• 제목/요약/키워드: Performance based Learning

검색결과 4,542건 처리시간 0.032초

u-Learning 시스템 속성이 지각된 상호작용성 및 학습성과에 미치는 영향 (The Effects of u-Learning Systems Characteristics on Perceived Interactivity and Learning Performance)

  • 이동만;이상희
    • 한국정보시스템학회지:정보시스템연구
    • /
    • 제21권1호
    • /
    • pp.117-152
    • /
    • 2012
  • The purpose of this study was to identify the negative factors affecting personnel u-Learning acceptance and to analyze the interrelation among the factors in this research model. The two independent variables avoidable convenience and reliant convenience, based on pilot test results, and learning performance and perceived interactivity, based on the relevant literature, are used to examine the research model. The research problem was tested with data collected from 577 respondents in 23 universities. This study developed and empirically analyzed a model representing the relationship by using the Structural Equation Model. The major findings of this study are, firstly, that the higher reliant convenience is negatively affecting the degree of system use and learner’s satisfaction, whereas avoidable convenience is only affecting the learner’s satisfaction. Secondly, the higher learning performance and stronger perceived interactivity affects the degree of system use as well as learner’s satisfaction. Finally, the degree of system use affects the learner’s satisfaction.

Performance Enhancement of CSMA/CA MAC Protocol Based on Reinforcement Learning

  • Kim, Tae-Wook;Hwang, Gyung-Ho
    • Journal of information and communication convergence engineering
    • /
    • 제19권1호
    • /
    • pp.1-7
    • /
    • 2021
  • Reinforcement learning is an area of machine learning that studies how an intelligent agent takes actions in a given environment to maximize the cumulative reward. In this paper, we propose a new MAC protocol based on the Q-learning technique of reinforcement learning to improve the performance of the IEEE 802.11 wireless LAN CSMA/CA MAC protocol. Furthermore, the operation of each access point (AP) and station is proposed. The AP adjusts the value of the contention window (CW), which is the range for determining the backoff number of the station, according to the wireless traffic load. The station improves the performance by selecting an optimal backoff number with the lowest packet collision rate and the highest transmission success rate through Q-learning within the CW value transmitted from the AP. The result of the performance evaluation through computer simulations showed that the proposed scheme has a higher throughput than that of the existing CSMA/CA scheme.

인공지능에 의한 MAP 네트워크의 성능관리기 개발 (Development of MAP Network Performance Manger Using Artificial Intelligence Techniques)

  • 손준우;이석
    • 한국정밀공학회지
    • /
    • 제14권4호
    • /
    • pp.46-55
    • /
    • 1997
  • This paper presents the development of intelligent performance management of computer communication networks for larger-scale integrated systems and the demonstration of its efficacy using computer simula- tion. The innermost core of the performance management is based on fuzzy set theory. This fuzzy perfor- mance manager has learning ability by using principles of neuro-fuzzy model, neuralnetwork, genetic algo- rithm(GA). Two types of performance managers are described in this paper. One is the Neuro-Fuzzy Per- formance Manager(NFPM) of which learning ability is based on the conventional gradient method, and the other is GA-based Neuro-Fuzzy Performance Manager(GNFPM)with its learning ability based on a genetic algorithm. These performance managers have been evaluated via discrete event simulation of a computer network.

  • PDF

머신러닝 기반 메모리 성능 개선 연구 (Study on Memory Performance Improvement based on Machine Learning)

  • 조두산
    • 문화기술의 융합
    • /
    • 제7권1호
    • /
    • pp.615-619
    • /
    • 2021
  • 이 연구는 사물인터넷, 클라우드 컴퓨팅 그리고 에지 컴퓨팅 등 많은 임베디드 시스템에서 성능 및 에너지 효율을 높이고자 최적화하는 메모리 시스템에 초점을 맞추어 그 성능 개선 기법을 제안한다. 제안하는 기법은 최근 많이 이용되고 있는 머신 러닝 알고리즘을 기반으로 메모리 시스템 성능을 도모한다. 머신 러닝 기법은 학습을 통하여 다양한 응용에 사용될 수 있는데, 메모리 시스템 성능 개선에서 사용되는 데이터의 분류 태스크에 적용될 수 있다. 정확도 높은 머신 러닝 기법 기반 데이터 분류는 데이터의 사용 패턴에 따라 데이터를 적절하게 배치할 수 있게 하여 전체 시스템 성능 개선을 도모할 수 있게 한다.

