• Title/Summary/Keyword: Process-Centered Approach

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통합 과학 과정의 접근 방법에 관한 비교 연구 - 개념 중심 방법과 과정 중심 접근 방법을 중심으로 - (On Approaches to Integrated Science Curriculum - About the concept centered approach and the process centered approach -)

  • 권재술;박범익
    • 한국과학교육학회지
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    • 제1권1호
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    • pp.35-44
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    • 1978
  • In this study, concept centered approach and process centered approach in developing integrated science curriculum were compared and compromised between two approaches. It seems that two approaches are in antagonistic relations. The superficial conflictions getween two approaches are not because they are antagonistic in their nature, but because their interesting points are different. The concept centered approahc is interest in fundamental scientific concepts and the process centered approach is interested in scientific enquiry. If science is the composition of enquiry processes and concepts produced by enquiry processes, scientific enquiry process and scientific concept must not be inconsistant. Although concepts are not unchangeable, new concepts and advanced concepts are based on the old concepts. Enquiry activity which is not based on concepts also cannot be significant enquiry. Although fundamental concepts in science is very important, in order to apply concepts to varios phenomena, and to understand concepts more deeply the student should understand concept through the process by which the concepts are derived. As we have discussed above, only the concept centered approach or the process centered approach itself is not complete. Comparing these two uncomplete approaches to integrated science curriculum, we can find out that two approaches are in complementary relations. Because integrated science is based on the idea that natural phenomena should not be understood in fragments, but should be understood as mutually related system' the integrated science curriculum includes both the fundamental scientific concepts and scientific enquiry processes.

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AUTOMOTIVE SPICE의 철도 소프트웨어 적용성 연구 (A Study on the Applicability of AUTOMOTIVE SPICE in the Railway Software)

  • 신경호;정의진
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2007년도 제38회 하계학술대회
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    • pp.1203-1204
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    • 2007
  • In the methods for securing software quality and safety, two approaches - product centered approach and process centered approach - can be suggested. SPICE is a standard for the process improvement and the capability determination, which is planned for securing software quality and safety by the process centered approach. In this paper, general SPICE model, which is presented in ISO/IEC 15504 and Automotive SPICE model for automobile industry are analyzed. For securing railway software quality and safety, appropriate scheme to apply Automotive SPICE to railway software is proposed.

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Safety Assessment in Operation of Human-centered Robots - An Information-theoretic Approach

  • Choi, Gi-Heung
    • International Journal of Safety
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    • 제5권2호
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    • pp.12-17
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    • 2006
  • Operations of human-centered robot, in general, facilitates the creation of new process that may potentially harm the human operators. Design of safety-guaranteed operation of human-centered robots is, therefore, important since it determines the ultimate outcomes of operations involving safety of human operators. This study discusses the application of information-theoretic measures to safety assessment of human-centered robotic operations. Some examples are given.

한의학 이론 연구를 위한 새로운 방법: 네트워크 약리학을 활용한 약물중심 접근법 (A Novel Method to Investigating Korean Medicine Theory : Drug-centered Approach Employing Network Pharmacology)

  • 이원융;김창업;이충열
    • 동의생리병리학회지
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    • 제35권5호
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    • pp.125-131
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    • 2021
  • The scientific understanding of Korean medicine theory remains largely unknown, since there is a lack of proper methods to investigate its complex and unique characteristics. Here, we introduce a drug-centered approach, a novel method to investigate Korean medicine theory by analyzing the mechanisms of herbal medicines. This method can be effectively conducted by employing network pharmacology that can analyze the systems-level mechanisms of herbal medicines on a large scale. Firstly, we introduce the method of network pharmacology that are applied to analyze the mechanisms of herbal medicines in a step-by-step manner. Then, we show how the drug-centered approach employing network pharmacology can be applied to investigate Korean medicine theory by describing studies that identify the biological correlates of the cold-hot nature of herbs, spleen qi deficiency syndrome, or Sasang constitution. Finally, we discuss the limitations and future directions of the proposed approach in two aspects: The methods of network pharmacology for a drug-centered approach and the process of inferring Korean medicine theory through it. We believe that a drug-centered approach employing network pharmacology will provide an advanced scientific understanding of Korean medicine theory and contribute to its development by generating biologically plausible hypothesis.

가상공학 서비스를 위한 유비쿼터스 및 상황인식 컴퓨팅 프레임워크 (A Framework for Supporting Virtual Engineering Services Using Ubiquitous and Context-Aware Computing)

  • 서동우;김현;김광수;이재열
    • 한국CDE학회논문집
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    • 제10권6호
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    • pp.402-411
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    • 2005
  • Context-aware engineering services in ubiquitous environments are emerging as a viable alternative to traditional engineering services. Most of the previous approaches are computer-centered rather than human-centered. In this paper, we present a Ubiquitous and Context-Aware computing Framework for collaborative virtual Engineering $(U-CAF\acute{E})$ services. The proposed approach utilizes BPEL-based (Business Process Execution Language) process templates for engineering service orchestration and choreography and adopts semantic web-based context-awareness for providing human-centered engineering services. The paper discusses how to utilize engineering contexts and share this knowledge in support of collaborative virtual engineering services and service interfaces. The paper also discusses how Web services and JINI (Java Intelligent Network Infrastructure) services are utilized to support engineering service federations and seamless Interactions among persons, devices, and various kinds of engineering services.

