• Title/Summary/Keyword: Perspective projection

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Coupled Line Cameras as a New Geometric Tool for Quadrilateral Reconstruction (사각형 복원을 위한 새로운 기하학적 도구로서의 선분 카메라 쌍)

  • Lee, Joo-Haeng
    • Korean Journal of Computational Design and Engineering
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    • v.20 no.4
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    • pp.357-366
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    • 2015
  • We review recent research results on coupled line cameras (CLC) as a new geometric tool to reconstruct a scene quadrilateral from image quadrilaterals. Coupled line cameras were first developed as a camera calibration tool based on geometric insight on the perspective projection of a scene rectangle to an image plane. Since CLC comprehensively describes the relevant projective structure in a single image with a set of simple algebraic equations, it is also useful as a geometric reconstruction tool, which is an important topic in 3D computer vision. In this paper we first introduce fundamentals of CLC with reals examples. Then, we cover the related works to optimize the initial solution, to extend for the general quadrilaterals, and to apply for cuboidal reconstruction.

Intelligent Composition of CG and Dynamic Scene (CG와 동영상의 지적합성)

  • 박종일;정경훈;박경세;송재극
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1995.06a
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    • pp.77-81
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    • 1995
  • Video composition is to integrate multiple image materials into one scene. It considerably enhances the degree of freedom in producing various scenes. However, we need to adjust the viewing point sand the image planes of image planes of image materials for high quality video composition. In this paper, were propose an intelligent video composition technique concentrating on the composition of CG and real scene. We first model the camera system. The projection is assumed to be perspective and the camera motion is assumed to be 3D rotational and 3D translational. Then, we automatically extract camera parameters comprising the camera model from real scene by a dedicated algorithm. After that, CG scene is generated according to the camera parameters of the real scene. Finally the two are composed into one scene. Experimental results justify the validity of the proposed method.

On-line Camera Calbration Using the Time-Varying Image Sequence (시변 순차영상을 이용한 On-line 카메라 교정)

  • 김범진;이호순;최성구;노도환
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.440-440
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    • 2000
  • In general, camera calibration is consisted of Indoor and Outdoor system. In case of Indoor system, it was optimized experimental condition. However, Outdoor system is different camera parameters for each image that is compared to equaled position. That is, it imply that camera parameters are varied by an environment with light or impulse noise, etc. So we make use of Image sequence because that they provide the more information for each image. In addition to, we use Corresponding line because it has less error than Corresponding point. Corresponding line has also the more information. In this paper, we suggest on-line camera calibration method using the time-varying Image sequence and Corresponding line. So we calculate camera parameters with intrinsic and extrinsic parameters in On-line system.

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Moving Window Technique for Obstacle Detection Using Neural Networks (신경망을 사용한 장애물 검출을 위한 Moving Window 기법)

  • 주재율;회승욱;이장명
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.164-164
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    • 2000
  • This paper proposes a moving window technique that extracts lanes and vehicles using the images captured by a CCD camera equipped inside an automobile in real time. For the purpose, first of all the optimal size of moving window is determined based upon speed of the vehicle, road curvature, and camera parameters. Within the moving windows that are dynamically changing, lanes and vehicles are extracted, and the vehicles within the driving lanes are classified as obstacles. Assuming highway driving, there are two sorts of image-objects within the driving lanes: one is ground mark to show the limit speed or some information for driving, and the other is the vehicle as an obstacle. Using characteristics of three-dimension objects, a neural network can be trained to distinguish the vehicle from ground mark. When it is recognized as an obstacle, the distance from the camera to the front vehicle can be calculated with the aids of database that keeps the models of automobiles on the highway. The correctness of this measurement is verified through the experiments comparing with the radar and laser sensor data.

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The Development of real-time system for taking the dimensions of objects with arbitray shape

  • Chung, Yun-Su;Won, Jong-Un;Kim, Jin-Seok
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.1523-1526
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    • 2002
  • In this paper, we propose a method fur measuring the dimensions of an arbitrary object using geometric relationship between a perspective projection image and a rectangular parallelepiped model. For recognizing the vertexes of the rectangular parallelepiped surrounding an arbitrary object, the method adopts a strategy that derives the equations for vertex recognition from the geometrical relationships for image formation between 2D image and the rectangular parallelepiped model. extracts from 2D image with vertical view features (or junctions) of minimum quadrangle circumscribing an arbitrary shape object, and then recognizes vertexes from the features with the equations. Finally, the dimensions of the object are calculated from these results of vertex recognition. By the experimental results, it is demonstrated that this method is very effective to recognize the vertexes of the arbitrary objects.

