• Title/Summary/Keyword: Protocol & Security Systems

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Study on a Secure Authentication and Authorization Protocol based on Kerberos (커버로스 기반의 안전한 인증 및 허가 프로토콜 에 관한 연구)

  • 김은환;김명희;전문석
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.5C
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    • pp.737-749
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    • 2004
  • Kerberos authenticates clients using symmetric-key cryptography, and supposed to Oust other systems of the realm in distributed network environment. But, authentication and authorization are essential elements for the security. In this paper, we design an efficient and secure authentication/authorization mechanism by introducing the public/private-key and installing the proxy privilege server to Kerberos. In the proposed mechanism, to make a system more secure, the value of the session key is changed everytime using MAC(message authentication code) algorithm with the long-term key for user-authentication and a random number exchanged through the public key. Also, we reduce the number of keys by simplifying authentication steps. Proxy privilege server certifies privilege request of client and issues a privilege attribute certificate. Application server executes privilege request of client which is included a privilege attribute certificate. Also, a privilege attribute certificate is used in delegation. We design an efficient and secure authentication/authorization algorithm with Kerberos.

A Study on Distributed Gateway for The Bio-signal Management in U-Healthcare (유 헬스케어에서 생체신호관리를 위한 분산형 게이트웨이에 관한 연구)

  • Lee, Seok-Hee;Woo, Sung-Hee;Ryu, Geun-Taek
    • 전자공학회논문지 IE
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    • v.49 no.2
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    • pp.58-64
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    • 2012
  • In this paper, we proposed a distributed gateway for ubiquitous healthcare system. We also designed and implemented protocol conversion and processing algorithms to exchange a seamless information, the bio signals between the databases and the receiving devices from ZigBee to gateway and from the gateway to database and network. The distributed gateway system consists of the bio signal acquisition, ZigBee modules, distributed databases, and gateways. The bio signals detected by the ZigBee module are sent to the gateway. The distributed gateway analyzes the data being transferred, sends those to the receiving devices, and lets the authorized personnel access. The proposed system can be utilized in various fields including activity analysis for the elderly, security systems, home network service, and so on.

Technique for PIN Entry Using an Accelerometer Sensor and a Vibration Sensor on Smartphone (스마트폰에서 가속도 센서와 진동 센서를 이용한 PIN 입력 기법)

  • Jung, Changhun;Jang, RhongHo;Nyang, DaeHun;Lee, KyungHee
    • KIPS Transactions on Computer and Communication Systems
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    • v.6 no.12
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    • pp.497-506
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    • 2017
  • There have been previous researches about user authentication by analyzing the user's gait or behavior or action using the accelerometer sensor of smartphone, but there was a lack of user convenience to apply PIN entry. In this paper, we propose the technique for PIN entry without a touch on smartphone, the technique uses an accelerometer sensor and a vibration sensor built in the smartphone to enter the PIN. We conducted a usability experiment using the proposed technique and confirmed that the usability can be increased according to users become accustomed to this technique and that the users can enter PIN with 12.9 seconds and a probability of 100% on average. Also we conducted a security experiment and confirmed that an attack success rate is 0% when an attacker attacked the user using the recording attack and that it is more secure than the previous PIN entry technique. As a result, we was able to confirm that this technique can be used sufficiently.

Intelligent Emergency Alarm System based on Multimedia IoT for Smart City

  • Kim, Shin;Yoon, Kyoungro
    • Journal of the Semiconductor & Display Technology
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    • v.18 no.3
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    • pp.122-126
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    • 2019
  • These-days technology related to IoT (Internet of Thing) is widely used and there are many types of smart system based IoT like smart health, smart building and so on. In smart health system, it is possible to check someone's health by analyzing data from wearable IoT device like smart watch. Smart building system aims to collect data from sensor such as humidity, temperature, human counter like that and control the building for energy efficiency, security, safety and so forth. Furthermore, smart city system can comprise several smart systems like smart building, smart health, smart mobility, smart energy and etc. In this paper, we propose multimedia IoT based intelligent emergency alarm system for smart city. In existing IoT based smart system, it communicates lightweight data like text data. In the past, due to network's limitations lightweight IoT protocol was proposed for communicating data between things but now network technology develops, problem which is to communicate heavy data is solving. The proposed system obtains video from IP cameras/CCTVs, analyses the video by exploiting AI algorithm for detecting emergencies and prevents them which cause damage or death. If emergency is detected, the proposed system sends warning message that emergency may occur to people or agencies. We built prototype of the intelligent emergency alarm system based on MQTT and assured that the system detected dangerous situation and sent alarm messages. From the test results, it is expected that the system can prevent damages of people, nature and save human life from emergency.

