• Title/Summary/Keyword: Pet-Robot

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Cognitive Function, Mood, Problematic Behavior and Response to Interaction with Robot Pet by Elders with Dementia (동물로봇과의 상호작용에 따른 치매노인의 인지기능, 기분상태, 문제행동 및 반응의 변화)

  • Lim, Nan-Young;Kang, Hyun-Sook;Park, Young-Sook;Ahn, Dong-Hyun;Oh, Jin-Hwan;Song, Jung-Hee
    • Journal of Korean Academy of Fundamentals of Nursing
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    • v.16 no.2
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    • pp.223-231
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    • 2009
  • Purpose: The purpose of this study was to identify the effects on cognitive function, mood, problematic behaviors and response to interaction with robot pet by elderly people with dementia. Method: A methodological triangulation design with quantitative and qualitative methods was used. The participants were 9 elderly people with dementia. The intervention was conducted twice a week for 4 weeks, Qualitative data were collected by interviews and video-taping for analysis of the responses of participants, Results: 1) Cognitive function, mood and problematic behaviors did not show any significantly differences after the program. 2) Analysis of the responses showed increases in verbal communication and positive action. Conclusion: The robot pet program had positive effects such as increasing communication and interaction. Therefore, this program could be considered as an effective program for emotional support for elderly people with dementia. However further repetitive study is need to validate the result.

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Walking Motion Planning for Quadruped Pet Robot (4족 애완로봇을 위한 보행운동 계획)

  • Yi, Soo-Yeong;Choi, Dae-Sung;Choi, Byoung-Wook
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.6
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    • pp.626-633
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    • 2009
  • A motion planning algorithm is presented in this paper for a commercialized quadruped walking of robot pet. Stable walking is the basic requirement for a commercial-purpose legged robot. In order to secure the walking stability, modified body sway to the centroid of support polygon is addressed. By representation of walking motion with respect to the world coordinate system rather than body coordinate, it is possible to design the several gaits in unified fashion. The initial gait posture is introduced to maximize the stride and to achieve fast walking. The proposed walking motion planning is verified through computer simulation and experiments.

A Study on the Design of the Dog Care Robot Using Obstacle Protection Algorithm (장애물 회피 알고리즘을 이용한 반려견 케어 로봇디자인에 관한 연구)

  • Chung, Yong-Jin
    • The Journal of the Korea Contents Association
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    • v.18 no.12
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    • pp.140-149
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    • 2018
  • Along with the recent increase in national income, social phenomena such as aging due to a decrease in population and an increase in single households are observed. There are also an increasing number of households raising pets in proportion to aging households and the increase in the number of single households, most of which use animal companions to overcome loneliness and boost domestic vitality. As more and more people consider pets as family members, the size of the domestic pet market is also growing. The growing number of pets in older households and single households is not properly managed by care such as food meals and exercise management for pets. It is necessary to research and develop robots that can monitor animal companions remotely, feed a certain amount of food at regular intervals, and manage their health through exercise. Among pet companions, dog selection is the highest. Therefore, this study identified robot research on driving methods, examples of existing pet care systems, and researched pet care robots using obstacle avoidance algorithms. In order to use the snack pay behavior and obstacle avoidance algorithm of the pet animals by applying IoT and we .oPI technology, it is able to use ultrasonic sensors on the front and has four infrared sensors on the back. However, this study does not reflect the characteristics of other pet animals as a study on pet care robots, and it requires continuous observation and testing.

Ontological Robot System for Communication

  • Yamaguchi, Toru;Sato, Eri;Higuchi, Katsutaka
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.130-133
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    • 2003
  • The robot has recently emerged as a factor in the daily lives of humans, taking the form of a mechanical pet or similar source of entertainment. A robot system that is designed to co-exist with humans, i.e., a coexistence-type robot system, is important to be "it exists in various environments with the person, and robot system by which the interaction of a physical, informational emotion with the person etc. was valued". When studying the impact of intimacy in the human/robot relationship, we have to examine the problems that can arise as a result of physical intimacy(coordination on safety in the hardware side and a soft side). Furthermore, We should also consider the informational aspects of intimacy (recognition technology, and information transport and sharing). This paper reports the interim results of the research of a system configuration that enhances the physical intimacy relationship in the symbiosis of the human and the robot.

