• Title/Summary/Keyword: QoS constraints

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Resource Allocation for Cooperative Relay based Wireless D2D Networks with Selfish Users

  • Niu, Jinxin;Guo, Wei
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.6
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    • pp.1996-2013
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    • 2015
  • This paper considers a scenario that more D2D users exist in the cell, they compete for cellular resources to increase their own data rates, which may cause transmission interference to cellular users (CU) and the unfairness of resource allocation. We design a resource allocation scheme for selfish D2D users assisted by cooperative relay technique which is used to further enhance the users' transmission rates, meanwhile guarantee the QoS requirement of the CUs. Two transmission modes are considered for D2D users: direct transmission mode and cooperative relay transmission mode, both of which reuses the cellular uplink frequency resources. To ensure the fairness of resource distribution, Nash bargaining theory is used to determine the transmission mode and solve the bandwidth allocation problem for D2D users choosing cooperative relay transmission mode, and coalition formation game theory is used to solve the uplink frequency sharing problem between D2D users and CUs through a new defined "Selfish order". Through theoretical analysis, we obtain the closed Nash bargaining solution under CUs' rate constraints, and prove the stability of the formatted coalition. Simulation results show that the proposed resource allocation approach achieves better performance on resource allocation fairness, with only little sacrifice on the system sum rates.

Efficient Resource Allocation Strategies Based on Nash Bargaining Solution with Linearized Constraints (선형 제약 조건화를 통한 내쉬 협상 해법 기반 효율적 자원 할당 방법)

  • Choi, Jisoo;Jung, Seunghyun;Park, Hyunggon
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.65 no.3
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    • pp.463-468
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    • 2016
  • The overall performance of multiuser systems significantly depends on how effectively and fairly manage resources shared by them. The efficient resource management strategies are even more important for multimedia users since multimedia data is delay-sensitive and massive. In this paper, we focus on resource allocation based on a game-theoretic approach, referred to as Nash bargaining solution (NBS), to provide a quality of service (QoS) guarantee for each user. While the NBS has been known as a fair and optimal resource management strategy, it is challenging to find the NBS efficiently due to the computationally-intensive task. In order to reduce the computation requirements for NBS, we propose an approach that requires significantly low complexity even when networks consist of a large number of users and a large amount of resources. The proposed approach linearizes utility functions of each user and formulates the problem of finding NBS as a convex optimization, leading to nearly-optimal solution with significantly reduced computation complexity. Simulation results confirm the effectiveness of the proposed approach.

Horizontal Protocol Processing Architecture for High Performance Parallel Processing (고성능 병렬 처리를 위한 수평적인 프로토콜 처리 구조)

  • Kim, Pyeong-Jung;Park, Chi-Hang
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.6
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    • pp.1386-1396
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    • 1996
  • In the distributed multimedia application, high throughput and low delay is one of the most important QoS(Quality of Service) requirement. Emerging high speed communication offers transmission rate above Gbps, but it can not be utilized efficiently by the performance bottlenecks of communication protocols. To overcom the problem, we propose a horizontal processing architecture that processes data as soon as it arrive from the network. Unfortunately, the OSI protocol stack often imposes ordering constraints that prevent concurrent processing of the protocol layers. By using a fixed packet format, the network layer through the presentation layer are processed in parallel. Our prototype shows that the proposed model has performance improvement up to 61% more advantage than the conventional approach.

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Robust Secure Transmit Design with Artificial Noise in the Presence of Multiple Eavesdroppers

  • Liu, Xiaochen;Gao, Yuanyuan;Sha, Nan;Zang, Guozhen;Wang, Shijie
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.6
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    • pp.2204-2224
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    • 2021
  • This paper studies secure wireless transmission from a multi-antenna transmitter to a single-antenna intended receiver overheard by multiple eavesdroppers with considering the imperfect channel state information (CSI) of wiretap channel. To enhance security of communication link, the artificial noise (AN) is generated at transmitter. We first design the robust joint optimal beamforming of secret signal and AN to minimize transmit power with constraints of security quality of service (QoS), i.e., minimum allowable signal-to-interference-and-noise ratio (SINR) at receiver and maximum tolerable SINR at eavesdroppers. The formulated design problem is shown to be nonconvex and we transfer it into linear matrix inequalities (LMIs). The semidefinite relaxation (SDR) technique is used and the approximated method is proved to solve the original problem exactly. To verify the robustness and tightness of proposed beamforming, we also provide a method to calculate the worst-case SINR at eavesdroppers for a designed transmit scheme using semidefinite programming (SDP). Additionally, the secrecy rate maximization is explored for fixed total transmit power. To tackle the nonconvexity of original formulation, we develop an iterative approach employing sequential parametric convex approximation (SPCA). The simulation results illustrate that the proposed robust transmit schemes can effectively improve the transmit performance.

