• Title/Summary/Keyword: Pyramid matching

Search Result 39, Processing Time 0.022 seconds

Improved algorithm for measurement area expansion of atomic force microscope using Image pyramid method (영상 피라미드법을 이용한 원자간력 현미경의 측정면적 확대 알고리즘 개선)

  • Ko M.J.;Seo Y.K.;Hong S.W.
    • Proceedings of the Korean Society of Precision Engineering Conference
    • /
    • 2006.05a
    • /
    • pp.483-484
    • /
    • 2006
  • This paper introduces an improved surface matching algorithm that can be used to reconstruct the surface topography of an object that is scanned from multiple overlapping regions by an AFM. The essence of the image matching technique is stitching two neighboring images intentionally overlapped with each other. To enhance the computational efficiency, this paper introduces a pyramid matching algorithm which makes use of reduced images for primary images. The results show that the proposed image pyramid matching algorithm is useful fer enhancing the computational efficiency.

  • PDF

Object Recognition by Pyramid Matching of Color Cooccurrence Histogram (컬러 동시발생 히스토그램의 피라미드 매칭에 의한 물체 인식)

  • Bang, H.B.;Lee, S.H.;Suh, I.H.;Park, M.K.;Kim, S.H.;Hong, S.K.
    • Proceedings of the KIEE Conference
    • /
    • 2007.04a
    • /
    • pp.304-306
    • /
    • 2007
  • Methods of Object recognition from camera image are to compare features of color. edge or pattern with model in a general way. SIFT(scale-invariant feature transform) has good performance but that has high complexity of computation. Using simple color histogram has low complexity. but low performance. In this paper we represent a model as a color cooccurrence histogram. and we improve performance using pyramid matching. The color cooccurrence histogram keeps track of the number of pairs of certain colored pixels that occur at certain separation distances in image space. The color cooccurrence histogram adds geometric information to the normal color histogram. We suggest object recognition by pyramid matching of color cooccurrence histogram.

  • PDF

Hierarchical hausdorff distance matching using pyramid structures (피라미드 구조를 이용한 계층적 hausdorff distance 정합)

  • 권오규;심동규;박래홍
    • Journal of the Korean Institute of Telematics and Electronics S
    • /
    • v.34S no.12
    • /
    • pp.70-80
    • /
    • 1997
  • This paper proposes a hierarchical Hausdorff distance (HD) matching algorithm baased on coarse-to-fine approach. It reduces the computational complexity greatly by using the pyramidal structures consisting of distance transform (DT) and edge pyramids. Also, inthe proposed hierarchical HD matching, a thresholding method is presented to find an optimal matching position with small error, in which the threshold values are determined by using the property between adjacent level of a DT map pyramid. By computer simulation, the performance of the conventional and proposed hierarchical HD matching algorithms is compared in therms of the matching position for binary images containing uniform noise.

  • PDF

A Fast Block Sum Pyramid Algorithm (빠른 블록 합 피라미드 알고리즘)

  • 정수목
    • The Journal of the Korea Contents Association
    • /
    • v.3 no.4
    • /
    • pp.11-16
    • /
    • 2003
  • In this paper, a Fast Block Sum Pyramid Algorithm (FBSPA) is presented for motion estimation in video coding. PBSPA is based on Block Sum Pyramid Algorithm(BSPA), Efficient Multilevel Successive Elimination Algorithms for Block Matching Motion Estimation, and Fast Algorithms for the Estimation of Motion Vectors. FBSPA reduces the computations for motion estimation of BSPA 29% maximally using partial distortion elimination(PDE) scheme.

  • PDF

A New Block Matching Algorithm for Motion Estimation (움직임 추정을 위한 새로운 블록 정합 알고리즘)

  • Jung, Soo-Mok
    • Journal of Information Technology Services
    • /
    • v.2 no.2
    • /
    • pp.111-119
    • /
    • 2003
  • In this paper, an efficient block matching algorithm which is based on the Block Sum Pyramid Algorithm (BSPA) is presented. The cost of BSPA[1] was reduced in the proposed algorithm by using l2 norm and partial distortion elimination technique. Motion estimation accuracy of the proposed algorithm is equal to that of BSPA. The efficiency of the proposed algorithm was verified by experimental results.

