• Title/Summary/Keyword: Programing language

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A Study on Teaching and Learning for Math Education at Elementary School with Scratch Programing (스크래치 프로그래밍을 활용한 초등학교 수학 교수.학습에 관한 연구)

  • Shin, Seung-Ki;Park, Phan-Woo
    • 한국정보교육학회:학술대회논문집
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    • 2011.01a
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    • pp.7-13
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    • 2011
  • Scratch programming comes into the spotlight as Education Programming Language. Especially, it is made better use at educational class by accessibility and visuality in elementary school. But most of latest research is just focus on effective for programming education and prove effectiveness once more. In this study, possibility about curriculum using Scratch programming and specific applicable methods were suggested. This research suggested that how to study with scratch programming through lesson "Make a pattern" in 5th grade Math curriculum at elementary school. And there was reflected that we can verify programming procedure visually and improve creativity.

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An XML-based Comment Management System for C Source Code (XML에 기반을 둔 C 원시 코드의 주석 관리 시스템)

  • Park, Geun-Ok;Lim, Jong-Tae
    • The KIPS Transactions:PartD
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    • v.11D no.4
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    • pp.799-808
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    • 2004
  • Well documented, simplified and clarified source code is required for the mission critical application software area in which C programing language is generally used. We suggest an XML_based comment management system for C source code. The comment management system is composed of 6 modules including comment user module, reviewer module, comment extraction module, comment traceability link module, comment tag definition module and storage management module. The XML comment tags defined in this paper cover categories of the development process activities applying the IEEE standard 1028 and IEEE standard 1012. The XML Schema Is used to insert comments into C source code and to extract XML tags from C source code and the XSL-FO is used fur the visual display professing o( comment extraction results.

The Application of the Scratch2.0 and the Sensor Board to the Programming Education of Elementary School (초등학교 프로그래밍 교육을 위한 스크래치2.0과 센서보드 활용)

  • Moon, Waeshik
    • Journal of The Korean Association of Information Education
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    • v.19 no.1
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    • pp.149-158
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    • 2015
  • Programming education plays a very effective role in comprehensively learning problem analysis ability, logical thinking ability, procedural problem solving method, and imaginary problem solving method. Until recently, however, it is not applied to the elementary and the middle school in Korea, which is very different from the other IT centerd countries such as the U.S., etc., where coding class is actively implemented. Fortunately, Korean government recognized this reality and decided to implement programming education as a regular subject in the elementary school from 2017. In this situation, many researchers' programming education model research is urgently required for the students to learn in the elementary and the middle school. This research developed and suggested 17 sessions of programing education model connected with scratch language and sensor board, which is hardware, to be applied to the class of the 5th and 6th graders. As the result of implementing the joint class of 5th and 6th graders during the after-school class based on programming education process suggested to verify the suitability for elementary school programing education, satisfactory achievement was attained by the assessed students. The researcher plans to develop an optimum model proper for the elementary school students' intellectual capacity by more improving programming education model.

Development and Application of Physics, Mathematics and Information Integrated Program Base on Heat Transfer & Numerical Analysis for Gifted Student (열전달 및 수치해석을 주제로 한 물리, 수학, 정보의 통합적 영재 프로그램 개발과 적용)

  • Nam, Hyun-Wook
    • Journal of Engineering Education Research
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    • v.10 no.2
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    • pp.87-105
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    • 2007
  • In this research, Integrated program base on heat transfer & numerical analysis was developed. Also, reaction of gifted student and possibility of application of this program was surveyed. This program consist in three parts. The first part is computer programing language, the second part is numerical modeling of physical phenomena, and the third part is numerical analysis. 4 students are selected who belong to mathematic class of CNUE(Cheoungju National Univ. of Edu.)'s Gifted Student Education Center. The Program consists in 15th lessens, and each lessen need 4hr. Application possibility and student's satisfaction of the program are studied through the interview and report of the student. Three of four students are accomplish the goal of the progarm. Computer programing and numerical analysis parts were relatively well understood, but numerical modeling part was difficult to students. The satisfaction of the program is dependent on the characteristics of the student. Most of the student thought that this program was one of the science education program. The student who have interested in only mathematics shows that low satisfaction but the one who have interested in science or information technology shows that high satisfaction.

Designing of Block-Type Puzzle Assembly Robot Education System without Computer (언플러그드 블록형 퍼즐 조립 로봇교육 시스템 설계)

  • Song, Jeong-Beom
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.4
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    • pp.183-190
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    • 2013
  • Many researchers in the 21st century has found that robot education is effective to develop the learners' creativity and problem-solving ability. However, the robot education can only be applied to the students whose computer skills are high. Also it can be taught in the well-prepared computer classroom. Students have to learn machine language to control their robots, and robots are controlled by different types of software. Therefore this study has constructed command-based programming blocks to do a robot programming without computers. It also presents a prototype of the programming process and a technological method to combine the command and the programming blocks. We used the blocks which are similar with something in flow chart: to support intuition, and to help students transfer what they learned. And types of blocks and details are described for the Robot Programing Education. Combination of command blocks is made by RS-485 connection method and, it is designed to intercommunicate with connected blocks. It also presents a prototypes: of the programming process using designed command blocks, and of the possibility of Unplugged Robot Education System.

