• 제목/요약/키워드: People Visually Impaired

검색결과 131건 처리시간 0.026초

시각장애인을 위한 공공도서관의 웹 접근성 제고 방안 (A Study on Enhancing Web Accessibility for Visually Impaired People in Public Libraries)

  • 조윤희
    • 한국문헌정보학회지
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    • 제43권3호
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    • pp.335-354
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    • 2009
  • 정보의 중요성이 더욱 커지는 지식정보사회에서 정보에 대한 접근이 불가능한 것은 아주 치명적 불이익이 된다. 공공도서관이 제공하는 홈페이지 접근에 가장 취약한 계층은 화면 읽기 프로그램과 같이 보조 기기를 사용하는 전맹이나 시각적으로 장애를 가진 이용자들이다. 본 연구는 홈페이지 서비스를 제공하고 있는 567개 일반 공공도서관 중 지역별 도서관수의 10%범주 내에서 62개를 평가 대상도서관으로 선정하였다. 현재 공공도서관 홈페이지는 웹 접근성의 국가 표준 지침이 거의 준수되고 있지 않았고, 시각장애인에 의한 평가에도 접근성이 상당히 저조한 것으로 평가되었다. 본 연구는 웹 콘텐츠 접근에 이중적 불이익을 받고 있는 시각장애인을 위한 공공도서관의 웹 접근성 제고 방안을 인식, 운용, 이해의 용이성과 기술적 진보성 측면에서 제시하였다.

시각장애인의 학습 효율성을 향상시키는 패션액세서리 디자인 교육프로그램 개발 (Development of the Fashion Accessory Design Education Program to Improve the Educational Efficiency of the Visually Impaired)

  • 임시은;김영인
    • 복식
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    • 제66권6호
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    • pp.95-109
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    • 2016
  • The process of making fashion accessories brings many benefits to visually impaired people. It helps the development of their tactile sensation, improves their aesthetic attitude, creativity, and imagination, and brings energy to their life. The current accessory making education in Korea is targeted to people with normal vision, and does not reflect the specific needs of the visually impaired. This causes a lot of trouble in educating the visually impaired. Therefore, this study aims to increase the efficiency of accessory making education by selecting curriculum and material that are appropriate and systematic for the visually impaired. In order to understand visual impairment, literature review was conducted to examine the definition and classifications of the impairment. Research was also done regarding material types and production method of fashion accessory. The study also designed an education program, including teaching guidelines, by referring to literature related to fashion accessory design, teaching guideline. The study conducted 12 experiments based on the results from April to June 2014. After revising and supplementing the teaching method, 2nd set of experiments were conducted from July to September 2014. Each class lasted for one and a half hour every week, and the class was composed of 6 students, 1 instructor and 1 volunteer. After each class, interviews were done to collect student opinions about the curriculum and material. Total experiment results and interview were reflected in constructing the final education program. The result of the experiments and interviews showed that selecting the accessory materials for class must be selected carefully. The visually-impaired students were very sensitive to the size, texture, shape, hole size of beads and length of material. After the experiments, all the students were able to distinguish the size and shape of the beads well, and finished the accessories using the given materials. The study verified that there is a need for another approach when educating the visually impaired about fashion accessory design. Many factors need to be considered from selecting materials to class contents. This study will contribute as a reference to fashion accessory making education as well as other design education for the visually impaired.

