• Title/Summary/Keyword: RGB-D 영상

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Building Detection Using Edge and Color Information of Color Imagery (컬러영상의 경계정보와 색상정보를 활용한 동일건물인식)

  • Park, Choung Hwan;Sohn, Hong Gyoo
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.26 no.3D
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    • pp.519-525
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    • 2006
  • The traditional area-based matching or efficient matching methods using epipolar geometry and height restriction of stereo images, which have a confined search space for image matching, have still some disadvantages such as mismatching and timeconsuming, especially in the dense metropolitan city that very high and similar buildings exist. To solve these problems, a new image matching method through building recognition has been presented. This paper described building recognition in color stereo images using edge and color information as a elementary study of new matching scheme. We introduce the modified Hausdorff distance for using edge information, and the modified color indexing with 3-D RGB histogram for using color information. Color information or edge information alone is not enough to find conjugate building pairs. For edge information only, building recognition rate shows 46.5%, for color information only, 7.1%. However, building recognition rate distinctly increase 78.5% when both information are combined.

Multi-Mode BTC Image Compression Algorithm for LCD Overdriving (LCD 오버드라이브를 위한 다중 모드 BTC 영상 압축 알고리즘)

  • Cho, Moonki;Yoon, Yungsup
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.3
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    • pp.67-74
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    • 2015
  • BTC (Block Truncation Coding) image compression is simple to implement by hardware and has excellent edge retention capability of image, image compression techniques are widely used in LCD overdrive. In this paper, to maintain high visual quality and has high compression rate, Multi-Mode BTC (MM-BTC) algorithm is proposed. The MM-BTC has high compression rate using advanced Y-based BTC method and has high visual quality using improved 2-level and 4-level BTC method in this paper. As shown in simulation results, MM-BTC improves still image PSNR (Peak Signal to Noise Ratio) up to 2.34 dB as compared with other algorithms. When the MM-BTC is applied to LCD overdrive, MM-BTC improves moving picture PSNR up to 2.33 dB as compared with other algorithms in literature.

Comparison with PMD depth camera and Kinect camera for Multi-View contents (다시점 콘텐츠 생성을 위한 PMD 카메라 및 Kinect 비교)

  • Song, Hyok;Choi, Byeong-Ho
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2011.11a
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    • pp.240-241
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    • 2011
  • 자연스러운 3D 실감영상을 감상하기 위해서는 많은 시점의 영상이 필요하며 과거 스테레오 디스플레이 장치로부터 최근 그 시점 수가 크게 늘어난 디스플레이 장치로 기술 발전이 이뤄지고 있으며 이에 따라 다시점 콘텐츠를 생성하기 위한 다양한 기술이 개발되어 있다. 다시점 콘텐츠를 생성하기 위하여 ToF 카메라 및 적외선 패턴을 이용한 방법이 주로 이용되고 있으며 이를 활용한 다시점 콘텐츠 생성을 하는 시도가 이뤄지고 있다. ToF 카메라는 PMD사의 제품 및 SwissRanger 사의 제품이 대표적이며 적외선 패턴을 이용한 방식은 MS사의 Kinect가 대표적이며 본 제품들을 활용한 기술 비교를 통하여 다시점 콘텐츠 생성의 결과 및 이를 비교한 장단점을 구분하였다. PMD사의 ToF 카메라는 두 개 이상의 광원을 사용하여 Depth 추출시에 Hole 영역의 크기가 작으나 ToF 영상의 해상도가 매우 작아 고화질의 콘텐츠를 생성하기 위하여 별도의 영상처리 알고리즘이 요구되었다. 반면 MS사의 Kinect는 Depth 영상의 해상도가 상대적으로 커서 영상처리 알고리즘의 복잡도가 작아지나 Depth 추출을 위한 카메라와 RGB 카메라의 위치가 공간적으로 떨어져 있어 이를 보정하기 위한 알고리즘이 요구되며 다시점 변환시 화질에 있어 상대적으로 떨어지는 것으로 나타났다.

