• Title/Summary/Keyword: Proper Internet Bandwidth

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Analytical Study of the Impact of the Mobility Node on the Multi-channel MAC Coordination Scheme of the IEEE 1609.4 Standard

  • Perdana, Doan;Cheng, Ray-Guang;Sari, Riri Fitri
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.1
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    • pp.61-77
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    • 2017
  • The most challenging issues in the multi-channel MAC of the IEEE 1609.4 standard is how to handle the dynamic vehicular traffic condition with a high mobility, dynamic topology, and a trajectory change. Therefore, dynamic channel coordination schemes between CCH and SCH are required to provide the proper bandwidth for CCH/SCH intervals and to improve the quality of service (QoS). In this paper, we use a Markov model to optimize the interval based on the dynamic vehicular traffic condition with high mobility nodes in the multi-channel MAC of the IEEE 1609.4 standard. We evaluate the performance of the three-dimensional Markov chain based on the Poisson distribution for the node distribution and velocity. We also evaluate the additive white Gaussian noise (AWGN) effect for the multi-channel MAC coordination scheme of the IEEE 1609.4 standard. The result of simulation proves that the performance of the dynamic channel coordination scheme is affected by the high node mobility and the AWGN. In this research, we evaluate the model analytically for the average delay on CCHs and SCHs and also the saturated throughput on SCHs.

The Adaptive Switching Technology for Multimedia Streaming Service (멀티 미디어 스트리밍 서비스를 위한 적응적 스위칭 기술멀티)

  • Lee, Ho-Chan;Choi, Eun-Seok;Shin, Hye-Min;Kim, Hyoung-Yuk;Park, Hong-Seong
    • Proceedings of the KIEE Conference
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    • 2003.11b
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    • pp.155-158
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    • 2003
  • This paper proposes a quality-of-service(QoS)-adaptive proxy-switching scheme for multimedia streaming over the Internet. characteristic of multimedia-object about that effect on weight and transport-time causes Streaming Application is restricted to high-quality-service. But using of Proxy or Cache can reduce restraint of media stream. However previous scheme propose only structure of proxy and skill of streaming-object. It couldn't propose proper scheme about limited cache and proxy error occasion. We propose adaptive-proxy-switching mechanism for solution about some problems that caused by single-proxy and limited cache in case of streaming service.

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Service Architecture Models For Fog Computing: A Remedy for Latency Issues in Data Access from Clouds

  • Khalid, Adnan;Shahbaz, Muhammad
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.5
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    • pp.2310-2345
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    • 2017
  • With the emergence of the Internet of Things (IoT) the world is projecting towards a scenario where every object in the world (including humans) acts as a sender and receiver of data and if we were to see that concept mature we would soon be talking of billions more users of the cloud networks. The cloud technology is a very apt alternative to permanent storage when it comes to bulk storage and reporting. It has however shown weaknesses concerning real-time data accessibility and processing. The bandwidth availability of the cloud networks is limited and combined with the highly centralized storage structure and geographical vastness of the network in terms of distance from the end user the cloud just does not seem like a friendly environment for real-time IOT data. This paper aims at highlighting the importance of Flavio Bonomi's idea of Fog Computing which has been glamorized and marketed by Cisco but has not yet been given a proper service architecture that would explain how it would be used in terms of various service models i-e IaaS, PaaS and SaaS, of the Cloud. The main contribution of the paper would be models for IaaS, PaaS and SaaS for Fog environments. The paper would conclude by highlighting the importance of the presented models and giving a consolidated overview of how they would work. It would also calculate the respective latencies for fog and cloud to prove that our models would work. We have used CloudSim and iFogSim to show the effectiveness of the paradigm shift from traditional cloud architecture to our Fog architecture.

