysing colour information and dynamic characteristics of the candidate area, flame is determined finally. Through the experiments with input videos from IP camera, the proposed algorithms were useful to detect flames.