Effects of Simulation-based Education Combined Team-based Learning on Self-directed Learning, Communication Skills, Nursing Performance Confidence and Team Efficacy in Nursing Students

  • Ko, Eun;Kim, Hye Young
    • 기본간호학회지
    • /
    • 제24권1호
    • /
    • pp.39-50
    • /
    • 2017
  • Purpose: The purpose of this study was to identify the effects simulation-based education combined team-based learning (SBE combined TBL) compared to simulation-based education (SBE) on undergraduate nursing students. Methods: A non-equivalent control group design with pre-and posttest measures was used. The participants in the study were 181 students. The SBE combined TBL group consisted of 84 senior students in 2013, and the SBE group consisted of 97 seniors in 2014. Collected data were analyzed using chi-square, independent t-test and ANCOVA with the statistical package SPSS 22.0 for Windows. Results: There was a significant improvement in communication skills, nursing performance confidence, team efficacy, and team performance scores in the SBE combined TBL group compared to the SBE group (t=2.45, p=.015; F=4.30, p=.040; t=3.06, p=.003; t=8.77, p<.001). However, there was no statistically significant difference in self-directed learning between the groups. Conclusion: SBE combined TBL compared to SBE is an effective teaching and learning method to enhance various positive educational outcomes for nursing students. Therefore, we suggest that future studies investigate the development of an integrated course in which team-based learning is applied to theoretical sessions and simulation-based training.

딥 러닝을 이용한 버그 담당자 자동 배정 연구 (Study on Automatic Bug Triage using Deep Learning)

  • 이선로;김혜민;이찬근;이기성
    • 정보과학회 논문지
    • /
    • 제44권11호
    • /
    • pp.1156-1164
    • /
    • 2017
  • 기존의 버그 담당자 자동 배정 연구들은 대부분 기계학습 알고리즘을 기반으로 예측 시스템을 구축하는 방식이었다. 따라서, 고성능의 기계학습 모델을 적용하는 것이 담당자 자동 배정 시스템 성능의 핵심이 된다고 할 수 있으며 관련 연구에서는 높은 성능을 보이는 SVM, Naive Bayes 등의 기계학습 모델들이 주로 사용되고 있다. 본 논문에서는 기계학습 분야에서 최근 좋은 성능을 보이고 있는 딥 러닝을 버그 담당자 자동 배정에 적용하고 그 성능을 평가한다. 실험 결과, 딥 러닝 기반 Bug Triage 시스템이 활성 개발자 대상 실험에서 48%의 정확도를 달성했으며 이는 기존의 기계학습 대비 최대 69%향상된 결과이다.

트랜잭션 기반 머신러닝에서 특성 추출 자동화를 위한 딥러닝 응용 (A Deep Learning Application for Automated Feature Extraction in Transaction-based Machine Learning)

  • 우덕채;문현실;권순범;조윤호
    • 한국IT서비스학회지
    • /
    • 제18권2호
    • /
    • pp.143-159
    • /
    • 2019
  • Machine learning (ML) is a method of fitting given data to a mathematical model to derive insights or to predict. In the age of big data, where the amount of available data increases exponentially due to the development of information technology and smart devices, ML shows high prediction performance due to pattern detection without bias. The feature engineering that generates the features that can explain the problem to be solved in the ML process has a great influence on the performance and its importance is continuously emphasized. Despite this importance, however, it is still considered a difficult task as it requires a thorough understanding of the domain characteristics as well as an understanding of source data and the iterative procedure. Therefore, we propose methods to apply deep learning for solving the complexity and difficulty of feature extraction and improving the performance of ML model. Unlike other techniques, the most common reason for the superior performance of deep learning techniques in complex unstructured data processing is that it is possible to extract features from the source data itself. In order to apply these advantages to the business problems, we propose deep learning based methods that can automatically extract features from transaction data or directly predict and classify target variables. In particular, we applied techniques that show high performance in existing text processing based on the structural similarity between transaction data and text data. And we also verified the suitability of each method according to the characteristics of transaction data. Through our study, it is possible not only to search for the possibility of automated feature extraction but also to obtain a benchmark model that shows a certain level of performance before performing the feature extraction task by a human. In addition, it is expected that it will be able to provide guidelines for choosing a suitable deep learning model based on the business problem and the data characteristics.

