• 제목/요약/키워드: Organic Music

검색결과 9건 처리시간 0.025초

중국 현대 작곡가 탄둔의 전통음악 요소 활용 연구 (A Study on the Application of Traditional Music Elements by Tandun a Contemporary Chinese Composer)

  • 호시;안성희
    • 한국콘텐츠학회논문지
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    • 제22권6호
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    • pp.283-294
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    • 2022
  • 전 세계가 글로벌화됨에 따라 사람들의 학문과 문화예술의 모습은 서로에게 영향을 주고 있다. 다원화된 예술의 형식은 전통문화의 순수성과 정통성의 틀을 깨트렸다. 그러나 이러한 현상 속에서도 자국 전통문화를 보존하고 계승하는 것은 문화예술의 발전에 간과해서는 안 되는 과제가 되었다. 탄둔은 중국 현대 음악의 대표적 인물로서 중국 음악 발전에 중요한 시사점을 주었으며, 과감하고 자유로운 창작 이념과 작품의 개성, 그리고 중국 전통음악을 현대 작품에 녹여내 국제적으로 주목받고 있는 현존하는 인물이다. 또한 전통과 현대, 동양과 서양의 경계선을 무너트리고 다원적 문화를 하나로 융합시켰다는 평가를 받고 있다. 본 연구는 탄둔의 작품을 통해 중국 문화의 계승 방법을 모색하고 중국 음악의 미래 발전의 방법을 모색하는 것에 그 목적이 있다. 따라서 탄둔 작품의 분석을 통해 오개닉 음악, 불교문화, 무속 신앙, 그리고 민요와 희극 네 가지 전통적 음악 요소를 살펴볼 것이다. 본 연구는 작곡가 탄둔이 중국 전통문화를 현대 작품에서 어떻게 완벽하게 융합시켰는지를 연구하였고, 또한 세계적으로 다원화된 오늘날 자국 문화의 현대성과 공존하기 위한 시사점을 제시하였다.

Music Visualization Expression in Modern Fashion - Focus on the application of Mondrian's paintings to Alexander McQueen's 2014 Spring Ready-to-wear Collection -

  • Kim, Sung-Soo;Kim, Young-Sam
    • 한국의류산업학회지
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    • 제16권1호
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    • pp.55-65
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    • 2014
  • This study analyzes music visualization characteristics in modern fashion based on Wassily Kandinsky's music visualization theory. Alexander McQueen's 2014 Spring Ready-to-wear Collection (as inspired by Mondrian's paintings) was selected as the research subject. First, an analysis of Mondrian's paintings based on Wassily Kandinsky's theory shows that music visualization characteristics can be categorized into spatiality, mobility, and duality. Second, McQueen applied Mondrian's paintings to the overall design, structured the model's shape in the painting, or created patterns using colors and lines that introduced them in clothes; symbolic forms were also introduced as part of or a decorative factor of the clothes. Third, spatiality refers to the creation of a feeling of space through emptiness or fill using lines, colors, and shape. Musical atmosphere such as dissonance were expressed in clothing through the application of color contrast, lines and silhouette dynamics, and symbolic format and patterns by Mondrian. Fourth, mobility generally refers to motion caused by a certain stimulus. Mondrian expressed vibration, internal resonance, sound level in music that emphasized color irregularity, primary color contrast, and rough brush touches as well as free and organic patterns. McQueen expressed this with primary color contrast using different materials, rough touch based on texture, and pattern repetition through transformation. Fifth, duality generally refers to the artistic effect caused by overlap. Mondrian created a resemblance of dissonance and music through line and color as expressed through the duality of clothing design components based on the artistic sense of the designer.

음악 샘플링의 제작 방법론 제시 및 적용 : 한국 대중음악을 중심으로 (Proposal and Application of Music Sampling Production Methodology : Focused on Korean Pop Music)