Applying design thinking to the educational problems: A student-centered instructional approach and practice in an undergraduate course

  • CHA, Hyunjin
    • Educational Technology International
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    • 제20권1호
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    • pp.83-107
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    • 2019
  • The aim of this study is to provide the values and descriptive implications of the Design Thinking (DT) method into the context of educational problems of practice in an undergraduate course. To achieve the research objective, both quantitative and qualitative studies were conducted. For the qualitative study, the student's productions and reflections on the experience of the application of the DT into educational problems were analyzed. For the quantitative research, one-group pre and post-test were designed to validate the effectiveness of the DT method into educational contexts in terms of creativity level to measure the student's Creativity Potential and Practiced Creativity, Academic Self-Efficacy Scale, and Problem-Solving Inventory. This study validated that the DT method had a statistically significant influence on those three competencies and also illustrated the detailed process from a qualitative viewpoint. The results and implications reflect the potential of the DT approach with the educational problem of practice, especially, in the ill-structured problem-solving contexts for student-centered instructional setting.

Adopting Design Thinking for Website Innovation: Case Studies of Korean Award Winners

  • Kim, Yu-Jin
    • 감성과학
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    • 제23권1호
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    • pp.57-68
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    • 2020
  • This research investigates how digital design agencies and client companies incorporate design thinking-a human-centered approach to solving difficult problems-into their website development processes. Based on a literature review on the design-thinking-driven web development process, multiple case studies of award-winning website projects were performed by in-depth interviews with key practitioners. Through analyses of these cases, their user-centered approaches for website innovation were identified according to the following four phases: web planning (discovery and defining phases) and web design and development (development and delivery phases). Moreover, distinct approaches of design thinking practices were identified according to two website types: a brand promotion website with a killer brand storytelling approach; and a service channel website with a strategic UI/UX-driven approach. Next, the key success drivers of these website projects were suggested in light of the typical themes of design thinking (i.e., human centeredness, research based, context awareness, and collaboration). Some practical limitations were also found in adopting the design-thinking-driven web development process, such as limited research methods and tools, and insufficient prototyping and experimentation. Along with these limitations, it was also discovered that current digital design agencies still face the following challenges in adopting the design-thinking-driven web development process: building a long-term, playful partnership with clients; leveraging decision-makers' design thinking awareness; and coping with limited resources (design thinking practitioners, budgets, and schedules).

A Study on the Development Process of New Standing Spray Designs based on the Service Design Approach

  • Kim, Naeri;Kwon, Hye Jin
    • 인간식물환경학회지
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    • 제23권1호
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    • pp.23-33
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    • 2020
  • This study starts from the awareness of the problem that consumers are isolated from the standing spray product planning, and thus suggests effective designs and methods to the new standing spray design process. The ultimate purpose of this study is to suggest practicable new standing spray design outputs. Service design is based on customer experience, and thus it is intangible, process-centered and based on various relations. Applying the service design to the development of new standing spray designs has the following significance. (1) Service design is an effective method for maximizing customer-centered experience. The customer-centered method of service design promotes practicability of new standing spray design. (2) Service design solves various problems by mediating opinions among various stakeholders. Effective and practicable solutions could not be found for new standing spray design despite various efforts that had been made for a long time. Since each step of the process is approached separately, it is necessary to take an overview of the whole process like service design. (3) Service design lays stress on process in which stakeholders participate. Participation and collaboration among stakeholders in the new standing spray design process will improve their satisfaction and enthusiasm to implement the new system.

가상현실 컨텐츠의 사용자 중심 디자인 방법론에 관한 연구 (A Study on User Centered Design Process of Virtual Reality Contents)

  • 이현진
    • 디자인학연구
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    • 제16권3호
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    • pp.191-200
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    • 2003
  • 본 연구는 가상현실 컨텐츠의 특성과 발전 방향을 정리하고 사용자 중심의 가상현실 컨텐츠 디자인 방법론 연구의 필요성을 주장하였으며, 사례 연구를 통하여 현행 가상현실 컨텐츠 디자인 방법의 문제점을 밝히고 이를 해결할 수 있는 디자인 방법론의 방향을 제시하였다. 본 연구에서 제안하는 방법론은 경험 디자인을 근간으로 하는 가상현실 컨텐츠 디자인 프로세스로 디자인 브리프, 플랫폼 연구, 타겟 경험의 정의 및 연구, 경험 디자인 컨셉, 시스템 모델, 인터렉티브 시나리오의 여섯 단계로 구성되어 있다. 가상현실 컨텐츠 디자인 프로젝트에 이를 적용해본 결과 디자인 과정들을 모든 프로젝트 참여자들이 이해할 수 있는 모델을 통하여 투명하게 제시함으로써 기획 및 제작자의 커뮤니케이션 도구로서의 역할을 수행하였다는 점과 사용자 중심의 다양하고 자연스러운 인터랙션들을 제안하고 이러한 인터랙션들의 구현 가치를 Target situation과 비교 평가 할 수 있게 하였다는 점에서 그 가치가 인정되었다.

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