• 제목/요약/키워드: Process Design Program

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원형소재 다단 형상인발 공정설계 프로그램 (Process Design Program for Multistage Profile Drawing from Round Material)

  • 김성민;이상곤;이태규;이선봉;김병민
    • 한국정밀공학회지
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    • 제28권3호
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    • pp.377-382
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    • 2011
  • Up to now, process design of multistage profile drawing from initial round material is performed through trial-and-error based on experience of industrial experts. This means the increase in production cost and excessive time consuming. In this study, process design program was developed for multistage profile drawing from initial round material. The program was made using VisualLISP. Therefore, the program can be operated by AutoCAD program. In order to verify the effectiveness of the program, two stage profile drawing process for producing heavy duty guide rail was design by using the program. In addition FE analysis and profile drawing experiment were performed. As a result, the program can be used in order to design profile drawing process design.

건축물 자동 공간계획 프로그램 개발에 관한 연구 (A Study on the Automatic Architectural Space Design Computer Program)

  • 임명구
    • 한국디지털건축인테리어학회논문집
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    • 제7권1호
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    • pp.1-6
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    • 2007
  • In this study, we fill a person's shoes human knowledge use a computer fast and simple repetition in architecture design. this study are launched from a assumption that a optimized arrangement spaces are able to measure and gauge. but automatic space arrangement program is first step, we have a value that propose a differential cell space and valuation space and process of optimized space arrangement. the merits of this design process are as follows; 1. this program has a advantage high the building-to-land ratio land and business area in space design. 2.this program can design a economy building and calculate rent benefit and calculate cost of construction. 3. this program can adapt for digital GIS. this program can down cost in labor productivity. 5. a layman can design high level. the weak point of this design process are as follows; 1. the design product is simple box shape. 2. this program has a weak in large area and complicated land shape 3. complex use space design are difficult in this program.

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니트 캐드 프로그램을 활용한 니트디자인 프로세스 적용 방안 (An Application of Knit Design Process Using a Knit CAD Program)

  • 이승아;이연희
    • 한국의류학회지
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    • 제33권10호
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    • pp.1633-1643
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    • 2009
  • The knitwear industry requires ways to satisfy a changing environment. This study suggests a knitwear design process using a knit CAD program. Such a process needs to implement a CAD system that develops a sufficient knit design system to advance the knitwear industry in both planning and manufacturing. In order to contextualize this research, this study reviewed the current state and problems of the knitwear industry and the market, and investigated the actual condition in which the CAD system is used in knit design by CAD system service providers. The findings of the study are as follows: First, All brands had individual ways to reduce the amount of lead-time. The knit designers pointed out that any given sample product is made in the form of a swatch; after the knitting step and prior to the manufacturing process. In women's wear brands, basting was inserted into the production process in order to reduce the amount of sample losses. Second, a CAD program enables the uses of swatches to see the adequacy of yams, textures, and style that simulate the completed style. Third, this study examined the efficiency of knit design process conducted by the knit design CAD system based on expert assessments, showing that the use of a knit CAD program in commercial knit design proved to be more efficient than in previous models.

창의적 사고에 기반한 패션디자인 창의융합교육 프로그램이 창의성 향상에 미치는 영향 (The Effect of a Creative Thinking-Based Fashion Design Creative Convergence Education Program on Creativity Improvement)

  • 임소영
    • 패션비즈니스
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    • 제27권3호
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    • pp.150-165
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    • 2023
  • The purpose of this study is to propose a fashion design creativity convergence education program based on creative thinking that can be effectively used to create a creative fashion design in the fashion education field, and to verify the suitability of this program and its effectiveness in improving creativity. To this end, a fashion design creative convergence program combining divergent thinking and convergence thinking was designed, and an experimental study was conducted among college students in the fashion design department. Creativity evaluation was conducted by evaluating students' creative ability and creativity of fashion design results. In addition, an open survey was conducted to collect learners' opinions on the suitability of the program and the convergence process of divergent and convergent thinking. As a result of this study, it was found that the fashion design creative convergence education program based on creative thinking improves the creative competency of major learners of fashion design and is the learning performance competency in the process of producing creative results. This study is meaningful as it is a basic study that proposes a fashion design education program to foster the creative competency of fashion design majors, and is expected to be used in various ways in the educational field.

렘 쿨하스와 카즈요 세지마 건축에서 나타나는 프로그램의 조직과 공간구성 방법의 비교분석 (A Study on the Program Organization and Spatialization Methods in the Projects of Rem Koolhaas and Kazuyo Sejima)

  • 권경민;김종진
    • 한국실내디자인학회논문집
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    • 제16권6호
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    • pp.28-35
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    • 2007
  • This study aims to analyze the projects of Rem Koolhaas and Kazuyo Sejima in terms of program organization and spatialization methods. Diagrammatic methods are frequently used in their design process and are articulated in the graphical presentations in many publications to explain their projects. Even though diagrammatic methods can be used in diverse ways, Koolhaas and Sejima tend to use them to systematically organize the given programs in their specific ways. Furthermore this organization generate spatialization process in which the final building form is flexibly derived from the process itself. After the detailed studies for each architectsquot concepts, design process, and several unique characteristics that have vital roles to construct their ideas into real building were found. This research has a couple of steps to critically analyze the spatialization process: Conceptual Background, Circulation Organization, Structural Method and Furniture. After the examination based on these elements, similarity and difference between two architects are discussed in the conclusion. Ultimately it has been found that there are unique design development processes in each architectquots projects even though they tend to apply somewhat similar program-based spatialization process. It has originated not only from the each architectquots personal view of architecture, but also from the cultural backgrounds. It is hoped that this sort of comparative study would generate more diverse discussions in program-based design process as well as clear application of any related methods.