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Recognition method using stereo images-based 3D information for improvement of face recognition (얼굴인식의 향상을 위한 스테레오 영상기반의 3차원 정보를 이용한 인식)

  • Park Chang-Han;Paik Joon-Ki
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.43 no.3 s.309
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    • pp.30-38
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    • 2006
  • In this paper, we improved to drops recognition rate according to distance using distance and depth information with 3D from stereo face images. A monocular face image has problem to drops recognition rate by uncertainty information such as distance of an object, size, moving, rotation, and depth. Also, if image information was not acquired such as rotation, illumination, and pose change for recognition, it has a very many fault. So, we wish to solve such problem. Proposed method consists of an eyes detection algorithm, analysis a pose of face, md principal component analysis (PCA). We also convert the YCbCr space from the RGB for detect with fast face in a limited region. We create multi-layered relative intensity map in face candidate region and decide whether it is face from facial geometry. It can acquire the depth information of distance, eyes, and mouth in stereo face images. Proposed method detects face according to scale, moving, and rotation by using distance and depth. We train by using PCA the detected left face and estimated direction difference. Simulation results with face recognition rate of 95.83% (100cm) in the front and 98.3% with the pose change were obtained successfully. Therefore, proposed method can be used to obtain high recognition rate with an appropriate scaling and pose change according to the distance.

Smoothed Group-Sparsity Iterative Hard Thresholding Recovery for Compressive Sensing of Color Image (컬러 영상의 압축센싱을 위한 평활 그룹-희소성 기반 반복적 경성 임계 복원)

  • Nguyen, Viet Anh;Dinh, Khanh Quoc;Van Trinh, Chien;Park, Younghyeon;Jeon, Byeungwoo
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.4
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    • pp.173-180
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    • 2014
  • Compressive sensing is a new signal acquisition paradigm that enables sparse/compressible signal to be sampled under the Nyquist-rate. To fully benefit from its much simplified acquisition process, huge efforts have been made on improving the performance of compressive sensing recovery. However, concerning color images, compressive sensing recovery lacks in addressing image characteristics like energy distribution or human visual system. In order to overcome the problem, this paper proposes a new group-sparsity hard thresholding process by preserving some RGB-grouped coefficients important in both terms of energy and perceptual sensitivity. Moreover, a smoothed group-sparsity iterative hard thresholding algorithm for compressive sensing of color images is proposed by incorporating a frame-based filter with group-sparsity hard thresholding process. In this way, our proposed method not only pursues sparsity of image in transform domain but also pursues smoothness of image in spatial domain. Experimental results show average PSNR gains up to 2.7dB over the state-of-the-art group-sparsity smoothed recovery method.

Characterization Method and Color Matching Technology for Mobile Display (모바일 디스플레이를 위한 특성화 방법과 색 정합 기술)

  • Park Kee-Hyun;Ha Yeong-Ho;Lee Cheol-Hee
    • Journal of Korea Multimedia Society
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    • v.9 no.4
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    • pp.434-442
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    • 2006
  • This paper proposes a color-matching 3D look-up table that simplifies the complex color-matching procedure between a monitor and a mobile display device, where the image colors are processed in a device-independent color space, such as CIEXYZ or CIELAB, and gamut mapping performed to compensate the gamut difference. The transform from a device-dependent RGB color space to a device-independent color space is implemented by performing display characterization. The mobile LCD characterization error using the S-curve model is larger than the tolerance error since the mobile LCD has the channel-chromaticity-inconstancy and channel-dependence characteristics. In this paper we reduced the characterization error using the electro-optical transfer functions of X, Y, and Z value for R, G, B, C, M, Y, K components. Experimental results demonstrated that 64 ($4{\times}4{\times}4$) was the smallest size of color-matching look-up table that could produce an image with an acceptable reproduction error, based on a comparison of color-matched images resulting from the proposed color-matching look-up table and complex step-by-step color-matching procedures.

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Face Recognition System for Multimedia Application (멀티미디어 응용을 위한 얼굴 인식시스템)

  • Park, Sang-Gyou;Seong, Hyeon-Kyeong;Han, Young-Hwan
    • Journal of IKEEE
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    • v.6 no.2 s.11
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    • pp.152-160
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    • 2002
  • This paper is the realization of the face recognition system for multimedia application. This system is focused on the design concerning the improvement of recognition rate and the reduction of processing time for face recognition. The non-modificated application of typical RGB color system enables the reduction of time required for color system transform. The neural network and the application of algorithm using face characteristic improves the recognition rate. After mosaicking an image, a face-color block has been selected through the color analysis of mosaic block. The characteristic of the face removes the mis-checked face-color candidate block. Finally, from the face color block, four special values are obtained. These values are processed to the neural network using the back propagation algorithm. The output values are the touchstone to decide the genuineness of face field. The realized system showed 90% of face recognition rate with less than 0.1 second of processing time. This result can be understood as sufficient processing time and recognition rate to find out the face block for multimedia application in dynamic image.