A Study on QoS Improvement for Overlay Multicast Using Modified Dijkstra Algorithm (변형된 Dijkstra 알고리즘을 활용한 오버레이 멀티캐스트 QoS 향상 기법 연구)

  • Lee, Hyung-Ok;Nam, Ji-Seung;Park, Jun-Seok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.7
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    • pp.3468-3473
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    • 2013
  • Conditions that overlay multicast tree must satisfy for the real-time application system of a video-conference, an internet broadcasting is two things. First, the degree of nodes in a tree must be proper value. Second, the diameter of the multicast tree, distance between longest two users should be short. If the path between two users in the tree is long, the delay time in data transmission between two users great. So, it is not suitable to the application system such as video-conferences. In this paper, the cost of the dijkstra algorithm calculate with proposed score-function through checking the extra bandwidth, the delay and the requested bandwidth. It is composed the tree through the dijkstra algorithm.

An Efficient Routing Scheme Based on Node Density for Underwater Acoustic Sensors Networks

  • Rooh Ullah;Beenish Ayesha Akram;Amna Zafar;Atif Saeed;Sultan H. Almotiri;Mohammed A. Al Ghamdi
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.18 no.5
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    • pp.1390-1411
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    • 2024
  • Underwater Wireless Sensors Networks (UWSNs) are deployed in remotely monitored environment such as water level monitoring, ocean current identification, oil detection, habitat monitoring and numerous military applications. Providing scalable and efficient routing is very challenging in UWSNs due to the harsh underwater environment. The biggest difficulties are the nodes inherent movement due to water current, long delay in data transmission, low bandwidth of the acoustic signal, high error rate and energy scarcity in battery powered nodes. Many routing protocols have been proposed to solve the aforementioned problems. There are three broad categories of routing protocols namely depth based, energy based and vector-based routing. Vector Based Forwarding protocols perform routing through virtual pipeline by defining their radius which give proper direction to packets communication. We proposed a routing protocol termed as Path-Oriented Energy Scaled Expanded Vector Based Forwarding (PESEVBF). PESEVBF takes into account all parameters; holding time, the source nodes packets routing path and void holes creation on the second hop; PESEVBF not only considers the packet upward advancement but also focus on density of the forwarded nodes in terms of number of potential forwarding and suppressed nodes for path selection. Node selection in resultant holding time is based on minimum Path Factor (PF) value. Moreover, the suppressed node will be selected for packet forwarding to avoid the void holes occurrences on the second hop. Performance of PESEVBF is compared with other routing protocols using matrices such as energy consumption, packet delivery ratio, packets dropping ratio and duplicate packets creation indicating considerable performance improvement.

A New Queueing Algorithm for Improving Fairness between TCP Flows (TCP 플로우 간의 공정성 개선을 위한 새로운 큐잉 알고리즘)

  • Chae, Hyun-Seok;Choi, Myung-Ryul
    • The KIPS Transactions:PartC
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    • v.11C no.2
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    • pp.235-244
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    • 2004
  • TCP Vegas version provides better performance and more stable services than TCP Tahoe and Reno versions, which are widely used in the current Internet. However, in the situation where TCP Vegas and Reno share the bottleneck link, the performance of TCP Vegas is much smaller than that of TCP Reno. This unfairness is due to the difference of congestion control mechanisms of each TCP use. Several studies have been executed in order to solve this unfairness problem. In this paper, we analyze the minimum window size to maintain the maximum TCP performance of link bandwidth. In addition, we propose an algorithm which maintains the TCP performance and improves fairness by selective packet drops in order to allocate proper window size of each TCP connections. To evaluate the performance of the proposed algorithm, we have measured the number of data bytes transmitted between end-to-end systems by each TCP connections. The simulation results show that the proposed algorithm maintains the maximum TCP performance and improves the fairness.

Performance Evaluation in Combination of Wired and Wireless Mesh Networks (메쉬 네트워크 기반의 유무선 통합망 성능 평가)

  • Han, Jin-Young;Jung, Hee-Dong;Im, Young-Bin;Lee, Jeong-Keun;Ryu, Ji-Ho;Kwon, Tae-Kyoung;Choi, Yang-Hee
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.8
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    • pp.778-782
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    • 2008
  • The performance in combination of wired and wireless mesh network which will be a main access network in future internet is directly linked with service quality to users. In this paper, we evaluate variant TCP performance and analyze traffic characteristics on Wireless (Seoul National University Mesh testbed) - Wired (KOREN/Abilene) - Wireless (HP Mesh testbed in the USA) Network. We found that RTT is proper in this network to serve a VoIP service. Also we propose an enhanced TCP protocol which can perform well in both wireless network which has many packet losses and wired network which has high bandwidth and long delay.