Interaction Contents for Reconsidering Visually Disabled Parents

  • Hong, Joo-Bong;Lee, Chan-Kyu;Lim, Chan
    • International journal of advanced smart convergence
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    • 제9권1호
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    • pp.54-62
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    • 2020
  • According to the Ministry of Health and Welfare, "Status of Registered Persons with Disabilities", the number of people with disabilities is 2,494,460 as of 2015. The lowest rates of children with disabilities were intellectual disabilities (23%) and mental disorders (33.3%). The highest rates of screening were blindness (97%), heart failure (94.4%), and hearing impairment (92.7%). 65.2% of visually impaired people who have already had a disability at the time of marriage, and the remaining 34.8% can be thought to be the cause of high incidence of disability after marriage. 'SID (Seed in the Dark)' project was designed to recapture the visually impaired parent's desire for attachment and the space difficulties of the blind who want to be a normal parent to their children through a visual impairment of a father with 7-year-old daughter. Using Gear VR(Virtual Reality), the general public was able to feel the surroundings as if they had no vision and focused on the hearing. Especially, We expressed the sound wave visually and added the hilarious game element which grasps the terrain of the maze by sound wave like a 'blind person who perceives the surroundings by sound' and catches up with daughter. People with disabilities who are far from mental illness often have a form of family with children. The fact that the rate of childbirth is high means that there is relatively little problem in daily life. It is wondered that the rate of blindness among the visually impaired, which accounts for 10% of the total disabled, is the highest at 97%. This is because, in the case of the visually impaired, the obstacle is often caused by aging, accidents, or diseases due to inherited causes rather than the visual disorder. In particular, However, the fact that there is an obstacle in vision that accounts for 83% of the body's sensory organs causes other difficulties in the nursing process of children who are non-disabled. Parents do not know the face of child when their visual impairment is severe. Parents are extremely anxious about worry that they will be lost or abducted if their children are not by their side. And that the child recognizes the disability of his or her parents other than the other parents easily and takes it as a deficiency. Since visually impaired parents are mentally mature parents with non-disabled people, they may want their children not to feel deprived of their disability. The number of people with visual impairments has been increasing since 2001, and people with impairments often become disabled. In addition, there is much research on the problem of nondisabled parents who have children with disabilities, while there is relatively little interest and research on the problem of nondisabled child rearing of parents with disabilities.

HaptiSole: Wearable Haptic System in Vibrotactile Guidance Shoes for Visually Impaired Wayfinding

  • Slim Kammoun;Rahma Bouaziz;Faisal Saeed;Sultan Noman Qasem;Tawfik Al-Hadhrami
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제17권11호
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    • pp.3064-3082
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    • 2023
  • During the last decade, several Electronic Orientation Aids devices have been proposed to solve the autonomy problems of visually impaired people. When hearing is considered the primary sense for Visually Impaired people (VI) and it is generally loaded with the environment, the use of tactile sense can be considered a solution to transmit directional information. This paper presents a new wearable haptic system based on four motors implemented in shoes, while six directions can be played. This study aims to introduce an interface design and investigate an appropriate means of spatial information delivery through haptic sense. The first experiment of the proposed system was performed with 15 users in an indoor environment. The results showed that the users were able to recognize, with high accuracy, the directions displayed on their feet. The second experiment was conducted in an outdoor environment with five blindfolded users who were guided along 120 meters. The users, guided only by the haptic system, successfully reached their destinations. The potential of tactile-foot stimulation to help VI understand Electronic Orientation Aids (EOA) instructions was discussed, and future challenges were defined.

시각장애인을 위한 딥러닝 기반 음료수 캔 인식 시스템 (A Beverage Can Recognition System Based on Deep Learning for the Visually Impaired)

  • 이찬비;심수현;김선희
    • 디지털산업정보학회논문지
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    • 제19권1호
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    • pp.119-127
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    • 2023
  • Recently, deep learning has been used in the development of various institutional devices and services to help the visually impaired people in their daily lives. This is because not only are there few products and facility guides written in braille, but less than 10% of the visually impaired can use braille. In this paper, we propose a system that recognizes beverage cans in real time and outputs the beverage can name with sound for the convenience of the visually impaired. Five commercially available beverage cans were selected, and a CNN model and a YOLO model were designed to recognize the beverage cans. After augmenting the image data, model training was performed. The accuracy of the proposed CNN model and YOLO model is 91.2% and 90.8%, respectively. For practical verification, a system was built by attaching a camera and speaker to a Raspberry Pi. In the system, the YOLO model was applied. It was confirmed that beverage cans were recognized and output as sound in real time in various environments.