Mobile Code Authentication Schemes that Permit Overlapping of Execution and Downloading (다운로드와 수행의 병행을 허용하는 모바일 코드 인증 기법)

  • Park Yongsu;Cho Yookun
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.3
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    • pp.115-124
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    • 2005
  • When the application code is downloaded into the mobile device, it is important to provide authentication. Usually, mobile code execution is overlapped with downloading to reduce transfer delay. To the best of our knowledge, there has not been any algorithm to authenticate the mobile code in this environment. In this paper, we present two efficient code authentication schemes that permit overlapping of execution and downloading under the two cases: the first is when the order of transmission of code chunks is determined before the transmission and the second is when this order is determined during the transmission. The proposed methods are based on hash chaining and authentication trees, respectively. Especially, the latter scheme utilizes previously received authentication informations to verify the currently received chunk, which reduces both communication overhead and verification delay. When the application code consists of n chunks, communication overheads of the both schemes are 0(n) and verification delays of these two schemes are O(1) and O(log n), respectively.

IPTV Service Provider over FTTH (광가입자망을 통한 IPTV 서비스 제공)

  • Park In-Gyu
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.5 s.347
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    • pp.7-16
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    • 2006
  • IPTV is referred to the service which provide integrated IPTV services for providing video, 10/100-Mbit/sec Internet, voice, video-on-demand (VOD), and other broadband applications including home security, video conferencing, and telemedicine. All services are integrated into an IP (Internet Protocol) architecture designed specifically for Gigabit Ethernet FTTH systems, HFC or xDLC. It is absolutely necessary that telecon operators provide IP video delivery platforms that enable service providers to transform their business. With their own products, they can better manage their existing services and generate new revenues from broadcast TV, movies on demand and multimedia. Triple-play is a combination of broadcast, telephony and broadband services offered through IPTV networks. With cable operators allowed to offer a triple-play bundle, the nation's telecom operators are beginning to get a little anxious. Cable operators assert that triple-play is a must-have and natural extension of the cable service bundle. The Korean Cable TV Association asserts that the triple-play model is of paramount importance to the cable industry's future growth. But the telecom sector considers itself unfairly disadvantaged, saying they cannot compete until regulatory issues are resolved. The start of web-based television in Korea may still be some time off with a confrontation between the nation's IT regulator and broadcasting sector over the service's legal boundaries shows no signs of being resolved my time soon. korea should be is the fastest-growing provider of IPTV solutions in the industry, with over worldwide customers.

Dynamic Multi-Proxy Signature Schemes based on Secret Sharing and Diffie-bellman Problem (비밀분산법과 Diffie-Hellman 문제에 기반한 동적 멀티 대리서명 프로토콜)

  • 박소영;이상호
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.8
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    • pp.465-472
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    • 2004
  • Proxy signatures is a signature scheme that an original signer delegates one's signature capability to a proxy signer, and then the proxy signer creates a signature on behalf of the original signer. Delegation of authority is a common practice in the real world, in particular, it happens naturally in hierarchical groups such as company, bank and army, etc. In this paper, we propose a new dynamic multi-proxy signature scheme allowing repetitive delegations in a hierarchical group. We adopt multi-proxy signatures to enhance the security of proxy signature. In multi-proxy signatures, plural proxy signers can generate a valid proxy signature collectively on behalf of one original signer. In our scheme, the proxy group is not fixed but constructed dynamically according to some situations. Delegations are processed from higher level to lower level in the hierarchy using delegation tickets. When the original signer wants to delegate one's signature authority, the original signer generates a delegation ticket based on secret sharing and Diffie-Hellman problems. The delegation ticket is shared among proxy signers and then all the proxy signers can generate a valid proxy signature collectively by reconstructing the original signer's delegation ticket. If a certain proxy signer can not attend the proxy signature generating protocol, the proxy signer can also delegate repetitively his partial signature authority to the lower level participants, and then the proxies are constructed dynamically.