P2P Streaming Method for QoS-sensitive Multimedia Multicast Applications (QoS에 민감한 멀티미디어 멀티캐스트 응용을 위한 P2P 스트리밍 기법)

  • Park, Seung-Chul
    • The Journal of the Korea Contents Association
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    • v.10 no.9
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    • pp.68-78
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    • 2010
  • As the IP multicast function is very slowly deployed in Internet due to its scalability problem and inter-domain interoperability problem, interest in the P2P(Peer-to-Peer) streaming technologies for the realtime multimedia multicast applications such as IPTV is highly growing. This paper proposes a P2P streaming method for the QoS-sensitive multimedia multicast applications such as highly-interactive personal IPTV and video conferences. The proposed P2P streaming method allows an application to construct a reliable streaming tree in which a proper number of backup peers are placed according to its reliability requirement. The reliable streaming tree reduces the reconnection delay, occurred in the case of a normal and/or abnormal peer leave, so as to minimize the loss of streaming data. In the proposed P2P streaming method, the join delay of a peer called startup delay is also substantially reduced because the bandwidth and end-to-end delay information of every peer kept in a distributed way allows the target peer for a joining peer to be able to be quickly determined. Moreover, the proposed method's peer admission control mechanism based on the bandwidth and end-to-end delay enables the delay-bounded streaming services to be provided for its corresponding applications.

A Queriable XML Compression using Inferred Data Types (추론한 데이타 타입을 이용한 질의 가능 XML 압축)

  • ;;Chung Chin-Wan
    • Journal of KIISE:Databases
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    • v.32 no.4
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    • pp.441-451
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    • 2005
  • HTML is mostly stored in native file systems instead of specialized repositories such as a database. Like HTML, XML, the standard for the exchange and the representation of data in the Internet, is mostly resident on native file systems. However. since XML data is irregular and verbose, the disk space and the network bandwidth are wasted compared to those of regularly structured data. To overcome this inefficiency of XML data, the research on the compression of XML data has been conducted. Among recently proposed XML compression techniques, some techniques do not support querying compressed data, while other techniques which support querying compressed data blindly encode data values using predefined encoding methods without considering the types of data values which necessitates partial decompression for processing range queries. As a result, the query performance on compressed XML data is degraded. Thus, this research proposes an XML compression technique which supports direct and efficient evaluations of queries on compressed XML data. This XML compression technique adopts an encoding method, called dictionary encoding, to encode each tag of XML data and applies proper encoding methods for encoding data values according to the inferred types of data values. Also, through the implementation and the performance evaluation of the XML compression technique proposed in this research, it is shown that the implemented XML compressor efficiently compresses real-life XML data lets and achieves significant improvements on query performance for compressed XML data.

A Technique Getting Fast Masks Using Rough Division in Dynamic ROI Coding of JPEG2000 (JPEG2000의 동적 ROI 코딩에서 개략적인 분할을 이용한 빠른 마스크 생성 기법)

  • Park, Jae-Heung;Lee, Jum-Sook;Seo, Yeong-Geon;Hong, Do-Soon;Kim, Hyun-Joo
    • The KIPS Transactions:PartB
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    • v.17B no.6
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    • pp.421-428
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    • 2010
  • It takes a long time for the users to view a whole image from the image server under the low-bandwidth internet environments or in case of a big sized image. In this case, as there needs a technique that preferentially transfers a part of image, JPEG2000 offers a ROI(Region-of-Interest) coding. In ROI coding, the users see the thumbnail of image from the server and specifies some regions that they want to see first. And then if an information about the regions are informed to the server, the server preferentially transfers the regions of the image. The existing methods requested a huge time to compute the mask information, but this thesis approximately computes the regions and reduces the creating time of the ROI masks. If each code block is a mixed block which ROI and background are mixed, the proper boundary points should be acquired. Searching the edges of the block, getting the two points on the edge, to get the boundary point inside the code block, the method searches a mid point between the two edge points. The proposed method doesn't have a big difference compared to the existing methods in quality, but the processing time is more speedy than the ones.