• Title/Summary/Keyword: PC-based

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Interfacing the Visual Projector to PC using the Parallel Port (PC 병렬 포트를 이용한 실물화상기 인터페이스)

  • 이재혁
    • Proceedings of the IEEK Conference
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    • 2000.06c
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    • pp.173-176
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    • 2000
  • In this study, a new multimedia data converter is proposed. Also the PC interfacing met hod using the parallel port of is suggested. The image compression/decompression is based on the JPEG algorithm, which is widely used for an effective compression in the image processing industry. The suggested interfacing method is based on the IEEE1284 and IEEE1284.3 protocol, which is a standard in the PC's parallel port interface.

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Process Control Using Fieldbus (필드버스를 이용한 공정제어)

  • 김영효;한헌수
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2003.10a
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    • pp.113-117
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    • 2003
  • In the industrial field nowadays the information that needs to be handled arc increasing and requires faster speed in contrast with PLC(Programmable Logic Controller) or DCS(Distributed Control System) based control systems these days. The work environment these days are mostly based on PC, so the control systems are wanted in PC. At Fieldbus used automated systems performing distributed process control by PC performs and combines into one system in order to maximize the increase of productivity, lower the expense, planning constructing and maintaining the reliance of automation. These latest automation systems unites process, makes distributed control process able, and can control and supervise at remote PC.

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Identification of Factors Influencing the Operability of Precast Concrete Construction Shipment Request Forms

  • Jeong, Eunbeen;Jang, Junyoung;Kim, Tae Wan
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.145-152
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    • 2022
  • Recently, interest in the precast concrete (PC) construction method has been increasing. The PC construction process consists of i) design, ii) production, iii) transportation, and iv) installation. A PC field manager at the site submits a shipment request form to the factory one to three days before the installation of the PC component. Numerous matters should be considered in writing a shipment request form. Incorrect shipment request forms may cause standby resources, waste of resources, premature work conclusion, or excessive work. These issues can lead to an increase in construction costs, replanning of PC component installation, or rework. In order to prevent such problems, PC component installation should be simulated based on the shipment request form. Accordingly, this study aims to identify factors influencing the operability of shipment request forms for PC construction. To this end, this study derived factors influencing i) initiation of the activity, ii) addition or deletion of activities, and iii) an increase or decrease in the activity execution time. As a result, this study identified flow, the features of PC components, condition of PC components, unloading location, installation location, input equipment and labor, number of anchors, number of supports, weather, strike, and accident. Further studies should verify the factors derived in this study based on focus group interviews.

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PC 기반의 다이싱 공정 자동화 시스템 개발

  • 김형태;양해정;송창섭
    • Journal of the Korean Society for Precision Engineering
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    • v.17 no.3
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    • pp.47-57
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    • 2000
  • In this study, PC-based dicing machine and driving software were constructed for the purpose of automation of wafer cutting process. To automate the machine, hard automation including vision, loading, and software were considered in the development. Auto loading device and vision system were adopted for the increase of productivity, GUI software programmed for the expedient operation. The dicing machine is operated by the control algorithm and some parameters. It is verified that this kind of PC based automation has a great potential compared with the conventional dicing machine when applied to manufacturing some kinds of wafers as a test purpose.

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A study of serial communication load for PC-based equipment controllers (PC기반 장비 컨트롤러의 직렬통신 부하에 관한 연구)

  • 류광열;정무영
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2000.04a
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    • pp.36-39
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    • 2000
  • 급변하는 소비자의 욕구를 만족시키고 이에 신속하게 대처하기 위해 Agile manufacturing 이나 Flexible manufacturing system에 관한 연구가 활발히 전개되어 왔다. 또한 최근에 급속한 컴퓨터 관련 하드웨어의 발달의 인해 시스템 내부에 사용되는 장비 제어를 PC based controller 로 바꾸려는 움직임이 일고있다. 이러한 PC based controller가 전용 컨트롤러의 모든 기능을 수행하기란 아직은 한계가 있으나 점차 그 사용이 보편화될 것이며, 더욱이 컴퓨터 하드웨어의 놀라운 기술 발전으로 인해 앞으로는 여러 대의 장비를 한 대의 컨트롤러로 제어할 수도 있을 것이다. 본 연구에서는 이러한 환경에 민첩하게 대응하기 위해서 우선 각 장비별로 컨트롤러와의 통신을 위한 message 를 종합하고 이를 체계적으로 분류하도록 하며, 이렇게 분류된 각 message 들이 PC 기반의 콘트롤러에 줄 수 있는 load 를 계산하는 방법을 제시한다. 본 연구를 통해 컨트롤로의 각 장비를 제어함에 있어서 걸리는 작업 부하를 수치적으로 계산해 냄으로써 앞으로 제어할 장비를 무리 없이 컨트롤하기 위한 최적의 컨트롤러를 구성하는데 도움이 될 것이다.