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A Study on Motion Control of the Pet-Robot using Voice-Recognition (음성인식을 이용한 반려 로봇의 모션제어에 대한 연구)

  • Ye-Jin, Cho;Hyun-Seok, Kim;Tae-Sung, Bae;Su-Haeng, Lee;Jin-Hyean, Kim;Jae-Wook, Kim
    • The Journal of the Korea institute of electronic communication sciences
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    • v.17 no.6
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    • pp.1089-1094
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    • 2022
  • In this paper, a human coexistence-type companion robot that can communicate with people in daily life and alleviate the gap in care personnel was studied. Based on the voice recognition module, servo motor, and Arduino board, a companion robot equipped with a robot arm control function using voice recognition, a position movement function using RC cars, and a voice recognition function was tested and manufactured. As a result of the experiment, the speech recognition experiment according to distance showed the optimal recognition rate at a distance of 5 to 30 cm, and the speech recognition experiment according to gender showed a higher recognition rate in the first tone, monotonous tone. Through the evaluation results of these motion experiments, it was confirmed that a companion robot could be made.

Intelligent Space and Ontological Network System

  • Yamaguchi, Toru;Sato, Eri;Murakami, Hiroki
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.126-129
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    • 2003
  • The robot has recently emerged as a factor in the daily lives of humans, taking the form of a mechanical pet or similar source of entertainment. A robot system that is designed to co-exist with humans, i.e., a coexistence-type robot system, is important to be "it exists in various environments with the person, and robot system by which the interaction of n physical, informational emotion with the person etc. was valued". When studying the impact of intimacy in the human/robot relationship, we have to examine the problems that can arise as a result of physical intimacy(coordination on safety in the hardware side and a soft side). Furthermore, We should also consider the informational aspects of intimacy (recognition technology, and information transport and sharing).

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Prospects of Geriatric Nursing Application Based on Robot Technology (로봇 테크놀로지 기반의 노인간호 활용전망)

  • Oh, Jin Hwan
    • Journal of Korean Gerontological Nursing
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    • v.20 no.sup1
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    • pp.127-136
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    • 2018
  • Purpose: The purpose of this study was to investigate the possibility of using intelligent robot based nursing practice as discussed in previous research and also, to propose directions for robot care for elders. Methods: For this study 28 previous researches using robots in health care field were reviewed and related research trends introduced. Results: Robot applications in the healthcare field were mainly for rehabilitation, surgery, interaction, and nursing assistance through robotics. Especially types of robot include pet type robots, humanoid robots, surgical robots, rehabilitation robots, robot suit and entertainment robots with monitors. The research participants were patients with dementia and institutionalized elderly people. It was found that a human-robot interaction was effective from physical, mental, emotional and social aspects. Conclusion: Robots can be used for various purposes such as nursing assistance, patient health promotion and education. It is necessary to reduce the human burden of care work using robots and to introduce robot care programs which can meet the needs of elders. Therefore, korean nurses should make efforts to change their practice to new geriatric nursing through repeated research based on the scientific data.

Study on the Building The Close Relationship with a Pet Robot, 'AIBO' : "The Effect of Storytelling The Correlation Between Elements of the Close Relationship" (엔터테인먼트 로봇의 스토리텔링이 사용자 친밀감에 미치는 영향에 관한 연구)

