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차세대 콘텐츠를 위한 AI 기술 활용 동향 및 전망 (Trends and Prospects in the Application of AI Technology for Creative Contents)

  • 홍성진;이승욱;윤민성;박지영;이수웅;김아영;정일권
    • 전자통신동향분석
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    • 제35권5호
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    • pp.123-133
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    • 2020
  • With the development of artificial intelligence (AI) and 5G technology, an ecosystem of digital content is gradually becoming intelligent, immersive, and convergent. However, there is not enough ultra-realistic content for the ecosystem. For ultra-realistic content services, creative content technologies using AI are being developed. This paper introduces the trends in and prospects of creative content technologies such as 3D content creation, digital holography, image-based motion recognition, content analysis/understanding/searching, sport AI, and content distribution.

A Case Study: Design and Develop e-Learning Content for Korean Local Government Officials in the Pandemic

  • Park, Eunhye;Park, Sehyeon;Ryu, JaeYoul
    • International Journal of Contents
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    • 제18권2호
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    • pp.47-57
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    • 2022
  • e-Learning content can be defined as digital content to achieve educational goals. Since it is an educational material that can be distributed in offline, online, and mobile environments, it is important to create content that meets the learner's education environment and educational goals. In particular, if the learner is a public official, the vision, philosophy, and characteristics of each local government must reflect. As non-face-to-face online education expands further due to the COVID-19 pandemic, local governments that have relied on onsite education in the past urgently require developing strong basic competency education and special task competency content that reflect regional characteristics. Such e-learning content, however, hardly exists and the ability to independently develop them is also insufficient. In this circumstance, this case study describes the process of self-production of e-learning content suitable for Busan's characteristics by the Human Resource Development (HRD) Institute of Busan City, a local government. The field of instructional design and instructional technology is always evolving and growing by blending technological innovation into instructional platform design and adapting to the changes in society. Busan HRD Institute (BHI), therefore, tried to implement blended learning by developing content that reflected the recent trend of micro-learning in e-learning through a detailed analysis. For this, an e-learning content developer with certain requirements was selected and contracted, and the process of developing content through a collaboration between the client and developer was described in this study according to the ADDIE model of Instructional Systems Development (ISD).

가상현실 기반의 어트랙션 콘텐츠 개발을 위한 콘텐츠 분류법 연구 (A Study on Content Classification for Developing Virtual Reality-based Attraction Contents)

  • 엄이레
    • 한국콘텐츠학회논문지
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    • 제19권11호
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    • pp.499-506
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    • 2019
  • 4차 산업혁명과 5G 기술 상용화로 주목받고 있는 가상현실은 게임 분야에서 관광, 레저, 교육 등 다양한 분야로 범위를 넓혀가고 있으며 VR시장은 지속적으로 확대될 전망이다. 국내에서도 VR시장 규모가 확대되면서 가상현실 콘텐츠를 결합한 테마파크가 도심을 중심으로 확산되고 있다. VR테마파크는 기존 테마파크와 달리 실내에 구성된 소규모 놀이문화공간으로, 놀이공원에서 즐길 수 있는 어트랙션(놀이기구)을 가상현실 콘텐츠와 함께 즐길 수 있다. 비일상적 경험 체험이 목적인 테마파크와 동일한 특성을 가진 가상현실 콘텐츠는 어트랙션의 물리적 자극과 결합하여 높은 몰입감과 현존감을 제공한다. 어트랙션과 결합된 가상현실 콘텐츠는 기존 제시된 분류법으로 콘텐츠를 정확하게 구분 지을 수 없어, 체험 형태와 설치 형태에 따른 새로운 분류법을 제시하였다. 국내 VR테마파크의 사례를 통해 콘텐츠를 분류하였고, 추후 진행될 가상현실 어트랙션 콘텐츠 제작을 위한 기획 방향을 모색하고자 하였다.

