• Title/Summary/Keyword: Path Creation

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The Study on the Method for Linking Portal Sites and OPAC of University Libraries (검색포털과 대학도서관 소장목록 연계방안에 관한 연구)

  • Cho, Jane;Lee, Ji-Won
    • Journal of Information Management
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    • v.37 no.2
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    • pp.75-92
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    • 2006
  • Information users depend more and more on portal sites for Internet navigation. These circumstances are reflected in academic information market especially. As the path of contacting public knowledge information, many institutions of information creation and services are collaborating with portal sites. At this point in time, it is necessary to consider linking libraries services with portal sites. Especially university libraries which have been recognized as private facilities of each university must to be considered as public facilities of local community. So it is desirable to develop method for linking university library services with portal sites for revitalizing university library services. This paper presents methods linking library OPACs with portal sites, through surveying oversea's cases and situation of domestic portal sites.

Implementation of 3Dimension Cloth Animation based on Cloth Design System (의복 디자인 시스템을 이용한 웹 3차원 의복 애니메이션 구현)

  • Kim, Ju-Ri;Lee, Hae-Jung;Joung, Suck-Tae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.10
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    • pp.2157-2163
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    • 2011
  • In this paper, we designed 2D, 2.5D cloth design system and a 3D cloth animation system. They make the 3D cloth animation possible by using coordinate points extracted from 2D and 2.5D cloth design system in order to realize a system that allows customers to wear clothes in the virtual space. To make natural draping, it uses for description the mesh creation and transformation algorithms, path extraction algorithm, warp algorithm, and brightness extraction and application algorithms. The coordinate points extracted here are received as text format data and inputted as clothing information in the cloth file. Moreover, the cloth file has a 2D pattern and is realized to be used in the 3D cloth animation system. The 3D cloth animation system generated in this way builds a web-based fashion mall using ISB (Internet Space Builder) and lets customers view the clothing animation on the web by adding the animation process to the simulation result.

Point Cloud Content in Form of Interactive Holograms (포인트 클라우드 형태의 인터랙티브 홀로그램 콘텐츠)

  • Kim, Dong-Hyun;Kim, Sang-Wook
    • The Journal of the Korea Contents Association
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    • v.12 no.9
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    • pp.40-47
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    • 2012
  • Existing art, media art, accompanied by a new path of awareness and perception instrumentalized by the human body, creating a new way to watch the interaction is proposed. Western art way to create visual images of the point cloud that represented a form that is similar to the Pointage. This traditional painting techniques using digital technology means reconfiguration. In this paper, a new appreciation of fusion of aesthetic elements and digital technology, making the point cloud in the form of video. And this holographic film projection of the spectator, and gestures to interact with the video content is presented. A Process of making contents is intent planning, content creation, content production point cloud in the form of image, 3D gestures for interaction design process, go through the process of holographic film projection. Visual and experiential content of memory recall process takes place in the consciousness of the people expressed. Complete the process of memory recall, uncertain memories, memories materialized, recalled. Uncertain remember the vague shapes of the point cloud in the form of an image represented by the image. As embodied memories through the act of interaction to manipulate images recall is complete.

The Growth of the IT Service Industry and the Role of Public Organizations in Fairfax County (미국 페어팩스 카운티 IT서비스산업의 성장과 공공부문의 역할)

  • Huh, Dongsuk
    • Journal of the Economic Geographical Society of Korea
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    • v.17 no.1
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    • pp.178-199
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    • 2014
  • This study aims to understand regional specificity and its impact on the IT service industry in Fairfax County. Fairfax County primarily specializes in the IT service in the United States, and it has cultivated a resilient and unique industrial environment. Business-related initiatives by the federal government have resulted in the influx and expansion of IT service firms, the formation of new small firms, the abundance of skilled workers, and the growth of the IT services related with the federal procurement market, though the government policies do not explicitly intend to affect the industrial path in Fairfax County. Meanwhile, local institutions have provided various programs and services for both incumbent firms and potential entrants, and have recently focused on the accumulation and leverage of relational assets among economic actors through a variety of networking venues.

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A Study on the Feeder Transit Route Choice Technique (대중교통 지선노선 선정기법에 관한 연구)

  • Bae, Gi-Mok
    • Journal of Navigation and Port Research
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    • v.27 no.4
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    • pp.479-484
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    • 2003
  • In the case of the feeder bus route choice, it is more desirable to choose the route by treating as a single route linked from origin to destination than the whole network. This study is to establish a concept that frames the feeder bus route choice technique for the change of the existing single bus route or the creation of the new feeder bus route. The concept of the feeder bus route choice technique in this study is not to frame the whole bus network but to frame a single route to a unit O-D pair. So, this study has the assumption that does not consider the waiting and transfer time at the bus stop. This system technique consists of the following phases: I) limitation of the road network examined for the study, ii) enumeration of the appropriate candidate routes by the permissive route length, and iii) determination of the optimum bus route by the route evaluation value.

A study on Influencing Factors of Knowledge Creation focus on Transactive Memory (지식성장의 영향요인에 관한 연구-분산기억중심으로)

  • Liu, Chang;Kim, Sang Wook
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.2
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    • pp.1073-1083
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    • 2015
  • As an empirical study focused on how transactive memory concept influence the four processes of knowledge growth, this study aimed at explaining the function of transactive memory in the dynamic process of knowledge growth. To verify the research model, this study carried out a path analysis of 130 team memebers and as a result, part of the team transactive memory measurements does affect the knowledge growth. Consequentially, transactive memory especially based on team level, is relevant with knowledge growth. According to team level, this study targeted at the team members, and by adopting the team transactive memory concept in Cognitive Psycology, theoretically explained and analysed how to approach personal knowledge in internal organizations. To accelerate the knowledge process, the work should be modified collaboratively by trusting the team members' duty relations more than specialized knowledge. Furthermore, managers had better assign team members the work where they can make the most of their personal knowledge, and this study presented that the whole team performance could be improved by doing that.