  • Park, Jee-Soo;Park, Seung-Ho
    • 한국HCI학회:학술대회논문집
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    • 2006.02b
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    • pp.563-570
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    • 2006
  • 본 논문은 감정 교류를 위한 목적으로 가상 캐릭터에서 사용되기 시작하여 현재 로봇에 이르기까지 그 이용 범위를 넓혀가고 있는 스토리텔링이 사용자 친밀성에 미치는 영향과 사용자가 어떻게 엔터테인먼트 로봇과 친밀성을 형성해나가는지, 또 친밀성 요소들은 다양한 스토리텔링에서 서로 어떤 관련성을 가지고 친밀성 형성에 영향을 주는지를 연구 목적으로 삼고 있다. 이를 위해 스토리텔링과 관련된 대화가 가능한 지능형 엔터테인먼트 로봇에 대한 연구를 우선적으로 알아보았으며, 이를 토대로 엔터테인먼트 로봇 중 하나인 애완용 로봇, 아이보(AIBO)가 지니고 있는 스토리텔링을 통해 사용자와 로봇 간 친밀성 형성 및 스토리텔링을 바탕으로 한 친밀성 요소간의 관련성을 알아보았다. 참가자 15명의 설문조사를 바탕으로 실시한 상관관계분석을 통해 사용자와 아이보(AIBO)가 정서적, 오락적, 행동적, 상호공유성에서 인지적, 사회적 친밀성보다 상대적으로 강한 친밀성을 형성하고 있다는 것과 Alexis K. Walker 와 Linda Thompson(1983)을 기본으로 대인관계 측면에서 친밀성에 대해 접근한 이경희(1998), 김혜정(2001), 김미라(2001), 이금남(2001), 송상홍(2004)의 선행 연구를 참조로 분류된 6가지 차원의 친밀성 구성 요소들은 스토리텔링의 형식에 따라 서로 다른 관계성을 형성하고 있다는 것으로 나타났다. 본 논문은 아이보(AIBO)에 쓰이는 스토리텔링이 친밀성 형성에 어떤 영향을 미치는지 또 스토리텔링의 차원에 따라 다르게 반응을 보이는 친밀성 요소들이 서로 어떤 관련성을 맺고 있는지를 살펴본 것에 의의를 둘 수 있다. 스토리텔링에 따라 관련성 정도를 달리하는 친밀성 요소들의 관계를 바탕으로 친밀성 형성에 유용한 스토리텔링의 방향을 제시하는데 의의가 있다.

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Motivation-Based Action Selection Mechanism with Bayesian Affordance Models for Intelligence Robot (지능로봇의 동기 기반 행동선택을 위한 베이지안 행동유발성 모델)

  • Son, Gwang-Hee;Lee, Sang-Hyoung;Huh, Il-Hong
    • Proceedings of the IEEK Conference
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    • 2009.05a
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    • pp.264-266
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    • 2009
  • A skill is defined as the special ability to do something well, especially as acquired by learning and practice. To learn a skill, a Bayesian network model for representing the skill is first learned. We will regard the Bayesian network for a skill as an affordance. We propose a soft Behavior Motivation(BM) switch as a method for ordering affordances to accomplish a task. Then, a skill is constructed as a combination of an affordance and a soft BM switch. To demonstrate the validity of our proposed method, some experiments were performed with GENIBO(Pet robot) performing a task using skills of Search-a-target-object, Approach-a-target-object, Push-up-in front of -a-target-object.

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A Study on Infra-Technology of RCP Mobility System

  • Kim, Seung-Woo;Choe, Jae-Il;Im, Chan-Young
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1435-1439
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    • 2004
  • Most recently, CP(Cellular Phone) has been one of the most important technologies in the IT(Information Tech-nology) field, and it is situated in a position of great importance industrially and economically. To produce the best CP in the world, a new technological concept and its advanced implementation technique is required, due to the extreme level of competition in the world market. The RT(Robot Technology) has been developed as the next generation of a future technology. Current robots require advanced technology, such as soft computing, human-friendly interface, interaction technique, speech recognition, object recognition etc. unlike the industrial robots of the past. Therefore, this paper explains conceptual research for development of the RCP(Robotic Cellular Phone), a new technological concept, in which a synergy effect is generated by the merging of IT & RT. RCP infra consists of $RCP^{Mobility}$ $RCP^{Interaction}$, $RCP^{Integration}$ technologies. For $RCP^{Mobility}$, human-friendly motion automation and personal service with walking and arming ability are developed. $RCP^{Interaction}$ ability is achieved by modeling an emotion-generating engine and $RCP^{Integration}$ that recognizes environmental and self conditions is developed. By joining intelligent algorithms and CP communication network with the three base modules, a RCP system is constructed. Especially, the RCP mobility system is focused in this paper. $RCP^{Mobility}$ is to apply a mobility technology, which is popular robot technology, to CP and combine human-friendly motion and navigation function to CP. It develops a new technological application system of auto-charging and real-world entertainment function etc. This technology can make a CP companion pet robot. It is an automation of human-friendly motions such as opening and closing of CPs, rotation of antenna, manipulation and wheel-walking. It's target is the implementation of wheel and manipulator functions that can give service to humans with human-friendly motion. So, this paper presents the definition, the basic theory and experiment results of the RCP mobility system. We confirm a good performance of the RCP mobility system through the experiment results.

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