An Optimal Adaptation Framework for Transmission of Multiple Visual Objects (다중 시각 객체 전송을 위한 최적화 적응 프래임워크)

  • Lim, Jeong-Yeon;Kim, Mun-Churl
    • Journal of KIISE:Software and Applications
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    • v.35 no.4
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    • pp.207-218
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    • 2008
  • With the growth of the Internet, multimedia streaming becomes an important means to deliver video contents over the Internet and the amount of the streaming multimedia contents is also getting increased. However, it becomes difficult to guarantee the quality of service in real-time over the IP network environment with instantaneously varying bandwidth. In this paper, we propose an optimal adaptation framework for streaming contents over the Internet in the sense that the perceptual quality of the multi-angie content with multiple visual objects is maximized given the constraints such as available bandwidth and transcoding cost. In the multi-angle video service framework, the user can select his/her preferred alternate views among the given multiple video streams captured at different view angles for a same event. This enhanced experience often entails streaming problems in real-time over the network, such as instantaneous bandwidth changes in the Internet. In order to cope with this problem, we assume that multi-angle video contents are encoded at different bitrates and the appropriate video streams are then selected or transcoded for delivery to meet such bandwidth constraints. For the user selective consumption of the various bitstreams in the multi-angle video service, the bitstream in each angle can be encoded in various bitrate, and the user can select a sub-bitrstream in the given bitrstreams or transcode the corresponding content in order to deliver the optimally adapted video contents to the instantaneously changing network condition. Therefore, we define the transcoding cost which means the time taken for transcoding the video stream and formulate a unified optimization framework which maximizes the perceptual quality of the multiple video objects in the given constraints such as the transcoding cost and the network bandwidth. Finally, we present plenty of the experimental results to show the effectiveness of the proposed method.

An MDA-Based Adaptive Context-Aware Service Using PARLAY X in Ubiquitous Computing Environments (유비쿼터스 컴퓨팅 환경에서 PARLAY X를 이용하는 MDA기반의 적응성 있는 문맥인식 서비스)

  • Hong Sung June
    • The KIPS Transactions:PartC
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    • v.12C no.3 s.99
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    • pp.457-464
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    • 2005
  • This paper describes an Adaptive Context-aware Service (ACS) using Model Driven Architecture (MDA)-based Service Creation Environment (SCE) on PARLAY X based service delivery platform in ubiquitous computing environments. It can be expected that both the context-awareness and adaptation in ubiquitous computing environments will be deployed. But the existing context-aware middleware lacks in considering adaptation. Therefore, the object of this paper is to support the architecture and the Application Programming Interface (API) of the network service for both the context-awareness and adaptation in ubiquitous computing environment. ACS is to provide users with the adaptive network service to the changing context constraints as well as detecting the changing context. For instance, ACS can provide users with QoS in network according to the detected context, after detecting the context such as location and speed. The architecture of ACS is comprised of a Service Creation Environment (SCE), Adaptive Context Broker and PARLAY gateway. SCE is to use Context-based Constraint Language (CCL) for an expression of context-awareness and adaptation. Adaptive Context Broker is to make a role of the broker between SCE and PARLAY G/W. PARLAY G/W is to support API for PARLAY X-based service delivery platform.

Semi-Dynamic Digital Video Adaptation System for Mobile Environment (모바일 환경을 위한 준-동적 디지털 비디오 어댑테이션 시스템)

  • 추진호;이상민;낭종호
    • Journal of KIISE:Software and Applications
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    • v.31 no.10
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    • pp.1320-1331
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    • 2004
  • A video adaptation system translates the source video stream into appropriate video stream while satisfying the network and client constraints and maximizing the video quality as much as possible. This paper proposes a semi-dynamic video adaptation scheme, in which several intermediate video streams and the information for the measuring of video quality are generated statically. The intermediate video streams are generated by reducing the resolution of the video stream by a power of two several times, and they are stored as the intermediate video streams on the video server. The statically generated information for the input video stream consists of the degrees of smoothness for each frame rate and the degree of frame definition for each pixel bit rate. It helps to dynamically generate the target video stream according to the client's QoS at run-time as quickly as possible. Experimental result shows that the proposed adaptation scheme can generate the target video stream about thirty times faster while keeping the quality degradation as less than 2% comparing to the target video stream that is totally dynamically generated, although the extra storages for the intermediate video streams are required.