  • 류재학;박재록
    • 한국엔터테인먼트산업학회논문지
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    • 제13권7호
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    • pp.205-218
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    • 2019
  • 1970년대 뉴욕의 힙합에서부터 유행했던 음악 샘플링은 현재에 이르러 장르 및 국가와 관계없이 사용되는 음악 제작 방법이다. 이 연구에서는 음악 샘플링의 전반적인 제작 방법론을 제시하고자 하였으며, 이를 위해 샘플링을 내용과 기법의 관점으로 살펴보았다. 우선 음악 샘플링에서의 내용에 있어서는 재사용 재료 및 길이, 완성곡의 샘플 기능으로 분류해보았다. 기법 종류로는 편집 기법 및 변형 기법을 정리한 후 각각의 세부적인 관계를 살펴보았다. 이러한 사항들을 모두 종합하여 음악 샘플링의 제작 방법 및 완성된 곡에서의 특징까지 포함한 방법론을 제시할 수 있었다. 이를 바탕으로 한국 유명 음악가의 샘플링 곡인 장기하와 얼굴들, 에픽하이, 더 콰이엇, 디제이 디오씨의 곡을 분석해보았다. 분석 과정을 통해 제시 방법론 내 요소들이 유기적인 관계로 이루어져있음을 확인했으며, 분석 결과를 통해 제시 방법론의 효용성을 확인할 수 있었다. 본 연구는 실제로 곡 제작을 하거나 기존의 샘플링 곡을 분석할 때에 직접 적용해볼 수 있는 토대를 마련한데에 그 의의를 둘 수 있다.

뮤지컬 영화 "알리딘"의 테마곡 분석 - 테마곡 'Speechless'를 중심으로 (Analysis of the Theme Song of Musical Film "Aladdin" Focusing on the Theme Song 'Speechless')

  • 시온성;민경원
    • 한국엔터테인먼트산업학회논문지
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    • 제14권7호
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    • pp.263-273
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    • 2020
  • 2019년 디즈니의 뮤지컬 영화 <알라딘>은 1992년 애니메이션 <알라딘>에는 없었던 쟈스민 공주의 테마곡 'Speechless'가 새롭게 등장하였다. 테마곡으로 쓰인 'Speechless'는 쟈스민 공주를 주체적이고 진취적인 인물로 묘사했다. 이 곡으로 인해 쟈스민 공주 캐릭터의 변화는 명확해졌다. 소극적이고 수동적인 모습에서 능동적이고 적극적인 캐릭터로 거듭난 것이다. 뮤지컬 영화 <알라딘>이 많은 관객들의 관심과 사랑을 받은 것은 영화 자체의 내러티브와 오리지널 곡들의 영향도 있지만, 1992년 애니메이션에 없었던 새로운 테마곡 'Speechless'를 추가함으로 인해서 뮤지컬 영화 <알라딘>의 내러티브를 더욱 더 강력하게 만들었기 때문이다. 본 연구는 뮤지컬 영화 <알라딘>에서 새롭게 추가된 테마곡 'Speechless'의 음악적 특징과 내러티브의 유기적인 관계를 살펴보았다. 테마곡 'Speechless'의 음악적 특징이 나타난 6개의 장면분석을 통해 음악과 내러티브의 관계가 영화적 표현에 어떤 영향을 주었는지를 고찰하였다.

텍스타일 터치센서를 활용한 스마트폰 제어 기능 재킷 개발 (Development of Smartphone Control Jacket Using Textile Touch Sensor)

  • 박진희;김지선;김주용
    • 패션비즈니스
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    • 제24권5호
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    • pp.140-157
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    • 2020
  • The purpose of this study is to develop three functions for smartphones and PCs using a textile touch sensor in an everyday sports jacket and to present their usefulness; to this end, we have developed a mutual capacitive textile touch sensor and corresponding structure, and we have implemented three functions into a textile touch sensor jacket, of which we also conducted a usability evaluation. The jacket has a sensor on the wrist of the left sleeve and a device on the left arm. The sensor system can be divided into three main categories: a sensor acting as a switch, a circuit connecting the sensor and the device, and the device that acts as power control and system on/off. The functions are implemented in the texture touch sensor jacket in three modes: cell phone mode, music mode, and PPT presentation mode. We conducted an evaluation of each function in each mode, which indicated that all functions performed well without errors and that the switch had excellent operation for the number and intensity of touch. In terms of usability in a humid environment, the performance of touch functions was found to be equally implemented. In the temperature environment, neither high nor low temperatures caused issues with the functions. A wearing satisfaction assessment evaluated psychological satisfaction, clothing convenience, device convenience, device usability, and device effectiveness. This research jacket is thought to be desirable for the relatively bendable, flexible, and intimate sensor used on the clothing, and the circuit made of conductive fabric tape.

