• Title/Summary/Keyword: P2P File Sharing System

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The Design of Collaborative System in a P2P File Sharing Environment (P2P 파일 공유 환경에서 협업시스템 설계)

  • 구희관;김운용;정계동;최영근
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10c
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    • pp.448-450
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    • 2003
  • P2P 환경의 파일 공유 서비스는 많은 사용자들에 의해 널리 이용됨으로써 거대한 분산 컴퓨팅 환경으로 이끌어 낸다. 이것은 기존의 파일 공유 서비스 이외에 프로세스 공유 측면에서도 좋은 환경을 제공할 수 있다. 이에 본 논문에서는 P2P의 파일 공유 서비스 사용 형태를 기반으로 프로세스 공유를 위한 협업시스템을 설계한다. 제시된 시스템은 P2P에서 발생가능한 Peer들간의 집중현상을 간접적으로 줄이고 다수의 Peef들 간의 분산된 컴퓨팅 능력을 제공함으로써 기존 파일 공유 환경에 효율적인 분산환경을 제공할 수 있다.

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Peer-to-Peer System using Super Peers for Mobile Environments (모바일 환경에서 슈퍼 피어를 이용한 피어-투-피어 시스템)

  • Han, Jung-Suk;Song, Jin-Woo;Lee, Kwang-Jo;Yang, Sung-Bong
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.3
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    • pp.286-290
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    • 2008
  • As the number of mobile device users increases, many researches on peer-to-peer(P2P) systems in mobile environments have been carried out. In this paper, we propose a couple of double-layered P2P file sharing systems to overcome the 'flooding' problem in previous mobile P2P systems. We classify peers into two groups, super peers and sub-peers to establish new routing tables. A super peer manages its sub-peers in the systems. The first proposed system partitions the service area into small cells, each of which is a square. Each super peer is located near the center of the square. The second system selects super peers which have the largest number of adjacent peers. As file transmission and file searches are managed mainly by super peers, unnecessary multi-broadcasting could be avoided. The experimental results show that the proposed systems outperform a typical file sharing system in terms of the amount of message traffic with about $1.2{\sim}1.6$ times improvement on the average.

A Design and Implementation of interoperable P2P file sharing system using the WebService (웹서비스를 이용한 상호운영성 있는 P2P 파일 공유 시스템 설계 및 구현)

  • 박언규;이기화;정의현;박용진
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.10e
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    • pp.466-468
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    • 2002
  • P2P 파일 공유 시스템에 있어서, 다른 피어(Peer)에 존재하는 컨텐츠(contents)를 검색하기 위한 방법으로 주변 피어에 직접 검색 쿼리를 날리는 방법과 인덱스 서버를 이용하는 방식이 있다. 이 논문에서는 효율적으로 피어의 컨텐츠를 찾기 위한 방법으로 인덱스 서버를 이용한다. 더불어 인덱스 서버와 통신하는 방식에 있어서 웹서비스(Webservice)를 적용하여 특정한 어플리케이션 도메인에 종속되지 않는 인덱스 서비스를 제공하고자 한다.

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Enhance the Performance of Contents Streaming Services using improve the DRM System (DRM 시스템 개선을 통한 콘텐츠 스트리밍 서비스 개선)

  • Lee, Jeong-Gi;Jeong, Yang-Kwon;Kim, Dong-Hyun
    • The Journal of the Korea institute of electronic communication sciences
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    • v.3 no.4
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    • pp.240-246
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    • 2008
  • This paper propose a method to enhance the performance of digital contents streaming services with the improve DRM system by maximizing the distribute computing performance and minimizing the overheads of security threatens caused by increasing users and sharing contents in P2P environments. By improving authentication protocols and license protocols to perform decryption and execution simultaneously by only download of the license, streaming services are more enhanced rather than existing DRM systems. For evaluate the performance, this paper compared execution time of existing DRM systems which decrypt the encrypted data file before execute with improved DRM system which execute and decrypt the encrypted data file simultaneously. In experiment, improved DRM system can maintain steady bandwidth and reduce the execution time in compare to existing DRM systems.

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Design and Implementation of XML based Global Peer-to-Peer Engine (XML기반 전역 Peer-to-Peer 엔진 설계 및 구현)

  • Kwon Tae-suk;Lee Il-su;Lee Sung-young
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.1B
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    • pp.73-85
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    • 2004
  • SIn this paper, we introduce our experience for designing and implementing new concept of a global XML-based Peer-to-Peer (P2P) engine to support various P2P applications, and interconnection among PC, Web and mobile computing environments. The proposed P2P engine can support to heterogeneous data exchanges and web interconnection by facilitating with the text-base XML while message exchange are necessary. It is also to provide multi-level security functions as well as to apply different types of security algorithms. The system consist of four modules; a message dispatcher to scheduling and filtering the message, a SecureNet to providing security services and data transmission, a Discovery Manager to constructing peer-to-peer networking, and a Repository Manager to processing data management including XML documents. As a feasibility test, we implement various P2P services such as chatting as a communication service, white-board as an authoring tool set during collaborative working, and a file system as a file sharing service. We also compared the proposed system to a Gnutella in order to measure performance of the systems.