시각 장애인을 위한 스마트케인 설계 (Design and Implementation of Smart Cane for Visually Impaired People)

  • 안정환;이영두;구인수
    • 한국인터넷방송통신학회논문지
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    • 제18권3호
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    • pp.167-175
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    • 2018
  • IT 기술의 급격한 발전에도 불구하고 여전히 시각장애인들은 보행보조 도구로써 단순한 형태의 지팡이를 사용하고 있으며 보다 발전된 보행보조 도구를 필요로 하고 있다. 인터넷 서비스 및 센서를 기반으로 개발된 스마트케인은 이러한 시각장애인들에게 주변정보 및 보행상황을 음성과 진동으로 전달함으로써 기존 시각장애인용 지팡이에 비해 높은 안전성과 편의성을 제공할 수 있다. 본 논문에서는 기존에 연구개발 되었던 스마트케인보다 사용자 편의가 고려된 실용적인 제품을 개발하기 위해 초음파를 이용한 거리측정에서 보다 먼 거리를 측정할 수 있고 음파의 반향파라는 특성으로 생기는 오차의 결과를 최적화 할 수 있는 알고리즘을 기반으로 거리 알람 신호를 촉각으로 전달하고 GPS 정보를 이용하여 현재 위치를 음성으로 알리는 동시에 인체 공학적인 형태로 디자인되어 사용자 친화적인 발전된 형태의 스마트케인을 제안하고 구현한다.

The Accessibility of Taif University Blackboard for Visually Impaired Students

  • Alnfiai, Mrim;Alhakami, Wajdi
    • International Journal of Computer Science & Network Security
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    • 제21권6호
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    • pp.258-268
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    • 2021
  • Online learning systems are becoming an effective educational medium for many universities. The accessibility of online learning system in universities means that every student, including the visually impaired, is able use all the site's services. This research focuses on investigating the accessibility of online learning systems for visually impaired users. The paper purpose is to understand the perception of visually impaired undergraduate students towards Blackboard's accessibility and to make recommendations for a new Blackboard design with accessible features that support their needs. Impact of a new Blackboard design with accessible features on visually impaired students, using Taif University students as a case study is evaluated in this paper, as it is similar to most learning systems used by Saudi universities. A study on Taif University's utilization of Blackboard was conducted using mixed method approaches (an automatic tool and a user study). In the first phase, Taif's use of Blackboard was evaluated by the web accessibility tool called AChecker. In the second phase, we conducted a user study to verify previously discovered accessibility challenges to fully assess them according to the accessibility and usability guidelines. In this study, the accessibility of Taif University's Blackboard was evaluated by thirteen visually impaired undergraduate students. The results of the study show that Blackboard has accessibility issues, which are confusing navigation, incompatibility with assistive technologies, untitled pages or parts, unclear identification for visual elements, and inaccessible PDF files. This paper also introduces a set of recommendations that aim to improve the accessibility of Blackboard and other educational websites developed for this population. It also highlights the serious need for universities to enhance web accessibility for online learning systems for students with disabilities.

시각장애인을 위한 이동보조시스템의 장애물 감지 특징 조사 (Survey on Obstacle Detection Features of Smart Technologies to Help Visually Impaired People Walk)

  • 민성희;오유수
    • 한국산업정보학회논문지
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    • 제25권3호
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    • pp.31-38
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    • 2020
  • 본 논문에서는 시각장애인을 위한 이동보조시스템을 비교 분석하고, 6개의 장애물 감지 특징을 정리한다. 전통적으로, 시각장애인은 흰 지팡이를 사용하거나 안내견과 함께 보행한다. 최근 IoT 기술의 발달로 시각장애인의 보행을 보조하는 스마트 이동보조시스템이 개발되었다. 이러한 스마트 이동보조시스템은 장애물을 감지하고, 경로를 안내하는 역할을 수행해야 한다. 특히 스마트 이동보조 시스템은 장애물인지 판단하고, 햅틱 피드백을 통해 장애물 정보를 제공한다. 그리고 스마트 시스템은 서버를 구성하여 장애물의 정보를 저장하고, 다른 사용자에게 정보를 공유한다. 또한 저장된 장애물 정보를 통해 사용자 중심의 최적의 경로를 생성하여 시각장애인에게 장애물을 회피할 수 있는 경로를 안내한다. 스마트 이동보조시스템은 기계학습과 인공지능 기술을 적용함으로써 더욱 빠르게 발전할 것이다.

