• Title/Summary/Keyword: Provide Interface

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Development of Motion Recognition Platform Using Smart-Phone Tracking and Color Communication (스마트 폰 추적 및 색상 통신을 이용한 동작인식 플랫폼 개발)

  • Oh, Byung-Hun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.5
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    • pp.143-150
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    • 2017
  • In this paper, we propose a novel motion recognition platform using smart-phone tracking and color communication. The interface requires only a camera and a personal smart-phone to provide a motion control interface rather than expensive equipment. The platform recognizes the user's gestures by the tracking 3D distance and the rotation angle of the smart-phone, which acts essentially as a motion controller in the user's hand. Also, a color coded communication method using RGB color combinations is included within the interface. Users can conveniently send or receive any text data through this function, and the data can be transferred continuously even while the user is performing gestures. We present the result that implementation of viable contents based on the proposed motion recognition platform.

Design and Implementation of CCTV Remote Real-time Monitoring and Context Reporting System using Xcode (Xcode를 이용한 CCTV 원격 실시간 모니터링 및 상황 알림보고 시스템의 설계 및 구현)

  • Yang, Soo-Mi;Kim, Yu-Rim
    • Convergence Security Journal
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    • v.15 no.1
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    • pp.83-89
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    • 2015
  • In the wide area surveillance system including many CCTVs, application for remote realtime monitoring is designed and implemented. The applications using Xcode provide secure administrator interface from headquarters. Through the efficient and intuitive interface, it delivers real-time context reports and inference results. For the user convenience, it includes push alarm of events, SNS, Media streaming service for real-time monitoring uses Wirecast and Wowza media server. Wowza stream engine provides URL accommodating development specification. Mobile devices can receive real-time stream data. Performance evaluation in the processing is provided.

Performance Analysis of Air Interface for Network Access Security Services in IMT-2000 Mobile Systems (IMT-2000 이동통신시스템에서 망접속보안기능 적용에 따른 무선링크 성능 분석)

  • 권수근
    • Journal of Korea Multimedia Society
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    • v.4 no.6
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    • pp.562-569
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    • 2001
  • IMT-2000 mobile system will provide many application services such as mobile internet, wireless electronics commerce applications using air interface with high data rate. These applications require high data integrity, data confidentiality, user authentication, user identity confidentiality and non-repudiation. In this study, we analyze air interface performance for network access security services in IMT-2000 mobile systems. Signal traffic for network access security services requires 0.2kbps ∼ 4.5kbps with the conditions of 246∼768bits/message, 0.2 ∼ 1.0 basic service/sec and the security services of the rate of 0.2∼ 1.0 times compared with basic services.

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Implementation of Global Position Location System using X.400 Protocol (X.400을 이용한 글로벌 위치확인 시스템 구현)

  • Lee, Myung-Eui
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.6 no.2
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    • pp.178-182
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    • 2005
  • The proposed system in this paper is designed to provide users with a means of global location information using Orbcomm satellite communication and X.400 protocol. The system's two-way data transmission capabilities allow users to track mobile or fixed objects anywhere in the world via Internet. This study utilizes the X.400 protocol, and the SIP(Serial Interface Protocol) and self defined control protocol to implement data communication link in this paper. Data processor board connected to SC(Subscriber Communicator) is also designed and implemented to interface with GPS receiver. The experimental results of the proposed global position location system is evaluated through real-time experiments, and we have confirmed it works well according to the protocol designed in this paper.

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Design and Implementation of Adaptable User Interfaces Generation System for Diverse Devices (다양한 장치를 위한 적응력 있는 유저 인터페이스 생성 시스템의 설계 및 구현)

  • Kim, Chi-Su;Kim, Young-Tae
    • The KIPS Transactions:PartD
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    • v.12D no.7 s.103
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    • pp.979-984
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    • 2005
  • Many web-based Information systems require degrees of adaptation of the system's user interfaces to different client devices, users and tasks. We describe a new approach to providing adaptable client interfaces for web-based Information systems that allow a developer to specify a web-based interface using a high-level mark-up language. At run-time this single interface description is used to automatically provide for multiple web devices This approach allows developers to much more easily construct and maintain web-based user interfaces than other current approaches.

Design of game interface based on 3-Axis accelerometer for physical Interactive game (체감형 게임을 위한 3축 가속도 센서 기반 게임 인터페이스 개발)

  • Kim, Sung-Ho;Chae, Bu-Kyung
    • Journal of the Korean Institute of Intelligent Systems
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    • v.19 no.4
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    • pp.538-544
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    • 2009
  • As the world game marcket has been recording weak growth, the development of new gane concept is required to attract the gamer's attention from those who were fed up with the previous game paradigm. Recently, the game which can recognize the player's motions and provide new interaction between the game and user is more popular than ever before. In the games with somesthesia based on Virtual Reality, the sense of the reality is considered the most important factor for drawing immersion from the gamers. In this work, a new type of 3-axis accelerometer based interactive game interface which can effectively recognize the gamer' motion is suggested. Furthermore, various experiments are carried out to verify the effectiveness of the proposed scheme.