Design and Implementation of 2.5D Mapping System for Cloth Pattern (의복패턴을 위한 2.5D 맵핑 시스템의 설계 및 구현)

  • Kim, Ju-Ri;Joung, Suck-Tae;Jung, Sung-Tae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.4
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    • pp.611-619
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    • 2008
  • 2.5D Mapping system that embody in this paper can make new design by doing draping to live various texture and model picture image of fashion clothes by pattern, and can confirm clothes work to simulation without producing direction sample or product directly. Also, the system can support function that can forecast fabric design and state of end article exactly, and the system can bring competitive power elevation of fashion industry and cost-cutting effect by doing draping using database of fabric and model picture image. 2.5D Mapping system composed and embodied by mesh warp algorithm module, light and shade extraction and application module, mapping path extraction module, mesh creation and transformation module, and 2.5D mapping module for more natural draping. Future work plans to study 3D fashion design system that graft together 3D clothes technology and 3D human body embodiment technology to do based on embodiment technology of 2.5D mapping system and overcomes expression limit of 2.5D mapping technology.

Adaptation of the parameters of the physical layer of data transmission in self-organizing networks based on unmanned aerial vehicles

  • Surzhik, Dmitry I.;Kuzichkin, Oleg R.;Vasilyev, Gleb S.
    • International Journal of Computer Science & Network Security
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    • v.21 no.6
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    • pp.23-28
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    • 2021
  • The article discusses the features of adaptation of the parameters of the physical layer of data transmission in self-organizing networks based on unmanned aerial vehicles operating in the conditions of "smart cities". The concept of cities of this type is defined, the historical path of formation, the current state and prospects for further development in the aspect of transition to "smart cities" of the third generation are shown. Cities of this type are aimed at providing more comfortable and safe living conditions for citizens and autonomous automated work of all components of the urban economy. The perspective of the development of urban mobile automated technical means of infocommunications is shown, one of the leading directions of which is the creation and active use of wireless self-organizing networks based on unmanned aerial vehicles. The advantages of using small-sized unmanned aerial vehicles for organizing networks of this type are considered, as well as the range of tasks to be solved in the conditions of modern "smart cities". It is shown that for the transition to self-organizing networks in the conditions of "smart cities" of the third generation, it is necessary to ensure the adaptation of various levels of OSI network models to dynamically changing operating conditions, which is especially important for the physical layer. To maintain an acceptable level of the value of the bit error probability when transmitting command and telemetry data, it is proposed to adaptively change the coding rate depending on the signal-to-noise ratio at the receiver input (or on the number of channel decoder errors), and when transmitting payload data, it is also proposed to adaptively change the coding rate together with the choice of modulation methods that differ in energy and spectral efficiency. As options for the practical implementation of these solutions, it is proposed to use an approach based on the principles of neuro-fuzzy control, for which examples of determining the boundaries of theoretically achievable efficiency are given.

A Study on the Repair Work for Spindle Key with Damaged Part in Planner Miller by Directed Energy Deposition (DED 방식을 적용한 플래너 밀러의 손상된 스핀들 키 보수 작업에 관한 연구)

  • Lee, Jae-Ho;Song, Jin-Young;Jin, Chul-Kyu;Kim, Chai-Hwan
    • Journal of the Korean Society of Industry Convergence
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    • v.25 no.4_2
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    • pp.699-706
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    • 2022
  • In this study, Directed energy deposition (DED) among additive manufacturing is applied to repair damaged spindle key parts of planner miller. The material of the spindle key is SCM415, and the P21 Powder is used. In order to find the optimal deposition conditions for DED equipment, a single-line deposition experiment is conducted to analysis five parameters. The laser power affects the width, and the height is a parameter affected by coaxial gas and powder gas. In addition, laser power, powder feed rate, coaxial gas, and powder gas are parameters that affect dilution. Otimal deposition is that 400 W of laser power, 4.0 g/min of powder feed rate, 6.5 L/min of coaxial gas, 3.0 L/min of powder gas and 4.5 L/min of shield gas. By setting the optimum conditions, a uniform deposition cross section in the form of an ellipse can be obtained. Damage recovery process of spindle key consists of 3D shape design of the base and deposition parts, deposition path creation and deposition process, and post-processing. The hardness of deposited area with P21 powder on the SCM415 spindle key is 336 HV for the surface of the deposition, 260 HV for the boundary area, and 165 HV for the base material.

Research on the Integration and Coexistence Path of Innovation and Entrepreneurship Education and Professional Education in Universities (대학교 혁신 창업 교육과 직업 교육의 융합과 공존 경로 연구)

  • Xiaoyue Song;Jinling Wang
    • Journal of the International Relations & Interdisciplinary Education
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    • v.3 no.1
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    • pp.29-50
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    • 2023
  • This study selected college students in Anhui Province as the research subjects and used a questionnaire survey method to understand the current implementation status of the integration of innovation and entrepreneurship education and professional education. The survey results indicate that college students have insufficient awareness of innovation and entrepreneurship; Poor integration of curriculum construction. This study analyzes the reasons for the problems from four aspects: the government, enterprises, and universities, as well as the subjective will of students. Based on qualitative and quantitative research, the following countermeasures and suggestions are proposed: firstly, strengthen top-level design; Secondly, promote the integration of curriculum construction; Thirdly, expand the teaching staff; Fourthly, a practical platform for school enterprise co creation; Fifth, cultivate students' innovative awareness and guide innovative practice.