Development of web-based system for dynamic statistical analysis of clinical data (웹기반 임상자료의 동적 통계분석 시스템 개발)

  • Shin, Im Hee;Kwak, Sang Gyu;Park, Jun Woo
    • Journal of the Korean Data and Information Science Society
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    • v.25 no.1
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    • pp.27-36
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    • 2014
  • Statistical analysis provides information that can be applied to draw final decisions in many fields. However, statistical analysis program for PC (personal computer) is yet restricted by time and space. To minimize this issue, a server based PC statistic analysis program using internet in addition to web based system allowing statistical analysis have been continually developed. However, the current web based analysis system is limited to the data that is saved on the server. Data that is modified or newly inserted must go through a server administrator before its use in analysis. In order to solve this problem, we have developed a web based system using HTML, java, JSP scripts to incorporate dynamic data without much restriction.

Estimation of the Topographic Factor of Wind Speed Using GIS Information (GIS 정보를 이용한 풍속지형계수 산정)

  • Seong, Min-Ho;Choi, Se-Hyu
    • Spatial Information Research
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    • v.19 no.5
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    • pp.47-52
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    • 2011
  • Recently damage scale by local winds and typhoon has dramatically increased. Korea has the terrain over 70% of the land and the planning of the wind load is necessary to estimate reflecting appropriately the change of the wind-speed according to the characteristic of the terrain and in the Korean Building Code(2009), this is stated and it reflects to the design process. However, in order to estimate the topographic factor of the wind speed considering the topographic characteristics in the structure design actually, it has many difficult points including the local topographic survey, etc. In this paper, the Digital Elevation Model(DEM) is created using TIN interpolation method in the form of the digital map and then the interface was designed and implemented which can automatically estimate the topographic factor of wind speed by using ESRI(R)ArcObjectTM and the Visual Basic programing language. By applying it to the terrain which positioned in the downtown area, the practicality of the topographic factor of wind speed estimation interface was checked.

A Study on the Development of Programming Education Model Applying English Subject in Elementary School (초등학교 영어교과를 적용한 프로그래밍 교육 모델 개발)

  • Heo, Miyun;Kim, Kapsu
    • Journal of The Korean Association of Information Education
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    • v.21 no.5
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    • pp.497-507
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    • 2017
  • Research on software education and linking and convergence of other subjects has been mainly focused on mathematics and science subjects. The dissatisfaction of various preferences and types of learning personality cause to learning gap. In addition, it is not desirable considering the solution of various fusion problems that can apply the computational thinking. In this way, it is possible to embrace the diverse tendencies and preferences of students through the linkage with the English subject, which is a linguistic approach that deviates from the existing mathematical and scientific approach. By combining similarities in the process of learning a new language of English education and software education. For this purpose, based on the analysis of teaching - learning model of elementary English subject and software education, we developed a class model by modifying existing English subject and software teaching - learning model to be suitable for linkage. Then, the learning elements applicable to software education were extracted from the contents of elementary school English curriculum, and a program applied to the developed classroom model was designed and the practical application method of learning was searched.

Development and Application of Primary Puzzle-Based Learning Program for Computer Science Education (컴퓨터 과학 교육을 위한 초등 퍼즐 기반 학습 프로그램 개발 및 적용)

  • Oh, JungCheol;Kim, JaeHyeong;Kim, JongHoon
    • The Journal of Korean Association of Computer Education
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    • v.17 no.3
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    • pp.11-23
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    • 2014
  • Developing computational thinking ability is crucial for those living in the 21st century. However, the current computational education system cannot satisfy this need. Current computational education tends to be limited to the teaching of the use of application programs or the teaching of the programming language. This is why the primary puzzle-based learning program was developed. This program promotes the development of the learner's computational thinking ability and understanding of the principles of the computer science as opposed to the fragmented, uniform programing education. In order to prove the effectiveness of this newly developed program, a 35-hour study was conducted to 41 students from grade 3 to 6 classrooms in Jeju Province. It was proved that this program brings positive changes in creativie problem-solving ability and problem-solving abilities in computer science. This paper is to provide the ground for the development of an educational program and to prove the effectiveness of thereof, and finally introduce the Primary Puzzle-Based Learning Program as the alternative computational education.

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The Object-Oriented Design & Implementation of Spatial Data Transformation System for the 3-D Representation of Underground Utilities (지하시설물의 3차원 표현을 위한 공간 데이터 변환 시스템의 객체 지향적 설계 및 구현)

  • 오승;강병익;정정화
    • Proceedings of the Korean Association of Geographic Inforamtion Studies Conference
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    • 1996.06a
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    • pp.79-109
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    • 1996
  • In order to transform the underground utility data into the 3-D spatial objects, this thesis defined the type of the 3-D spatial objects and the storage structure of objects, and developed the spatial data transformation system that transforms the 2-D underground utility data into the pre-defined 3-D spatial objects through the Booch Method, an object-oriented development method. For this sake, the relational data model of ARC/INFO and the storage structure are analyzed, as well as the pre-requisites, required for the 3-D visualization of the underground utilities. Also, the 2-D underground utility data, saved in ARC/INFO, were transformed into the ASCII files through the internal pre-processing procedure, then used as the input data of the transformation system. In addition, to develop the transformation system, the object-oriented development methods are studied first and, then, applied to the system analysis and the design procedure with the Booch Method as a development method. Finally, the results of analysis and design procesure are implemented through AML, a ARC/INFO macro language, and C++, an object-oriented programing language. As a result of this study, the 3-D spatial objects that can visualize the 2-D utilities in 3-D, are acquired, and the adaptation of object-oriented development method to the system development procedure enabled an effective development prodedure.

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