Development of an edge-based point correlation algorithm for fast and stable visual inspection system (고속 검사자동화를 위한 에지기반 점 상관 알고리즘의 개발)

  • 강동중;노태정
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.9 no.8
    • /
    • pp.640-646
    • /
    • 2003
  • We presents an edge-based point correlation algorithm for fast and stable visual inspection system. Conventional algorithms based on NGC(normalized gray-level correlation) have to overcome some difficulties in applying automated inspection systems to real factory environment. First of all, NGC algorithms involve highly complex computation and thus require high performance hardware for realtime process. In addition, lighting condition in realistic factory environments is not stable and therefore intensity variation from uncontrolled lights gives many troubles for applying NGC directly as pattern matching algorithm. We propose an algorithm to solve these problems, using thinned and binarized edge data, which are obtained from the original image. A point correlation algorithm with the thinned edges is introduced with image pyramid technique to reduce the computational complexity. Matching edges instead of using original gray-level image pixels overcomes problems in NGC method and pyramid of edges also provides fast and stable processing. All proposed methods are proved by the experiments using real images.

Extraction of the three-dimensional surface coordinate from a stereo image (스테레오 영상을 이용한 3차원 표면좌표 추출 알고리즘)

  • 원성혁;김민기;김병우;이기식;김헌배
    • Proceedings of the IEEK Conference
    • /
    • 2000.06d
    • /
    • pp.210-213
    • /
    • 2000
  • In the closed range space, the parallel two CCD cameras are used to acquire a pair of stereo image. The acquired stereo image are computed with Wavelet Transform repeatedly and including the low frequency component, the image size of those are reduced. It is the pyramid structure. The optimum matching point is searched to the pixel. Then appling the optimum matching point to DLT, it extract the three - dimensional surface coordinate from a stereo image. The direct linear transformation(DLT) method is used to calibrate the stereo camera compute the coordinate on a three dimensional space. To find the parameters for the DLT method, 30 control points which marked on the cylinder type object are used. To improve the matching algorithm, the paper select the pyramid structure for Wavelet Transform. The acquired disparity information is used to represent the really three-dimensional surface coordinate.

  • PDF

A New Fast Motion Estimation Algorithm Based on Block Sum Pyramid Algorithm

  • Jung, Soo-Mok
    • Journal of the Korea Computer Industry Society
    • /
    • v.5 no.1
    • /
    • pp.147-156
    • /
    • 2004
  • In this paper, a new fast motion estimation algorithm which is based on the Block Sum Pyramid Algorithm(BSPA) is presented. The Spiral Diamond Mesh Search scheme and Partial Distortion Elimination scheme of Efficient Multi-level Successive Elimination Algorithm were improved and then the improved schemes were applied to the BSPA. The motion estimation accuracy of the proposed algorithm is nearly 100% and the cost of Block Sum Pyramid Algorithm was reduced in the proposed algorithm. The efficiency of the proposed algorithm was verified by experimental results.

  • PDF

A Spatial Pyramid Matching LDA Model using Sparse Coding for Classification of Sports Scene Images (스포츠 이미지 분류를 위한 희소 부호화 기법을 이용한 공간 피라미드 매칭 LDA 모델)

  • Jeon, Jin;Kim, Munchurl
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2016.06a
    • /
    • pp.35-36
    • /
    • 2016
  • 본 논문에서는 기존 Bag-of-Visual words (BoW) 접근법에서 반영하지 못한 이미지의 공간 정보를 활용하기 위해서 Spatial Pyramid Matching (SPM) 기법을 Latent Dirichlet Allocation (LDA) 모델에 결합하여 이미지를 분류하는 모델을 제안한다. BoW 접근법은 이미지 패치를 시각적 단어로 변환하여 시각적 단어의 분포로 이미지를 표현하는 기법이며, 기존의 방식이 이미지 패치의 위치정보를 활용하지 못하는 점을 극복하기 위하여 SPM 기법을 도입하는 연구가 진행되어 왔다. 또한 이미지 패치를 정확하게 표현하기 위해서 벡터 양자화 대신 희소 부호화 기법을 이용하여 이미지 패치를 시각적 단어로 변환하였다. 제안하는 모델은 BoW 접근법을 기반으로 위치정보를 활용하는 SPM 을 LDA 모델에 적용하여 시각적 단어의 토픽을 추론함과 동시에 multi-class SVM 분류기를 이용하여 이미지를 분류한다. UIUC 스포츠 데이터를 이용하여 제안하는 모델의 분류 성능을 검증하였다.

  • PDF

New Fast Algorithm for the Estimation of Motion Vectors (움직임 벡터 추정을 위한 새로운 빠른 알고리즘)

  • 정수목
    • Journal of the Korea Computer Industry Society
    • /
    • v.5 no.2
    • /
    • pp.275-280
    • /
    • 2004
  • In this paper, a very fast block matching scheme was proposed to reduce the computations of Block Sum Pyramid Algorithm for motion estimation in video coding. The proposed algorithm is based on Block Sum Pyramid Algorithm and Efficient Multi-level Successive Elimination Algorithm. The proposed algorithm can reduce the computations of motion estimation greatly with 100% motion estimation accuracy. The efficiency of the proposed algorithm was verified by experimental results.

  • PDF