디지털콘텐츠 유통계약기준 개선 방안 (Contract Guideline for Digital Content Distribution)

  • 오상훈;박여원
    • 한국디지털정책학회:학술대회논문집
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    • 한국디지털정책학회 2004년도 춘계학술대회
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    • pp.53-67
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    • 2004
  • On the base of IT growth, competition between countries for preoccupation of digital content market is keen. And it is prospected that the development of digital content industry will be more rapid with the base of telecommunication infra-structure(for example internet, digital broadcasting) which is the main channel for distribution of digital content. The bill of "Act for Development of Online Digital Content Industry", has passed the national assembly jan, 2002, and "Draft Blueprint for Developing Online Digital Content Industry(2003$\sim$2005)" was made on the base on that law feb, 2003. And we can find measures for protect the digital content manufacture in the laws such as "Literary Property Law", "Trademarks Law" and "law for prevention of unfair competition". On this study we suggested three measures to make digital content industry more profitable by the method of research of related law and industry survey.

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Evaluating the Efficiency of Mobile Content Companies Using Data Envelopment Analysis and Principal Component Analysis

  • Cho, Eun-Jin;Park, Myeong-Cheol
    • ETRI Journal
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    • 제33권3호
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    • pp.443-453
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    • 2011
  • This paper evaluates the efficiency of mobile content firms through a hybrid approach combining data envelopment analysis (DEA) to analyze the relative efficiency and performance of firms and principal component analysis (PCA) to analyze data structures. We performed a DEA using the total amount of assets, operating costs, employees, and years in business as inputs, and revenue as output. We calculated fifteen combinations of DEA efficiency in the mobile content firms. We performed a PCA on the results of the fifteen DEA models, dividing the mobile content firms into those having either 'asset-oriented' or 'manpower and experience-oriented' efficiency. Discriminant analysis was used to validate the relationship between the efficiency models and mobile content types. This paper contributes toward the construction of a framework that combines the DEA and PCA approaches in mobile content firms for use in comprehensive measurements. Such a framework has the potential to present major factors of efficiency for sustainable management in mobile content firms and to aid in planning mobile content industry policies.

MAPPING SOIL ORGANIC MATTER CONTENT IN FLOODPLAINS USING A DIGITAL SOIL DATABASE AND GIS TECHNIQUES: A CASE STUDY WITH A TOPOGRAPHIC FACTOR IN NORTHEAST KANSAS

  • Park, Sunyurp
    • Spatial Information Research
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    • 제10권4호
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    • pp.533-550
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    • 2002
  • Soil organic matter (SOM) content and other physical soil properties were extracted from a digital soil database, the Soil Survey Geographic (SSURGO) database, to map the amount of SOM and determine its relationship with topographic positions in floodplain areas along a river basin in Douglas County, Kansas. In the floodplains, results showed that slope and SOM content had a significant negative relationship. Soils near river channels were deep and nearly level, and they had the greatest SOM content in the floodplain areas. For the whole county, SOM content was influenced primarily by soil depth and percent SOM by weight. Among different slope areas, soils on mid-range slopes (10-15%) and ridgetops had the highest SOM content because they had relatively high percent SOM content by weight and very deep soils, respectively. SOM content was also significantly variable among different land cover types. Forest/woodland had significantly higher SOM content than others, followed by cropland, grassland, and urban areas.

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국내 농산물 및 해조류의 가열처리에 따른 식이섬유 함량 비교 (Comparison of Dietary Fiber Content according to Heat Treatment of Korean Agricultural Products and Seaweed)

  • 하기정;박빛나;김현영;김봉신;박여옥;최재혁;박진주
    • 한국식품영양학회지
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    • 제35권4호
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    • pp.239-246
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    • 2022
  • In this study, the dietary fiber content of 33 kinds of agricultural products and seaweeds was compared with that of raw products after heat treatment. To verify the total dietary fiber analysis method, the recovery rate was reviewed by measuring the total dietary fiber content for 4 standard certified substances. As a result, the recovery rate of the analysis value for the true value was 98.8%~103.1%, which was judged to be reliable. The total dietary fiber of vegetables ranged between 0.61~5.36 g/100 g for raw vegetables and 0.55~4.84 g/100 g for heat-treated vegetables. Among the 24 kinds of vegetables used in the analanalysis, the total dietary fiber content of heat-treated Korean radish (3.13 g/100 g) was the highest compared to that of raw radish (0.61 g/100 g). The total dietary fiber of beans was between 13.86~29.69 g/100 g for raw beans and 6.72~18.40 g/100 g for heat-treated beans. In particular, the total dietary fiber content of sword beans was the highest in both raw (29.69 g/100 g) and boiled (18.40 g/100 g) beans. The total dietary fiber content of the three types of seaweed was 1.93~4.85 g/100 g in raw seaweed and 0.99~5.72 g/100 g in heat-treated seaweed.