초등학생을 위한 기후변화대응 환경디자인 STEAM 교육프로그램 개발 연구 (A Study on the Development of Environment Design STEAM Program in Coping with Climate Change for Elementary School Students)

  • 이윤희;이명아;한혜련;반자연
    • 한국실내디자인학회논문집
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    • 제25권6호
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    • pp.15-22
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    • 2016
  • Recent changes in the Korean education policies are promoting the advances in science and technology and cultivating people of convergence talent. STEAM (science, technology, engineering, art and math) educational program is Korean styled convergence program for creative competent human resources. Therefore, Therefore the aim of this study is developing convergence hand-on educational program coping with climate change for elementary school students. For development of the program, we investigated the curriculum of the elementary school about the climate change, and allocated in the creative learning standard frame. Also, we selected themes related the climate change in the curriculum and learning activity. For more effective program to build the convergence competency, we analyzed the program based on creative problem based learning process and 4 core competency(creativity, communication, convergence, caring) elements. In conclusion, the STEAM program needs to develop by school curriculum and leaner's ability. For elementary school students, the STEAM program consists with creative problem based learning process. And the convergence educational program would analyze by the creative PBL process and convergence competency elements. So, this developing program has brought the promotion of the creative convergence competent talented person for the future global environment.

소성가공 공정설계용 3차원 유한요소 프로그램의 개발 및 정밀코이닝 공정설계 (Development of a Three-Dimensional Finite Element Program for Metal Forming and its Application to Precision Coining)

  • 최한호;이진희;강범수
    • 대한기계학회논문집
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    • 제19권7호
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    • pp.1642-1650
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    • 1995
  • Process design is one of the most important fields in metal forming, where the finite element method has appeared a useful method for industrial applications. In this study, a program using the rigid plastic finite element has been developed for process design in three-dimensional plastic deformation. The surface integration for calculation of the friction between die and workpiece has been implemented with care in numerical treatment. The developed program is applied to a precision coining process of electronic components. It is confirmed that the program developed here is suitable for process design in metal forming with three-dimensional plastic deformation.

다단 디프 드로잉 공정의 설계지원 시스템 개발 (A Development of Design Support System for Multistep Deep Drawing Process)

  • 나경환;최석우;최태훈;정완진;김종호;배형수
    • 소성∙가공
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    • 제9권6호
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    • pp.638-643
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    • 2000
  • This study Is concerned with the development of design support program for deep drawing process. The present support program is designed to generate the layout drawings by utilizing the following key functions: analysis of product shape, generation of key stages by pattern database, determination of layout generation method, generation of layout. furthermore, from the results by process design program input data for simulation Is automatically generated with appropriate process parameters and connected seamlessly to carry out the finite element analysis so that the design can be checked for the possible problems in real manufacturing process. The designer can generate layout drawings and test the design by simulation quickly and conveniently In these system designer can verify and optimize the design. We tested this system for various type of product shape md found that the generated layout is in good agreement with the real cases.

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VisualLISP을 이용한 다단이형인발 중간패스 단면형상설계 프로그램 개발 (Development of Intermediate Die Shape Design Program for Multi-Pass Shape Drawing by Using VisualLISP)

  • 이상곤;이선봉;김병민
    • 소성∙가공
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    • 제19권4호
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    • pp.242-247
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    • 2010
  • In the multi-pass shape drawing process, it is important to design the intermediate dies for producing sound products. Up to now, the design of the intermediate dies is mainly carried out by the industrial experts based on their experience. In this study, a design program was developed to design the intermediate dies for multi-pass shape drawing process. The program was programmed by using VisualLISP. In this program the intermediate dies can be designed by using the initial material shape and the final product shape. In order to verify the effectiveness, the program was applied to design the intermediate dies of multi-pass shape drawing for producing four teeth spline and gun slide. Finally, FE analysis and shape drawing experiment were performed to verify the effectiveness of the designed intermediate dies. As a result, it was possible to produce the drawn products with the required dimensional accuracy.

고등학생을 위한 공학 설계 기반 과학 교육 프로그램 개발 및 적용 (The Development and Application of a Science Education Program Based on Engineering Design Process for High School Students)

  • 한화정;심규철
    • 한국과학교육학회지
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    • 제43권3호
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    • pp.321-331
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    • 2023
  • 본 연구는 고등학교 학생을 위한 공학 설계 기반 과학 교육 프로그램을 개발하고, 이를 적용하여 고등학생의 과학 관련 태도와 공학 설계 능력에 미치는 효과를 알아보고자 하였다. 본 연구에서 개발한 공학 설계 기반 과학 교육 프로그램은 '바른 자세를 유지할 수 있는 건강 신발 만들기'이며 공학 설계 과정인 문제 정의, 정보 수집, 창안, 구현, 평가 및 반성 등의 과정을 거쳐 학생이 일상생활의 문제를 해결하기 위해 공학 설계 과정을 방법론적으로 사용하여 창의적인 해결방안을 창안할 수 있는 활동으로 구성하였다. 공학 설계 기반 과학 교육프로그램을 적용한 결과, 고등학생의 과학 관련 태도와 공학 설계 능력이 향상되었다. 따라서 본 연구에서 개발한 공학 설계 기반 과학 교육 프로그램은 고등학생의 과학 관련 태도와 공학 설계 능력 향상에 긍정적인 영향을 주고 있으며, 앞으로의 미래 과학 인재 양성을 위한 교수 학습 전략으로서 과학 교육에서 공학 설계 과정을 접목한 활동의 지속적인 운영과 확대가 필요함을 시사한다.