현대패션쇼의 대중문화적 특성(제2보) -1990년대 중반이후 기성복컬렉션을 중심으로- (The Characteristics of the Popular Culture Contemporary Fashion Shows -Focus on Pret-a-Porter Collections after the Mid of 1990s-)

  • 장안화;박민여
    • 복식
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    • 제54권5호
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    • pp.1-12
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    • 2004
  • This Study has examined characteristics of the popular culture of the contemporary fashion show by each element as follows The fashion show place expanded its area when It moved its center because of not only the use of ordinary and public friendly place but also adjacent places post-modernism thought. The installation stage was produced by organic combination with the stage using object: The technology for the stage has produced dynamic variability and variety enough to expand the stage. The dramatic element of production technique was introduced to the fashion show to shorten gap with ordinary life and transfer a theme by facial expressions, gesture and pose. etc of a model In addition. its performance element combines other genre freely to be one time and viewers' participating type technique. At the minimalism element, clothing functions moderately as main factor of the fashion show: Technical elements are added to emphasize future Images. At sound tracks and sound effects, the show's overall atmosphere has been revived to remake various genre of music and improve images. At the fashion model, objective appearance boundary is collapsed to expand model concept and make tools of their own. The fashion show has external values of active movement of associated industry as well as economic boost enough to produce jobs, and internal values to provide aesthetic rest and satisfactions to let the ones. who are isolated from recreation values and the society, establish friendly relations with the society

어린이 주요활동공간 중 소규모학원 내 유해물질 노출 평가 (Exposure Assessment of Hazardous Substances in Small Academy of Children's Activity Zones)

  • 김호현;이정훈;안선민;이재영;최인석;유시은;정다영;이철우;박충희
    • 한국환경보건학회지
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    • 제44권3호
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    • pp.283-292
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    • 2018
  • Objectives: This study was conducted to identify hazardous factors that reflect the characteristics of the academy and to provide basic data of environmental safety standard. Methods: Heavy metals, volatile organic compounds, formaldehyde, pesticides and phthalates were measured in 20 academies, which were supplementary, music, art and physical education institutes. Results: In case of heavy metals, the 12 locations were detected for lead (Pb) over the standard value, and 15 locations were exceeded for the total heavy metal. In six locations, the concentrations of volatile organic compounds were exceeded the standard value of $400{\mu}g/m^3$, and two locations for formaldehyde were exceeded the standard value of $100{\mu}g/m^3$. The most commonly detected agents in the air dust were chlorpyrifos and diazinon. The concentrations of DEHP, DINP, and DBP were detected and exceeded in several academies, The risk assessment results showed that HCHO as carcinogen had a safety level of 10-7 to 10-6, and DEHP and DINP as non-carcinogens had a safety level as assessed to be under than 0.1. Conclusions: Through the investigation of long-term environmental and health effects related laws on academies, indoor air quality management might be needed because there were cases of exceeding standard.

유아교육과 재학생의 교육실습 실태 분석 (Analysis of Teaching Practice Field of Current Early Childhood Education Students)

  • 송주승;정혜명
    • 한국보육지원학회지
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    • 제5권1호
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    • pp.41-57
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    • 2009
  • 본 연구는 경기도 K시에 소재하고 있는 3년제 유아교육과 재학생들의 실습기관을 대상으로 서울 강서구, 인천광역시, 부천, 일산에 소재한 유치원과 어린이집 72군데에서 이루어진 유아교육과 재학생들의 실습현황과 교육환경을 알아보았다. 유아교육기관에서 이루어지는 실습생들의 실습지도 현황과 교사들의 근무시간, 급여. 유아교사와 기관장의 여성 편중화 현상 등에 대해 4주간의 교육실습 경험을 가진 예비교사들의 객관적 견해와 현황파악을 하여 자료를 제공함으로 실습지도 현황 파악에 목적을 두었다. 실태 분석 결과에 의하면 4주간의 현장실습은 유아교사를 지망하고 있는 유아교육과 재학생들이 현장을 이해하는데 상당히 도움이 되어 졸업 후 취업을 위해 긍정적으로 받아들여지고 있었으며 대부분의 실습생들은 유아교사로서 수업을 할 때 자신에게 가장 부담이 되고 부족함을 느꼈던 부분은 음악, 미술, 손유희 등의 실기부분이라고 답변했다. 또 남자교사의 필요성을 부분적으로 느끼고 있는 것으로 나타났다. 따라서 본 연구는 교육실습기관의 실습지도에 관한 구체적인 현황파악과 능력있는 유아교사 양성을 위해 대학교육과 현장의 유기적인 연계성을 갖기 위한 기초자료로서 제공 될 수 있을 것으로 기대된다.

