• Title/Summary/Keyword: Packet scheduling algorithm

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Delay-Aware Packet Scheduling (DAPS) Algorithm in 3GPP LTE System (LTE 시스템에서 지연에 대한 QoS 보장을 위한 하향링크 패킷 스케줄링 알고리즘)

  • Choi, Bum-Gon;Chung, Min-Young;Lee, Hye-Kyung;Kim, Tai-Suk;Kang, Jee-Woong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.5B
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    • pp.498-508
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    • 2009
  • In wireless mobile environments, large bandwidth and high QoS (Quality of Service) are recently required to support the increased demands for multimedia services. LTE (Long Term Evolution) is one of the promising solutions for the next generation broadband wireless access systems. To efficiently use downlink resource and effectively support QoS, packet scheduling algorithm is one of the important features in LTE system. In this paper, we proposed DAPS (Delay-Aware Packet Scheduling) algorithm to consider QoS requirements of delays for various traffic classes as well as channel condition and fairness. To reflect delay experiences at scheduling instance, DAPS observes how queue waiting time of packet is closed to maximum allowable delay. The simulation results show that the DAPS algorithm yields better performance for delay experience by increasing the number of transmitted packets with satisfying the required delay time compared with existing scheduling algorithms.

A Wireless Downlink Packet Scheduling Algorithm for Multimedia Traffic (멀티미디어 트래픽에 대한 무선 환경에서의 순방향 패킷 스케줄링 알고리즘)

  • 김동회;류병한
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.39 no.12
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    • pp.539-546
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    • 2002
  • In this paper, we consider a wireless multimedia environment to service both real-time video traffic and non-real-time WWW-application traffic In our suggested new packet scheduling algorithm, we consider both the accumulation counter and SIR to reduce delay in real-time traffic. In addition, our packet scheduling algorithm gives priority first to real-time video traffic service and then to non-real-time internet Packet service when real-time traffic service is absent. From the simulation results, we find that the AC (Accumulation Counter) scheme has much smaller delay than the conversional M-LWDF scheme for real-time video data users, which has a special quality sensitive to its own delay. We also consider the transmission structure of using both the frame period in the time-axis and the OVSF codes in the code-axis at the same time, which is similar to the structure of HSDPA system.

Multi-thread Scheduling for the Network Processor (네트워크 프로세서를 위한 다중 쓰레드 스케줄링)

  • Yim, Kang-Bin;Park, Jun-Ku;Jung, Gi-Hyun;Choi, Kyung-Hee
    • The KIPS Transactions:PartC
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    • v.11C no.3
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    • pp.337-344
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    • 2004
  • In this paper, we propose a thread scheduling algorithm for faster packet processing on the network processors with multithreaded multiprocessor architecture. To implement the proposed algorithm. we derived several basic parameters related to the thread scheduling and included a new parameter representing the packet contents and the multithreaded architecture. Through the empirical study using a simulator, we proved the proposed scheduling algorithm provides better throughput and load balancing compared to the general thread scheduling algorithm.

An Improved Packet Scheduling Algorithm for DSCH of UMTS (UMTS의 DSCH를 위한 개선된 패킷 스케줄링 알고리즘)

  • Cho Hyunjoon
    • The KIPS Transactions:PartC
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    • v.11C no.6 s.95
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    • pp.863-870
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    • 2004
  • UMTS(Universal Mobile Telecommunication System) is recently recognized as a standard for 3rd generation of wireless networks and DSCH(Down-link Shared Chanel) is considered as a very effective multiplexing method in UMTS. So, it is inevitable to develope an effective packet scheduling algorithms for DSCH in UMTS. This paper describes an improved packet scheduling algorithm for DSCH of UMTS. The algorithm takes consideration in channel state for each mobile terminal to maximize link utilization, delay threshold for class 3 traffic and throughput for class 4 to get long term fairness. To verify the algorithm, we programmed a simulator using PARSEC simulation tool and got some simulation results by it. The simulation results show that the algorithm has reasonable characteristics in both of link utilization and fair-ness by trade-off.

Multimedia Service Scheduling Algorithm for OFDMA Downlink (OFDMA 다운링크를 위한 멀티미디어 서비스 스케줄링 알고리즘)

  • Jang, Bong-Seog
    • The Journal of the Korea Contents Association
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    • v.6 no.2
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    • pp.9-16
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    • 2006
  • This paper proposes a scheduling algorithm for efficiently processing multimedia pakcet services in OFDMA physical system of the future broadband wireless access networks. The scheduling algorithm uses wireless channel state estimation, and allocates transmission rates after deciding transmission ordering based on class and priority policy. As the result, the proposed scheduling algorithm offers maximum throughput and minimum jitter for realtime services, and fairness for non-realtime services. In simulation study, the proposed algorithm proves superior performances than traditional round robin method.