Design of Divisible Electronic Cash based on Double Hash Chain (이중해쉬체인에 기반한 분할 가능 전자화폐의 설계)

  • 용승림;이은경;이상호
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.7_8
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    • pp.408-416
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    • 2003
  • An electronic cash system has to provide the security, to prevent the double spending and to support the divisibility of electronic cash for the easy of use. Divisible electronic cash system allows an electronic cash to be divided into subdivisions. Each subdivision is worth any desired value, but all values must add up to the original cash value. Divisible scheme brings some advantages. It reduces to make the change and also there is no necessity that a customer must withdraw a cash of the desired value whenever transactions occur. In this paper, we present an electronic cash protocol which provides the divisibility based on the double hash chain technique. Electronic cash is constructed in the form of coins. Coins, generated by the double hush chain, have different denominations. The divisibility based on the double hash chain technique. Electronic cash is constructed in the form of coins. Coins, generated by the double hash chain, have different denominations. The divisibility of an electronic cash is satisfied by the payment certificate, which is a pair of bank´s proxy signature received from the bank. When a customer pays the coin of subdivision, the fairness of that coin is certified by a customer´s signing instead of a bank. Although the proposed method does not guarantee user´s anonymity, it generates coins which cannot be forged, and the customer can use an electronic cash conveniently and efficiently with its divisibility.

Critical Success Factor of Noble Payment System: Multiple Case Studies (새로운 결제서비스의 성공요인: 다중사례연구)

  • Park, Arum;Lee, Kyoung Jun
    • Journal of Intelligence and Information Systems
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    • v.20 no.4
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    • pp.59-87
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    • 2014
  • In MIS field, the researches on payment services are focused on adoption factors of payment service using behavior theories such as TRA(Theory of Reasoned Action), TAM(Technology Acceptance Model), and TPB (Theory of Planned Behavior). The previous researches presented various adoption factors according to types of payment service, nations, culture and so on even though adoption factors of identical payment service were presented differently by researchers. The payment service industry relatively has strong path dependency to the existing payment methods so that the research results on the identical payment service are different due to payment culture of nation. This paper aims to suggest a successful adoption factor of noble payment service regardless of nation's culture and characteristics of payment and prove it. In previous researches, common adoption factors of payment service are convenience, ease of use, security, convenience, speed etc. But real cases prove the fact that adoption factors that the previous researches present are not always critical to success to penetrate a market. For example, PayByPhone, NFC based parking payment service, successfully has penetrated to early market and grown. In contrast, Google Wallet service failed to be adopted to users despite NFC based payment method which provides convenience, security, ease of use. As shown in upper case, there remains an unexplained aspect. Therefore, the present research question emerged from the question: "What is the more essential and fundamental factor that should takes precedence over factors such as provides convenience, security, ease of use for successful penetration to market". With these cases, this paper analyzes four cases predicted on the following hypothesis and demonstrates it. "To successfully penetrate a market and sustainably grow, new payment service should find non-customer of the existing payment service and provide noble payment method so that they can use payment method". We give plausible explanations for the hypothesis using multiple case studies. Diners club, Danal, PayPal, Square were selected as a typical and successful cases in each category of payment service. The discussion on cases is primarily non-customer analysis that noble payment service targets on to find the most crucial factor in the early market, we does not attempt to consider factors for business growth. We clarified three-tier non-customer of the payment method that new payment service targets on and elaborated how new payment service satisfy them. In case of credit card, this payment service target first tier of non-customer who can't pay for because they don't have any cash temporarily but they have regular income. So credit card provides an opportunity which they can do economic activities by delaying the date of payment. In a result of wireless phone payment's case study, this service targets on second of non-customer who can't use online payment because they concern about security or have to take a complex process and learn how to use online payment method. Therefore, wireless phone payment provides very convenient payment method. Especially, it made group of young pay for a little money without a credit card. Case study result of PayPal, online payment service, shows that it targets on second tier of non-customer who reject to use online payment service because of concern about sensitive information leaks such as passwords and credit card details. Accordingly, PayPal service allows users to pay online without a provision of sensitive information. Final Square case result, Mobile POS -based payment service, also shows that it targets on second tier of non-customer who can't individually transact offline because of cash's shortness. Hence, Square provides dongle which function as POS by putting dongle in earphone terminal. As a result, four cases made non-customer their customer so that they could penetrate early market and had been extended their market share. Consequently, all cases supported the hypothesis and it is highly probable according to 'analytic generation' that case study methodology suggests. We present for judging the quality of research designs the following. Construct validity, internal validity, external validity, reliability are common to all social science methods, these have been summarized in numerous textbooks(Yin, 2014). In case study methodology, these also have served as a framework for assessing a large group of case studies (Gibbert, Ruigrok & Wicki, 2008). Construct validity is to identify correct operational measures for the concepts being studied. To satisfy construct validity, we use multiple sources of evidence such as the academic journals, magazine and articles etc. Internal validity is to seek to establish a causal relationship, whereby certain conditions are believed to lead to other conditions, as distinguished from spurious relationships. To satisfy internal validity, we do explanation building through four cases analysis. External validity is to define the domain to which a study's findings can be generalized. To satisfy this, replication logic in multiple case studies is used. Reliability is to demonstrate that the operations of a study -such as the data collection procedures- can be repeated, with the same results. To satisfy this, we use case study protocol. In Korea, the competition among stakeholders over mobile payment industry is intensifying. Not only main three Telecom Companies but also Smartphone companies and service provider like KakaoTalk announced that they would enter into mobile payment industry. Mobile payment industry is getting competitive. But it doesn't still have momentum effect notwithstanding positive presumptions that will grow very fast. Mobile payment services are categorized into various technology based payment service such as IC mobile card and Application payment service of cloud based, NFC, sound wave, BLE(Bluetooth Low Energy), Biometric recognition technology etc. Especially, mobile payment service is discontinuous innovations that users should change their behavior and noble infrastructure should be installed. These require users to learn how to use it and cause infra-installation cost to shopkeepers. Additionally, payment industry has the strong path dependency. In spite of these obstacles, mobile payment service which should provide dramatically improved value as a products and service of discontinuous innovations is focusing on convenience and security, convenience and so on. We suggest the following to success mobile payment service. First, non-customers of the existing payment service need to be identified. Second, needs of them should be taken. Then, noble payment service provides non-customer who can't pay by the previous payment method to payment method. In conclusion, mobile payment service can create new market and will result in extension of payment market.