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A Data Structure for Real-time Volume Ray Casting (실시간 볼륨 광선 투사법을 위한 자료구조)

  • Lim, Suk-Hyun;Shin, Byeong-Seok
    • Journal of the Korea Computer Graphics Society
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    • v.11 no.1
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    • pp.40-49
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    • 2005
  • Several optimization techniques have been proposed for volume ray casting, but these cannot achieve real-time frame rates. In addition, it is difficult to apply them to some applications that require perspective projection. Recently, hardware-based methods using 3D texture mapping are being used for real-time volume rendering. Although rendering speed approaches real time, the larger volumes require more swapping of volume bricks for the limited texture memory. Also, image quality deteriorates compared with that of conventional volume ray casting. In this paper, we propose a data structure for real-time volume ray casting named PERM (Precomputed dEnsity and gRadient Map). The PERM stores interpolated density and gradient vector for quantized cells. Since the information requiring time-consuming computations is stored in the PERM, our method can ensure interactive frame rates on a consumer PC platform. Our method normally produces high-quality images because it is based on conventional volume ray casting.

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An Intelligent Visual Servoing Method using Vanishing Point Features

  • Lee, Joon-Soo;Suh, Il-Hong
    • Journal of Electrical Engineering and information Science
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    • v.2 no.6
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    • pp.177-182
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    • 1997
  • A visual servoing method is proposed for a robot with a camera in hand. Specifically, vanishing point features are suggested by employing a viewing model of perspective projection to calculate the relative rolling, pitching and yawing angles between the object and the camera. To compensate dynamic characteristics of the robot, desired feature trajectories for the learning of visually guided line-of-sight robot motion are obtained by measuring features by the camera in hand not in the entire workspace, but on a single linear path along which the robot moves under the control of a commercially provided function of linear motion. And then, control actions of the camera are approximately found by fuzzy-neural networks to follow such desired feature trajectories. To show the validity of proposed algorithm, some experimental results are illustrated, where a four axis SCARA robot with a B/W CCD camera is used.

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Three dimension rendering techniques in multiplanar medical images (다층의학영상의 3차원적 표현기법에 관한 연구)

  • Kim, D.W.;Song, C.H.;Cha, E.J.;Lee, T.S.
    • Proceedings of the KOSOMBE Conference
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    • v.1996 no.05
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    • pp.271-274
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    • 1996
  • Shell rendering technique, which is the combined technique of surface rendering and volume rendering, was realized on workstation. By applying it to colon data acquired by CT, its validity was shown. In addition perspective projection coordinate was used for rendering the internal surface of organ and its reality was shown to be improved. This result can be use as the essential technique of virtual endoscope which is the recent hot topic in three dimensional medical imaging.

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3-D Pose Estimation of an Elliptic Object Using Two Coplanar Points (두 개의 공면점을 활용한 타원물체의 3차원 위치 및 자세 추정)

  • Kim, Heon-Hui;Park, Kwang-Hyun;Ha, Yun-Su
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.49 no.4
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    • pp.23-35
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    • 2012
  • This paper presents a 3-D pose (position and orientation) estimation method for an elliptic object in 3-D space. It is difficult to resolve the problem of determining 3-D pose parameters with respect to an elliptic feature in 3-D space by interpretation of its projected feature onto an image plane. As an alternative, we propose a two points-based pose estimation algorithm to seek the 3-D information of an elliptic feature. The proposed algorithm determines a homogeneous transformation uniquely for a given correspondence set of an ellipse and two coplanar points that are defined on model and image plane, respectively. For each plane, two triangular features are extracted from an ellipse and two points based on the polarity in 2-D projection space. A planar homography is first estimated by the triangular feature correspondences, then decomposed into 3-D pose parameters. The proposed method is evaluated through a series of experiments for analyzing the errors of 3-D pose estimation and the sensitivity with respect to point locations.

A Perspective on the Electromagnetic Imaging of Aircrafts (비행체의 전자파 영상화 기술동향)

  • 윤용수;이재천
    • Korean Journal of Remote Sensing
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    • v.15 no.3
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    • pp.167-175
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    • 1999
  • So far, the remote sensing technology has widely been used in a variety of application areas such as military, medical imaging, environment, geology and so forth. The microwave remote sensing uses the wavelengths ranging from around one centimeter up to a few tens of centimeters and is known to be very effective regardless of the weather conditions and the day/night time as compared with the reflective InfraRed (IR) remote sensing or the thermal IR remote sensing. There are three generic modes of synthetic aperture radar imaging systems depending on its application, that is, stripmap mode, spotlight mode, or inverse mode. In this article we focus on the issue of imaging of flying aircrafts for the inverse mode of a ground - based, fixed radar with moving objects. The imaging of flying aircrafts is considered to be an important step for the automatic target recognition systems, and therefore a great deal of efforts have recently been made on the subject. Here we review the three representative methods including the Fourier transform processing, the time - frequency processing, and the reconstruction from the projection. Some relative merits and drawbacks are also discussed.