Chord System Algorithm Based on the mobility in the mobile environment (모바일 환경에서 이동성을 고려한 Chord 시스템 알고리즘)

  • Hong, Rok Ji;Moon, Il Young
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.6 no.4
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    • pp.75-81
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    • 2010
  • Due to the increasing use of smart phones, using Wifi, Wibro of mobile devices spread. Accordingly, Need of using peer-to-peer file sharing between mobile devices is growing. However, common Peer-to-Peer(P2P) system is too complex and is not suitable to be applied to mobile devices. Thus, the need of research has shown to improve way in a mobile environment that has a constraints as mobility and the scope of communication. Among them, there is a Chord as contents look up algorithm. Chord is the issue. Chord as the DHT-based P2P protocol shares files, index-key and distributed key across the network. However, exist Chord doesn't consider the mobility. So, It has a lot of problems in the mobile environment. Thus, in this paper, I will try to explore an appropriate way of Chord in a mobile environment.

An Object-based Data Modeling on P2P Environments (P2P 환경에서의 객체 기반의 데이터 모델링)

  • Rho, Jae-Gum;Gu, Tae-Wan;Lee, Sung-Ryong;Jung, Yeon-Jin;Lee, Kwang-Mo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.11b
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    • pp.959-962
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    • 2003
  • P2P(Peer to Peer)개념으로는 순수 P2P와 변형 P2P 구조가 있다. 순수 P2P 구조는 정보공유에서 연결성을 장점으로 하는 Gnutella의 형태를 응용한 형태가 많이 사용되고 있지만 정보의 검색 및 제공에 있어 수많은 트래픽이 발생하게 된다. 이와 달리 변형 P2P 구조들 중 서버의 역할을 최소화한 인덱스 서버 모델이 존재하는데 이 모델은 사용자에게 효율적이고 빠른 검색과 색인을 제공하기 위해 기존의 서버/클라이언트 형태를 취하고 있다. 본 논문에서는 질의 기법의 보편적인 방법인 JDBC(Java Database Connectivity)를 이용한 직접적인 질의 방법이 아닌 객체 지향 프로그래밍 환경에서 효율적인 질의 방법인 JDO(Java Data Object)를 이용하여 객체 기반의 데이터 모델링을 제안하며 이를 이용하여 인덱스 서버 개념을 적용한 파일 공유 시스템(File Sharing System Using Data Modeling based on Object:FSUDMO)을 제안한다.

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DRM Enabled P2P Model for Contents Protection (콘텐츠 보호를 위한 DRM이 적용된 P2P 모델)

  • Sung Jae-Youn;Jeong Yeon-Jeong;Yoon Ki-Song
    • The KIPS Transactions:PartC
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    • v.13C no.4 s.107
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    • pp.389-396
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    • 2006
  • P2P(Peer To Peer) system, a most attractive file sharing system, is the largest channel of contents distribution and it takes 50% of network traffic. But P2P systems are infamous for used to illegal contents distribution channel not only in music industry, but also in movie industry. But, DRM(Digital Right Management) enabled P2P models are not suggested until now that interrupting illegal contents distribution and keeping advantage of P2P. So in this paper, we suggest a DRM enabled P2P model that can support distributed processing ability and high scalability with no modification in exist P2P model or architecture.

A Study of Music Recommendation System in P2P Network using Collaborative Filtering (P2P 환경에서 협업 필터링을 이용한 음악 추천 시스템에 대한 연구)

  • Won, Hee-Jae;Park, Kyu-Sik
    • Journal of Korea Multimedia Society
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    • v.11 no.10
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    • pp.1338-1346
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    • 2008
  • In this paper, we propose a new P2P-based music recommendation system. In comparison with previous system in client-server environment, the proposed system shows higher quality of music recommendation through real-time sharing of music preference information between peers. A collaborative filtering is implemented as a recommendation algorithm. As a user preference profile, we use the inherit KID music genre index contained in all legitimate music file instead of music feature vectors as in previous research so that the proposed system can mitigate the performance degradation and high computational load caused by feature inaccuracy and feature extraction. The performance of the proposed system is evaluated in various ways with real 16-weeks transaction data provided by Korean music portal, 5 company and it shows comparative quality of recommendation with only small amount of computational load.

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A Scalable Resource-Lookup Protocol for Internet File System Considering the Computing Power of a Peer (피어의 컴퓨팅 능력을 고려한 인터넷 파일 시스템을 위한 확장성 있는 자원 탐색 프로토콜 설계)

  • Jung Il-dong;You Young-ho;Lee Jong-hwan;Kim Kyongsok
    • Journal of KIISE:Information Networking
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    • v.32 no.1
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    • pp.89-99
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    • 2005
  • Advances of Internet and rC accelerate distribution and sharing of information, which make P2P(Peer-to-Peer) computing paradigm appear P2P computing Paradigm is the computing paradigm that shares computing resources and services between users directly. A fundamental problem that confronts Peer-to-Peer applications is the efficient location of the node that stoles a desired item. P2P systems treat the majority of their components as equivalent. This purist philosophy is useful from an academic standpoint, since it simplifies algorithmic analysis. In reality, however, some peers are more equal than others. We propose the P2P protocol considering differences of capabilities of computers, which is ignored in previous researches. And we examine the possibility and applications of the protocol. Simulating the Magic Square, we estimate the performances of the protocol with the number of hop and network round time. Finally, we analyze the performance of the protocol with the numerical formula. We call our p2p protocol the Magic Square. Although the numbers that magic square contains have no meaning, the sum of the numbers in magic square is same in each row, column, and main diagonal. The design goals of our p2p protocol are similar query response time and query path length between request peer and response peer, although the network information stored in each peer is not important.