• Title/Summary/Keyword: Queue management mechanism

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Improved Resource Management Scheme for Multiclass Services in IP Networks (IP망에서 다중클래스 서비스를 위한 재선된 자원관리 기법)

  • Kim Jong-fouin;Lee Kye Im;Kim Jong-Hee;Jung Soon-Key
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.5 s.37
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    • pp.199-208
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    • 2005
  • In this thesis, we have proposed an extended resource management mechanism that optimizes the QoS of multimedia service by complementing the existing resource management mechanism used in IP networks. The proposed resource management mechanism is composed of traffic Scheduler which was designed based on statistic analysis of the distribution of user traffic occurrence, Traffic Monitor Unit, Bandwidth Allocation Unit, queue Controller, and Traffic Classifier In order to confirm the validity of the proposed resource management mechanism, its performance was analyzed by using computer simulation. As a result of performance analysis, its availability was proved.

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The QoS Adaptive AQM Algorithm and Performance Evaluation for Multimedia Service (멀티미디어 서비스를 위한 QoS 적응형 AQM 알고리즘 및 성능분석)

  • Kang, Hyun-Myoung;Rhee, Woo-Seop
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.6B
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    • pp.605-614
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    • 2009
  • Existing Internet services were almost supported by the best effort service such as the data transmission service and were allowed the transmission delay and packet loss. However, recent Internet multimedia services such as Internet phone, Internet broadcasting are required a real-time processing and high bandwidth. Therefore, many studies for providing Internet QoS are performed at IETF (Internet Engineering Task Force). As the buffer management mechanism among IP QoS methods, active queue management method such as RED (Random Early Detection) algorithm has proposed. However, RED algorithm has a limitation of usage of an average buffer length and unfairness. So, many algorithms proposed as the modified algorithm of RED. But these modified algorithms also have difficulties to satisfy the requirements of various Internet user QoS. Therefore, in this paper we propose the QoS adaptive AQM (Active Queue Management) algorithm for the multimedia services that request various QoS requirements and present a performance evaluation by the simulations using the ns-2.

Enhanced ERICA Switch Algorithm using Buffer Management Scheme (버퍼 관리 기법을 이용한 개선된 ERICA 스위치 알고리즘)

  • 양기원;오창석
    • The Journal of the Korea Contents Association
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    • v.2 no.2
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    • pp.73-84
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    • 2002
  • In this paper, we propose a enhanced ERICA switch algorithm using the buffer management scheme which can reduce the queue length, support the efficiency link utilization and the fair share. It has three different buffer thresholds which are low threshold, congestion notification threshold and high threshold. According to the each buffer threshold status, switch announced congestion notification to the source differently. So, sources could know the congestion more quickly and fast remover from network congestion. As a experimental results, it is proved that proposed algorithm is the more efficient than ERICA. Especially, proposed switch algorithm provides congestion control mechanism to make the best use of with keeping fairness and reduce queue length.

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유무선 지능망 환경에서 대량호 착신 과금 서비스를 위한 동적 큐 관리자의 설계

  • Choe, Han-Ok;An, Sun-Sin
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.1
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    • pp.103-112
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    • 2000
  • As today's market share of Intelligent Network (IN) service and wireless tele-communication is growing rapidly, the increment in service requests of wireless IN service subscribers and users has to be taken into account for implementing advanced IN services. In this paper, we design Global Service Logic for IN Freephone service, which is one of the commercially most interesting IN services, applied call queuing service feature with mass call processing to enhance call completion rate by considering the mobility of wireless service subscribers with mobile terminals as well as existing wireline service subscribers. Due to the location management of each IN subscribers 'mobile terminals, we design the structure and operation mechanism of Queue Manager which adjusts dynamically service subscribers groups according to their mobility. We optimize the queue size according to the call attempt rate and drop rate, and present the appropriate waiting time in the queue.

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A Dynamic Queue Manager for Optimizing the Resource and Performance of Mass-call based IN Services in Joint Wired and Wireless Networks (유무선 통합 망에서 대량호 지능망 서비스의 성능 및 자원 최적화를 위한 동적 큐 관리자)

  • 최한옥;안순신
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.5B
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    • pp.942-955
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    • 2000
  • This paper proposes enhanced designs of global service logic and information flow for the mass-call based IN service, which increase call completion rates and optimize the resource in joint wired and wireless networks. In order to hanve this logic implemented, we design a Dynamic Queue Manager(DQM) applied to the call queuing service feature in the Service Control Point(SCP). In order to apply this logic to wireless service subscribers as well as wired service subscribers, the service registration flags between the Home Location Register(HLR) and the SCP are managed to notify the DQM of the corresponding service subscribers’ mobility. Hence, we present a dynamic queue management mechanism, which dynamically manages the service group and the queue size based on M/M/c/K queueing model as the wireless subscribers roam the service groups due to their mobility characteristics. In order to determine the queue size allocated by the DQM, we simulator and analyze the relationship between the number of the subscriber’s terminals and the drop rate by considering the service increment rate. The appropriate waiting time in the queue as required is simulated according to the above relationship. Moreover, we design and implement the DQM that includes internal service logic interacting with SIBs(Service Independent building Blocks) and its data structure.