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Hierarchical Fair Queueing: A Credit-based Approach for Hierarchical Link Sharing

  • Jun, Andrew Do-Sung;Choe, Jin-Woo;Leon-Garcia, Alberto
    • Journal of Communications and Networks
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    • v.4 no.3
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    • pp.209-220
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    • 2002
  • In this paper, we propose a hierarchical packet scheduling technique to closely approximate a hierarchical extension of the generalized processor sharing model, Hierarchical Generalized Processor Sharing (H-GPS). Our approach is to undertake the tasks of service guarantee and hierarchical link sharing in an independent manner so that each task best serves its own objective. The H-GPS model is decomposed into two separate service components: the guaranteed service component to consistently provide performance guarantees over the entire system, and the excess service component to fairly distribute spare bandwidth according to the hierarchical scheduling rule. For tight and harmonized integration of the two service components into a single packet scheduling algorithm, we introduce two novel concepts of distributed virtual time and service credit, and develop a packet version of H-GPS called Hierarchical Fair Queueing (HFQ). We demonstrate the layerindependent performance of the HFQ algorithm through simulation results.

Cross-layer based Transmission Scheme for Multimedia Service over Mobile Ad Hoc Network (이동 애드 혹 네트워크상에서 멀티미디어 서비스를 위한 크로스레이어 기반의 전송 기법)

  • An, Ki-Jin;Joo, Hyun-Chul;Song, Hwang-Jun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.11B
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    • pp.1216-1224
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    • 2009
  • This paper presents cross-layer based packet scheduling and routing algorithm to effectively transmit delay-sensitive multimedia data over mobile ad hoc network. At first, packet urgency, node urgency, and route urgency are defined based on the end-to-end delay requirement of each packet and the number of hops over a route. Based on the urgency metric, the proposed transmission scheme is that packet scheduling algorithm at the MAC layer and routing algorithm at the network layer are tightly-coupled to improve the transmission performance for delay-sensitive multimedia. Finally, simulation results are provided to show the performance of proposed transmission scheme.

LTE Packet Scheduling with Bandwidth Type Consideration

  • Alotaibi, Sultan
    • International Journal of Computer Science & Network Security
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    • v.22 no.4
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    • pp.351-357
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    • 2022
  • LTE (Long-Term Evolution, sometimes known as 4G LTE) is a wireless high-speed data communication technology for mobile phones and data terminals. The Packet Scheduler (PS) is an important component in improving network performance. Physical Resource Blocks (PRBs) are assigned to associated User Equipment by the packet scheduler (UEs). The primary contribution of this study is a comparison of the eNodeB throughput between a suggested method and the Round Robin (RR) Algorithm. The RR Algorithm distributes PRBs among all associated UEs without taking channel circumstances into account. In this research, we present a new scheduling method that takes into account the number of PRBs and associated UEs and produces higher throughput than the RR algorithm.

Packet Scheduling Algorithm Considering a Minimum Bit Rate for Non-realtime Traffic in an OFDMA/FDD-Based Mobile Internet Access System

  • Kim, Dong-Hoi;Ryu, Byung-Han;Kang, Chung-Gu
    • ETRI Journal
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    • v.26 no.1
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    • pp.48-52
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    • 2004
  • In this letter, we consider a new packet scheduling algorithm for an orthogonal frequency division multiplexing access/frequency division duplex (OFDMA/FDD)-based system, e.g., mobile broadband wireless access or high-speed portable internet systems, in which the radio resources of both time and frequency slots are dynamically shared by all users under a proper scheduling policy. Our design objective is to increase the number of non-realtime service (e.g., WWW) users that can be supported in the system, especially when the minimum bit rate requirement is imposed on them. The simulation results show that our proposed algorithm can provide a significant improvement in the average outage probability performance for the NRT service, i.e., significantly increasing the number of NRT users without much compromising of the cell throughput.

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Wireless Internet DiffServ Packet Scheduling Algorithm over Wireless Networks with Location-dependent Channel Errors (위치 종속적 채널 에러 특성을 갖는 무선망에서 인터넷 DiffServ QoS 제공을 위한 패킷 스케줄링 알고리즘)

  • 신강식;유상조
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.40 no.12
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    • pp.46-58
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    • 2003
  • The recent Internet is changing from its best-effort service and needs the network structure and traffic engineering, which can support various applications requiring differentiated traffic processing and high quality of service. The extension of the Internet from wired to wireless system generating location-dependent and burst errors make more difficult to support a good service with the existing packet scheduling algorithm. In this paper, we propose a wireless diffserv packet scheduling (WDSPS) algorithm that can provide reliable service in the differentiated wireless internet service network. The proposed scheduling algorithm solves the HOL(head of line) blocking problems of class queue occurred in wireless network, supports the differentiated service for each class which is defined in differentiated service networks and makes possible the gradual and efficient service compensation not only among classes but also among flows to prevent the monopoly of one class or one flow. Through simulations, we show that our proposed WDSPS scheduling algorithm can provide the required QoS differentiation between classes and enhance the service throughput in various wireless network conditions.