Personalized Recommendation System for IPTV using Ontology and K-medoids (IPTV환경에서 온톨로지와 k-medoids기법을 이용한 개인화 시스템)

  • Yun, Byeong-Dae;Kim, Jong-Woo;Cho, Yong-Seok;Kang, Sang-Gil
    • Journal of Intelligence and Information Systems
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    • v.16 no.3
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    • pp.147-161
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    • 2010
  • As broadcasting and communication are converged recently, communication is jointed to TV. TV viewing has brought about many changes. The IPTV (Internet Protocol Television) provides information service, movie contents, broadcast, etc. through internet with live programs + VOD (Video on demand) jointed. Using communication network, it becomes an issue of new business. In addition, new technical issues have been created by imaging technology for the service, networking technology without video cuts, security technologies to protect copyright, etc. Through this IPTV network, users can watch their desired programs when they want. However, IPTV has difficulties in search approach, menu approach, or finding programs. Menu approach spends a lot of time in approaching programs desired. Search approach can't be found when title, genre, name of actors, etc. are not known. In addition, inserting letters through remote control have problems. However, the bigger problem is that many times users are not usually ware of the services they use. Thus, to resolve difficulties when selecting VOD service in IPTV, a personalized service is recommended, which enhance users' satisfaction and use your time, efficiently. This paper provides appropriate programs which are fit to individuals not to save time in order to solve IPTV's shortcomings through filtering and recommendation-related system. The proposed recommendation system collects TV program information, the user's preferred program genres and detailed genre, channel, watching program, and information on viewing time based on individual records of watching IPTV. To look for these kinds of similarities, similarities can be compared by using ontology for TV programs. The reason to use these is because the distance of program can be measured by the similarity comparison. TV program ontology we are using is one extracted from TV-Anytime metadata which represents semantic nature. Also, ontology expresses the contents and features in figures. Through world net, vocabulary similarity is determined. All the words described on the programs are expanded into upper and lower classes for word similarity decision. The average of described key words was measured. The criterion of distance calculated ties similar programs through K-medoids dividing method. K-medoids dividing method is a dividing way to divide classified groups into ones with similar characteristics. This K-medoids method sets K-unit representative objects. Here, distance from representative object sets temporary distance and colonize it. Through algorithm, when the initial n-unit objects are tried to be divided into K-units. The optimal object must be found through repeated trials after selecting representative object temporarily. Through this course, similar programs must be colonized. Selecting programs through group analysis, weight should be given to the recommendation. The way to provide weight with recommendation is as the follows. When each group recommends programs, similar programs near representative objects will be recommended to users. The formula to calculate the distance is same as measure similar distance. It will be a basic figure which determines the rankings of recommended programs. Weight is used to calculate the number of watching lists. As the more programs are, the higher weight will be loaded. This is defined as cluster weight. Through this, sub-TV programs which are representative of the groups must be selected. The final TV programs ranks must be determined. However, the group-representative TV programs include errors. Therefore, weights must be added to TV program viewing preference. They must determine the finalranks.Based on this, our customers prefer proposed to recommend contents. So, based on the proposed method this paper suggested, experiment was carried out in controlled environment. Through experiment, the superiority of the proposed method is shown, compared to existing ways.