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A study on PC based pressure control using a proportional directional control valve (PC기반 비례방향제어밸브를 이용한 압력제어에 관한 연구)

  • 전세형;여화동;홍석철;김성동
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1997.10a
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    • pp.462-466
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    • 1997
  • Proportional directional control valves (PDCVl adjust the amount of flow as well as flow direction in response to an electrical signal. This valves includes direct operated valves with or without spool position feedback. This paper investigates if it is possible to control pressure of fluids by means of the PDCV. A pressure signal is feed back to the Proportional-Integral (PI) controller, which is based upon a personal computer (PC). The PI control algorithm is implemented in a graphical programming language of LabVIEW. The results of experiments show the PDCV can be used a multi function valve of pressure control as well as direction control.

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Implementation of PC-based Receiver Platform for T-DMB Middleware (PC기반 지상파 DMB 미들웨어 수신 플랫폼의 구현)

  • Lee, Gwang-Soon;Kim, Kwang-Yong;Yang, Kyu-Tae;Ahn, Chung-Hyun;Lee, Soo-In
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.459-460
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    • 2006
  • In this paper we introduce the implementation of PC-based receiver platform to verify T-DMB middleware APIs. Recently, generic APIs in T-DMB middleware (called DMB MATE API) have been designed to enable inter-operable applications to be downloaded from both the broadcast and telecommunication networks in advance and to be executed on T-DMB receivers from any manufacturers. We also verify the designed MATE API through execution of several applications at the PC-based receiver. In future, the T-DMB middleware verified in PC can be implemented at various receivers such as T-DMB phone and portable T-DMB receiver.

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Development of Look Ahead Interpolation Algorithm For PC Based CNC System (PC기반CNC시스템을 위한 Look Ahead 보간 알고리즘 개발)

  • Ryu, Sun-Joong
    • Journal of the Semiconductor & Display Technology
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    • v.14 no.4
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    • pp.30-37
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    • 2015
  • This research aims to develop Look Ahead position interpolation algorithm for small size CNC machine controlled by PC based controller. Look Ahead scheme can process a bundle of CNC's linear interpolation commands simultaneously, which reduces acceleration and deceleration time within single linear interpolation command. The algorithm is derived as simple analytical form which can be adapted to PC based CNC system by C language programming. The performance of the algorithm was verified by tail stock machining G codes experimentally. The average traverse speed of the CNC machine was increased by 27.5% and the total traverse time also reduced by 27.2% with the Look Ahead scheme.

A Study on the 4 Ways to Convert PC Games to Mobile Games (PC 게임의 모바일게임으로 전환 4방식에 대한 연구)

  • Lee, JianBo;Ryu, Seuc Ho
    • Journal of Digital Convergence
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    • v.19 no.4
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    • pp.259-265
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    • 2021
  • This study is a study on the mobile gamification of PC games through analysis of the differences between PC games and mobile games, their respective advantages, and operation patterns, and attempts to extract important key elements of the mobile game process. The main methods of converting PC games to mobile games were analyzed and presented in four ways: complete transplantation, simplification, specialization and new genreization based on the standard of existing PC games. It is expected that PC games can play a role in providing guidelines for mobile gamification of PC games through the case analysis of existing games that have been converted to mobile games, as well as providing a path for the development and trends of game companies.

Fast Booting of Linux Kernel using Dynamic IDE Device Probing Scheme (동적 IDE 장치 검사 기법을 이용한 리눅스 커널의 빠른 부팅)

  • Kim, Young-Ju
    • The Journal of the Korea Contents Association
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    • v.7 no.1
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    • pp.139-146
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    • 2007
  • Most of embedded systems have been developed practically based on the PC platform equipped with Intel x86 CPU since it is able to reduce the total time for product development and improve the reliability of product by making use of a variety of solutions developed for a long time in the PC environment. Also, embedded systems based on PC-platform mainly use a high-capacity hard disk as data storage device for applications intending to store multimedia data. Recently, while the capacity of hard disk is increasing rapidly, the start-up ready time of hard disk is growing longer more than 30 seconds. The lengthened start-up ready time may delay the booting time of embedded system seriously, weighting users down with inconvenience. This paper proposes the refined system architecture and the dynamic IDE device probing method for fast booting of linux kernel in the embedded system based on PC platform with high-capacity hard disks, and the performance of proposed methods is evaluated and presented.