• Title/Summary/Keyword: Platform development

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A Platform for Remote Collaborative Experiment (원격 공동 실험을 위한 플랫폼)

  • Kim, Sang-Wook;Jin, Min;Sonn, Jong-Kyung;Kim, Woo-Nyon;Kim, Jeong-Mi
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.2
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    • pp.206-215
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    • 2000
  • This paper is concerned with the development of PCS(Platform for Collaborative System), which is a platform for development of remote collaborative experiment systems. Platform does not aim at the development of special-domain applications. This system implies the common development environments which can develop all-domain applications. PCS consists of collaborative experimental objects such as communication, session, user, application, media, message object and management objects that have management functions. Management objects are made up of collaborative experimental objects and operations which manipulate control information and data. It also supports application sharing for making single user interface of experimental applications to multi-user interface. Application sharing also supports instruments control on the remote site. PCS platform supports total environments for remote collaborative experiment and can be used as infrastructure to all kinds of collaboratory systems.

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Study on Survival Effectiveness of Intelligent System for Warrior Platform by using AWAM (지상무기효과분석모델(AWAM)을 활용한 워리어 플랫폼 지능형 조절 시스템 생존 효과도에 관한 연구)

  • Kwon, Youngjin;Kim, Taeyang;Chae, Je Wook;Kim, Juhee
    • Journal of the Korea Institute of Military Science and Technology
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    • v.23 no.3
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    • pp.277-285
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    • 2020
  • Survivability in a battle field is the most important aspect to the warriors. To analyze the survival effectiveness of warrior platform, the simulation via war-game model is an essential step in advance to the development of platform. In this study, Army Weapon effectiveness Analysis Model(AWAM) was utilized for analysis. Several weapon parameters were adjusted to apply the characteristics of warrior platform in some cases of the defense and survival system. Especially, adjusted triage possibility, probability of kill, fatality and accuracy were employed as parameters in the simulation program to evaluate the survival effectiveness of intelligent system based on the previous researches. In the future battle field or virtual space in the AWAM, the warrior platform intelligent system could react emergency treatment on time by expoiting the bio-information of man at arms. Considering the order of supply priority, special force was selected as operating troops and battle scenario without engagement was selected to measure accurate survival effectiveness. In conclusion, the survivability of defence and survival system of the warrior platform was about 1.47 times higher than that of current system.

Product Development Processes Supported by Integrated Telecooperation Systems for Small and Medium Manufacturing Enterprises

  • Lee, Gyu-Bong;Park, Hong-Seok
    • International Journal of Precision Engineering and Manufacturing
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    • v.5 no.2
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    • pp.5-15
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    • 2004
  • A telecooperation system supports synchronous cooperation among all the product development partners and enables compensation of deficits concerning traditional information/communication technologies. By analyzing the product development processes and communication scenarios of a company manufacturing automobile parts, the specifications for the suitable telecooperation system were defined. An integrated telecooperation platform that combines the commercial softwares with the new developed modules for customer-oriented functionalities was created as a product development guideline. Future work is strongly required in order to define the best way to improve the integrated platform, based on the functionality of ERP and PDM systems.

Development of Autonomous Aerial Target System Applying the Modular Platform (모듈형 플랫폼을 적용한 자율비행 무인표적기 시스템 개발)

  • Kim, Taewook
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.30 no.3
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    • pp.109-116
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    • 2022
  • A modular platform development technique was proposed to minimize development cost and development period by utilizing the already developed unmanned Aerial target AVT, which has been operated and verified for many years. New Mission Profile was designed and structural analysis was performed through finite element analysis (FEA) by analyzing mission requirements for visual short-range, non-visible mid-range, and long-range targets. The targets are used for guided missile anti-aircraft training. In addition, avionics systems including flight control computers for autonomous flights were developed to verify their conformance by performing launcher take-off tests with rapid acceleration changes and autonomous flight tests at a maximum speed of 300km per hour.

Metaverse Based Virtual Reality Space Consulting Service Platform Research and Development (메타버스 기반의 가상 현실 공간 상담 서비스 플랫폼 연구 및 개발)

  • Kim, Jehyun;Oh, Seok-hee
    • Journal of the Semiconductor & Display Technology
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    • v.20 no.4
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    • pp.130-133
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    • 2021
  • Recently, as the expansion of the metaverse accelerated due to the spread of the non-face-to-face trend after the COVID-19 pandemic, various metaverse platforms using it have appeared. In this study, we propose research and development of a virtual reality spatial psychological counseling service platform utilizing the advantages of metaverse. A counseling service platform was developed through virtual reality hardware including Unity 3D game engine and Head Mounted Display. Counseling participants create and participate in their own avatars, and counseling facilitators respond to the situation and environment of the counseling target in various virtual environments. It was attempted to improve the efficiency of the counseling service by allowing the space and counselor avatar to be selected. Furthermore, various interactions were implemented, and development was carried out so that it could be extended and utilized for social activities such as group counseling and general meetings and presentations. In the future, through additional research and development, we will prove the practical effectiveness of the psychological counseling service platform developed by conducting clinical trials under the support of psychological counseling experts and participation in actual counseling.