시각장애인의 정보 접근성 향상을 위한 모바일 신문 어플리케이션 인터페이스 (A Mobile Newspaper Application Interface to Enhance Information Accessibility of the Visually Impaired)

  • 이승환;홍성호;고승희;최희연;황성수
    • 한국HCI학회논문지
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    • 제11권3호
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    • pp.5-12
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    • 2016
  • 최근 TTS(Text-to-Speech)기능을 활용한 시각 장애인의 스마트폰 사용이 계속 증가하고 있다. TTS기능은 어플리케이션 내부의 문자 정보를 음성정보로 전환하며, 어플리케이션 내 정보를 순차적으로만 접근할 수 있다. 이러한 이유로 어플리케이션 내부의 버튼 및 콘텐츠의 배치가 효과적으로 이루어져야 한다. 그러나 기존에 제안된 모바일 어플리케이션, 특히 다양한 콘텐츠가 포함된 신문 어플리케이션의 경우 TTS 사용 환경을 고려하지 않았다. 따라서 시각 장애인들이 이용하기에 매우 어려운 상황이다. 또한 전맹인 이외에도 저시력 장애인을 고려한 인터페이스가 필요한 상황이다. 따라서 본 논문은 다양한 시각장애인의 접근성과 요구를 반영한 모바일 신문 어플리케이션 인터페이스를 제안한다. 제안하는 인터페이스는 TTS 사용 환경을 고려한 버튼 배치 및 검색 기능 및 이미 읽은 기사 분류 기능을 통해 빠르게 어플리케이션을 사용할 수 있게 하였다. 또한 잘못 발음되는 단어를 필터링하고 버튼에 대한 충분한 설명을 통해 어플리케이션을 원활하게 사용할 수 있게 하였다. 마지막으로 저시력 장애인을 위해 글자 크기 확대, 화면 반전 기능 등을 구현하였다. 실험 결과 제안하는 인터페이스가 일반 신문 어플리케이션 및 기존에 제안된 시각장애인용 인터페이스보다 기사 검색 속도 및 어플리케이션 사용성 측면에서 높은 성능을 나타내는 것을 확인하였다.

촉각 인터페이스를 이용한 시각장애인 보행보조 시스템 (Walking Aid System for Visually Impaired People by Exploiting Touch-based Interface)

  • 이지은;오유수
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2015년도 추계학술대회
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    • pp.522-525
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    • 2015
  • 본 논문에서는 촉각의 자극으로 장애물 위치를 파악하는 시각 장애인용 경로안내 및 보행보조 시스템을 제안한다. 제안된 시스템은 시각장애인의 보행보조를 위한 촉각기반 장애물 감지 모듈과 장애물 높이 인지 모듈, 그리고 장애물 회피를 위한 경로안내 알고리즘으로 구성된다. 촉각기반 장애물 감지 모듈은 서보 모터의 회전력으로 시각장애인의 엄지를 자극하여 좌 우 전방에 위치한 각각의 장애물을 감지한다. 장애물 높이 인지 모듈은 선형 배치된 초음파 센서들로부터 감지된 데이터를 통합하여, 장애물의 높이를 상 중 하 3단계로 구별한다. 제안된 시스템의 경로안내 알고리즘은 스마트 폰에 내장된 GPS 수신기의 신호로 현재 위치 값을 갱신하여 시각장애인에게 최적화된 맞춤형 경로를 안내한다. 또한, 설계된 경로안내 알고리즘은 시각장애인용 경로안내 앱과 블루투스로 연동하여 시각장애인에게 음성으로 정보를 전달한다. 제안된 시스템은 불확실한 경로를 탐색하여 장애물 배치 상황에 맞도록 회피 경로를 생성함으로써 시각장애인의 보행을 도울 것이다.

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