무선 Content-Centric Network에서 효과적인 콘텐츠 전달 방식 (Efficient Content Delivery Method in Wireless Content-Centric Network)

  • 박찬민;김병서
    • 인터넷정보학회논문지
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    • 제18권2호
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    • pp.13-20
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    • 2017
  • 최근 TCP/IP 네트워크를 대체할 잘 알려진 미래 인터넷 가술들 중에서 Content-Centric Network(CCN) 방식을 무선 환경에 적용시키려는 연구들이 활발하다. 그러나 무선 환경의 불안전한 채널과 높은 오류율은 기존의 CCN 개념을 도입하기에 다소 어려움이 존재한다. 본 논문에서는 이러한 문제점들 중, 노드들이 Content의 일부 chunk들만 저장하는 경우에 발생하는 Content Download Time 지연 문제에 대한 개선 방법을 논의한다. 본 논문에서 제안하는 프로토콜은 전체의 콘텐츠가 아닌 일부 chunk만을 소유하고 있는 노드들이 나머지 Chunk들을 콘텐츠 소비자로 부터의 부족한 Chunk에 대한 요청을 하여 부족한 Chunk를 채움과 동시에 콘텐츠 소비자에게 소유하고 있는 Chunk를 전달함으로써 더 빠르게 콘텐츠를 전달할 수 있게 한다.

디지털콘텐츠 유통 활성화를 위한 제도개선방안 연구 - 디지털콘텐츠 거래인증제도를 중심으로 - (A Study on the Improvement of Digital Content Distribution System - The Focus of Digital Content Transaction Authentication System -)

  • 오상훈;함정훈;박여원;이용규
    • 한국디지털정책학회:학술대회논문집
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    • 한국디지털정책학회 2003년도 창립학술대회
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    • pp.45-57
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    • 2003
  • In recent years, the number of digital content transaction has increased dramatically, in main, owing to the innovation of IT technology. At the same time, it creates new problems which have never been found in traditional transactions. Especially, due to the easy-copy characteristics of digital content, the illegal usage of digital content proliferates. Also the conflicts between seller an d buyer in digital content transactions on cyberspace market take place frequently because contracts were made without face-to-face discussion. The increase of illegal usage and conflict in digital content market would diminish motivation of creators for their work, furthermore break down digital content market on cyberspace. Digital content transaction authentication system would play an important role in creating sound digital content market. Especially, it would make big contribution to reducing the number of conflict between seller and buyer. In this context, the main objective of this study is to suggest operational model of digital content transaction authentication and to explain critical success factors in organizing digital content transaction authentication system.

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Effect of Different Fertilizer Ratio and Planting Dates on Growth and Acanthoside D content of Acanthopanax divaricatus and Acanthopanax koreanum

  • Lee, Jung Jong;Lee, Sang Hyun;Park, Jae Sang;Park, Chung Berm;Ahn, Young Sub;Lee, Sang Chul
    • Current Research on Agriculture and Life Sciences
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    • 제31권2호
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    • pp.88-93
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    • 2013
  • The cultivation methods of Acanthopanax in Korea need to be optimized. Hence, this study investigated the effect of different fertilizer ratios and planting dates on the growth and acanthoside D content of two (2) Acanthopanax species. The current recommended fertilizer rate of 10.5-8.5-8.5 $kg/ha^-$ ($N-P_2O_5-K_2O$, respectively) produced the best plant growth of Acanthopanax. For the first year, the acanthoside D content resulting from the 2P (2x phosphate) rate was higher than that from the other fertilizer ratios, yet there were no significant differences resulting from the various treatments for either Acanthopanax divaricatus or Acanthopanax koreanum. Similarly, for the second year, there were no significant differences in the acanthoside D content resulting from the various fertilizer ratios, although for both species the acanthoside D content resulting from the 2P rate was slightly higher than that from the other treatments. Therefore, the results indicated that doubling the amount of phosphate increased the acanthoside D content. Plus, the optimum planting date with respect to growth and productivity for Acanthopanax divaricatus was identified as April 15.

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