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미술교육에 있어서 시각적 미디어를 통한 조형교육에 관한 연구 (Visual Media Education in Visual Arts Education)

  • 박지숙
    • 조형예술학연구
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    • 제7권
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    • pp.64-104
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    • 2005
  • Visual media transmits image and information reproduced in large quantities, such as a photography, film, television, video, advertisement, or computer image. Correspondence to the students' reception and recognition of culture in the future. arrangements for the field of studies of visual culture. 'Visual Culture' implies cultural phenomena of visual images via visual media, which includes not only the categories of traditional arts like a painting, sculpture, print, or design, but the performance arts including a fashion show or parade of carnival, and the mass and electronic media like a photography, film, television, video, advertisement, cartoon, animation, or computer image. In the world of visual media, Image' functions as an essential medium of communication. Therefore, people call the culture of today fra of Image Culture', which has been converted from an alphabet convergence era to an image convergence one. Image, via visual media, has become a dominant means for communication in large part of human life, so we can designate an Image' as a typical aspect of visual culture today. Image, as an essential medium of communication, plays an important role in contemporary society. The one way is the conversion of analogue image like an actual picture, photograph, or film into digital one through the digitalization of digital camera or scanner as 'an analogue/digital commutator'. The other is a way of process with a computer drawing, or modeling of objects. It is appropriate to the production of pictorial and surreal images. Digital images, produced by the other, can be divided into the form of Pixel' and form of Vector'. Vector is a line linking the point of departure to the point of end, which organizes informations. Computer stores each line's standard location and correlative locations to one another Digital image shows for more 'Perfectness' than any other visual media. Digital image has been evolving in the diverse aspects, such as a production of geometrical or organic image compositing, interactive art, multimedia art, or web art, which has been applied a computer as an extended trot of painting. Someone often interprets digitalized copy with endless reproduction of original even as an extension of a print. Visual af is no longer a simple activity of representation by a painter or sculptor, but now is intimately associated with a matter of application of media. There is some problem in images via visual media. First, the image via media doesn't reflect a reality as it is, but reflects an artificial manipulated world, that is, a virtual reality. Second, the introduction of digital effect and the development of image processing technology have enhanced a spectacle of destructive and violent scenes. Third, a child intends to recognize the interactive images of computer game and virtual reality as a reality, or truth. Education needs not only to point out an ill effect of mass media and prevent the younger generation from being damaged by it, but also to offer a knowledge and know-how to cope actively with social, cultural circumstances. Visual media education is one of these essential methods for the contemporary and future human being in the overflowing of image informations. The fosterage of 'Visual Literacy' can be considered as a very purpose of visual media education. This is a way to lead an individual to the discerning, active consumer and producer of visual media in life as far as possible. The elements of 'Visual Literacy' can be divided into a faculty of recognition related to the visual media, a faculty of critical reception, a faculty of appropriate application, a faculty of active work and a faculty of creative modeling, which are promoted at the same time by the education of 'visual literacy'. In conclusion, the education of 'Visual Literacy' guides students to comprehend and discriminate the visual image media carefully, or receive them critically, apply them properly, or produce them creatively and voluntarily. Moreover, it leads to an artistic activity by means of new media. This education can be approached and enhanced by the connection and integration with real life. Visual arts and education of them play an important role in the digital era depended on visual communications via image information. Visual me야a of day functions as an essential element both in daily life and in arts. Students can soundly understand visual phenomena of today by means of visual media, and apply it as an expression tool of life culture as well. A new recognition and valuation visual image and media education is required to cultivate the capability of active, upright dealing with the changes of history of civilization. 1) Visual media education helps to cultivate a sensibility for images, which reacts to and deals with the circumstances. 2) It helps students to comprehend the contemporary arts and culture via new media. 3) It supplies a chance of students' experiencing a visual modeling by means of new media. 4) There are educational opportunities of images with temporality and spaciality, and therefore a discerning person becomes to increase. 5) The modeling activity via new media leads students to be continuously interested in the school and production of plastic arts. 6) It raises the ability of visual communications dealing with image information society. 7) An education of digital image is significant in respect of cultivation of man of talent for the future society of image information as well. To correspond to the changing and developing social, cultural circumstances, and the form and recognition of students' reception of them, visual arts education must arrange the field of studying on a new visual culture. Besides, a program needs to be developed, which is in more systematic and active level in relation to visual media education. Educational contents should be extended to the media for visual images, that is, photography, film, television, video, computer graphic, animation, music video, computer game and multimedia. Every media must be separately approached, because they maintain the modes and peculiarities of their own according to the conveyance form of message. The concrete and systematic method of teaching and the quality of education must be researched and developed, centering around the development of a course of study. Teacher's foundational capability of teaching should be cultivated for the visual media education. In this case, it must be paid attention to the fact that a technological level of media is considered as a secondary. Because school education doesn't intend to train expert and skillful producers, but intends to lay stress on the essential aesthetic one with visual media under the social and cultural context, in respect of a consumer including a man of culture.

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