TadGAN 기반 시계열 이상 탐지를 활용한 전처리 프로세스 연구 (A Pre-processing Process Using TadGAN-based Time-series Anomaly Detection)

  • 이승훈;김용수
    • 품질경영학회지
    • /
    • 제50권3호
    • /
    • pp.459-471
    • /
    • 2022
  • Purpose: The purpose of this study was to increase prediction accuracy for an anomaly interval identified using an artificial intelligence-based time series anomaly detection technique by establishing a pre-processing process. Methods: Significant variables were extracted by applying feature selection techniques, and anomalies were derived using the TadGAN time series anomaly detection algorithm. After applying machine learning and deep learning methodologies using normal section data (excluding anomaly sections), the explanatory power of the anomaly sections was demonstrated through performance comparison. Results: The results of the machine learning methodology, the performance was the best when SHAP and TadGAN were applied, and the results in the deep learning, the performance was excellent when Chi-square Test and TadGAN were applied. Comparing each performance with the papers applied with a Conventional methodology using the same data, it can be seen that the performance of the MLR was significantly improved to 15%, Random Forest to 24%, XGBoost to 30%, Lasso Regression to 73%, LSTM to 17% and GRU to 19%. Conclusion: Based on the proposed process, when detecting unsupervised learning anomalies of data that are not actually labeled in various fields such as cyber security, financial sector, behavior pattern field, SNS. It is expected to prove the accuracy and explanation of the anomaly detection section and improve the performance of the model.

귀납법칙 학습과 개체위주 학습의 결합방법 (A Combined Method of Rule Induction Learning and Instance-Based Learning)

  • 이창환
    • 한국정보처리학회논문지
    • /
    • 제4권9호
    • /
    • pp.2299-2308
    • /
    • 1997
  • 대부분의 기계학습 방법들은 특정한 방법을 중심으로 연구되어 왔다. 하지만 두 가지 이상의 기계학습방법을 효과적으로 통합할 수 있는 방법에 대한 요구가 증가하며, 이에 따라 본 논문은 귀납법칙 (rule induction) 방법과 개체위주 학습방법 (instance-based learning)을 통합하는 시스템의 개발을 제시한다. 귀납법칙 단계에서는 엔트로피 함수의 일종인 Hellinger 변량을 사용하여 귀납법칙을 자동 생성하는 방법을 보이고, 개체위주 학습방법에서는 기존의 알고리즘의 단점을 보완한 새로운 개체위주 학습방법을 제시한다. 개발된 시스템은 여러 종류의 데이터에 의해 실험되었으며 다른 기계학습 방법과 비교되었다.

  • PDF

UTAUT에 기반한 m-learning 만족도에 미치는 요인에 관한 연구 (A Study of Factors Affecting on m-learning Satisfaction based on UTAUT)

  • 송형철
    • 디지털융복합연구
    • /
    • 제16권7호
    • /
    • pp.123-129
    • /
    • 2018
  • 본 연구의 목적은 대학에서 UTAUT에 기반한 m-learning 학습자의 만족도에 미치는 영향을 실증적으로 검증하고자 하였다. 각 요인의 관계를 살펴보기 위하여 289부의 설문지를 SPSS 22.0, AMOS 21.0을 이용하여 분석하였다. 분석결과는 보안성이 성과기대와 노력기대에 정(+)의 영향을 미칠 것이라는 가설은 채택되었다. 다양성과 경제성도 성과기대에 영향을 미치는 것으로 나타났다. 매개변수인 성과기대와 노력기대는 학습자의 만족도에 정의 영향을 미친다는 가설은 채택되었다. 이런 결과는 UTAUT에 기반한 m-learning 운영에 필요한 기초자료를 제공하였다는 시사점이 있다. 이와 같은 시사점에도 불구하고 UTAUT에서 제시된 요인 중 일부만을 분석하였다는 한계점이 있다. 향후에는 대학생 외에 일반인에 대한 분석도 포함하여 UTAUT에 기반한 m-learning에 미치는 다양한 영향 변수에 대한 분석을 통하여 계속적으로 보완하고자 한다.