Blockchain ETH 2.0 Platform Analysis for Efficient BIoT Development (효율적인 BIoT 개발을 위한 블록체인 ETH 2.0 플랫폼 분석)

  • Lee, YongJoo;Woo, Sung-Hee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.499-501
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    • 2021
  • The steady investment and development in the fourth industry led to the development of IoT technology, which led to the dissemination of platform-based blockchain technology that could provide the necessary security platform. BIoT, a blockchain-based IoT application, requires blockchain platform technology that provides more sophisticated security, scalability, and efficiency in order to be applied to more diverse fields in the future. In this paper, we analyze the recently announced smart contract ETH 2.0 to compare the requirements for existing BIoT development and to predict the future of BIoT in the future.

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K-MOOC Course Development and Learners' Satisfaction Analysis -Focusing on Apparel Pattern CAD Education- (K-MOOC 강좌 개발과 학습자 만족도 분석 -어패럴패턴캐드 교육을 중심으로-)

  • Choi, Young-Lim
    • Journal of the Korean Society of Clothing and Textiles
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    • v.44 no.2
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    • pp.369-383
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    • 2020
  • This study proposes a method to effectively teaching technic for pattern development and virtual garment manufacturing by adopting the K-MOOC platform for the Apparel Pattern CAD curriculum. According to K-MOOC guidelines, Apparel Pattern CAD curriculum were developed and presented through the K-MOOC platform. A questionnaire survey was utilized to evaluate K-MOOC platform features in terms of learner satisfaction when adopting the 5-point Likert scale. Questionnaire survey participants included 52 college students. The result of the survey found that most of the attributes of the K-MOOC platform were highly rated in terms of interaction and learning effectiveness. The user interface of the K-MOOC platform were shown to be satisfactory in terms of usability. Participants gave a positive assessment of the benefits of online lectures when comparing online and offline lectures. In particular, the preference for online lectures in computer-related courses such as CAD was higher than the offline. It was concluded that the Apparel Pattern CAD curriculum based on the K-MOOC platform was effective and satisfactory for learners in various aspects.

SAW Device Reader Platform Using FPGA Implementation (FPGA를 이용한 SAW Device Reader Platform 구현)

  • Jeong, Yong-Hyun;Son, Young-Tae;Kim, Young-Kil
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.12
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    • pp.2805-2810
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    • 2010
  • The Passive Device called SAW Device of the ID Tag or a small sensor that can replace all of MEMS technology Micro Device. When using SAW Device will be able to replace that sensor control the power needed or separate space. Enlarge the scope of this advantage to use as a platform for various SAW Device is required. However, the current SAW Sensor development has many, but SAW Sensor that can leverage the platform's development is sketchy. Therefore, this paper implements SAW Reader can be measured in SAW Device Using an FPGA more simple and efficient Reader platform.

A Study on Intelligent VR/AR Education Platform for Realistic Content Production

  • Hyun-Sook Lee;Jee-Uk Heu
    • Journal of Platform Technology
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    • v.12 no.1
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    • pp.32-43
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    • 2024
  • In recent years, a platform providing a Visual Programming development environment capable of 3D editing and interaction editing in an In-VR environment to quickly prototype VR/AR contents for education of VR and AR for general users and children. In the past, VR contents were mostly viewed by users. However, thanks to the rapid development of recent computing technologies, VR contents interacting with users have emerged as a device capable of tracking user behavior in a small size It was able to appear. In addition, because VR is extended to AR and MR, it can be used in all three virtual environments and requires efficient user interface(UI). In this paper, we propose UI based on eye tracking. Eye-tracking-based UI not only reduces the amount of time the user directly manipulates the controller, but also dramatically lowers the time spent on simple operations, while reducing the need for a dedicated controller by allowing multiple types of controllers to be used in combination. The proposed platform can easily create a prototype of their intended VR/AR App(or content) even for users(beginners) who do not have a certain level of knowledge and experience in 3D graphics and software coding, and share it with others. Therefore, this paper proposes a method to use VAL more effectively in a 5G environment.

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Distribution of Mobile Apps Considering Cross-Platform Development Frameworks in Android Environment (안드로이드 환경에서 크로스 플랫폼 개발 프레임워크에 따른 모바일 앱 분포)

  • Kim, Gyoosik;Jeon, Soyeon;Cho, Seong-je
    • Journal of Software Assessment and Valuation
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    • v.15 no.1
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    • pp.11-24
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    • 2019
  • Using cross-platform development frameworks, mobile app developers can easily implement mobile apps for multiple platforms in one step. The frameworks also provides adversaries with the ability to write malicious code once, and then run it anywhere for other platforms. In this paper, we analyze the ratio of benign and malicious apps written by cross-platform development frameworks for Android apps collected from AndroZoo's site. The analysis results show that the percentage of benign apps written in the frameworks continues to increase, accounting for 45% of all benign apps in 2018. The percentage of malicious apps written in the frameworks accounted for 25% of all malicious apps in 2015, but that percentage has declined since then. This study provides useful information to make a suitable choice when app developers face several challenges in cross platform app development.