A response matrix method for the refined Analytic Function Expansion Nodal (AFEN) method in the two-dimensional hexagonal geometry and its numerical performance

  • Noh, Jae Man
    • Nuclear Engineering and Technology
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    • v.52 no.11
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    • pp.2422-2430
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    • 2020
  • In order to improve calculational efficiency of the CAPP code in the analysis of the hexagonal reactor core, we have tried to implement a refined AFEN method with transverse gradient basis functions and interface flux moments in the hexagonal geometry. The numerical scheme for the refined AFEN method adopted here is the response matrix method that uses the interface partial currents as nodal unknowns instead of the interface fluxes used in the original AFEN method. Since the response matrix method is single-node based, it has good properties such as good calculational efficiency and parallel computing affinity. Because a refined AFEN method equivalent nonlinear FDM response matrix method tried first could not provide a numerically stable solution, a direct formulation of the refined AFEN response matrix were developed. To show the numerical performance of this response matrix method against the original AFEN method, the numerical error analyses were performed for several benchmark problems including the VVER-440 LWR benchmark problem and the MHTGR-350 HTGR benchmark problem. The results showed a more than three times speedup in computing time for the LWR and HTGR benchmark problems due to good convergence and excellent calculational efficiency of the refined AFEN response matrix method.

A Study on the Development of an Distributed Tabletop System Game Using EBITA Framework (EBITA 프레임워크를 활용한 분산 테이블탑 시스템용 게임 개발에 관한 연구)

  • Kim, Min-Young;Cho, Yong-Joo
    • Journal of Korea Game Society
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    • v.9 no.3
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    • pp.129-138
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    • 2009
  • In this research, a new tabletop system is developed to provide a high resolution display by using multiple displays and computers connected through networks, based on a master/slave architecture. This distributed tabletop system is built to be scalable by just adding slave computers and monitors without modifying any software. Moreover, a EBITA (Environment for Building Interactive Tangible Applications) framework is developed to support constructing interactive games running on this scalable tabletop platforms. EBITA framework consists of the tangible interface module based on the infrared camera tracking system, and the modules that allow easy development of the graphical programs on a distributed environment. This paper describes the tangible interface based on the camera tracking system and EBITA framework. It also introduces a game built with the EBITA framework.

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Requirements for Workflow Management Systems Supporting CITIS (CITIS 지원 워크플로우 관리 시스템 개발 요구사항)

  • Bae, Joon-Soo;Kim, Dong-Soo;Jeong, Seok-Chan;Bae, Hye-Rim;Seo, Yeong-Ho;Hur, Won-Chang;Kim, Yeong-Ho;Kang, Suk-Ho
    • IE interfaces
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    • v.10 no.3
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    • pp.63-73
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    • 1997
  • This paper presents requirements for workflow management systems supporting CITIS. We propose an architecture of global workflow management system which aims at supporting external workflow among different organizations rather than internal one. The architecture consists of five key elements, that is process definition language, process graphic design tool, control engine, status monitoring tool, and interface models. For each of these elements, implementation requirements are presented and its major functions are described. A key concept to the CITIS standard is the integration of disparate systems in distributed environment. This leads us to place a special emphasis on the interface models that can enhance the interoperability between externally participating workflow systems. Two interface models for the global workflow management system are explained. CORBA, the most widely accepted standard for distributed object management, can be adopted to facilitate the integration. World Wide Web can be used for the underlying platform on which information is exchanged and the status of processes instances is monitored. The workflow management system can provide a ready and easy access to and management of the data for CALS environments.

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Flow Mobility of PMIPv6 for Multi-Interface Mobile Nodes (PMIPv6 환경에서 Multi-Interface 단말의 플로우 이동성 지원 방안)

  • Lee, Dong-Min;Min, Sang-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.10B
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    • pp.1168-1174
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    • 2011
  • The IEFT has recently considered to provide flow mobility for multi-interface MN in the PMIPv6. In this paper, we proposed an extended BCE of the LMA and a novel mechanism for flow mobility of PMIPv6. With our proposal BCE and mechanism, the LMA can route packets by the flow label and hence packet loss during handover can be eliminated. Also, to validate our flow mobility scheme, we designed and implemented the PMIPv6 packet data unit and database of both LMA and MAG, and configured a testbed for flow mobility in PMIPv6. And the support of flow mobility was configured with the network connectivity test in our testbed. According to the Wireshark results, we can see that our proposed scheme works wells for flow mobility in PMIPv6.