Generalized Combined Power and Rate Adaptations in DS/CDMA Communications over Fading Channels (페이딩 채널에서 직접 대역확산 부호분할 다중접속 통신을 위한 일반화된 혼합 전력/전송률 적응화 기법)

  • Lee, Ye Hoon;Kim, Dong Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38A no.8
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    • pp.680-687
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    • 2013
  • We investigate a generalized combined power and rate adaptation scheme in direct-sequence (DS) code-division multiple-access (CDMA) communications over Nakagami fading channels. The transmission power allocated to user i is proportional to $G^p_i$, where $G_i$ is the channel gain of user i and p is a real number, and the data rate (i.e., spreading gain) is jointly adapted so that a desired QoS is maintained. We analyze the average data rate of the proposed adaptation scheme subject to fixed average and peak transmission power constraints. Our results show that the proposed joint adaptation scheme provides a significant performance improvement over power-only and rate-only adaptation.

Resource Allocation for Heterogeneous Service in Green Mobile Edge Networks Using Deep Reinforcement Learning

  • Sun, Si-yuan;Zheng, Ying;Zhou, Jun-hua;Weng, Jiu-xing;Wei, Yi-fei;Wang, Xiao-jun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.7
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    • pp.2496-2512
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    • 2021
  • The requirements for powerful computing capability, high capacity, low latency and low energy consumption of emerging services, pose severe challenges to the fifth-generation (5G) network. As a promising paradigm, mobile edge networks can provide services in proximity to users by deploying computing components and cache at the edge, which can effectively decrease service delay. However, the coexistence of heterogeneous services and the sharing of limited resources lead to the competition between various services for multiple resources. This paper considers two typical heterogeneous services: computing services and content delivery services, in order to properly configure resources, it is crucial to develop an effective offloading and caching strategies. Considering the high energy consumption of 5G base stations, this paper considers the hybrid energy supply model of traditional power grid and green energy. Therefore, it is necessary to design a reasonable association mechanism which can allocate more service load to base stations rich in green energy to improve the utilization of green energy. This paper formed the joint optimization problem of computing offloading, caching and resource allocation for heterogeneous services with the objective of minimizing the on-grid power consumption under the constraints of limited resources and QoS guarantee. Since the joint optimization problem is a mixed integer nonlinear programming problem that is impossible to solve, this paper uses deep reinforcement learning method to learn the optimal strategy through a lot of training. Extensive simulation experiments show that compared with other schemes, the proposed scheme can allocate resources to heterogeneous service according to the green energy distribution which can effectively reduce the traditional energy consumption.

A Study on Radio Resource Management for Multi-cell SC-FDMA Systems (다중셀 SC-FDMA를 위한 무선자원 관리기법에 관한연구)

  • Chung, Yong-Joo
    • Journal of Korea Society of Industrial Information Systems
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    • v.15 no.4
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    • pp.7-15
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    • 2010
  • This study proposes a rad o resource management scheme to maximize the performance of the LTE(Long Term Evolution) uplink, using SC-FDMA(Single Carrier-Frequency Division Multiple Access). Rather than the single-cell SC-FDMA system the existing studies are mainly concerning, this study focuses on multi-cell system which needs considering the interaction among cells. Radio resource management is divided into two phases, planning and operation phases. The former is for the master eNB(e-NodeB) to allocate RBs(radio bearer) to eNB, the latter for eNB to assign RBs to the mobiles in the cell. For each phase, an optimization model and greedy algorithm are proposed. Optimization models aim to maximize the system performance while satisfying the constraints for both QoS and RB continuity. The greedy algorithms, like generic ones, move from a solution to a neighboring one having the best objective value among neighboring ones. From the numerous numerical experiments, the performance and characteristics of the algorithms are analyzed. This study is expected to play a volunteering role in radio resource management for the multi-cell SC-FDMA system.