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Improvement of Face Components Detection using Neck Removal (목 부분의 제거를 통한 얼굴 검출 향상 기법)

  • Yoon, Ga-Rim;Yoon, Yo-Sup;Kim, Young-Bong
    • Proceedings of the Korea Contents Association Conference
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    • 2004.11a
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    • pp.321-326
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    • 2004
  • Many researchers have been studied texturing the 3D face model with front and side pictures of ordinary person. It is very important to exactly detect the psition of eyes, nose, mouth of a human from the side pictures. Previous results first found the position of eye, nose, or mouth and then extract the other face components using their positional correlation. The detection results greatly depend on the correct extraction of the neck from the images. Therefore, we present a new algorithm that remove the neck completely and thus improve the detection rates of face components. To do this, we will use the RGB values and its differences.

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Fast Lookup Table-Based Feature Extraction Algorithm for Mobile Environment (모바일 환경에 응용 가능한 빠른 검색 테이블기반 특징 추출 알고리즘)

  • Park, Sang-Hyuk;Yang, Jun-Yeong;Seong, Ha-Cheon;Byun, Hye-Ran;Lim, Yeong-Kyu
    • Proceedings of the Korean Information Science Society Conference
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    • 2008.06c
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    • pp.492-497
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    • 2008
  • 최근 모바일 장치의 사용 영역 확대와 더불어 기기장치 내의 다양한 영상 데이터에 대한 효율적인 관리와 검색에 관한 기술 연구가 요구되고 있다. 그러나 모바일 장치의 낮은 CPU성능과 한정적인 메모리를 극복하기 위해 저 용량 그리고 고속의 검색 엔진 개발이 요구된다. 이 문제를 해결하기 위하여, 본 논문에서는 RGB 색상 공간에서 HSV 색상 공간 상의 36개의 특징 값으로 변환하는 검색 테이블 방법을 제안한다. 제안하는 방법에 의해, 입력 영상은 검색 테이블에 기반하여 빠르게 색상과 위치에 대한 두개의 특징 히스토그램으로 변환된다. 여기서, 특징추출에 필요한 연산은 본 논문의 실험 결과에서 보는 바와 같이 매우 낮다. 제안하는 방법을 이용하여, 우리는 영상, 색상 그리고 블랍에 의한 질의가 가능한 모바일 기반 영상 검색 시스템을 구현하였다. 본 논문에서 제시하는 실험결과는 제안하는 방법이 충분히 모바일에서 운용 가능한 가볍고 빠른 방법임을 알 수 있다.

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A Measures to Implements the Conservation and Management of Traditional Landscape Architecture using Aerial Photogrammetry and 3D Scanning (전통조경 보존·관리를 위한 3차원 공간정보 적용방안)

  • Kim, Jae-Ung
    • Journal of the Korean Institute of Traditional Landscape Architecture
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    • v.38 no.1
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    • pp.77-84
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    • 2020
  • This study is apply 3D spatial information per traditional landscape space by comparing spatial information data created using a small drone and 3D scanner used for 3D spatial information construction for efficient preservation and management of traditional landscaping space composed of areas such as scenic sites and traditional landscape architectures. The analysis results are as follows. First, aerial photogrammetry data is less accurate than 3D scanners, but it was confirmed to be more suitable for monitoring landscape changes by reading RGB images than 3D scanners by texture mapping using digital data in constructing orthographic image data. Second, the orthographic image data constructed by aerial photogrammetry in a traditional landscaping space consisting of a fixed area, such as Gwanghalluwon Garden, produced visually accurate and precise results. However, as a result of the data extraction, data for trees, which is one of the elements that make up the traditional landscaping, was not extracted, so it was determined that 3D scanning and aerial surveying had to be performed in parallel, especially in areas where trees were densely populated. Third, The surrounding trees in Soswaewon Garden caused many errors in 3D spatial information data including topographic data. It was analyzed that it is preferable to use 3D scanning technology for precise measurement rather than aerial photogrammetry because buildings, landscaping facilities and trees are dense in a relatively small space. When 3D spatial information construction data for a traditional landscaping space composed of area using a small drone and a 3D scanner free from temporal and spatial constraints and compared the data was compared, the aerial photogrammetry is effective for large site such as Hahoe Village, Gyeongju and construction of a 3D space using a 3D scanner is effective for traditional garden such as Soswaewon Garden.