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A Buffer Management Algorithm based on the GOP Pattern and the Importance of each Frame to Provide QoS for Streaming Services in WLAN (WLAN에서 스트리밍 서비스이 QoS를 제공하기 위한 GOP 패턴 및 프레임 중요도에 따른 버퍼 관리 기술)

  • Kim, Jae-Hyun;Lee, Hyun-Jin;Lee, Kyu-Hwan;Roh, Byeong-Hee
    • 한국정보통신설비학회:학술대회논문집
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    • 2008.08a
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    • pp.372-375
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    • 2008
  • IEEE 802.11e standardized the EDCA mechanism to support the priority based QoS. And the virtual collision handler schedules the transmission time of each MAC frame using the internal back-off window according to the access category(AC). This can provides the differentiated QoS to real-time services at the medium traffic load condition. However, the transmission delay of MAC frame for real-time services may be increased as the traffic load of best effort service increases. It becomes more critical when the real-time service uses a compressed mode video codec such as moving picture experts group(MPEG) 4 codec. That is because each frame has the different importance. That is, the I-frame has more information as compared with the P- and the B-frame. In this paper, we proposed a buffer management algorithm based on the frame importance and the delay bound. The proposed algorithm is consisted of the traffic regulator based on the dual token bucket algorithm and the active queue management algorithm. The traffic regulator reduces the transmission rate of lower AC until that the virtual collision handler can transmit an I-frame. And the active queue management discards frame based on the importance of each frame and the delay bound of head of line(HoL) frame when the channel resource is insufficient.

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The energy efficient traffic control mechanism in Wireless Sensor Network (무선 센서 네트워크에서 에너지 효율적인 트래픽 제어 메커니즘)

  • Jang, Yong-Jae;Park, Kyung-Yuk;Lee, Sung-Keun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.10
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    • pp.2257-2264
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    • 2011
  • Sensor nodes in Wireless sensor network have limited resources and consume almost all energy to the communication. For its traffic feature as a burst traffic type toward a sink node, it has high probability to network congestion. Network congestion causes packet drops and retransmission of dropped packets draws energy consumption. In particular, the loss of packet that is from the sensor node far away from a sink node requires additional energy consumption by frequent retransmission. This paper presents a traffic control mechanism that determines packet transfer by considering priority of packet and congestion level as well as hop count. Analysis of proposed mechanism by simulation demonstrated that it improved energy efficiency.

TCP Delayed Window Update Mechanism for Fighting the Bufferbloat

  • Wang, Min;Yuan, Lingyun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.10
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    • pp.4977-4996
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    • 2016
  • The existence of excessively large and too filled network buffers, known as bufferbloat, has recently gained attention as a major performance problem for delay-sensitive applications. Researchers have made three types of suggestions to solve the bufferbloat problem. One is End to End (E2E) congestion control, second is deployment of Active Queue Management (AQM) techniques and third is the combination of above two. However, these solutions either seem impractical or could not obtain good bandwidth utilization. In this paper, we propose a Transmission Control Protocol(TCP)delayed window update mechanism which uses a congestion detection approach to predict the congestion level of networks. When detecting the network congestion is coming, a delayed window update control strategy is adopted to maintain good protocol performance. If the network is non-congested, the mechanism stops work and congestion window is updated based on the original protocol. The simulation experiments are conducted on both high bandwidth and long delay scenario and low bandwidth and short delay scenario. Experiment results show that TCP delayed window update mechanism can effectively improve the performance of the original protocol, decreasing packet losses and queuing delay while guaranteeing transmission efficiency of the whole network. In addition, it can perform good fairness and TCP friendliness.

Performance Analysis of TCP Variants using AQM and ECN (AQM과 ECN을 사용한 TCP 변종의 성능 분석)

  • Matten, Ahmad;Anwar, Adnan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.16 no.1
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    • pp.129-137
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    • 2016
  • Transmission Control Protocol as a transport layer protocol provides steady data transfer service. There are some serious concerns about the performance of TCP over diverse networks. The vital concern in TCP network environment is congestion which may occur due to quick transmission rates or because of large number of new connections entering the network at the same time. Size of queues in routers grows thus resulting in packet drops. Retransmission of the dropped packets, and reduced throughput can prove costly. Explicit Congestion Notification (ECN) in conjunction with Active Queue Management mechanisms (AQM) such as Random early detection (RED) is used for packet marking rather than dropping. In IP packet header ECN bits can be added as a sign of congestion thus avoiding needless packet drops. The proposed ECN and AQM mechanism can be implemented with help of ns2 simulator and the performance can be tested on different TCP variants.

A Study on an AOI Management in Virtual Environments Based on the Priority (대규모 가상공간에서 우선순위에 기반한 AOI 관리모델에 관한 연구)

  • Yu Seok-Jong
    • Journal of Korea Multimedia Society
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    • v.9 no.2
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    • pp.189-196
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    • 2006
  • This paper proposes a priority based AOI management model as a method to effectively process message traffic for collaboration in virtual environments. Where message traffic reaches the maximum capacity of the message replay server in DVE, some of the events might be delayed to be updated at the remote clients. Because existing AOI models depend only on the occurrence time of events, they have a problem that more important events in the context might be processed later than less serious ones. Close Interactions with other participants are relatively more important than simple events which happen at a distance from the participant. This study classifies the priorities of events according to the degree of interest, and proposes a method to reduce processing delay time of events highly interested by a user. The proposed model offers a way to effectively utilize limited capacity of a server using a priority queue mechanism, which is able to handle different kinds of events. To prevent from starvation of simple events and to give fairness to the proposed algorithm, event occurrence time is also considered as well as degree of interest when processing events.

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